Fix linker errors. All global vars declared extern.
This commit is contained in:
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ccf5e66f31
commit
f2329476ec
364
wled00/wled.cpp
364
wled00/wled.cpp
@ -13,6 +13,370 @@
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#include "wled_mqtt.h"
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#include "wled_eeprom.h"
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#include "wled_server.h"
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// Global Variable definitions
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char versionString[] = "0.9.1";
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//AP and OTA default passwords (for maximum change them!)
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char apPass[65] = DEFAULT_AP_PASS;
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char otaPass[33] = DEFAULT_OTA_PASS;
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//Hardware CONFIG (only changeble HERE, not at runtime)
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//LED strip pin, button pin and IR pin changeable in NpbWrapper.h!
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byte auxDefaultState = 0; //0: input 1: high 2: low
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byte auxTriggeredState = 0; //0: input 1: high 2: low
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char ntpServerName[33] = "0.wled.pool.ntp.org"; //NTP server to use
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//WiFi CONFIG (all these can be changed via web UI, no need to set them here)
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char clientSSID[33] = CLIENT_SSID;
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char clientPass[65] = CLIENT_PASS;
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char cmDNS[33] = "x"; //mDNS address (placeholder, will be replaced by wledXXXXXXXXXXXX.local)
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char apSSID[33] = ""; //AP off by default (unless setup)
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byte apChannel = 1; //2.4GHz WiFi AP channel (1-13)
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byte apHide = 0; //hidden AP SSID
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byte apBehavior = AP_BEHAVIOR_BOOT_NO_CONN; //access point opens when no connection after boot by default
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IPAddress staticIP(0, 0, 0, 0); //static IP of ESP
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IPAddress staticGateway(0, 0, 0, 0); //gateway (router) IP
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IPAddress staticSubnet(255, 255, 255, 0); //most common subnet in home networks
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bool noWifiSleep = false; //disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
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//LED CONFIG
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uint16_t ledCount = 30; //overcurrent prevented by ABL
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bool useRGBW = false; //SK6812 strips can contain an extra White channel
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#define ABL_MILLIAMPS_DEFAULT 850; //auto lower brightness to stay close to milliampere limit
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bool turnOnAtBoot = true; //turn on LEDs at power-up
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byte bootPreset = 0; //save preset to load after power-up
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byte col[]{255, 160, 0, 0}; //current RGB(W) primary color. col[] should be updated if you want to change the color.
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byte colSec[]{0, 0, 0, 0}; //current RGB(W) secondary color
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byte briS = 128; //default brightness
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byte nightlightTargetBri = 0; //brightness after nightlight is over
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byte nightlightDelayMins = 60;
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bool nightlightFade = true; //if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over
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bool nightlightColorFade = false; //if enabled, light will gradually fade color from primary to secondary color.
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bool fadeTransition = true; //enable crossfading color transition
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uint16_t transitionDelay = 750; //default crossfade duration in ms
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bool skipFirstLed = false; //ignore first LED in strip (useful if you need the LED as signal repeater)
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byte briMultiplier = 100; //% of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
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//User Interface CONFIG
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char serverDescription[33] = "WLED"; //Name of module
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bool syncToggleReceive = false; //UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
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//Sync CONFIG
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bool buttonEnabled = true;
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byte irEnabled = 0; //Infrared receiver
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uint16_t udpPort = 21324; //WLED notifier default port
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uint16_t udpRgbPort = 19446; //Hyperion port
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bool receiveNotificationBrightness = true; //apply brightness from incoming notifications
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bool receiveNotificationColor = true; //apply color
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bool receiveNotificationEffects = true; //apply effects setup
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bool notifyDirect = false; //send notification if change via UI or HTTP API
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bool notifyButton = false; //send if updated by button or infrared remote
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bool notifyAlexa = false; //send notification if updated via Alexa
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bool notifyMacro = false; //send notification for macro
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bool notifyHue = true; //send notification if Hue light changes
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bool notifyTwice = false; //notifications use UDP: enable if devices don't sync reliably
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bool alexaEnabled = true; //enable device discovery by Amazon Echo
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char alexaInvocationName[33] = "Light"; //speech control name of device. Choose something voice-to-text can understand
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char blynkApiKey[36] = ""; //Auth token for Blynk server. If empty, no connection will be made
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uint16_t realtimeTimeoutMs = 2500; //ms timeout of realtime mode before returning to normal mode
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int arlsOffset = 0; //realtime LED offset
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bool receiveDirect = true; //receive UDP realtime
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bool arlsDisableGammaCorrection = true; //activate if gamma correction is handled by the source
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bool arlsForceMaxBri = false; //enable to force max brightness if source has very dark colors that would be black
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#define E131_MAX_UNIVERSE_COUNT 9
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uint16_t e131Universe = 1; //settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
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uint8_t DMXMode = DMX_MODE_MULTIPLE_RGB; //DMX mode (s.a.)
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uint16_t DMXAddress = 1; //DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
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uint8_t DMXOldDimmer = 0; //only update brightness on change
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uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; //to detect packet loss
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bool e131Multicast = false; //multicast or unicast
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bool e131SkipOutOfSequence = false; //freeze instead of flickering
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bool mqttEnabled = false;
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char mqttDeviceTopic[33] = ""; //main MQTT topic (individual per device, default is wled/mac)
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char mqttGroupTopic[33] = "wled/all"; //second MQTT topic (for example to group devices)
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char mqttServer[33] = ""; //both domains and IPs should work (no SSL)
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char mqttUser[41] = ""; //optional: username for MQTT auth
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char mqttPass[41] = ""; //optional: password for MQTT auth
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char mqttClientID[41] = ""; //override the client ID
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uint16_t mqttPort = 1883;
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bool huePollingEnabled = false; //poll hue bridge for light state
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uint16_t huePollIntervalMs = 2500; //low values (< 1sec) may cause lag but offer quicker response
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char hueApiKey[47] = "api"; //key token will be obtained from bridge
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byte huePollLightId = 1; //ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
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IPAddress hueIP = (0, 0, 0, 0); //IP address of the bridge
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bool hueApplyOnOff = true;
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bool hueApplyBri = true;
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bool hueApplyColor = true;
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//Time CONFIG
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bool ntpEnabled = false; //get internet time. Only required if you use clock overlays or time-activated macros
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bool useAMPM = false; //12h/24h clock format
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byte currentTimezone = 0; //Timezone ID. Refer to timezones array in wled10_ntp.ino
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int utcOffsetSecs = 0; //Seconds to offset from UTC before timzone calculation
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byte overlayDefault = 0; //0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie
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byte overlayMin = 0, overlayMax = ledCount - 1; //boundaries of overlay mode
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byte analogClock12pixel = 0; //The pixel in your strip where "midnight" would be
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bool analogClockSecondsTrail = false; //Display seconds as trail of LEDs instead of a single pixel
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bool analogClock5MinuteMarks = false; //Light pixels at every 5-minute position
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char cronixieDisplay[7] = "HHMMSS"; //Cronixie Display mask. See wled13_cronixie.ino
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bool cronixieBacklight = true; //Allow digits to be back-illuminated
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bool countdownMode = false; //Clock will count down towards date
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byte countdownYear = 20, countdownMonth = 1; //Countdown target date, year is last two digits
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byte countdownDay = 1, countdownHour = 0;
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byte countdownMin = 0, countdownSec = 0;
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byte macroBoot = 0; //macro loaded after startup
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byte macroNl = 0; //after nightlight delay over
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byte macroCountdown = 0;
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byte macroAlexaOn = 0, macroAlexaOff = 0;
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byte macroButton = 0, macroLongPress = 0, macroDoublePress = 0;
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//Security CONFIG
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bool otaLock = false; //prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
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bool wifiLock = false; //prevents access to WiFi settings when OTA lock is enabled
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bool aOtaEnabled = true; //ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
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uint16_t userVar0 = 0, userVar1 = 0;
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#ifdef WLED_ENABLE_DMX
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//dmx CONFIG
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byte DMXChannels = 7; // number of channels per fixture
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byte DMXFixtureMap[15] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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// assigns the different channels to different functions. See wled21_dmx.ino for more information.
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uint16_t DMXGap = 10; // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
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uint16_t DMXStart = 10; // start address of the first fixture
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#endif
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//internal global variable declarations
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//wifi
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bool apActive = false;
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bool forceReconnect = false;
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uint32_t lastReconnectAttempt = 0;
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bool interfacesInited = false;
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bool wasConnected = false;
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//color
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byte colOld[]{0, 0, 0, 0}; //color before transition
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byte colT[]{0, 0, 0, 0}; //color that is currently displayed on the LEDs
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byte colIT[]{0, 0, 0, 0}; //color that was last sent to LEDs
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byte colSecT[]{0, 0, 0, 0};
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byte colSecOld[]{0, 0, 0, 0};
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byte colSecIT[]{0, 0, 0, 0};
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byte lastRandomIndex = 0; //used to save last random color so the new one is not the same
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//transitions
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bool transitionActive = false;
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uint16_t transitionDelayDefault = transitionDelay;
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uint16_t transitionDelayTemp = transitionDelay;
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unsigned long transitionStartTime;
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float tperLast = 0; //crossfade transition progress, 0.0f - 1.0f
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bool jsonTransitionOnce = false;
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//nightlight
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bool nightlightActive = false;
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bool nightlightActiveOld = false;
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uint32_t nightlightDelayMs = 10;
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uint8_t nightlightDelayMinsDefault = nightlightDelayMins;
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unsigned long nightlightStartTime;
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byte briNlT = 0; //current nightlight brightness
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byte colNlT[]{0, 0, 0, 0}; //current nightlight color
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//brightness
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unsigned long lastOnTime = 0;
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bool offMode = !turnOnAtBoot;
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byte bri = briS;
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byte briOld = 0;
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byte briT = 0;
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byte briIT = 0;
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byte briLast = 128; //brightness before turned off. Used for toggle function
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byte whiteLast = 128; //white channel before turned off. Used for toggle function
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//button
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bool buttonPressedBefore = false;
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bool buttonLongPressed = false;
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unsigned long buttonPressedTime = 0;
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unsigned long buttonWaitTime = 0;
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//notifications
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bool notifyDirectDefault = notifyDirect;
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bool receiveNotifications = true;
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unsigned long notificationSentTime = 0;
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byte notificationSentCallMode = NOTIFIER_CALL_MODE_INIT;
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bool notificationTwoRequired = false;
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//effects
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byte effectCurrent = 0;
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byte effectSpeed = 128;
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byte effectIntensity = 128;
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byte effectPalette = 0;
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//network
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bool udpConnected = false, udpRgbConnected = false;
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//ui style
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bool showWelcomePage = false;
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//hue
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byte hueError = HUE_ERROR_INACTIVE;
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//uint16_t hueFailCount = 0;
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float hueXLast = 0, hueYLast = 0;
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uint16_t hueHueLast = 0, hueCtLast = 0;
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byte hueSatLast = 0, hueBriLast = 0;
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unsigned long hueLastRequestSent = 0;
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bool hueAuthRequired = false;
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bool hueReceived = false;
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bool hueStoreAllowed = false, hueNewKey = false;
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//overlays
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byte overlayCurrent = overlayDefault;
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byte overlaySpeed = 200;
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unsigned long overlayRefreshMs = 200;
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unsigned long overlayRefreshedTime;
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//cronixie
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byte dP[]{0, 0, 0, 0, 0, 0};
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bool cronixieInit = false;
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//countdown
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unsigned long countdownTime = 1514764800L;
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bool countdownOverTriggered = true;
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//timer
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byte lastTimerMinute = 0;
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byte timerHours[] = {0, 0, 0, 0, 0, 0, 0, 0};
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byte timerMinutes[] = {0, 0, 0, 0, 0, 0, 0, 0};
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byte timerMacro[] = {0, 0, 0, 0, 0, 0, 0, 0};
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byte timerWeekday[] = {255, 255, 255, 255, 255, 255, 255, 255}; //weekdays to activate on
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//bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity
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//blynk
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bool blynkEnabled = false;
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//preset cycling
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bool presetCyclingEnabled = false;
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byte presetCycleMin = 1, presetCycleMax = 5;
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uint16_t presetCycleTime = 1250;
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unsigned long presetCycledTime = 0;
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byte presetCycCurr = presetCycleMin;
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bool presetApplyBri = true;
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bool saveCurrPresetCycConf = false;
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//realtime
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byte realtimeMode = REALTIME_MODE_INACTIVE;
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IPAddress realtimeIP = (0, 0, 0, 0);
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unsigned long realtimeTimeout = 0;
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//mqtt
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long lastMqttReconnectAttempt = 0;
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long lastInterfaceUpdate = 0;
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byte interfaceUpdateCallMode = NOTIFIER_CALL_MODE_INIT;
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char mqttStatusTopic[40] = ""; //this must be global because of async handlers
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#if AUXPIN >= 0
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//auxiliary debug pin
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byte auxTime = 0;
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unsigned long auxStartTime = 0;
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bool auxActive = false, auxActiveBefore = false;
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#endif
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//alexa udp
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String escapedMac;
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#ifndef WLED_DISABLE_ALEXA
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Espalexa espalexa;
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EspalexaDevice *espalexaDevice;
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#endif
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//dns server
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DNSServer dnsServer;
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//network time
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bool ntpConnected = false;
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time_t local = 0;
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unsigned long ntpLastSyncTime = 999000000L;
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unsigned long ntpPacketSentTime = 999000000L;
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IPAddress ntpServerIP;
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uint16_t ntpLocalPort = 2390;
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#define NTP_PACKET_SIZE 48
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//maximum number of LEDs - MAX_LEDS is coming from the JSON response getting too big, MAX_LEDS_DMA will become a timing issue
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#define MAX_LEDS 1500
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#define MAX_LEDS_DMA 500
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//string temp buffer (now stored in stack locally)
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#define OMAX 2048
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char *obuf;
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uint16_t olen = 0;
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//presets
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uint16_t savedPresets = 0;
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int8_t currentPreset = -1;
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bool isPreset = false;
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byte errorFlag = 0;
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String messageHead, messageSub;
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byte optionType;
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bool doReboot = false; //flag to initiate reboot from async handlers
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bool doPublishMqtt = false;
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//server library objects
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AsyncWebServer server(80);
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AsyncClient *hueClient = NULL;
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AsyncMqttClient *mqtt = NULL;
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//function prototypes
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void colorFromUint32(uint32_t, bool = false);
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void serveMessage(AsyncWebServerRequest *, uint16_t, String, String, byte);
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void handleE131Packet(e131_packet_t *, IPAddress);
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void arlsLock(uint32_t, byte);
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void handleOverlayDraw();
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//udp interface objects
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WiFiUDP notifierUdp, rgbUdp;
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WiFiUDP ntpUdp;
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ESPAsyncE131 e131(handleE131Packet);
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bool e131NewData = false;
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//led fx library object
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WS2812FX strip = WS2812FX();
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#define WLED_CONNECTED (WiFi.status() == WL_CONNECTED)
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#define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0)
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//debug macros
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#ifdef WLED_DEBUG
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#define DEBUG_PRINT(x) Serial.print(x)
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#define DEBUG_PRINTLN(x) Serial.println(x)
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#define DEBUG_PRINTF(x) Serial.printf(x)
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unsigned long debugTime = 0;
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int lastWifiState = 3;
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unsigned long wifiStateChangedTime = 0;
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int loops = 0;
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#else
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#define DEBUG_PRINT(x)
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#define DEBUG_PRINTLN(x)
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#define DEBUG_PRINTF(x)
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#endif
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WLED::WLED() {
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469
wled00/wled.h
469
wled00/wled.h
@ -123,305 +123,297 @@ extern "C"
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//version code in format yymmddb (b = daily build)
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#define VERSION 2003222
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char versionString[] = "0.9.1";
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extern char versionString[];
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//AP and OTA default passwords (for maximum change them!)
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char apPass[65] = DEFAULT_AP_PASS;
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char otaPass[33] = DEFAULT_OTA_PASS;
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extern char apPass[65];
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extern char otaPass[33];
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//Hardware CONFIG (only changeble HERE, not at runtime)
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//LED strip pin, button pin and IR pin changeable in NpbWrapper.h!
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byte auxDefaultState = 0; //0: input 1: high 2: low
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byte auxTriggeredState = 0; //0: input 1: high 2: low
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char ntpServerName[33] = "0.wled.pool.ntp.org"; //NTP server to use
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extern byte auxDefaultState; //0: input 1: high 2: low
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extern byte auxTriggeredState; //0: input 1: high 2: low
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extern char ntpServerName[33]; //NTP server to use
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//WiFi CONFIG (all these can be changed via web UI, no need to set them here)
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char clientSSID[33] = CLIENT_SSID;
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char clientPass[65] = CLIENT_PASS;
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char cmDNS[33] = "x"; //mDNS address (placeholder, will be replaced by wledXXXXXXXXXXXX.local)
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char apSSID[33] = ""; //AP off by default (unless setup)
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byte apChannel = 1; //2.4GHz WiFi AP channel (1-13)
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byte apHide = 0; //hidden AP SSID
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byte apBehavior = AP_BEHAVIOR_BOOT_NO_CONN; //access point opens when no connection after boot by default
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IPAddress staticIP(0, 0, 0, 0); //static IP of ESP
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IPAddress staticGateway(0, 0, 0, 0); //gateway (router) IP
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IPAddress staticSubnet(255, 255, 255, 0); //most common subnet in home networks
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bool noWifiSleep = false; //disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
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extern char clientSSID[33];
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extern char clientPass[65];
|
||||
extern char cmDNS[33]; //mDNS address (placeholder, will be replaced by wledXXXXXXXXXXXX.local)
|
||||
extern char apSSID[33]; //AP off by default (unless setup)
|
||||
extern byte apChannel; //2.4GHz WiFi AP channel (1-13)
|
||||
extern byte apHide; //hidden AP SSID
|
||||
extern byte apBehavior; //access point opens when no connection after boot by default
|
||||
extern IPAddress staticIP; //static IP of ESP
|
||||
extern IPAddress staticGateway; //gateway (router) IP
|
||||
extern IPAddress staticSubnet; //most common subnet in home networks
|
||||
extern bool noWifiSleep; //disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
|
||||
|
||||
//LED CONFIG
|
||||
uint16_t ledCount = 30; //overcurrent prevented by ABL
|
||||
bool useRGBW = false; //SK6812 strips can contain an extra White channel
|
||||
extern uint16_t ledCount; //overcurrent prevented by ABL
|
||||
extern bool useRGBW; //SK6812 strips can contain an extra White channel
|
||||
#define ABL_MILLIAMPS_DEFAULT 850; //auto lower brightness to stay close to milliampere limit
|
||||
bool turnOnAtBoot = true; //turn on LEDs at power-up
|
||||
byte bootPreset = 0; //save preset to load after power-up
|
||||
extern bool turnOnAtBoot; //turn on LEDs at power-up
|
||||
extern byte bootPreset; //save preset to load after power-up
|
||||
|
||||
byte col[]{255, 160, 0, 0}; //current RGB(W) primary color. col[] should be updated if you want to change the color.
|
||||
byte colSec[]{0, 0, 0, 0}; //current RGB(W) secondary color
|
||||
byte briS = 128; //default brightness
|
||||
extern byte col[]; //current RGB(W) primary color. col[] should be updated if you want to change the color.
|
||||
extern byte colSec[]; //current RGB(W) secondary color
|
||||
extern byte briS; //default brightness
|
||||
|
||||
byte nightlightTargetBri = 0; //brightness after nightlight is over
|
||||
byte nightlightDelayMins = 60;
|
||||
bool nightlightFade = true; //if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over
|
||||
bool nightlightColorFade = false; //if enabled, light will gradually fade color from primary to secondary color.
|
||||
bool fadeTransition = true; //enable crossfading color transition
|
||||
uint16_t transitionDelay = 750; //default crossfade duration in ms
|
||||
extern byte nightlightTargetBri; //brightness after nightlight is over
|
||||
extern byte nightlightDelayMins;
|
||||
extern bool nightlightFade; //if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over
|
||||
extern bool nightlightColorFade; //if enabled, light will gradually fade color from primary to secondary color.
|
||||
extern bool fadeTransition; //enable crossfading color transition
|
||||
extern uint16_t transitionDelay; //default crossfade duration in ms
|
||||
|
||||
bool skipFirstLed = false; //ignore first LED in strip (useful if you need the LED as signal repeater)
|
||||
byte briMultiplier = 100; //% of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
|
||||
extern bool skipFirstLed; //ignore first LED in strip (useful if you need the LED as signal repeater)
|
||||
extern byte briMultiplier; //% of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
|
||||
|
||||
//User Interface CONFIG
|
||||
char serverDescription[33] = "WLED"; //Name of module
|
||||
bool syncToggleReceive = false; //UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
|
||||
extern char serverDescription[33]; //Name of module
|
||||
extern bool syncToggleReceive; //UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
|
||||
|
||||
//Sync CONFIG
|
||||
bool buttonEnabled = true;
|
||||
byte irEnabled = 0; //Infrared receiver
|
||||
extern bool buttonEnabled;
|
||||
extern byte irEnabled; //Infrared receiver
|
||||
|
||||
uint16_t udpPort = 21324; //WLED notifier default port
|
||||
uint16_t udpRgbPort = 19446; //Hyperion port
|
||||
extern uint16_t udpPort; //WLED notifier default port
|
||||
extern uint16_t udpRgbPort; //Hyperion port
|
||||
|
||||
bool receiveNotificationBrightness = true; //apply brightness from incoming notifications
|
||||
bool receiveNotificationColor = true; //apply color
|
||||
bool receiveNotificationEffects = true; //apply effects setup
|
||||
bool notifyDirect = false; //send notification if change via UI or HTTP API
|
||||
bool notifyButton = false; //send if updated by button or infrared remote
|
||||
bool notifyAlexa = false; //send notification if updated via Alexa
|
||||
bool notifyMacro = false; //send notification for macro
|
||||
bool notifyHue = true; //send notification if Hue light changes
|
||||
bool notifyTwice = false; //notifications use UDP: enable if devices don't sync reliably
|
||||
extern bool receiveNotificationBrightness; //apply brightness from incoming notifications
|
||||
extern bool receiveNotificationColor; //apply color
|
||||
extern bool receiveNotificationEffects; //apply effects setup
|
||||
extern bool notifyDirect; //send notification if change via UI or HTTP API
|
||||
extern bool notifyButton; //send if updated by button or infrared remote
|
||||
extern bool notifyAlexa; //send notification if updated via Alexa
|
||||
extern bool notifyMacro; //send notification for macro
|
||||
extern bool notifyHue; //send notification if Hue light changes
|
||||
extern bool notifyTwice; //notifications use UDP: enable if devices don't sync reliably
|
||||
|
||||
bool alexaEnabled = true; //enable device discovery by Amazon Echo
|
||||
char alexaInvocationName[33] = "Light"; //speech control name of device. Choose something voice-to-text can understand
|
||||
extern bool alexaEnabled; //enable device discovery by Amazon Echo
|
||||
extern char alexaInvocationName[33]; //speech control name of device. Choose something voice-to-text can understand
|
||||
|
||||
char blynkApiKey[36] = ""; //Auth token for Blynk server. If empty, no connection will be made
|
||||
extern char blynkApiKey[36]; //Auth token for Blynk server. If empty, no connection will be made
|
||||
|
||||
uint16_t realtimeTimeoutMs = 2500; //ms timeout of realtime mode before returning to normal mode
|
||||
int arlsOffset = 0; //realtime LED offset
|
||||
bool receiveDirect = true; //receive UDP realtime
|
||||
bool arlsDisableGammaCorrection = true; //activate if gamma correction is handled by the source
|
||||
bool arlsForceMaxBri = false; //enable to force max brightness if source has very dark colors that would be black
|
||||
extern uint16_t realtimeTimeoutMs; //ms timeout of realtime mode before returning to normal mode
|
||||
extern int arlsOffset; //realtime LED offset
|
||||
extern bool receiveDirect; //receive UDP realtime
|
||||
extern bool arlsDisableGammaCorrection; //activate if gamma correction is handled by the source
|
||||
extern bool arlsForceMaxBri; //enable to force max brightness if source has very dark colors that would be black
|
||||
|
||||
#define E131_MAX_UNIVERSE_COUNT 9
|
||||
uint16_t e131Universe = 1; //settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
|
||||
uint8_t DMXMode = DMX_MODE_MULTIPLE_RGB; //DMX mode (s.a.)
|
||||
uint16_t DMXAddress = 1; //DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
|
||||
uint8_t DMXOldDimmer = 0; //only update brightness on change
|
||||
uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; //to detect packet loss
|
||||
bool e131Multicast = false; //multicast or unicast
|
||||
bool e131SkipOutOfSequence = false; //freeze instead of flickering
|
||||
extern uint16_t e131Universe; //settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
|
||||
extern uint8_t DMXMode; //DMX mode (s.a.)
|
||||
extern uint16_t DMXAddress; //DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
|
||||
extern uint8_t DMXOldDimmer; //only update brightness on change
|
||||
extern uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; //to detect packet loss
|
||||
extern bool e131Multicast; //multicast or unicast
|
||||
extern bool e131SkipOutOfSequence; //freeze instead of flickering
|
||||
|
||||
bool mqttEnabled = false;
|
||||
char mqttDeviceTopic[33] = ""; //main MQTT topic (individual per device, default is wled/mac)
|
||||
char mqttGroupTopic[33] = "wled/all"; //second MQTT topic (for example to group devices)
|
||||
char mqttServer[33] = ""; //both domains and IPs should work (no SSL)
|
||||
char mqttUser[41] = ""; //optional: username for MQTT auth
|
||||
char mqttPass[41] = ""; //optional: password for MQTT auth
|
||||
char mqttClientID[41] = ""; //override the client ID
|
||||
uint16_t mqttPort = 1883;
|
||||
extern bool mqttEnabled;
|
||||
extern char mqttDeviceTopic[33]; //main MQTT topic (individual per device, default is wled/mac)
|
||||
extern char mqttGroupTopic[33]; //second MQTT topic (for example to group devices)
|
||||
extern char mqttServer[33]; //both domains and IPs should work (no SSL)
|
||||
extern char mqttUser[41]; //optional: username for MQTT auth
|
||||
extern char mqttPass[41]; //optional: password for MQTT auth
|
||||
extern char mqttClientID[41]; //override the client ID
|
||||
extern uint16_t mqttPort;
|
||||
|
||||
bool huePollingEnabled = false; //poll hue bridge for light state
|
||||
uint16_t huePollIntervalMs = 2500; //low values (< 1sec) may cause lag but offer quicker response
|
||||
char hueApiKey[47] = "api"; //key token will be obtained from bridge
|
||||
byte huePollLightId = 1; //ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
|
||||
IPAddress hueIP = (0, 0, 0, 0); //IP address of the bridge
|
||||
bool hueApplyOnOff = true;
|
||||
bool hueApplyBri = true;
|
||||
bool hueApplyColor = true;
|
||||
extern bool huePollingEnabled; //poll hue bridge for light state
|
||||
extern uint16_t huePollIntervalMs; //low values (< 1sec) may cause lag but offer quicker response
|
||||
extern char hueApiKey[47]; //key token will be obtained from bridge
|
||||
extern byte huePollLightId; //ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
|
||||
extern IPAddress hueIP; //IP address of the bridge
|
||||
extern bool hueApplyOnOff;
|
||||
extern bool hueApplyBri;
|
||||
extern bool hueApplyColor;
|
||||
|
||||
//Time CONFIG
|
||||
bool ntpEnabled = false; //get internet time. Only required if you use clock overlays or time-activated macros
|
||||
bool useAMPM = false; //12h/24h clock format
|
||||
byte currentTimezone = 0; //Timezone ID. Refer to timezones array in wled10_ntp.ino
|
||||
int utcOffsetSecs = 0; //Seconds to offset from UTC before timzone calculation
|
||||
extern bool ntpEnabled; //get internet time. Only required if you use clock overlays or time-activated macros
|
||||
extern bool useAMPM; //12h/24h clock format
|
||||
extern byte currentTimezone; //Timezone ID. Refer to timezones array in wled_ntp.cpp
|
||||
extern int utcOffsetSecs; //Seconds to offset from UTC before timzone calculation
|
||||
|
||||
byte overlayDefault = 0; //0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie
|
||||
byte overlayMin = 0, overlayMax = ledCount - 1; //boundaries of overlay mode
|
||||
extern byte overlayDefault; //0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie
|
||||
extern byte overlayMin; //boundaries of overlay mode
|
||||
extern byte overlayMax;
|
||||
|
||||
byte analogClock12pixel = 0; //The pixel in your strip where "midnight" would be
|
||||
bool analogClockSecondsTrail = false; //Display seconds as trail of LEDs instead of a single pixel
|
||||
bool analogClock5MinuteMarks = false; //Light pixels at every 5-minute position
|
||||
extern byte analogClock12pixel; //The pixel in your strip where "midnight" would be
|
||||
extern bool analogClockSecondsTrail; //Display seconds as trail of LEDs instead of a single pixel
|
||||
extern bool analogClock5MinuteMarks; //Light pixels at every 5-minute position
|
||||
|
||||
char cronixieDisplay[7] = "HHMMSS"; //Cronixie Display mask. See wled13_cronixie.ino
|
||||
bool cronixieBacklight = true; //Allow digits to be back-illuminated
|
||||
extern char cronixieDisplay[7]; //Cronixie Display mask. See wled13_cronixie.ino
|
||||
extern bool cronixieBacklight; //Allow digits to be back-illuminated
|
||||
|
||||
bool countdownMode = false; //Clock will count down towards date
|
||||
byte countdownYear = 20, countdownMonth = 1; //Countdown target date, year is last two digits
|
||||
byte countdownDay = 1, countdownHour = 0;
|
||||
byte countdownMin = 0, countdownSec = 0;
|
||||
extern bool countdownMode; //Clock will count down towards date
|
||||
extern byte countdownYear, countdownMonth; //Countdown target date, year is last two digits
|
||||
extern byte countdownDay, countdownHour;
|
||||
extern byte countdownMin, countdownSec;
|
||||
|
||||
byte macroBoot = 0; //macro loaded after startup
|
||||
byte macroNl = 0; //after nightlight delay over
|
||||
byte macroCountdown = 0;
|
||||
byte macroAlexaOn = 0, macroAlexaOff = 0;
|
||||
byte macroButton = 0, macroLongPress = 0, macroDoublePress = 0;
|
||||
extern byte macroBoot; //macro loaded after startup
|
||||
extern byte macroNl; //after nightlight delay over
|
||||
extern byte macroCountdown;
|
||||
extern byte macroAlexaOn, macroAlexaOff;
|
||||
extern byte macroButton, macroLongPress, macroDoublePress;
|
||||
|
||||
//Security CONFIG
|
||||
bool otaLock = false; //prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
|
||||
bool wifiLock = false; //prevents access to WiFi settings when OTA lock is enabled
|
||||
bool aOtaEnabled = true; //ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
|
||||
extern bool otaLock; //prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
|
||||
extern bool wifiLock; //prevents access to WiFi settings when OTA lock is enabled
|
||||
extern bool aOtaEnabled; //ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
|
||||
|
||||
uint16_t userVar0 = 0, userVar1 = 0;
|
||||
extern uint16_t userVar0, userVar1;
|
||||
|
||||
#ifdef WLED_ENABLE_DMX
|
||||
//dmx CONFIG
|
||||
byte DMXChannels = 7; // number of channels per fixture
|
||||
byte DMXFixtureMap[15] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
// assigns the different channels to different functions. See wled21_dmx.ino for more information.
|
||||
uint16_t DMXGap = 10; // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
|
||||
uint16_t DMXStart = 10; // start address of the first fixture
|
||||
extern byte DMXChannels; // number of channels per fixture
|
||||
extern byte DMXFixtureMap[15];
|
||||
extern // assigns the different channels to different functions. See wled21_dmx.ino for more information.
|
||||
extern uint16_t DMXGap; // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
|
||||
extern uint16_t DMXStart; // start address of the first fixture
|
||||
#endif
|
||||
|
||||
//internal global variable declarations
|
||||
//wifi
|
||||
bool apActive = false;
|
||||
bool forceReconnect = false;
|
||||
uint32_t lastReconnectAttempt = 0;
|
||||
bool interfacesInited = false;
|
||||
bool wasConnected = false;
|
||||
extern bool apActive;
|
||||
extern bool forceReconnect;
|
||||
extern uint32_t lastReconnectAttempt;
|
||||
extern bool interfacesInited;
|
||||
extern bool wasConnected;
|
||||
|
||||
//color
|
||||
byte colOld[]{0, 0, 0, 0}; //color before transition
|
||||
byte colT[]{0, 0, 0, 0}; //color that is currently displayed on the LEDs
|
||||
byte colIT[]{0, 0, 0, 0}; //color that was last sent to LEDs
|
||||
byte colSecT[]{0, 0, 0, 0};
|
||||
byte colSecOld[]{0, 0, 0, 0};
|
||||
byte colSecIT[]{0, 0, 0, 0};
|
||||
extern byte colOld[]; //color before transition
|
||||
extern byte colT[]; //color that is currently displayed on the LEDs
|
||||
extern byte colIT[]; //color that was last sent to LEDs
|
||||
extern byte colSecT[];
|
||||
extern byte colSecOld[];
|
||||
extern byte colSecIT[];
|
||||
|
||||
byte lastRandomIndex = 0; //used to save last random color so the new one is not the same
|
||||
extern byte lastRandomIndex; //used to save last random color so the new one is not the same
|
||||
|
||||
//transitions
|
||||
bool transitionActive = false;
|
||||
uint16_t transitionDelayDefault = transitionDelay;
|
||||
uint16_t transitionDelayTemp = transitionDelay;
|
||||
unsigned long transitionStartTime;
|
||||
float tperLast = 0; //crossfade transition progress, 0.0f - 1.0f
|
||||
bool jsonTransitionOnce = false;
|
||||
extern bool transitionActive;
|
||||
extern uint16_t transitionDelayDefault;
|
||||
extern uint16_t transitionDelayTemp;
|
||||
extern unsigned long transitionStartTime;
|
||||
extern float tperLast; //crossfade transition progress, 0.0f - 1.0f
|
||||
extern bool jsonTransitionOnce;
|
||||
|
||||
//nightlight
|
||||
bool nightlightActive = false;
|
||||
bool nightlightActiveOld = false;
|
||||
uint32_t nightlightDelayMs = 10;
|
||||
uint8_t nightlightDelayMinsDefault = nightlightDelayMins;
|
||||
unsigned long nightlightStartTime;
|
||||
byte briNlT = 0; //current nightlight brightness
|
||||
byte colNlT[]{0, 0, 0, 0}; //current nightlight color
|
||||
extern bool nightlightActive;
|
||||
extern bool nightlightActiveOld;
|
||||
extern uint32_t nightlightDelayMs;
|
||||
extern uint8_t nightlightDelayMinsDefault;
|
||||
extern unsigned long nightlightStartTime;
|
||||
extern byte briNlT; //current nightlight brightness
|
||||
extern byte colNlT[]; //current nightlight color
|
||||
|
||||
//brightness
|
||||
unsigned long lastOnTime = 0;
|
||||
bool offMode = !turnOnAtBoot;
|
||||
byte bri = briS;
|
||||
byte briOld = 0;
|
||||
byte briT = 0;
|
||||
byte briIT = 0;
|
||||
byte briLast = 128; //brightness before turned off. Used for toggle function
|
||||
byte whiteLast = 128; //white channel before turned off. Used for toggle function
|
||||
extern unsigned long lastOnTime;
|
||||
extern bool offMode;
|
||||
extern byte bri;
|
||||
extern byte briOld;
|
||||
extern byte briT;
|
||||
extern byte briIT;
|
||||
extern byte briLast; //brightness before turned off. Used for toggle function
|
||||
extern byte whiteLast; //white channel before turned off. Used for toggle function
|
||||
|
||||
//button
|
||||
bool buttonPressedBefore = false;
|
||||
bool buttonLongPressed = false;
|
||||
unsigned long buttonPressedTime = 0;
|
||||
unsigned long buttonWaitTime = 0;
|
||||
extern bool buttonPressedBefore;
|
||||
extern bool buttonLongPressed;
|
||||
extern unsigned long buttonPressedTime;
|
||||
extern unsigned long buttonWaitTime;
|
||||
|
||||
//notifications
|
||||
bool notifyDirectDefault = notifyDirect;
|
||||
bool receiveNotifications = true;
|
||||
unsigned long notificationSentTime = 0;
|
||||
byte notificationSentCallMode = NOTIFIER_CALL_MODE_INIT;
|
||||
bool notificationTwoRequired = false;
|
||||
extern bool notifyDirectDefault;
|
||||
extern bool receiveNotifications;
|
||||
extern unsigned long notificationSentTime;
|
||||
extern byte notificationSentCallMode;
|
||||
extern bool notificationTwoRequired;
|
||||
|
||||
//effects
|
||||
byte effectCurrent = 0;
|
||||
byte effectSpeed = 128;
|
||||
byte effectIntensity = 128;
|
||||
byte effectPalette = 0;
|
||||
extern byte effectCurrent;
|
||||
extern byte effectSpeed;
|
||||
extern byte effectIntensity;
|
||||
extern byte effectPalette;
|
||||
|
||||
//network
|
||||
bool udpConnected = false, udpRgbConnected = false;
|
||||
extern bool udpConnected, udpRgbConnected;
|
||||
|
||||
//ui style
|
||||
bool showWelcomePage = false;
|
||||
extern bool showWelcomePage;
|
||||
|
||||
//hue
|
||||
byte hueError = HUE_ERROR_INACTIVE;
|
||||
//uint16_t hueFailCount = 0;
|
||||
float hueXLast = 0, hueYLast = 0;
|
||||
uint16_t hueHueLast = 0, hueCtLast = 0;
|
||||
byte hueSatLast = 0, hueBriLast = 0;
|
||||
unsigned long hueLastRequestSent = 0;
|
||||
bool hueAuthRequired = false;
|
||||
bool hueReceived = false;
|
||||
bool hueStoreAllowed = false, hueNewKey = false;
|
||||
extern byte hueError;
|
||||
//uint16_t hueFailCount;
|
||||
extern float hueXLast, hueYLast;
|
||||
extern uint16_t hueHueLast, hueCtLast;
|
||||
extern byte hueSatLast, hueBriLast;
|
||||
extern unsigned long hueLastRequestSent;
|
||||
extern bool hueAuthRequired;
|
||||
extern bool hueReceived;
|
||||
extern bool hueStoreAllowed, hueNewKey;
|
||||
|
||||
//overlays
|
||||
byte overlayCurrent = overlayDefault;
|
||||
byte overlaySpeed = 200;
|
||||
unsigned long overlayRefreshMs = 200;
|
||||
unsigned long overlayRefreshedTime;
|
||||
extern byte overlayCurrent;
|
||||
extern byte overlaySpeed;
|
||||
extern unsigned long overlayRefreshMs;
|
||||
extern unsigned long overlayRefreshedTime;
|
||||
|
||||
//cronixie
|
||||
byte dP[]{0, 0, 0, 0, 0, 0};
|
||||
bool cronixieInit = false;
|
||||
extern byte dP[];
|
||||
extern bool cronixieInit;
|
||||
|
||||
//countdown
|
||||
unsigned long countdownTime = 1514764800L;
|
||||
bool countdownOverTriggered = true;
|
||||
extern unsigned long countdownTime;
|
||||
extern bool countdownOverTriggered;
|
||||
|
||||
//timer
|
||||
byte lastTimerMinute = 0;
|
||||
byte timerHours[] = {0, 0, 0, 0, 0, 0, 0, 0};
|
||||
byte timerMinutes[] = {0, 0, 0, 0, 0, 0, 0, 0};
|
||||
byte timerMacro[] = {0, 0, 0, 0, 0, 0, 0, 0};
|
||||
byte timerWeekday[] = {255, 255, 255, 255, 255, 255, 255, 255}; //weekdays to activate on
|
||||
extern byte lastTimerMinute;
|
||||
extern byte timerHours[];
|
||||
extern byte timerMinutes[];
|
||||
extern byte timerMacro[];
|
||||
extern byte timerWeekday[]; //weekdays to activate on
|
||||
//bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity
|
||||
|
||||
//blynk
|
||||
bool blynkEnabled = false;
|
||||
extern bool blynkEnabled;
|
||||
|
||||
//preset cycling
|
||||
bool presetCyclingEnabled = false;
|
||||
byte presetCycleMin = 1, presetCycleMax = 5;
|
||||
uint16_t presetCycleTime = 1250;
|
||||
unsigned long presetCycledTime = 0;
|
||||
byte presetCycCurr = presetCycleMin;
|
||||
bool presetApplyBri = true;
|
||||
bool saveCurrPresetCycConf = false;
|
||||
extern bool presetCyclingEnabled;
|
||||
extern byte presetCycleMin, presetCycleMax;
|
||||
extern uint16_t presetCycleTime;
|
||||
extern unsigned long presetCycledTime;
|
||||
extern byte presetCycCurr;
|
||||
extern bool presetApplyBri;
|
||||
extern bool saveCurrPresetCycConf;
|
||||
|
||||
//realtime
|
||||
byte realtimeMode = REALTIME_MODE_INACTIVE;
|
||||
IPAddress realtimeIP = (0, 0, 0, 0);
|
||||
unsigned long realtimeTimeout = 0;
|
||||
extern byte realtimeMode;
|
||||
extern IPAddress realtimeIP;
|
||||
extern unsigned long realtimeTimeout;
|
||||
|
||||
//mqtt
|
||||
long lastMqttReconnectAttempt = 0;
|
||||
long lastInterfaceUpdate = 0;
|
||||
byte interfaceUpdateCallMode = NOTIFIER_CALL_MODE_INIT;
|
||||
char mqttStatusTopic[40] = ""; //this must be global because of async handlers
|
||||
extern long lastMqttReconnectAttempt;
|
||||
extern long lastInterfaceUpdate;
|
||||
extern byte interfaceUpdateCallMode;
|
||||
extern char mqttStatusTopic[40]; //this must be global because of async handlers
|
||||
|
||||
#if AUXPIN >= 0
|
||||
//auxiliary debug pin
|
||||
byte auxTime = 0;
|
||||
unsigned long auxStartTime = 0;
|
||||
bool auxActive = false, auxActiveBefore = false;
|
||||
//auxiliary debug pin
|
||||
extern byte auxTime;
|
||||
extern unsigned long auxStartTime;
|
||||
extern bool auxActive;
|
||||
#endif
|
||||
|
||||
//alexa udp
|
||||
String escapedMac;
|
||||
extern String escapedMac;
|
||||
#ifndef WLED_DISABLE_ALEXA
|
||||
Espalexa espalexa;
|
||||
EspalexaDevice *espalexaDevice;
|
||||
extern Espalexa espalexa;
|
||||
extern EspalexaDevice *espalexaDevice;
|
||||
#endif
|
||||
|
||||
//dns server
|
||||
DNSServer dnsServer;
|
||||
extern DNSServer dnsServer;
|
||||
|
||||
//network time
|
||||
bool ntpConnected = false;
|
||||
time_t local = 0;
|
||||
unsigned long ntpLastSyncTime = 999000000L;
|
||||
unsigned long ntpPacketSentTime = 999000000L;
|
||||
IPAddress ntpServerIP;
|
||||
uint16_t ntpLocalPort = 2390;
|
||||
extern bool ntpConnected;
|
||||
extern time_t local;
|
||||
extern unsigned long ntpLastSyncTime;
|
||||
extern unsigned long ntpPacketSentTime;
|
||||
extern IPAddress ntpServerIP;
|
||||
extern uint16_t ntpLocalPort;
|
||||
#define NTP_PACKET_SIZE 48
|
||||
|
||||
//maximum number of LEDs - MAX_LEDS is coming from the JSON response getting too big, MAX_LEDS_DMA will become a timing issue
|
||||
@ -430,42 +422,43 @@ uint16_t ntpLocalPort = 2390;
|
||||
|
||||
//string temp buffer (now stored in stack locally)
|
||||
#define OMAX 2048
|
||||
char *obuf;
|
||||
uint16_t olen = 0;
|
||||
extern char *obuf;
|
||||
extern uint16_t olen;
|
||||
|
||||
//presets
|
||||
uint16_t savedPresets = 0;
|
||||
int8_t currentPreset = -1;
|
||||
bool isPreset = false;
|
||||
extern uint16_t savedPresets;
|
||||
extern int8_t currentPreset;
|
||||
extern bool isPreset;
|
||||
|
||||
byte errorFlag = 0;
|
||||
extern byte errorFlag;
|
||||
|
||||
String messageHead, messageSub;
|
||||
byte optionType;
|
||||
extern String messageHead, messageSub;
|
||||
extern byte optionType;
|
||||
|
||||
bool doReboot = false; //flag to initiate reboot from async handlers
|
||||
bool doPublishMqtt = false;
|
||||
extern bool doReboot; //flag to initiate reboot from async handlers
|
||||
extern bool doPublishMqtt;
|
||||
|
||||
//server library objects
|
||||
AsyncWebServer server(80);
|
||||
AsyncClient *hueClient = NULL;
|
||||
AsyncMqttClient *mqtt = NULL;
|
||||
extern AsyncWebServer server;
|
||||
extern AsyncClient *hueClient;
|
||||
extern AsyncMqttClient *mqtt;
|
||||
|
||||
//function prototypes
|
||||
void colorFromUint32(uint32_t, bool = false);
|
||||
void serveMessage(AsyncWebServerRequest *, uint16_t, String, String, byte);
|
||||
void handleE131Packet(e131_packet_t *, IPAddress);
|
||||
void arlsLock(uint32_t, byte);
|
||||
void handleOverlayDraw();
|
||||
extern void colorFromUint32(uint32_t, bool);
|
||||
extern void serveMessage(AsyncWebServerRequest *, uint16_t, String, String, byte);
|
||||
extern void handleE131Packet(e131_packet_t *, IPAddress);
|
||||
extern void arlsLock(uint32_t, byte);
|
||||
extern void handleOverlayDraw();
|
||||
|
||||
//udp interface objects
|
||||
WiFiUDP notifierUdp, rgbUdp;
|
||||
WiFiUDP ntpUdp;
|
||||
ESPAsyncE131 e131(handleE131Packet);
|
||||
bool e131NewData = false;
|
||||
extern WiFiUDP notifierUdp, rgbUdp;
|
||||
extern WiFiUDP ntpUdp;
|
||||
extern ESPAsyncE131 e131;
|
||||
extern bool e131NewData;
|
||||
|
||||
//led fx library object
|
||||
WS2812FX strip = WS2812FX();
|
||||
extern WS2812FX strip;
|
||||
|
||||
|
||||
#define WLED_CONNECTED (WiFi.status() == WL_CONNECTED)
|
||||
#define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0)
|
||||
|
@ -5,7 +5,7 @@
|
||||
* Color conversion methods
|
||||
*/
|
||||
|
||||
void colorFromUint32(uint32_t in, bool secondary);
|
||||
void colorFromUint32(uint32_t in, bool secondary = false);
|
||||
void colorFromUint24(uint32_t in, bool secondary = false);
|
||||
void relativeChangeWhite(int8_t amount, byte lowerBoundary = 0);
|
||||
void colorHStoRGB(uint16_t hue, byte sat, byte* rgb); //hue, sat to rgb
|
||||
|
@ -1,7 +1,63 @@
|
||||
#include "wled_ntp.h"
|
||||
#include "wled.h"
|
||||
#include "wled_eeprom.h"
|
||||
TimeChangeRule UTCr = {Last, Sun, Mar, 1, 0}; // UTC
|
||||
Timezone tzUTC(UTCr, UTCr);
|
||||
|
||||
TimeChangeRule BST = {Last, Sun, Mar, 1, 60}; // British Summer Time
|
||||
TimeChangeRule GMT = {Last, Sun, Oct, 2, 0}; // Standard Time
|
||||
Timezone tzUK(BST, GMT);
|
||||
|
||||
TimeChangeRule CEST = {Last, Sun, Mar, 2, 120}; //Central European Summer Time
|
||||
TimeChangeRule CET = {Last, Sun, Oct, 3, 60}; //Central European Standard Time
|
||||
Timezone tzEUCentral(CEST, CET);
|
||||
|
||||
TimeChangeRule EEST = {Last, Sun, Mar, 3, 180}; //Central European Summer Time
|
||||
TimeChangeRule EET = {Last, Sun, Oct, 4, 120}; //Central European Standard Time
|
||||
Timezone tzEUEastern(EEST, EET);
|
||||
|
||||
TimeChangeRule EDT = {Second, Sun, Mar, 2, -240 }; //Daylight time = UTC - 4 hours
|
||||
TimeChangeRule EST = {First, Sun, Nov, 2, -300 }; //Standard time = UTC - 5 hours
|
||||
Timezone tzUSEastern(EDT, EST);
|
||||
|
||||
TimeChangeRule CDT = {Second, Sun, Mar, 2, -300 }; //Daylight time = UTC - 5 hours
|
||||
TimeChangeRule CST = {First, Sun, Nov, 2, -360 }; //Standard time = UTC - 6 hours
|
||||
Timezone tzUSCentral(CDT, CST);
|
||||
|
||||
Timezone tzCASaskatchewan(CST, CST); //Central without DST
|
||||
|
||||
TimeChangeRule MDT = {Second, Sun, Mar, 2, -360 }; //Daylight time = UTC - 6 hours
|
||||
TimeChangeRule MST = {First, Sun, Nov, 2, -420 }; //Standard time = UTC - 7 hours
|
||||
Timezone tzUSMountain(MDT, MST);
|
||||
|
||||
Timezone tzUSArizona(MST, MST); //Mountain without DST
|
||||
|
||||
TimeChangeRule PDT = {Second, Sun, Mar, 2, -420 }; //Daylight time = UTC - 7 hours
|
||||
TimeChangeRule PST = {First, Sun, Nov, 2, -480 }; //Standard time = UTC - 8 hours
|
||||
Timezone tzUSPacific(PDT, PST);
|
||||
|
||||
TimeChangeRule ChST = {Last, Sun, Mar, 1, 480}; // China Standard Time = UTC + 8 hours
|
||||
Timezone tzChina(ChST, ChST);
|
||||
|
||||
TimeChangeRule JST = {Last, Sun, Mar, 1, 540}; // Japan Standard Time = UTC + 9 hours
|
||||
Timezone tzJapan(JST, JST);
|
||||
|
||||
TimeChangeRule AEDT = {Second, Sun, Oct, 2, 660 }; //Daylight time = UTC + 11 hours
|
||||
TimeChangeRule AEST = {First, Sun, Apr, 3, 600 }; //Standard time = UTC + 10 hours
|
||||
Timezone tzAUEastern(AEDT, AEST);
|
||||
|
||||
TimeChangeRule NZDT = {Second, Sun, Sep, 2, 780 }; //Daylight time = UTC + 13 hours
|
||||
TimeChangeRule NZST = {First, Sun, Apr, 3, 720 }; //Standard time = UTC + 12 hours
|
||||
Timezone tzNZ(NZDT, NZST);
|
||||
|
||||
TimeChangeRule NKST = {Last, Sun, Mar, 1, 510}; //Pyongyang Time = UTC + 8.5 hours
|
||||
Timezone tzNK(NKST, NKST);
|
||||
|
||||
TimeChangeRule IST = {Last, Sun, Mar, 1, 330}; // India Standard Time = UTC + 5.5 hours
|
||||
Timezone tzIndia(IST, IST);
|
||||
|
||||
// Pick your timezone from here.
|
||||
Timezone* timezones[] = {&tzUTC, &tzUK, &tzEUCentral, &tzEUEastern, &tzUSEastern, &tzUSCentral, &tzUSMountain, &tzUSArizona, &tzUSPacific, &tzChina, &tzJapan, &tzAUEastern, &tzNZ, &tzNK, &tzIndia, &tzCASaskatchewan};
|
||||
|
||||
void handleNetworkTime()
|
||||
{
|
||||
|
@ -2,66 +2,9 @@
|
||||
#define WLED_NTP_H
|
||||
#include <Arduino.h>
|
||||
#include "timezone/Timezone.h"
|
||||
|
||||
/*
|
||||
* Acquires time from NTP server
|
||||
*/
|
||||
TimeChangeRule UTCr = {Last, Sun, Mar, 1, 0}; // UTC
|
||||
Timezone tzUTC(UTCr, UTCr);
|
||||
|
||||
TimeChangeRule BST = {Last, Sun, Mar, 1, 60}; // British Summer Time
|
||||
TimeChangeRule GMT = {Last, Sun, Oct, 2, 0}; // Standard Time
|
||||
Timezone tzUK(BST, GMT);
|
||||
|
||||
TimeChangeRule CEST = {Last, Sun, Mar, 2, 120}; //Central European Summer Time
|
||||
TimeChangeRule CET = {Last, Sun, Oct, 3, 60}; //Central European Standard Time
|
||||
Timezone tzEUCentral(CEST, CET);
|
||||
|
||||
TimeChangeRule EEST = {Last, Sun, Mar, 3, 180}; //Central European Summer Time
|
||||
TimeChangeRule EET = {Last, Sun, Oct, 4, 120}; //Central European Standard Time
|
||||
Timezone tzEUEastern(EEST, EET);
|
||||
|
||||
TimeChangeRule EDT = {Second, Sun, Mar, 2, -240 }; //Daylight time = UTC - 4 hours
|
||||
TimeChangeRule EST = {First, Sun, Nov, 2, -300 }; //Standard time = UTC - 5 hours
|
||||
Timezone tzUSEastern(EDT, EST);
|
||||
|
||||
TimeChangeRule CDT = {Second, Sun, Mar, 2, -300 }; //Daylight time = UTC - 5 hours
|
||||
TimeChangeRule CST = {First, Sun, Nov, 2, -360 }; //Standard time = UTC - 6 hours
|
||||
Timezone tzUSCentral(CDT, CST);
|
||||
|
||||
Timezone tzCASaskatchewan(CST, CST); //Central without DST
|
||||
|
||||
TimeChangeRule MDT = {Second, Sun, Mar, 2, -360 }; //Daylight time = UTC - 6 hours
|
||||
TimeChangeRule MST = {First, Sun, Nov, 2, -420 }; //Standard time = UTC - 7 hours
|
||||
Timezone tzUSMountain(MDT, MST);
|
||||
|
||||
Timezone tzUSArizona(MST, MST); //Mountain without DST
|
||||
|
||||
TimeChangeRule PDT = {Second, Sun, Mar, 2, -420 }; //Daylight time = UTC - 7 hours
|
||||
TimeChangeRule PST = {First, Sun, Nov, 2, -480 }; //Standard time = UTC - 8 hours
|
||||
Timezone tzUSPacific(PDT, PST);
|
||||
|
||||
TimeChangeRule ChST = {Last, Sun, Mar, 1, 480}; // China Standard Time = UTC + 8 hours
|
||||
Timezone tzChina(ChST, ChST);
|
||||
|
||||
TimeChangeRule JST = {Last, Sun, Mar, 1, 540}; // Japan Standard Time = UTC + 9 hours
|
||||
Timezone tzJapan(JST, JST);
|
||||
|
||||
TimeChangeRule AEDT = {Second, Sun, Oct, 2, 660 }; //Daylight time = UTC + 11 hours
|
||||
TimeChangeRule AEST = {First, Sun, Apr, 3, 600 }; //Standard time = UTC + 10 hours
|
||||
Timezone tzAUEastern(AEDT, AEST);
|
||||
|
||||
TimeChangeRule NZDT = {Second, Sun, Sep, 2, 780 }; //Daylight time = UTC + 13 hours
|
||||
TimeChangeRule NZST = {First, Sun, Apr, 3, 720 }; //Standard time = UTC + 12 hours
|
||||
Timezone tzNZ(NZDT, NZST);
|
||||
|
||||
TimeChangeRule NKST = {Last, Sun, Mar, 1, 510}; //Pyongyang Time = UTC + 8.5 hours
|
||||
Timezone tzNK(NKST, NKST);
|
||||
|
||||
TimeChangeRule IST = {Last, Sun, Mar, 1, 330}; // India Standard Time = UTC + 5.5 hours
|
||||
Timezone tzIndia(IST, IST);
|
||||
|
||||
Timezone* timezones[] = {&tzUTC, &tzUK, &tzEUCentral, &tzEUEastern, &tzUSEastern, &tzUSCentral, &tzUSMountain, &tzUSArizona, &tzUSPacific, &tzChina, &tzJapan, &tzAUEastern, &tzNZ, &tzNK, &tzIndia, &tzCASaskatchewan};
|
||||
|
||||
void handleNetworkTime();
|
||||
void sendNTPPacket();
|
||||
|
Loading…
Reference in New Issue
Block a user