Fix for fftCalc
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@ -136,7 +136,7 @@ static uint8_t linearNoise[16] = { 34, 28, 26, 25, 20, 12, 9, 6, 4, 4, 3, 2, 2,
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static float fftResultPink[16] = { 1.70f, 1.71f, 1.73f, 1.78f, 1.68f, 1.56f, 1.55f, 1.63f, 1.79f, 1.62f, 1.80f, 2.06f, 2.47f, 3.35f, 6.83f, 9.55f };
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// Create FFT object
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static arduinoFFT FFT = arduinoFFT(vReal, vImag, samples, SAMPLE_RATE);
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static arduinoFFT FFT = arduinoFFT(vReal, vImag, samplesFFT, SAMPLE_RATE);
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static TaskHandle_t FFT_Task;
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float fftAdd(int from, int to) {
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@ -299,7 +299,7 @@ void FFTcode(void * parameter) {
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for (int i=0; i < 16; i++) {
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// Noise supression of fftCalc bins using soundSquelch adjustment for different input types.
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fftCalc[i] -= (float)soundSquelch * (float)linearNoise[i] / 4.0f <= 0.0f ? 0 : fftCalc[i];
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fftCalc[i] = (fftCalc[i] - (float)soundSquelch * (float)linearNoise[i] / 4.0f <= 0.0f) ? 0 : fftCalc[i];
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// Adjustment for frequency curves.
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fftCalc[i] *= fftResultPink[i];
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@ -393,7 +393,7 @@ class AudioReactive : public Usermod {
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const uint16_t delayMs = 10; // I don't want to sample too often and overload WLED
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uint8_t maxVol = 10; // Reasonable value for constant volume for 'peak detector', as it won't always trigger
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uint8_t binNum = 0; // Used to select the bin for FFT based beat detection.
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uint8_t binNum = 8; // Used to select the bin for FFT based beat detection.
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uint8_t targetAgc = 60; // This is our setPoint at 20% of max for the adjusted output
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uint8_t myVals[32]; // Used to store a pile of samples because WLED frame rate and WLED sample rate are not synchronized. Frame rate is too low.
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bool samplePeak = 0; // Boolean flag for peak. Responding routine must reset this flag
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