Break out SDA and SCL pins into defines.
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#include <U8x8lib.h> // from https://github.com/olikraus/u8g2/
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#include <U8x8lib.h> // from https://github.com/olikraus/u8g2/
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//The SCL and SDA pins are defined here.
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//Lolin32 boards use SCL=4 SDA=5
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#define U8X8_PIN_SCL 5
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#define U8X8_PIN_SDA 4
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// If display does not work or looks corrupted check the
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// If display does not work or looks corrupted check the
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// constructor reference:
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// constructor reference:
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// https://github.com/olikraus/u8g2/wiki/u8x8setupcpp
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// https://github.com/olikraus/u8g2/wiki/u8x8setupcpp
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// or check the gallery:
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// or check the gallery:
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// https://github.com/olikraus/u8g2/wiki/gallery
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// https://github.com/olikraus/u8g2/wiki/gallery
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U8X8_SSD1306_128X32_UNIVISION_HW_I2C u8x8(U8X8_PIN_NONE, 5,
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U8X8_SSD1306_128X32_UNIVISION_HW_I2C u8x8(U8X8_PIN_NONE, U8X8_PIN_SCL,
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4); // Pins are Reset, SCL, SDA
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U8X8_PIN_SDA); // Pins are Reset, SCL, SDA
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// gets called once at boot. Do all initialization that doesn't depend on
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// gets called once at boot. Do all initialization that doesn't depend on
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// network here
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// network here
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