Revert TV reversion
This commit is contained in:
parent
277f395595
commit
fa075f6800
@ -3852,18 +3852,13 @@ typedef struct TvSim {
|
|||||||
} tvSim;
|
} tvSim;
|
||||||
|
|
||||||
|
|
||||||
#ifndef WLED_DISABLE_FX_HIGH_FLASH_USE
|
|
||||||
#include "tv_colors.h"
|
|
||||||
#define numTVPixels (sizeof(tv_colors) / 2) // 2 bytes per Pixel (5/6/5)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
TV Simulator
|
TV Simulator
|
||||||
Modified and adapted to WLED by Def3nder, based on "Fake TV Light for Engineers" by Phillip Burgess https://learn.adafruit.com/fake-tv-light-for-engineers/arduino-sketch
|
Modified and adapted to WLED by Def3nder, based on "Fake TV Light for Engineers" by Phillip Burgess https://learn.adafruit.com/fake-tv-light-for-engineers/arduino-sketch
|
||||||
*/
|
*/
|
||||||
uint16_t WS2812FX::mode_tv_simulator(void) {
|
uint16_t WS2812FX::mode_tv_simulator(void) {
|
||||||
uint16_t nr, ng, nb, r, g, b, i, hue;
|
uint16_t nr, ng, nb, r, g, b, i, hue;
|
||||||
uint8_t hi, lo, r8, g8, b8, sat, bri, j;
|
uint8_t sat, bri, j;
|
||||||
|
|
||||||
if (!SEGENV.allocateData(sizeof(tvSim))) return mode_static(); //allocation failed
|
if (!SEGENV.allocateData(sizeof(tvSim))) return mode_static(); //allocation failed
|
||||||
TvSim* tvSimulator = reinterpret_cast<TvSim*>(SEGENV.data);
|
TvSim* tvSimulator = reinterpret_cast<TvSim*>(SEGENV.data);
|
||||||
@ -3877,35 +3872,6 @@ uint16_t WS2812FX::mode_tv_simulator(void) {
|
|||||||
SEGENV.aux1 = 0;
|
SEGENV.aux1 = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef WLED_DISABLE_FX_HIGH_FLASH_USE
|
|
||||||
/*
|
|
||||||
* this code uses the real color data from tv_colos.h
|
|
||||||
*/
|
|
||||||
|
|
||||||
// initialize start of the TV-Colors
|
|
||||||
if (SEGENV.aux1 == 0) {
|
|
||||||
tvSimulator->pixelNum = ((uint8_t)random8(18)) * numTVPixels / 18; // Begin at random movie (18 in total)
|
|
||||||
SEGENV.aux1 = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read next 16-bit (5/6/5) color
|
|
||||||
hi = pgm_read_byte(&tv_colors[tvSimulator->pixelNum * 2 ]);
|
|
||||||
lo = pgm_read_byte(&tv_colors[tvSimulator->pixelNum * 2 + 1]);
|
|
||||||
|
|
||||||
// Expand to 24-bit (8/8/8)
|
|
||||||
r8 = (hi & 0xF8) | (hi >> 5);
|
|
||||||
g8 = ((hi << 5) & 0xff) | ((lo & 0xE0) >> 3) | ((hi & 0x06) >> 1);
|
|
||||||
b8 = ((lo << 3) & 0xff) | ((lo & 0x1F) >> 2);
|
|
||||||
|
|
||||||
// Apply gamma correction, further expand to 16/16/16
|
|
||||||
nr = (uint8_t)gamma8(r8) * 257; // New R/G/B
|
|
||||||
ng = (uint8_t)gamma8(g8) * 257;
|
|
||||||
nb = (uint8_t)gamma8(b8) * 257;
|
|
||||||
#else
|
|
||||||
/*
|
|
||||||
* this code calculates the color to be used and save 18k of flash memory
|
|
||||||
*/
|
|
||||||
|
|
||||||
// create a new sceene
|
// create a new sceene
|
||||||
if (((millis() - tvSimulator->sceeneStart) >= tvSimulator->sceeneDuration) || SEGENV.aux1 == 0) {
|
if (((millis() - tvSimulator->sceeneStart) >= tvSimulator->sceeneDuration) || SEGENV.aux1 == 0) {
|
||||||
tvSimulator->sceeneStart = millis(); // remember the start of the new sceene
|
tvSimulator->sceeneStart = millis(); // remember the start of the new sceene
|
||||||
@ -3950,16 +3916,9 @@ uint16_t WS2812FX::mode_tv_simulator(void) {
|
|||||||
nr = (uint8_t)gamma8(tvSimulator->actualColorR) * 257; // New R/G/B
|
nr = (uint8_t)gamma8(tvSimulator->actualColorR) * 257; // New R/G/B
|
||||||
ng = (uint8_t)gamma8(tvSimulator->actualColorG) * 257;
|
ng = (uint8_t)gamma8(tvSimulator->actualColorG) * 257;
|
||||||
nb = (uint8_t)gamma8(tvSimulator->actualColorB) * 257;
|
nb = (uint8_t)gamma8(tvSimulator->actualColorB) * 257;
|
||||||
#endif
|
|
||||||
|
|
||||||
if (SEGENV.aux0 == 0) { // initialize next iteration
|
if (SEGENV.aux0 == 0) { // initialize next iteration
|
||||||
SEGENV.aux0 = 1;
|
SEGENV.aux0 = 1;
|
||||||
|
|
||||||
#ifndef WLED_DISABLE_FX_HIGH_FLASH_USE
|
|
||||||
// increase color-index for next loop
|
|
||||||
tvSimulator->pixelNum++;
|
|
||||||
if (tvSimulator->pixelNum >= numTVPixels) tvSimulator->pixelNum = 0;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// randomize total duration and fade duration for the actual color
|
// randomize total duration and fade duration for the actual color
|
||||||
tvSimulator->totalTime = random16(250, 2500); // Semi-random pixel-to-pixel time
|
tvSimulator->totalTime = random16(250, 2500); // Semi-random pixel-to-pixel time
|
||||||
|
Loading…
Reference in New Issue
Block a user