Revert TV reversion
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@ -3852,18 +3852,13 @@ typedef struct TvSim {
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} tvSim;
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#ifndef WLED_DISABLE_FX_HIGH_FLASH_USE
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#include "tv_colors.h"
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#define numTVPixels (sizeof(tv_colors) / 2) // 2 bytes per Pixel (5/6/5)
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#endif
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/*
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TV Simulator
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Modified and adapted to WLED by Def3nder, based on "Fake TV Light for Engineers" by Phillip Burgess https://learn.adafruit.com/fake-tv-light-for-engineers/arduino-sketch
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*/
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uint16_t WS2812FX::mode_tv_simulator(void) {
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uint16_t nr, ng, nb, r, g, b, i, hue;
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uint8_t hi, lo, r8, g8, b8, sat, bri, j;
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uint8_t sat, bri, j;
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if (!SEGENV.allocateData(sizeof(tvSim))) return mode_static(); //allocation failed
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TvSim* tvSimulator = reinterpret_cast<TvSim*>(SEGENV.data);
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@ -3877,35 +3872,6 @@ uint16_t WS2812FX::mode_tv_simulator(void) {
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SEGENV.aux1 = 0;
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}
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#ifndef WLED_DISABLE_FX_HIGH_FLASH_USE
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/*
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* this code uses the real color data from tv_colos.h
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*/
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// initialize start of the TV-Colors
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if (SEGENV.aux1 == 0) {
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tvSimulator->pixelNum = ((uint8_t)random8(18)) * numTVPixels / 18; // Begin at random movie (18 in total)
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SEGENV.aux1 = 1;
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}
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// Read next 16-bit (5/6/5) color
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hi = pgm_read_byte(&tv_colors[tvSimulator->pixelNum * 2 ]);
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lo = pgm_read_byte(&tv_colors[tvSimulator->pixelNum * 2 + 1]);
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// Expand to 24-bit (8/8/8)
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r8 = (hi & 0xF8) | (hi >> 5);
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g8 = ((hi << 5) & 0xff) | ((lo & 0xE0) >> 3) | ((hi & 0x06) >> 1);
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b8 = ((lo << 3) & 0xff) | ((lo & 0x1F) >> 2);
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// Apply gamma correction, further expand to 16/16/16
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nr = (uint8_t)gamma8(r8) * 257; // New R/G/B
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ng = (uint8_t)gamma8(g8) * 257;
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nb = (uint8_t)gamma8(b8) * 257;
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#else
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/*
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* this code calculates the color to be used and save 18k of flash memory
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*/
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// create a new sceene
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if (((millis() - tvSimulator->sceeneStart) >= tvSimulator->sceeneDuration) || SEGENV.aux1 == 0) {
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tvSimulator->sceeneStart = millis(); // remember the start of the new sceene
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@ -3950,17 +3916,10 @@ uint16_t WS2812FX::mode_tv_simulator(void) {
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nr = (uint8_t)gamma8(tvSimulator->actualColorR) * 257; // New R/G/B
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ng = (uint8_t)gamma8(tvSimulator->actualColorG) * 257;
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nb = (uint8_t)gamma8(tvSimulator->actualColorB) * 257;
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#endif
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if (SEGENV.aux0 == 0) { // initialize next iteration
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SEGENV.aux0 = 1;
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#ifndef WLED_DISABLE_FX_HIGH_FLASH_USE
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// increase color-index for next loop
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tvSimulator->pixelNum++;
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if (tvSimulator->pixelNum >= numTVPixels) tvSimulator->pixelNum = 0;
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#endif
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// randomize total duration and fade duration for the actual color
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tvSimulator->totalTime = random16(250, 2500); // Semi-random pixel-to-pixel time
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tvSimulator->fadeTime = random16(0, tvSimulator->totalTime); // Pixel-to-pixel transition time
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