Topic 1, 2
I made the change, took it off the website and put it in the Preset section under the +Preset, +Playlist buttons, it was in a good location.
Topic 3, 4
It reloads because it needs the updated information so that it can create the preset correctly with all the information generated from the selected image.
Topic 5
The change has already been made, it just hasn't gone up yet, it's default upload
Topic 6, 7
Fixed
Many bad quality analog mics are not centered properly at 1.6V, but stuck at 0V or stuck at 3.3V in silence. The bandpass filter removes DC offsets and improve signal quality.
* debug messages added to different initializers
* SPH0654::initialize() was having a wrong signature: uint8 instead of int8.
C++ can be a real bastard ;-)
* improves robustness of the Matrix effect, by dynamically adjusting the "reference color" used to identify "falling code" head pixels.
* a bit faster, as I've removed the need to scan all pixels a second time for "black screen" detection.
Its still not perfect, and the main loop could be simplified a lot by leveraging on the fact that all changes actually happen in the top row, and "falling" is actually just moving everything down by one pixel.
Update ES8388Source::initialize and ES7243::initialize method signatures to match I2SSource::initialize so that when initialize is called on a AudioSource pointer the child class's method is used.
Remove sync receive
Disallow 2D effects on non-2D segments
Optimisations
Sync clarification
AR palettes
Return of 2 audio simulations
Bugfix in sync #3344
- remove excessive segments
- ignore inactive segments if not syncing bounds
- send UDP/WS on segment change
- pop_back() when removing last segment
Add pairing support for ESP-NOW sync
Reduce string RAM footprint
UDP parse optimisation
Make WizMote work with sync.
ESP-NOW wireless sync POC.
- caveat: devices have to be on the same channel
- clashes with WizMote handling ATM