* A separate socket for UDP api has been added. This uses the same API as HTML. Commands for Loxone were added to the API.
* html files for udp api newly generated
* codm pixel controller board configurations added to platformio.ini file
* Parser for LX/LY commands adapted. Calculation of the values corrected. Segment handling for LX/LY removed.
* Lox parser moved to own file. Lox parser added to the JSON api. Within a segment LX and LY are now supported.
* serial port removed
* F() macro added
Co-authored-by: Marius Groos <marius.groos@codm.de>
- Added Sunrise nightlight mode
- Added Chunchun effect
- Added `LO` (live override) command to HTTP API
- Added `mode` to `nl` object of JSON state API, deprecating `fade`
- Added light color scheme support to web UI (click sun next to brightness slider)
- Added option to hide labels in web UI (click flame icon next to intensity slider)
- Added hex color input (click palette icon next to palette select) (resolves#506)
- Added support for RGB sliders (need to set in localstorage)
- Added support for custom background color or image (need to set in localstorage)
- Added option to hide bottom tab bar in PC mode (need to set in localstorage)
- Fixed transition lag with multiple segments (fixes#985)
- Changed Nightlight wording (resolves#940)
output a configurable universe (E1.31 or ArtNet) via MAX485 module that connects its DI to D4 on d1_mini.
as this function competes with DMX output for the same hardware, the universe to proxy acts as a switch.
0 = DMX OUTPUT (of configured WLED LEDs, which is the classic behaviour)
1-63999 = DMX PROXY (selected universe, ArtNet is limited up to 32768)