Commit Graph

3978 Commits

Author SHA1 Message Date
Blaz Kristan
6f96dc8f23 Gamma correction for custom palettes (#3399).
Bugfix for audio palettes.
2023-10-01 21:15:14 +02:00
Frank
1c3fdb73fb optimization: only use "float" math functions
- saves 5KB flash and some RAM
-allow to build with -D WLED_USE_UNREAL_MATH, to restore old behaviour and save another 6KB flash
2023-10-01 19:04:30 +02:00
Blaz Kristan
332be7edd6 Build bump. 2023-10-01 13:38:10 +02:00
Blaz Kristan
76e0e935f0 Merge branch 'bugfix' into 0_15 2023-10-01 13:27:18 +02:00
Blaz Kristan
7e6eb65950 Fix for #3403 2023-10-01 13:26:31 +02:00
Blaz Kristan
b0a56a431b Fix for #3405 2023-10-01 13:04:05 +02:00
Frank
166316e0c5 fix for #3400
replace low_accuracy math functions (sint_t, cos_t, atan_t, ...) with standard libm functions that have higher accuracy.
2023-09-30 23:34:02 +02:00
Alerson Jorge
4194e66d81 Corrections
It was missing to upload this file in the commit.

- PXMagic is enabled by default in the Preset tab, and can be disabled in Settings, UI session
2023-09-28 12:41:52 -03:00
Alerson Jorge
c9b9d86892 Corrections
Topic 1, 2
I made the change, took it off the website and put it in the Preset section under the +Preset, +Playlist buttons, it was in a good location.

Topic 3, 4
It reloads because it needs the updated information so that it can create the preset correctly with all the information generated from the selected image.

Topic 5
The change has already been made, it just hasn't gone up yet, it's default upload

Topic 6, 7
Fixed
2023-09-28 09:41:48 -03:00
Alerson Jorge
f2d00e6e42 Merge remote-tracking branch 'upstream/main' into pxmagic 2023-09-28 09:10:47 -03:00
Alerson Jorge
acfc166a11 Corrections 2023-09-28 09:09:42 -03:00
Blaz Kristan
3255382132 Add JSON override for ESP-NOW remote. 2023-09-27 20:39:26 +02:00
Blaz Kristan
25831bfb60 Codename "Ray of light" 2023-09-26 20:34:52 +02:00
Blaz Kristan
d011ca0626 Merge branch 'main' into 0_15 2023-09-24 16:59:27 +02:00
Blaz Kristan
5eadbe7ecd FX update
- Meteor: trail & 0.13 behaviour
- Meteor Smooth: train & 0.13 behaviour
- Scrolling Text: rotation
2023-09-24 16:48:59 +02:00
Frank
ea7e0c6204 npm run build
regenerate UI files from latest sources.
2023-09-23 21:22:14 +02:00
Frank
2dcb126e6d version bump 0.14.0-b6
beta release preparation.
2023-09-23 21:08:11 +02:00
Frank
438525e8ec
AR: use bandpass filter for analog input
Many bad quality analog mics are not centered properly at 1.6V, but stuck at 0V or stuck at 3.3V in silence. The bandpass filter removes DC offsets and improve signal quality.
2023-09-23 16:48:45 +02:00
Frank
eb66a403d9
Merge pull request #3377 from christianpatterson/audioreactive-initialize-i2ssource-bugfix
Fix ES8388Source & ES7243 initialization.
2023-09-19 16:32:10 +02:00
Frank
26ac612474 fix wrong signature of SPH0654::initialize()
* debug messages added to different initializers
* SPH0654::initialize() was having a wrong signature: uint8 instead of int8.

C++ can be a real bastard ;-)
2023-09-19 15:27:41 +02:00
Blaz Kristan
2e28df3e8a Merge 'main' to 0_15 2023-09-18 21:28:43 +02:00
Frank
43613e3b10
Matrix effect speedup
Typically, more than 50% of pixels are black. 
This optimization avoids to fade and rewrite already black pixels.
2023-09-18 15:56:50 +02:00
Frank
555dd2e726
matrix: fix for a corner case (e.g. gapmaps)
workaround for a corner case; if the reference pixels falls into a "gap" then gPC returns BLACK. Solutions is to reject BLACK.
2023-09-18 15:34:53 +02:00
Frank
3260f46543 bugfix for #3375
* improves robustness of the Matrix effect, by dynamically adjusting the "reference color" used to identify "falling code" head pixels.
* a bit faster, as I've removed the need to scan all pixels a second time for "black screen" detection.

Its still not perfect, and the main loop could be simplified a lot by leveraging on the fact that all changes actually happen in the top row, and "falling" is actually just moving everything down by one pixel.
2023-09-18 14:57:15 +02:00
Christian Patterson
f9de23402a Remove obsolete I2C parameters from AudioSource::initialize and all overriding methods. 2023-09-17 19:10:18 -05:00
Christian Patterson
9e155cf94a Fix ES8388Source & ES7243 initialization.
Update ES8388Source::initialize and ES7243::initialize method signatures to match I2SSource::initialize so that when initialize is called on a AudioSource pointer the child class's method is used.
2023-09-17 14:12:20 -05:00
Blaz Kristan
dcace43ce2 Merge branch 'main' into 0_15 2023-09-17 20:39:13 +02:00
Frank
527e3d6cd0
Merge pull request #3373 from Aircoookie/ripple-tweak
2D Ripple and Meteor effect tweak
2023-09-17 18:48:43 +02:00
Blaz Kristan
befce5b887 Typo fix and preset reload after restore 2023-09-16 20:29:32 +02:00
Blaz Kristan
9929c96650 Restore corrupt presets from backup 2023-09-16 14:41:47 +02:00
Blaz Kristan
c7d45c28cf Meteor effect change
- remedy for #3374
2023-09-16 12:30:57 +02:00
Blaz Kristan
87cc3fd714 2D Ripple effect tweak
for #3370
2023-09-16 00:21:10 +02:00
Frank
282d58a6fe
audioreactive: stack size tuning
This gives ~3KB extra free heap on -S2.
2023-09-14 18:26:57 +02:00
Blaz Kristan
b4aec91d67 Bugfix 2023-09-12 23:44:18 +02:00
Blaz Kristan
d2a149ee23 Version 2023-09-12 17:07:31 +02:00
Blaz Kristan
8a72f94b3d Merge branch 'main' into 0_15 2023-09-12 17:02:40 +02:00
Blaz Kristan
fc4ed1c50b Fix for #3369 2023-09-12 16:48:32 +02:00
Blaz Kristan
ae1d0a18f3 Separate mode blending option 2023-09-12 06:17:06 +02:00
tetele
9709ca331e Backwards compatible default value 2023-09-11 16:25:36 +03:00
tetele
b4a9641c31 Add option for leading zero 2023-09-11 15:59:04 +03:00
Blaz Kristan
cc68e6b6e6 Squashed commit of the following:
Remove sync receive
Disallow 2D effects on non-2D segments
Optimisations
Sync clarification
AR palettes
Return of 2 audio simulations
Bugfix in sync #3344
    - remove excessive segments
    - ignore inactive segments if not syncing bounds
    - send UDP/WS on segment change
    - pop_back() when removing last segment
Add pairing support for ESP-NOW sync
Reduce string RAM footprint
UDP parse optimisation
Make WizMote work with sync.
ESP-NOW wireless sync POC.
    - caveat: devices have to be on the same channel
    - clashes with WizMote handling ATM
2023-09-10 18:52:14 +02:00
Frank
60c47cfca1 npm run build
regenerated UI files
2023-09-10 16:59:31 +02:00
Frank
720abd4e04 version bump 0.14.0-b5
preparations for releasing -beta5
2023-09-10 16:54:59 +02:00
Frank
b4fe694d1b esp32 buildenv with audioreactive
To make it better readable and prevent copy&paste errors, all needed flags can be referenced from the "esp32" buildenv:
  ${esp32.AR_build_flags}
  ${esp32.AR_lib_deps}
2023-09-10 16:30:04 +02:00
Frank
c117785554 8266 optional build flags to increase IRAM
related to #3364
2023-09-10 02:00:09 +02:00
Frank
e9723de6c3 minor updates for audioreactive
* remove "not supported" warning on -S2
* minor tweaking of beat detector
* optimized parameters for arduinoFFT
* fixed a few implicit "double" promotions
* minor UDP protocol optimizations
* small optimization for fft task create / suspend
* completely remove analogmic settings for -S3/-S2/-C3 where analog is not supported

changes were already tested extensively in the MM fork.
2023-09-09 21:07:20 +02:00
Frank
da0cf01eee fixing a few implicit promotions to double
any expression with at least on "double" is evaluated as double, which is slow.
2023-09-09 20:48:17 +02:00
Blaz Kristan
e40f266042 Better bugfix in mode blending when _t is unallocated 2023-09-08 16:01:11 +02:00
Frank
69fb15d3cb debug message optimizations for 8266
as discussed in previous commit.
2023-09-08 14:06:57 +02:00
Frank
188956a4af bugfix for random crash when switching between presets
this is a band-aid fix for random crashes when switching between presets with multiple segments - crossfade disabled.

!! adding type initializers fixed it for me on -S3, however I still see (less frequent) crashes on esp32, due to heap corruption.

It took me hours to get a meaningful stackdump:

assert failed: heap_caps_free heap_caps.c:360 (heap != NULL && "free() target pointer is outside heap areas")

Backtrace: 0x40084ee1:0x3ffb2570 0x4008e341:0x3ffb2590 0x40094709:0x3ffb25b0 0x4008534a:0x3ffb26e0 0x40094739:0x3ffb2700 0x400e9037:0x3ffb2720 0x400e917c:0x3ffb2740 0x400eaeeb:0x3ffb2760 0x40117ec5:0x3ffb27c0 0x401184ea:0x3ffb2800 0x4013509d:0x3ffb2820

  #0  0x40084ee1:0x3ffb2570 in panic_abort at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/esp_system/panic.c:402
  #1  0x4008e341:0x3ffb2590 in esp_system_abort at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/esp_system/esp_system.c:128
  #2  0x40094709:0x3ffb25b0 in __assert_func at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/newlib/assert.c:85
  #3  0x4008534a:0x3ffb26e0 in heap_caps_free at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/heap/heap_caps.c:360
      (inlined by) heap_caps_free at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/heap/heap_caps.c:345
  #4  0x40094739:0x3ffb2700 in free at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/newlib/heap.c:39
  #5  0x400e9037:0x3ffb2720 in Segment::deallocateData() at wled00/FX_fcn.cpp:189
  #6  0x400e917c:0x3ffb2740 in Segment::resetIfRequired() at wled00/FX_fcn.cpp:206
      (inlined by) Segment::resetIfRequired() at wled00/FX_fcn.cpp:203
  #7  0x400eaeeb:0x3ffb2760 in WS2812FX::service() at wled00/FX_fcn.cpp:1216 (discriminator 2)
  #8  0x40117ec5:0x3ffb27c0 in WLED::loop() at wled00/wled.cpp:115 (discriminator 3)
  #9  0x401184ea:0x3ffb2800 in loop() at C:/src/wled00/wled00.ino:20
  #10 0x4013509d:0x3ffb2820 in loopTask(void*) at C:/Users/user/.platformio/packages/framework-arduinoespressif32/cores/esp32/main.cpp:50

ELF file SHA256: 18c20b536f4c6ef4
2023-09-08 12:06:23 +02:00