cschwinne
05f5aaaeca
Refactoring
2020-02-19 15:53:42 +01:00
srg74
036bd07e72
Merge pull request #27 from Aircoookie/master
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Update
2020-02-18 19:46:45 -05:00
fishbone-git
cb0452964e
bidirectional running lights effect
2020-02-18 21:28:46 +01:00
fishbone-git
9c3e7b9ec0
allow intensity slider to adjust eye spacing ( #681 )
2020-02-18 20:52:12 +01:00
cschwinne
1fd0383f69
Various improvements
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UI Quick color selectors
UI PC mode
Different Heartbeat effect
PoliceAll improvements
Clarified sync settings
2020-02-18 18:52:47 +01:00
Aircoookie
9e62db5237
Update html with PC mode
2020-02-18 14:22:20 +01:00
Aircoookie
3062786bb3
Corrected effect mode count
2020-02-17 18:02:14 +01:00
Aircoookie
b42847c135
Fix compilation
2020-02-17 11:12:39 +01:00
Def3nder
5befcd24b5
Effect "Heartbeat" ( #680 )
2020-02-17 11:01:05 +01:00
Aircoookie
61f3002568
Merge pull request #683 from fishbone-git/ripple_rainbow
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water ripple effect with a dimmed rainbow background
2020-02-17 10:32:30 +01:00
fishbone-git
0b7e0e166c
pio workaround for pio4.2.0 ( #688 )
2020-02-17 10:18:36 +01:00
cschwinne
3b52770a1b
Fix segments when reverse
2020-02-16 17:34:28 +01:00
fishbone-git
d0b9f53d8c
water ripple effect with a dimmed rainbow background
2020-02-15 20:07:15 +01:00
Aircoookie
92a9d7d26a
Attempt to fix travis
2020-02-15 16:42:05 +01:00
Aircoookie
ffd958a1b3
Quick color selectors
2020-02-15 16:18:06 +01:00
Aircoookie
a7e9c7e24b
Merge pull request #682 from fishbone-git/multicomet
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port multi-comet to use the memory allocation method
2020-02-15 16:02:56 +01:00
fishbone-git
9839cc6386
port multi-comet to use the memory allocation method
2020-02-15 14:42:09 +01:00
srg74
8d66d38fd2
Merge pull request #26 from Aircoookie/master
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Simplify Code for Gradient / Loading effect (#671 )
2020-02-11 21:43:22 -05:00
Def3nder
a004d1647d
Simplify Code for Gradient / Loading effect ( #671 )
2020-02-11 22:43:15 +01:00
srg74
21fe2c5f8f
Merge pull request #24 from Aircoookie/master
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Update
2020-02-09 17:36:06 -05:00
cschwinne
867e43637c
Merge branch 'master' of https://github.com/Aircoookie/WLED
2020-02-09 23:22:27 +01:00
srg74
c9025917b2
Merge pull request #23 from Aircoookie/master
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Update
2020-02-09 14:24:45 -05:00
Aircoookie
258def854c
Merge pull request #665 from pille/DMX-refactoring
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DMX refactoring
2020-02-09 19:49:15 +01:00
cschwinne
e8481818c8
Small adjustments to new DMX options
2020-02-09 19:10:29 +01:00
cschwinne
f646e9bc59
Swap order of API parsing to make it possible to override preset brightness
2020-02-09 16:11:38 +01:00
srg74
680923bdd5
Merge pull request #22 from Aircoookie/master
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Update
2020-02-09 08:57:15 -05:00
cschwinne
17e43a7ff2
No phy mode for ESP32
2020-02-09 11:04:30 +01:00
Def3nder
71a5cfed4b
Intensity slider for "Police" and "Two Dots" ( #670 )
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Enable intensity slider for the Effects based on "police_base"
the intensity slider controls the width of the "dot" from 1 pixel (as now) to 64 pixels.
2020-02-09 10:36:37 +01:00
cschwinne
c055477d3b
Merge branch 'master' of https://github.com/Aircoookie/WLED
2020-02-09 10:35:37 +01:00
cschwinne
ad4acca17a
Minor adjustments
2020-02-09 10:35:32 +01:00
Def3nder
37b84300b4
Fix Chase Random effect ( #669 )
2020-02-09 10:33:26 +01:00
pille
d9a8dac266
expose refactoring to webUI:
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add client stats
add DMX settings (this increases EEPROM layout version)
2020-02-08 20:52:45 +01:00
pille
76f704b060
implement different DMX modes for E1.31:
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DISABLED: don't act on packets
SINGLE_RGB: treat all LEDs the same and controll them using 3 channels: RGB
SINGLE_DRGB: as above, but has an additional first channel for Dimmer
EFFECT: not a realtime mode. disables fadeTransition to reduce delay. just exposes parameters as 11 channels to trigger effects locally: Dimmer Effect Speed Intensity Palette PriRed PriGreen PriBlue SecRed SecGreen SecBlue
MULTIPLE_RGB: legacy mode. address each LED individually with 3 channels: RGB.
MULTIPLE_DRGB as above, but has an additional first channel for master Dimmer
add client stats (IP + user agent)
add support for DMX address (so you don't need a whole universe per fixture)
skip out-of-order packets
2020-02-08 20:38:28 +01:00
srg74
cde360f7ec
Merge pull request #21 from Aircoookie/master
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Update
2020-02-05 20:13:49 -05:00
Def3nder
d69a2f1514
Fix Chase Effects at high speeds + "Two Dots" Effect at low speeds ( #659 )
2020-02-06 01:37:47 +01:00
Def3nder
06a5c1a798
Percent Effect from both ends of the strip ( #660 )
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from 0 to 100 the strip will get color(0) starting at the ESP, from 200 to 100 to strip will do it the other way around.
So, when using this effect for the staircase usermod, a person entering area near the ESP would set an intensity starting with 1 and getting bigger and leaving on the other side would need to further increase the intensity until 200. then the strip has color(1) again.
2020-02-06 01:36:01 +01:00
srg74
ca1f25ecf6
Pin order correction ( #662 )
2020-02-06 01:33:55 +01:00
Ser Ko
adcd7fb170
Added tested display sizes
2020-02-05 12:25:26 -05:00
Ser Ko
f105436b41
Corrected comment
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Since 2 common size of OLED display can be used (0.91" and 0.96") removed comment about display size
2020-02-05 12:23:06 -05:00
Ser Ko
47738c751c
Update wled06_usermod.ino
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Controller design changed. New version with relay. Dallas sensor pin changed to GPIO 13.
2020-02-05 12:03:24 -05:00
srg74
0b3f2da6ef
Merge pull request #20 from Aircoookie/master
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Update
2020-02-04 15:59:06 -05:00
Aircoookie
fa7092cc17
Fix discourse badge
2020-02-04 17:46:43 +01:00
Aircoookie
773d6e002c
Add discourse to readme
2020-02-04 17:43:46 +01:00
Aircoookie
b78d1baaaf
Merge branch 'master' of https://github.com/Aircoookie/WLED
2020-02-01 00:36:07 +01:00
Aircoookie
50ff59239c
Segment grouping HTML support
2020-02-01 00:36:00 +01:00
srg74
8f36878dde
Merge pull request #19 from Aircoookie/master
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Update
2020-01-30 15:32:47 -05:00
Def3nder
a29e98fd41
Correct start of Lighthouse effect at high speeds ( #643 )
2020-01-29 23:20:32 +01:00
Def3nder
e4d5551f16
Correction for "Percent with speed" ( #642 )
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The speed slider defines the "size" of pixels that will be added or substracted each refresh. If this size is bigger than the last value and you quickly move the intensity slider to zero, then the effect shows 100% all the time until it will be changed.
2020-01-29 23:10:02 +01:00
srg74
e610a1ffe4
Merge pull request #18 from Aircoookie/master
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Update
2020-01-28 22:43:03 -05:00
Aircoookie
ac927d188b
Merge pull request #640 from fishbone-git/settings
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non-required HUE settings
2020-01-29 02:21:56 +01:00