#include "wled.h" uint32_t WASMFX::now() { return strip.now; } uint32_t WASMFX::speed() { return strip._segments[strip._segment_index].speed; } uint32_t WASMFX::intensity() { return strip._segments[strip._segment_index].intensity; } uint32_t WASMFX::len() { return strip._virtualSegmentLength; }