#include "wled.h" /* * WebSockets server for bidirectional communication */ #ifdef WLED_ENABLE_WEBSOCKETS uint16_t wsLiveClientId = 0; unsigned long wsLastLiveTime = 0; //uint8_t* wsFrameBuffer = nullptr; #define WS_LIVE_INTERVAL 40 void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len) { if(type == WS_EVT_CONNECT){ //client connected sendDataWs(client); DEBUG_PRINTLN(F("WS client connected.")); } else if(type == WS_EVT_DISCONNECT){ //client disconnected if (client->id() == wsLiveClientId) wsLiveClientId = 0; DEBUG_PRINTLN(F("WS client disconnected.")); } else if(type == WS_EVT_DATA){ //data packet AwsFrameInfo * info = (AwsFrameInfo*)arg; if(info->final && info->index == 0 && info->len == len){ //the whole message is in a single frame and we got all of its data (max. 1450byte) if(info->opcode == WS_TEXT) { if (len > 0 && len < 10 && data[0] == 'p') { //application layer ping/pong heartbeat. //client-side socket layer ping packets are unresponded (investigate) client->text(F("pong")); return; } bool verboseResponse = false; { //scope JsonDocument so it releases its buffer DEBUG_PRINTLN(F("WS JSON receive buffer requested.")); if (!requestJSONBufferLock(11)) return; DeserializationError error = deserializeJson(doc, data, len); JsonObject root = doc.as(); if (error || root.isNull()) { releaseJSONBufferLock(); return; } if (root["v"] && root.size() == 1) { //if the received value is just "{"v":true}", send only to this client verboseResponse = true; } else if (root.containsKey("lv")) { wsLiveClientId = root["lv"] ? client->id() : 0; } else { verboseResponse = deserializeState(root); if (!interfaceUpdateCallMode) { //special case, only on playlist load, avoid sending twice in rapid succession if (millis() - lastInterfaceUpdate > 1700) verboseResponse = false; } } releaseJSONBufferLock(); // will clean fileDoc } //update if it takes longer than 300ms until next "broadcast" if (verboseResponse && (millis() - lastInterfaceUpdate < 1700 || !interfaceUpdateCallMode)) sendDataWs(client); } } else { //message is comprised of multiple frames or the frame is split into multiple packets //if(info->index == 0){ //if (!wsFrameBuffer && len < 4096) wsFrameBuffer = new uint8_t[4096]; //} //if (wsFrameBuffer && len < 4096 && info->index + info->) //{ //} if((info->index + len) == info->len){ if(info->final){ if(info->message_opcode == WS_TEXT) { client->text(F("{\"error\":9}")); //we do not handle split packets right now } } } DEBUG_PRINTLN(F("WS multipart message.")); } } else if(type == WS_EVT_ERROR){ //error was received from the other end DEBUG_PRINTLN(F("WS error.")); } else if(type == WS_EVT_PONG){ //pong message was received (in response to a ping request maybe) DEBUG_PRINTLN(F("WS pong.")); } } void sendDataWs(AsyncWebSocketClient * client) { if (!ws.count()) return; AsyncWebSocketMessageBuffer * buffer; { //scope JsonDocument so it releases its buffer DEBUG_PRINTLN(F("WS JSON send buffer requested.")); if (!requestJSONBufferLock(12)) return; JsonObject state = doc.createNestedObject("state"); serializeState(state); JsonObject info = doc.createNestedObject("info"); serializeInfo(info); DEBUG_PRINTF("JSON buffer size: %u for WS request.\n", doc.memoryUsage()); size_t len = measureJson(doc); size_t heap1 = ESP.getFreeHeap(); buffer = ws.makeBuffer(len); // will not allocate correct memory sometimes size_t heap2 = ESP.getFreeHeap(); if (!buffer || heap1-heap2get(), len +1); releaseJSONBufferLock(); } DEBUG_PRINT(F("Sending WS data ")); if (client) { client->text(buffer); DEBUG_PRINTLN(F("to a single client.")); } else { ws.textAll(buffer); DEBUG_PRINTLN(F("to multiple clients.")); } } #define MAX_LIVE_LEDS_WS 256 bool sendLiveLedsWs(uint32_t wsClient) { AsyncWebSocketClient * wsc = ws.client(wsClient); if (!wsc || wsc->queueLength() > 0) return false; //only send if queue free uint16_t used = strip.getLengthTotal(); uint16_t n = (used -1) /MAX_LIVE_LEDS_WS +1; //only serve every n'th LED if count over MAX_LIVE_LEDS AsyncWebSocketMessageBuffer * wsBuf = ws.makeBuffer(2 + MIN(used, MAX_LIVE_LEDS_WS)*3); if (!wsBuf) return false; //out of memory uint8_t* buffer = wsBuf->get(); buffer[0] = 'L'; buffer[1] = 1; //version uint16_t pos = 2; for (uint16_t i= 0; i < used; i += n) { uint32_t c = strip.getPixelColor(i); buffer[pos++] = qadd8(W(c), R(c)); //R, add white channel to RGB channels as a simple RGBW -> RGB map buffer[pos++] = qadd8(W(c), G(c)); //G buffer[pos++] = qadd8(W(c), B(c)); //B } wsc->binary(wsBuf); return true; } void handleWs() { if (millis() - wsLastLiveTime > WS_LIVE_INTERVAL) { #ifdef ESP8266 ws.cleanupClients(2); #else ws.cleanupClients(); #endif bool success = true; if (wsLiveClientId) success = sendLiveLedsWs(wsLiveClientId); wsLastLiveTime = millis(); if (!success) wsLastLiveTime -= 20; //try again in 20ms if failed due to non-empty WS queue } } #else void handleWs() {} void sendDataWs(AsyncWebSocketClient * client) {} #endif