#ifndef WLED_H #define WLED_H /* Main sketch, global variable declarations @title WLED project sketch @version 0.13.0-b2 @author Christian Schwinne */ // version code in format yymmddb (b = daily build) #define VERSION 2107100 //uncomment this if you have a "my_config.h" file you'd like to use //#define WLED_USE_MY_CONFIG // ESP8266-01 (blue) got too little storage space to work with WLED. 0.10.2 is the last release supporting this unit. // ESP8266-01 (black) has 1MB flash and can thus fit the whole program, although OTA update is not possible. Use 1M(128K SPIFFS). // Uncomment some of the following lines to disable features: // Alternatively, with platformio pass your chosen flags to your custom build target in platformio_override.ini // You are required to disable over-the-air updates: //#define WLED_DISABLE_OTA // saves 14kb // You can choose some of these features to disable: //#define WLED_DISABLE_ALEXA // saves 11kb //#define WLED_DISABLE_BLYNK // saves 6kb //#define WLED_DISABLE_CRONIXIE // saves 3kb //#define WLED_DISABLE_HUESYNC // saves 4kb //#define WLED_DISABLE_INFRARED // there is no pin left for this on ESP8266-01, saves 12kb #ifndef WLED_DISABLE_MQTT #define WLED_ENABLE_MQTT // saves 12kb #endif #define WLED_ENABLE_ADALIGHT // saves 500b only //#define WLED_ENABLE_DMX // uses 3.5kb (use LEDPIN other than 2) #define WLED_ENABLE_LOXONE // uses 1.2kb #ifndef WLED_DISABLE_WEBSOCKETS #define WLED_ENABLE_WEBSOCKETS #endif #define WLED_ENABLE_FS_EDITOR // enable /edit page for editing FS content. Will also be disabled with OTA lock // to toggle usb serial debug (un)comment the following line //#define WLED_DEBUG // filesystem specific debugging //#define WLED_DEBUG_FS //optionally disable brownout detector on ESP32. //This is generally a terrible idea, but improves boot success on boards with a 3.3v regulator + cap setup that can't provide 400mA peaks //#define WLED_DISABLE_BROWNOUT_DET // Library inclusions. #include #ifdef ESP8266 #include #include #include #include extern "C" { #include } #else // ESP32 #include #include #include "esp_wifi.h" #include #include //#include "SPIFFS.h" #ifndef CONFIG_LITTLEFS_FOR_IDF_3_2 #define CONFIG_LITTLEFS_FOR_IDF_3_2 #endif #include #endif #include "src/dependencies/network/Network.h" #ifdef WLED_USE_MY_CONFIG #include "my_config.h" #endif #include #include #include #include #ifndef WLED_DISABLE_OTA #include #endif #include #include "src/dependencies/time/TimeLib.h" #include "src/dependencies/timezone/Timezone.h" #include "src/dependencies/toki/Toki.h" #ifndef WLED_DISABLE_ALEXA #define ESPALEXA_ASYNC #define ESPALEXA_NO_SUBPAGE #define ESPALEXA_MAXDEVICES 1 // #define ESPALEXA_DEBUG #include "src/dependencies/espalexa/Espalexa.h" #endif #ifndef WLED_DISABLE_BLYNK #include "src/dependencies/blynk/BlynkSimpleEsp.h" #endif #ifdef WLED_ENABLE_DMX #include "src/dependencies/dmx/ESPDMX.h" #endif #include "src/dependencies/e131/ESPAsyncE131.h" #include "src/dependencies/async-mqtt-client/AsyncMqttClient.h" #define ARDUINOJSON_DECODE_UNICODE 0 #include "src/dependencies/json/AsyncJson-v6.h" #include "src/dependencies/json/ArduinoJson-v6.h" // ESP32-WROVER features SPI RAM (aka PSRAM) which can be allocated using ps_malloc() // we can create custom PSRAMDynamicJsonDocument to use such feature (replacing DynamicJsonDocument) // The following is a construct to enable code to compile without it. // There is a code thet will still not use PSRAM though: // AsyncJsonResponse is a derived class that implements DynamicJsonDocument (AsyncJson-v6.h) #if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM) struct PSRAM_Allocator { void* allocate(size_t size) { if (psramFound()) return ps_malloc(size); // use PSRAM if it exists else return malloc(size); // fallback } void deallocate(void* pointer) { free(pointer); } }; using PSRAMDynamicJsonDocument = BasicJsonDocument; #else #define PSRAMDynamicJsonDocument DynamicJsonDocument #endif #include "fcn_declare.h" #include "html_ui.h" #include "html_settings.h" #include "html_other.h" #include "FX.h" #include "ir_codes.h" #include "const.h" #include "NodeStruct.h" #include "pin_manager.h" #include "bus_manager.h" //#include "wasmfx.h" #ifndef CLIENT_SSID #define CLIENT_SSID DEFAULT_CLIENT_SSID #endif #ifndef CLIENT_PASS #define CLIENT_PASS "" #endif #ifndef SPIFFS_EDITOR_AIRCOOOKIE #error You are not using the Aircoookie fork of the ESPAsyncWebserver library.\ Using upstream puts your WiFi password at risk of being served by the filesystem.\ Comment out this error message to build regardless. #endif #ifndef WLED_DISABLE_INFRARED #include #include #include #endif //Filesystem to use for preset and config files. SPIFFS or LittleFS on ESP8266, SPIFFS only on ESP32 (now using LITTLEFS port by lorol) #ifdef ESP8266 #define WLED_FS LittleFS #else #define WLED_FS LITTLEFS #endif // GLOBAL VARIABLES // both declared and defined in header (solution from http://www.keil.com/support/docs/1868.htm) // //e.g. byte test = 2 becomes WLED_GLOBAL byte test _INIT(2); // int arr[]{0,1,2} becomes WLED_GLOBAL int arr[] _INIT_N(({0,1,2})); #ifndef WLED_DEFINE_GLOBAL_VARS # define WLED_GLOBAL extern # define _INIT(x) # define _INIT_N(x) #else # define WLED_GLOBAL # define _INIT(x) = x //needed to ignore commas in array definitions #define UNPACK( ... ) __VA_ARGS__ # define _INIT_N(x) UNPACK x #endif #define STRINGIFY(X) #X #define TOSTRING(X) STRINGIFY(X) #ifndef WLED_VERSION #define WLED_VERSION "dev" #endif // Global Variable definitions WLED_GLOBAL char versionString[] _INIT(TOSTRING(WLED_VERSION)); #define WLED_CODENAME "Toki" // AP and OTA default passwords (for maximum security change them!) WLED_GLOBAL char apPass[65] _INIT(DEFAULT_AP_PASS); WLED_GLOBAL char otaPass[33] _INIT(DEFAULT_OTA_PASS); // Hardware and pin config #ifndef BTNPIN WLED_GLOBAL int8_t btnPin[WLED_MAX_BUTTONS] _INIT({0}); #else WLED_GLOBAL int8_t btnPin[WLED_MAX_BUTTONS] _INIT({BTNPIN}); #endif #ifndef RLYPIN WLED_GLOBAL int8_t rlyPin _INIT(12); #else WLED_GLOBAL int8_t rlyPin _INIT(RLYPIN); #endif //Relay mode (1 = active high, 0 = active low, flipped in cfg.json) #ifndef RLYMDE WLED_GLOBAL bool rlyMde _INIT(true); #else WLED_GLOBAL bool rlyMde _INIT(RLYMDE); #endif #ifndef IRPIN #ifdef WLED_DISABLE_INFRARED WLED_GLOBAL int8_t irPin _INIT(-1); #else WLED_GLOBAL int8_t irPin _INIT(4); #endif #else WLED_GLOBAL int8_t irPin _INIT(IRPIN); #endif //WLED_GLOBAL byte presetToApply _INIT(0); WLED_GLOBAL char ntpServerName[33] _INIT("0.wled.pool.ntp.org"); // NTP server to use // WiFi CONFIG (all these can be changed via web UI, no need to set them here) WLED_GLOBAL char clientSSID[33] _INIT(CLIENT_SSID); WLED_GLOBAL char clientPass[65] _INIT(CLIENT_PASS); WLED_GLOBAL char cmDNS[33] _INIT("x"); // mDNS address (placeholder, is replaced by wledXXXXXX.local) WLED_GLOBAL char apSSID[33] _INIT(""); // AP off by default (unless setup) WLED_GLOBAL byte apChannel _INIT(1); // 2.4GHz WiFi AP channel (1-13) WLED_GLOBAL byte apHide _INIT(0); // hidden AP SSID WLED_GLOBAL byte apBehavior _INIT(AP_BEHAVIOR_BOOT_NO_CONN); // access point opens when no connection after boot by default WLED_GLOBAL IPAddress staticIP _INIT_N((( 0, 0, 0, 0))); // static IP of ESP WLED_GLOBAL IPAddress staticGateway _INIT_N((( 0, 0, 0, 0))); // gateway (router) IP WLED_GLOBAL IPAddress staticSubnet _INIT_N(((255, 255, 255, 0))); // most common subnet in home networks #ifdef ARDUINO_ARCH_ESP32 WLED_GLOBAL bool noWifiSleep _INIT(true); // disabling modem sleep modes will increase heat output and power usage, but may help with connection issues #else WLED_GLOBAL bool noWifiSleep _INIT(false); #endif #ifdef WLED_USE_ETHERNET #ifdef WLED_ETH_DEFAULT // default ethernet board type if specified WLED_GLOBAL int ethernetType _INIT(WLED_ETH_DEFAULT); // ethernet board type #else WLED_GLOBAL int ethernetType _INIT(WLED_ETH_NONE); // use none for ethernet board type if default not defined #endif #endif // LED CONFIG WLED_GLOBAL uint16_t ledCount _INIT(DEFAULT_LED_COUNT); // overcurrent prevented by ABL WLED_GLOBAL bool turnOnAtBoot _INIT(true); // turn on LEDs at power-up WLED_GLOBAL byte bootPreset _INIT(0); // save preset to load after power-up WLED_GLOBAL byte col[] _INIT_N(({ 255, 160, 0, 0 })); // current RGB(W) primary color. col[] should be updated if you want to change the color. WLED_GLOBAL byte colSec[] _INIT_N(({ 0, 0, 0, 0 })); // current RGB(W) secondary color WLED_GLOBAL byte briS _INIT(128); // default brightness WLED_GLOBAL byte nightlightTargetBri _INIT(0); // brightness after nightlight is over WLED_GLOBAL byte nightlightDelayMins _INIT(60); WLED_GLOBAL byte nightlightMode _INIT(NL_MODE_FADE); // See const.h for available modes. Was nightlightFade WLED_GLOBAL bool fadeTransition _INIT(true); // enable crossfading color transition WLED_GLOBAL uint16_t transitionDelay _INIT(750); // default crossfade duration in ms WLED_GLOBAL byte briMultiplier _INIT(100); // % of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127) // User Interface CONFIG WLED_GLOBAL char serverDescription[33] _INIT("WLED"); // Name of module WLED_GLOBAL bool syncToggleReceive _INIT(false); // UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise // Sync CONFIG WLED_GLOBAL NodesMap Nodes; WLED_GLOBAL bool nodeListEnabled _INIT(true); WLED_GLOBAL bool nodeBroadcastEnabled _INIT(true); WLED_GLOBAL byte buttonType[WLED_MAX_BUTTONS] _INIT({BTN_TYPE_PUSH}); WLED_GLOBAL byte irEnabled _INIT(0); // Infrared receiver WLED_GLOBAL uint16_t udpPort _INIT(21324); // WLED notifier default port WLED_GLOBAL uint16_t udpPort2 _INIT(65506); // WLED notifier supplemental port WLED_GLOBAL uint16_t udpRgbPort _INIT(19446); // Hyperion port WLED_GLOBAL bool receiveNotificationBrightness _INIT(true); // apply brightness from incoming notifications WLED_GLOBAL bool receiveNotificationColor _INIT(true); // apply color WLED_GLOBAL bool receiveNotificationEffects _INIT(true); // apply effects setup WLED_GLOBAL bool notifyDirect _INIT(false); // send notification if change via UI or HTTP API WLED_GLOBAL bool notifyButton _INIT(false); // send if updated by button or infrared remote WLED_GLOBAL bool notifyAlexa _INIT(false); // send notification if updated via Alexa WLED_GLOBAL bool notifyMacro _INIT(false); // send notification for macro WLED_GLOBAL bool notifyHue _INIT(true); // send notification if Hue light changes WLED_GLOBAL bool notifyTwice _INIT(false); // notifications use UDP: enable if devices don't sync reliably WLED_GLOBAL bool alexaEnabled _INIT(false); // enable device discovery by Amazon Echo WLED_GLOBAL char alexaInvocationName[33] _INIT("Light"); // speech control name of device. Choose something voice-to-text can understand #ifndef WLED_DISABLE_BLYNK WLED_GLOBAL char blynkApiKey[36] _INIT(""); // Auth token for Blynk server. If empty, no connection will be made WLED_GLOBAL char blynkHost[33] _INIT("blynk-cloud.com"); // Default Blynk host WLED_GLOBAL uint16_t blynkPort _INIT(80); // Default Blynk port #endif WLED_GLOBAL uint16_t realtimeTimeoutMs _INIT(2500); // ms timeout of realtime mode before returning to normal mode WLED_GLOBAL int arlsOffset _INIT(0); // realtime LED offset WLED_GLOBAL bool receiveDirect _INIT(true); // receive UDP realtime WLED_GLOBAL bool arlsDisableGammaCorrection _INIT(true); // activate if gamma correction is handled by the source WLED_GLOBAL bool arlsForceMaxBri _INIT(false); // enable to force max brightness if source has very dark colors that would be black #ifdef WLED_ENABLE_DMX WLED_GLOBAL DMXESPSerial dmx; WLED_GLOBAL uint16_t e131ProxyUniverse _INIT(0); // output this E1.31 (sACN) / ArtNet universe via MAX485 (0 = disabled) #endif WLED_GLOBAL uint16_t e131Universe _INIT(1); // settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes) WLED_GLOBAL uint16_t e131Port _INIT(5568); // DMX in port. E1.31 default is 5568, Art-Net is 6454 WLED_GLOBAL byte DMXMode _INIT(DMX_MODE_MULTIPLE_RGB); // DMX mode (s.a.) WLED_GLOBAL uint16_t DMXAddress _INIT(1); // DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol] WLED_GLOBAL byte DMXOldDimmer _INIT(0); // only update brightness on change WLED_GLOBAL byte e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss WLED_GLOBAL bool e131Multicast _INIT(false); // multicast or unicast WLED_GLOBAL bool e131SkipOutOfSequence _INIT(false); // freeze instead of flickering WLED_GLOBAL bool mqttEnabled _INIT(false); WLED_GLOBAL char mqttDeviceTopic[33] _INIT(""); // main MQTT topic (individual per device, default is wled/mac) WLED_GLOBAL char mqttGroupTopic[33] _INIT("wled/all"); // second MQTT topic (for example to group devices) WLED_GLOBAL char mqttServer[33] _INIT(""); // both domains and IPs should work (no SSL) WLED_GLOBAL char mqttUser[41] _INIT(""); // optional: username for MQTT auth WLED_GLOBAL char mqttPass[65] _INIT(""); // optional: password for MQTT auth WLED_GLOBAL char mqttClientID[41] _INIT(""); // override the client ID WLED_GLOBAL uint16_t mqttPort _INIT(1883); #ifndef WLED_DISABLE_HUESYNC WLED_GLOBAL bool huePollingEnabled _INIT(false); // poll hue bridge for light state WLED_GLOBAL uint16_t huePollIntervalMs _INIT(2500); // low values (< 1sec) may cause lag but offer quicker response WLED_GLOBAL char hueApiKey[47] _INIT("api"); // key token will be obtained from bridge WLED_GLOBAL byte huePollLightId _INIT(1); // ID of hue lamp to sync to. Find the ID in the hue app ("about" section) WLED_GLOBAL IPAddress hueIP _INIT_N(((0, 0, 0, 0))); // IP address of the bridge WLED_GLOBAL bool hueApplyOnOff _INIT(true); WLED_GLOBAL bool hueApplyBri _INIT(true); WLED_GLOBAL bool hueApplyColor _INIT(true); #endif // Time CONFIG WLED_GLOBAL bool ntpEnabled _INIT(false); // get internet time. Only required if you use clock overlays or time-activated macros WLED_GLOBAL bool useAMPM _INIT(false); // 12h/24h clock format WLED_GLOBAL byte currentTimezone _INIT(0); // Timezone ID. Refer to timezones array in wled10_ntp.ino WLED_GLOBAL int utcOffsetSecs _INIT(0); // Seconds to offset from UTC before timzone calculation WLED_GLOBAL byte overlayDefault _INIT(0); // 0: no overlay 1: analog clock 2: single-digit clock 3: cronixie WLED_GLOBAL byte overlayMin _INIT(0), overlayMax _INIT(ledCount - 1); // boundaries of overlay mode WLED_GLOBAL byte analogClock12pixel _INIT(0); // The pixel in your strip where "midnight" would be WLED_GLOBAL bool analogClockSecondsTrail _INIT(false); // Display seconds as trail of LEDs instead of a single pixel WLED_GLOBAL bool analogClock5MinuteMarks _INIT(false); // Light pixels at every 5-minute position #ifndef WLED_DISABLE_CRONIXIE WLED_GLOBAL char cronixieDisplay[7] _INIT("HHMMSS"); // Cronixie Display mask. See wled13_cronixie.ino WLED_GLOBAL bool cronixieBacklight _INIT(true); // Allow digits to be back-illuminated #endif WLED_GLOBAL bool countdownMode _INIT(false); // Clock will count down towards date WLED_GLOBAL byte countdownYear _INIT(20), countdownMonth _INIT(1); // Countdown target date, year is last two digits WLED_GLOBAL byte countdownDay _INIT(1) , countdownHour _INIT(0); WLED_GLOBAL byte countdownMin _INIT(0) , countdownSec _INIT(0); WLED_GLOBAL byte macroNl _INIT(0); // after nightlight delay over WLED_GLOBAL byte macroCountdown _INIT(0); WLED_GLOBAL byte macroAlexaOn _INIT(0), macroAlexaOff _INIT(0); WLED_GLOBAL byte macroButton[WLED_MAX_BUTTONS] _INIT({0}); WLED_GLOBAL byte macroLongPress[WLED_MAX_BUTTONS] _INIT({0}); WLED_GLOBAL byte macroDoublePress[WLED_MAX_BUTTONS] _INIT({0}); // Security CONFIG WLED_GLOBAL bool otaLock _INIT(false); // prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks WLED_GLOBAL bool wifiLock _INIT(false); // prevents access to WiFi settings when OTA lock is enabled WLED_GLOBAL bool aOtaEnabled _INIT(true); // ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on WLED_GLOBAL uint16_t userVar0 _INIT(0), userVar1 _INIT(0); //available for use in usermod #ifdef WLED_ENABLE_DMX // dmx CONFIG WLED_GLOBAL byte DMXChannels _INIT(7); // number of channels per fixture WLED_GLOBAL byte DMXFixtureMap[15] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 })); // assigns the different channels to different functions. See wled21_dmx.ino for more information. WLED_GLOBAL uint16_t DMXGap _INIT(10); // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig. WLED_GLOBAL uint16_t DMXStart _INIT(10); // start address of the first fixture WLED_GLOBAL uint16_t DMXStartLED _INIT(0); // LED from which DMX fixtures start #endif // internal global variable declarations // wifi WLED_GLOBAL bool apActive _INIT(false); WLED_GLOBAL bool forceReconnect _INIT(false); WLED_GLOBAL uint32_t lastReconnectAttempt _INIT(0); WLED_GLOBAL bool interfacesInited _INIT(false); WLED_GLOBAL bool wasConnected _INIT(false); // color WLED_GLOBAL byte colIT[] _INIT_N(({ 0, 0, 0, 0 })); // color that was last sent to LEDs WLED_GLOBAL byte colSecIT[] _INIT_N(({ 0, 0, 0, 0 })); WLED_GLOBAL byte lastRandomIndex _INIT(0); // used to save last random color so the new one is not the same // transitions WLED_GLOBAL bool transitionActive _INIT(false); WLED_GLOBAL uint16_t transitionDelayDefault _INIT(transitionDelay); WLED_GLOBAL uint16_t transitionDelayTemp _INIT(transitionDelay); WLED_GLOBAL unsigned long transitionStartTime; WLED_GLOBAL float tperLast _INIT(0); // crossfade transition progress, 0.0f - 1.0f WLED_GLOBAL bool jsonTransitionOnce _INIT(false); // nightlight WLED_GLOBAL bool nightlightActive _INIT(false); WLED_GLOBAL bool nightlightActiveOld _INIT(false); WLED_GLOBAL uint32_t nightlightDelayMs _INIT(10); WLED_GLOBAL byte nightlightDelayMinsDefault _INIT(nightlightDelayMins); WLED_GLOBAL unsigned long nightlightStartTime; WLED_GLOBAL byte briNlT _INIT(0); // current nightlight brightness WLED_GLOBAL byte colNlT[] _INIT_N(({ 0, 0, 0, 0 })); // current nightlight color // brightness WLED_GLOBAL unsigned long lastOnTime _INIT(0); WLED_GLOBAL bool offMode _INIT(!turnOnAtBoot); WLED_GLOBAL byte bri _INIT(briS); WLED_GLOBAL byte briOld _INIT(0); WLED_GLOBAL byte briT _INIT(0); WLED_GLOBAL byte briIT _INIT(0); WLED_GLOBAL byte briLast _INIT(128); // brightness before turned off. Used for toggle function WLED_GLOBAL byte whiteLast _INIT(128); // white channel before turned off. Used for toggle function // button WLED_GLOBAL bool buttonPublishMqtt _INIT(false); WLED_GLOBAL bool buttonPressedBefore[WLED_MAX_BUTTONS] _INIT({false}); WLED_GLOBAL bool buttonLongPressed[WLED_MAX_BUTTONS] _INIT({false}); WLED_GLOBAL unsigned long buttonPressedTime[WLED_MAX_BUTTONS] _INIT({0}); WLED_GLOBAL unsigned long buttonWaitTime[WLED_MAX_BUTTONS] _INIT({0}); WLED_GLOBAL byte touchThreshold _INIT(TOUCH_THRESHOLD); // notifications WLED_GLOBAL bool notifyDirectDefault _INIT(notifyDirect); WLED_GLOBAL bool receiveNotifications _INIT(true); WLED_GLOBAL unsigned long notificationSentTime _INIT(0); WLED_GLOBAL byte notificationSentCallMode _INIT(CALL_MODE_INIT); WLED_GLOBAL bool notificationTwoRequired _INIT(false); // effects WLED_GLOBAL byte effectCurrent _INIT(0); WLED_GLOBAL byte effectSpeed _INIT(128); WLED_GLOBAL byte effectIntensity _INIT(128); WLED_GLOBAL byte effectPalette _INIT(0); WLED_GLOBAL bool effectChanged _INIT(false); // network WLED_GLOBAL bool udpConnected _INIT(false), udp2Connected _INIT(false), udpRgbConnected _INIT(false); // ui style WLED_GLOBAL bool showWelcomePage _INIT(false); // hue WLED_GLOBAL byte hueError _INIT(HUE_ERROR_INACTIVE); // WLED_GLOBAL uint16_t hueFailCount _INIT(0); WLED_GLOBAL float hueXLast _INIT(0), hueYLast _INIT(0); WLED_GLOBAL uint16_t hueHueLast _INIT(0), hueCtLast _INIT(0); WLED_GLOBAL byte hueSatLast _INIT(0), hueBriLast _INIT(0); WLED_GLOBAL unsigned long hueLastRequestSent _INIT(0); WLED_GLOBAL bool hueAuthRequired _INIT(false); WLED_GLOBAL bool hueReceived _INIT(false); WLED_GLOBAL bool hueStoreAllowed _INIT(false), hueNewKey _INIT(false); // overlays WLED_GLOBAL byte overlayCurrent _INIT(overlayDefault); // cronixie WLED_GLOBAL byte dP[] _INIT_N(({ 255, 255, 255, 255, 255, 255 })); // countdown WLED_GLOBAL unsigned long countdownTime _INIT(1514764800L); WLED_GLOBAL bool countdownOverTriggered _INIT(true); // timer WLED_GLOBAL byte lastTimerMinute _INIT(0); WLED_GLOBAL byte timerHours[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 })); WLED_GLOBAL int8_t timerMinutes[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 })); WLED_GLOBAL byte timerMacro[] _INIT_N(({ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 })); WLED_GLOBAL byte timerWeekday[] _INIT_N(({ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 })); // weekdays to activate on // bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity // blynk WLED_GLOBAL bool blynkEnabled _INIT(false); //playlists WLED_GLOBAL unsigned long presetCycledTime _INIT(0); WLED_GLOBAL int16_t currentPlaylist _INIT(-1); //still used for "PL=~" HTTP API command WLED_GLOBAL byte presetCycleMin _INIT(1), presetCycleMax _INIT(5); WLED_GLOBAL byte presetCycCurr _INIT(presetCycleMin); // realtime WLED_GLOBAL byte realtimeMode _INIT(REALTIME_MODE_INACTIVE); WLED_GLOBAL byte realtimeOverride _INIT(REALTIME_OVERRIDE_NONE); WLED_GLOBAL IPAddress realtimeIP _INIT_N(((0, 0, 0, 0)));; WLED_GLOBAL unsigned long realtimeTimeout _INIT(0); WLED_GLOBAL uint8_t tpmPacketCount _INIT(0); WLED_GLOBAL uint16_t tpmPayloadFrameSize _INIT(0); // mqtt WLED_GLOBAL unsigned long lastMqttReconnectAttempt _INIT(0); WLED_GLOBAL unsigned long lastInterfaceUpdate _INIT(0); WLED_GLOBAL byte interfaceUpdateCallMode _INIT(CALL_MODE_INIT); WLED_GLOBAL char mqttStatusTopic[40] _INIT(""); // this must be global because of async handlers // alexa udp WLED_GLOBAL String escapedMac; #ifndef WLED_DISABLE_ALEXA WLED_GLOBAL Espalexa espalexa; WLED_GLOBAL EspalexaDevice* espalexaDevice; #endif // dns server WLED_GLOBAL DNSServer dnsServer; // network time WLED_GLOBAL bool ntpConnected _INIT(false); WLED_GLOBAL time_t localTime _INIT(0); WLED_GLOBAL unsigned long ntpLastSyncTime _INIT(999000000L); WLED_GLOBAL unsigned long ntpPacketSentTime _INIT(999000000L); WLED_GLOBAL IPAddress ntpServerIP; WLED_GLOBAL uint16_t ntpLocalPort _INIT(2390); WLED_GLOBAL uint16_t rolloverMillis _INIT(0); WLED_GLOBAL float longitude _INIT(0.0); WLED_GLOBAL float latitude _INIT(0.0); WLED_GLOBAL time_t sunrise _INIT(0); WLED_GLOBAL time_t sunset _INIT(0); WLED_GLOBAL Toki toki _INIT(Toki()); // Temp buffer WLED_GLOBAL char* obuf; WLED_GLOBAL uint16_t olen _INIT(0); // General filesystem WLED_GLOBAL size_t fsBytesUsed _INIT(0); WLED_GLOBAL size_t fsBytesTotal _INIT(0); WLED_GLOBAL unsigned long presetsModifiedTime _INIT(0L); WLED_GLOBAL JsonDocument* fileDoc; WLED_GLOBAL bool doCloseFile _INIT(false); // presets WLED_GLOBAL int16_t currentPreset _INIT(-1); WLED_GLOBAL byte errorFlag _INIT(0); WLED_GLOBAL String messageHead, messageSub; WLED_GLOBAL byte optionType; WLED_GLOBAL bool doReboot _INIT(false); // flag to initiate reboot from async handlers WLED_GLOBAL bool doPublishMqtt _INIT(false); // server library objects WLED_GLOBAL AsyncWebServer server _INIT_N(((80))); #ifdef WLED_ENABLE_WEBSOCKETS WLED_GLOBAL AsyncWebSocket ws _INIT_N((("/ws"))); #endif WLED_GLOBAL AsyncClient* hueClient _INIT(NULL); WLED_GLOBAL AsyncMqttClient* mqtt _INIT(NULL); // udp interface objects WLED_GLOBAL WiFiUDP notifierUdp, rgbUdp, notifier2Udp; WLED_GLOBAL WiFiUDP ntpUdp; WLED_GLOBAL ESPAsyncE131 e131 _INIT_N(((handleE131Packet))); WLED_GLOBAL bool e131NewData _INIT(false); // led fx library object WLED_GLOBAL BusManager busses _INIT(BusManager()); WLED_GLOBAL WS2812FX strip _INIT(WS2812FX()); WLED_GLOBAL BusConfig* busConfigs[WLED_MAX_BUSSES] _INIT({nullptr}); //temporary, to remember values from network callback until after WLED_GLOBAL bool doInitBusses _INIT(false); // WASM WLED_GLOBAL WASMFX wasmfx _INIT(WASMFX()); // Usermod manager WLED_GLOBAL UsermodManager usermods _INIT(UsermodManager()); // Status LED #if STATUSLED WLED_GLOBAL unsigned long ledStatusLastMillis _INIT(0); WLED_GLOBAL unsigned short ledStatusType _INIT(0); // current status type - corresponds to number of blinks per second WLED_GLOBAL bool ledStatusState _INIT(0); // the current LED state #endif // enable additional debug output #ifdef WLED_DEBUG #ifndef ESP8266 #include #endif #define DEBUG_PRINT(x) Serial.print(x) #define DEBUG_PRINTLN(x) Serial.println(x) #define DEBUG_PRINTF(x...) Serial.printf(x) #else #define DEBUG_PRINT(x) #define DEBUG_PRINTLN(x) #define DEBUG_PRINTF(x...) #endif #ifdef WLED_DEBUG_FS #define DEBUGFS_PRINT(x) Serial.print(x) #define DEBUGFS_PRINTLN(x) Serial.println(x) #define DEBUGFS_PRINTF(x...) Serial.printf(x) #else #define DEBUGFS_PRINT(x) #define DEBUGFS_PRINTLN(x) #define DEBUGFS_PRINTF(x...) #endif // debug macro variable definitions #ifdef WLED_DEBUG WLED_GLOBAL unsigned long debugTime _INIT(0); WLED_GLOBAL int lastWifiState _INIT(3); WLED_GLOBAL unsigned long wifiStateChangedTime _INIT(0); WLED_GLOBAL int loops _INIT(0); #endif #ifdef ARDUINO_ARCH_ESP32 #define WLED_CONNECTED (WiFi.status() == WL_CONNECTED || ETH.localIP()[0] != 0) #else #define WLED_CONNECTED (WiFi.status() == WL_CONNECTED) #endif #define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0) #define WLED_MQTT_CONNECTED (mqtt != nullptr && mqtt->connected()) // append new c string to temp buffer efficiently bool oappend(const char* txt); // append new number to temp buffer efficiently bool oappendi(int i); class WLED { public: WLED(); static WLED& instance() { static WLED instance; return instance; } // boot starts here void setup(); void loop(); void reset(); void beginStrip(); void handleConnection(); void initAP(bool resetAP = false); void initConnection(); void initInterfaces(); void handleStatusLED(); }; #endif // WLED_H