#include "wled.h" /* * Adalight handler */ enum class AdaState { Header_A, Header_d, Header_a, Header_CountHi, Header_CountLo, Header_CountCheck, Data_Red, Data_Green, Data_Blue }; void handleSerial() { #ifdef WLED_ENABLE_ADALIGHT static auto state = AdaState::Header_A; static uint16_t count = 0; static uint16_t pixel = 0; static byte check = 0x00; static byte red = 0x00; static byte green = 0x00; while (Serial.available() > 0) { yield(); byte next = Serial.read(); switch (state) { case AdaState::Header_A: if (next == 'A') state = AdaState::Header_d; break; case AdaState::Header_d: if (next == 'd') state = AdaState::Header_a; else state = AdaState::Header_A; break; case AdaState::Header_a: if (next == 'a') state = AdaState::Header_CountHi; else state = AdaState::Header_A; break; case AdaState::Header_CountHi: pixel = 0; count = next * 0x100; check = next; state = AdaState::Header_CountLo; break; case AdaState::Header_CountLo: count += next + 1; check = check ^ next ^ 0x55; state = AdaState::Header_CountCheck; break; case AdaState::Header_CountCheck: if (check == next) state = AdaState::Data_Red; else state = AdaState::Header_A; break; case AdaState::Data_Red: red = next; state = AdaState::Data_Green; break; case AdaState::Data_Green: green = next; state = AdaState::Data_Blue; break; case AdaState::Data_Blue: byte blue = next; if (!realtimeOverride) setRealtimePixel(pixel++, red, green, blue, 0); if (--count > 0) state = AdaState::Data_Red; else { if (!realtimeMode && bri == 0) strip.setBrightness(briLast); realtimeLock(realtimeTimeoutMs, REALTIME_MODE_ADALIGHT); if (!realtimeOverride) strip.show(); state = AdaState::Header_A; } break; } } #endif }