/* * These are some data object structs, currently unused */ #ifndef WLED_Structs_H #define WLED_Structs_H struct Color { byte white; byte red; byte green; byte blue; } struct Palette { Color* paletteColors; byte mainColor = 0; } struct Segment { uint16_t minLed = 0, maxLed = 10; Palette segmentPalette; byte segmentEffect = 0; byte segmentEffectSpeed = 128; byte segmentEffectIntensity = 128; } struct Preset { byte mainSegment; Segment* segments; String presetName; } #endif