function drawBoxes(inputPixelArray, widthPixels, heightPixels) { // Get a reference to the canvas element var canvas = gId('pixelCanvas'); // Get the canvas context var ctx = canvas.getContext('2d'); // Set the width and height of the canvas if (window.innerHeight < window.innerWidth) { canvas.width = Math.floor(window.innerHeight * 0.98); } else{ canvas.width = Math.floor(window.innerWidth * 0.98); } //canvas.height = window.innerWidth; let pixelSize = Math.floor(canvas.width/widthPixels); //Set the canvas height to fit the right number of pixelrows canvas.height = (pixelSize * heightPixels) + 10 //Iterate through the matrix for (let y = 0; y < heightPixels; y++) { for (let x = 0; x < widthPixels; x++) { // Calculate the index of the current pixel let i = (y*widthPixels) + x; //Gets the RGB of the current pixel let pixel = inputPixelArray[i]; let pixelColor = 'rgb(' + pixel[0] + ', ' + pixel[1] + ', ' + pixel[2] + ')'; let r = pixel[0]; let g = pixel[1]; let b = pixel[2]; let pos = pixel[4]; let textColor = 'rgb(128,128,128)'; // Set the fill style to the pixel color ctx.fillStyle = pixelColor; //Draw the rectangle ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize); // Draw a border on the box ctx.strokeStyle = '#888888'; ctx.lineWidth = 1; ctx.strokeRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize); //Write text to box ctx.font = "10px Arial"; ctx.fillStyle = textColor; ctx.textAlign = "center"; ctx.textBaseline = 'middle'; ctx.fillText((pos + 1), (x * pixelSize) + (pixelSize /2), (y * pixelSize) + (pixelSize /2)); } } } function drawBackground() { const grid = cE("div"); grid.id = "grid"; grid.classList.add("grid-class"); grid.style.cssText = ""; const boxSize = 20; const boxCount = Math.ceil(window.innerWidth / boxSize) * Math.ceil(window.innerHeight / boxSize);; for (let i = 0; i < boxCount; i++) { const box = cE("div"); box.classList.add("box"); box.style.backgroundColor = getRandomColor(); grid.appendChild(box); } grid.style.zIndex = -1; d.body.appendChild(grid); } function getRandomColor() { const letters = "0123456789ABCDEF"; let color = "rgba("; for (let i = 0; i < 3; i++) { color += Math.floor(Math.random() * 256) + ","; } color += "0.05)"; return color; } window.drawBackground = drawBackground;