25e9967dae
BUILD UNTESTED notifier bugs 2A no udp
94 lines
2.0 KiB
C++
94 lines
2.0 KiB
C++
void setAllLeds() {
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double d = bri_t;
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double val = d /256;
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int r = col_t[0]*val;
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int g = col_t[1]*val;
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int b = col_t[2]*val;
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for (int i=0; i < led_amount; i++) {
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strip.SetPixelColor(i, RgbColor(r, g, b));
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}
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strip.Show();
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}
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void setLedsStandard()
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{
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col_old[0] = col[0];
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col_old[1] = col[1];
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col_old[2] = col[2];
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bri_old = bri;
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col_t[0] = col[0];
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col_t[1] = col[1];
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col_t[2] = col[2];
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bri_t = bri;
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setAllLeds();
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}
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void colorUpdated(int callMode)
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{
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//call for notifier -> 0: init 1: direct change 2: button 3: notification 4: nightlight
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if (col[0] == col_it[0] && col[1] == col_it[1] && col[2] == col_it[2] && bri == bri_it)
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{
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return; //no change
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}
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col_it[0] = col[0];
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col_it[1] = col[1];
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col_it[2] = col[2];
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bri_it = bri;
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if (bri > 0) bri_last = bri;
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notify(callMode);
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if (fadeTransition || seqTransition)
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{
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if (transitionActive)
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{
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col_old[0] = col_t[0];
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col_old[1] = col_t[1];
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col_old[2] = col_t[2];
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bri_old = bri_t;
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}
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transitionActive = true;
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transitionStartTime = millis();
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if (nightlightActive)
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{
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nightlightFade_old = nightlightFade;
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nightlightFade = false;
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}
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} else
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{
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setLedsStandard();
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}
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}
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void handleTransitions()
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{
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if (transitionActive && transitionDelay > 0)
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{
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float tper = (millis() - transitionStartTime)/(float)transitionDelay;
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if (tper >= 1.0)
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{
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transitionActive = false;
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tper_last = 0;
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nightlightFade = nightlightFade_old;
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setLedsStandard();
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return;
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}
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if (tper - tper_last < transitionResolution)
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{
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return;
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}
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tper_last = tper;
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if (fadeTransition)
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{
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col_t[0] = col_old[0]+((col[0] - col_old[0])*tper);
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col_t[1] = col_old[1]+((col[1] - col_old[1])*tper);
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col_t[2] = col_old[2]+((col[2] - col_old[2])*tper);
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bri_t = bri_old+((bri - bri_old)*tper);
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}
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if (seqTransition)
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{
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} else setAllLeds();
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}
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}
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void handleAnimations(){};
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