dbd6f134c1
Started to add MQTT support Pre server and init split-up
2369 lines
75 KiB
C++
2369 lines
75 KiB
C++
/*
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WS2812FX.cpp - Library for WS2812 LED effects.
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Harm Aldick - 2016
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www.aldick.org
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FEATURES
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* A lot of blinken modes and counting
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* WS2812FX can be used as drop-in replacement for Adafruit NeoPixel Library
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NOTES
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* Uses the Adafruit NeoPixel library. Get it here:
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https://github.com/adafruit/Adafruit_NeoPixel
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LICENSE
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The MIT License (MIT)
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Copyright (c) 2016 Harm Aldick
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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CHANGELOG
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2016-05-28 Initial beta release
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2016-06-03 Code cleanup, minor improvements, new modes
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2016-06-04 2 new fx, fixed setColor (now also resets _mode_color)
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2017-02-02 added external trigger functionality (e.g. for sound-to-light)
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2017-02-02 removed "blackout" on mode, speed or color-change
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2017-09-26 implemented segment and reverse features
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2017-11-16 changed speed calc, reduced memory footprint
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2018-02-24 added hooks for user created custom effects
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Modified for WLED
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*/
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#include "WS2812FX.h"
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#include "FastLED.h"
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#include "palettes.h";
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void WS2812FX::init(bool supportWhite, uint16_t countPixels, bool skipFirst)
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{
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if (supportWhite == _rgbwMode && countPixels == _length && _locked != NULL) return;
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RESET_RUNTIME;
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_rgbwMode = supportWhite;
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_skipFirstMode = skipFirst;
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_length = countPixels;
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if (_skipFirstMode) _length++;
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uint8_t ty = 1;
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if (supportWhite) ty =2;
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bus->Begin((NeoPixelType)ty, _length);
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if (_locked != NULL) delete _locked;
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_locked = new byte[_length];
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_segments[0].start = 0;
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_segments[0].stop = _length -1;
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unlockAll();
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setBrightness(_brightness);
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show();
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_running = true;
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}
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void WS2812FX::service() {
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if(_running || _triggered) {
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unsigned long now = millis(); // Be aware, millis() rolls over every 49 days
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bool doShow = false;
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for(uint8_t i=0; i < _num_segments; i++) {
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_segment_index = i;
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if(now > SEGMENT_RUNTIME.next_time || _triggered) {
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doShow = true;
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uint16_t delay = (this->*_mode[SEGMENT.mode])();
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SEGMENT_RUNTIME.next_time = now + max(delay, 5);
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SEGMENT_RUNTIME.counter_mode_call++;
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}
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}
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if(doShow) {
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show();
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}
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_triggered = false;
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}
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}
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void WS2812FX::clear()
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{
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bus->ClearTo(RgbColor(0));
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}
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void WS2812FX::setPixelColor(uint16_t n, uint32_t c) {
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uint8_t w = (c >> 24) & 0xFF;
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uint8_t r = (c >> 16) & 0xFF;
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uint8_t g = (c >> 8) & 0xFF;
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uint8_t b = c & 0xFF;
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setPixelColor(n, r, g, b, w);
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}
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void WS2812FX::setPixelColor(uint16_t i, byte r, byte g, byte b, byte w)
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{
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if (_reverseMode) i = _length - 1 -i;
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if (_locked[i] && SEGMENT.mode != FX_MODE_FIRE_2012) return;
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if (IS_REVERSE) i = SEGMENT.stop - (i - SEGMENT.start); //reverse just individual segment
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if (!_cronixieMode)
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{
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if (_skipFirstMode) {i++;if(i==1)bus->SetPixelColor(i, RgbwColor(0,0,0,0));}
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bus->SetPixelColor(i, RgbwColor(r,g,b,w));
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} else {
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if(i>6)return;
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byte o = 10*i;
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if (_cronixieBacklightEnabled && _cronixieDigits[i] <11)
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{
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byte rCorr = (int)(((double)((_segments[0].colors[1]>>16) & 0xFF))*_cronixieSecMultiplier);
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byte gCorr = (int)(((double)((_segments[0].colors[1]>>8) & 0xFF))*_cronixieSecMultiplier);
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byte bCorr = (int)(((double)((_segments[0].colors[1]) & 0xFF))*_cronixieSecMultiplier);
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byte wCorr = (int)(((double)((_segments[0].colors[1]>>24) & 0xFF))*_cronixieSecMultiplier);
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for (int j=o; j< o+19; j++)
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{
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bus->SetPixelColor((_skipFirstMode)?j+1:j,RgbwColor(rCorr,gCorr,bCorr,wCorr));
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}
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} else
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{
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for (int j=o; j< o+19; j++)
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{
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bus->SetPixelColor((_skipFirstMode)?j+1:j,RgbwColor(0,0,0,0));
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}
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}
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switch(_cronixieDigits[i])
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{
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case 0: bus->SetPixelColor((_skipFirstMode)?o+6:o+5,RgbwColor(r,g,b,w)); break;
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case 1: bus->SetPixelColor((_skipFirstMode)?o+1:o+0,RgbwColor(r,g,b,w)); break;
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case 2: bus->SetPixelColor((_skipFirstMode)?o+7:o+6,RgbwColor(r,g,b,w)); break;
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case 3: bus->SetPixelColor((_skipFirstMode)?o+2:o+1,RgbwColor(r,g,b,w)); break;
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case 4: bus->SetPixelColor((_skipFirstMode)?o+8:o+7,RgbwColor(r,g,b,w)); break;
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case 5: bus->SetPixelColor((_skipFirstMode)?o+3:o+2,RgbwColor(r,g,b,w)); break;
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case 6: bus->SetPixelColor((_skipFirstMode)?o+9:o+8,RgbwColor(r,g,b,w)); break;
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case 7: bus->SetPixelColor((_skipFirstMode)?o+4:o+3,RgbwColor(r,g,b,w)); break;
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case 8: bus->SetPixelColor((_skipFirstMode)?o+10:o+9,RgbwColor(r,g,b,w)); break;
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case 9: bus->SetPixelColor((_skipFirstMode)?o+5:o+4,RgbwColor(r,g,b,w)); break;
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}
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}
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}
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void WS2812FX::setReverseMode(bool b)
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{
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_reverseMode = b;
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}
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void WS2812FX::driverModeCronixie(bool b)
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{
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_cronixieMode = b;
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_segments[0].stop = (b) ? 5 : _length-1;
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}
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void WS2812FX::setCronixieBacklight(bool b)
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{
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_cronixieBacklightEnabled = b;
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}
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void WS2812FX::setCronixieDigits(byte d[])
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{
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for (int i = 0; i<6; i++)
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{
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_cronixieDigits[i] = d[i];
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}
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}
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void WS2812FX::show(void) {
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bus->Show();
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}
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void WS2812FX::trigger() {
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_triggered = true;
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}
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void WS2812FX::setMode(uint8_t m) {
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RESET_RUNTIME;
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bool ua = _segments[0].mode == FX_MODE_FIRE_2012 && m != FX_MODE_FIRE_2012;
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_segments[0].mode = constrain(m, 0, MODE_COUNT - 1);
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if (ua) unlockAll();
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setBrightness(_brightness);
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}
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//TODO transitions
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void WS2812FX::setSpeed(uint8_t s) {
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_segments[0].speed = s;
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}
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void WS2812FX::setIntensity(uint8_t in) {
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_segments[0].intensity = in;
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}
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void WS2812FX::setPalette(uint8_t p) {
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_segments[0].palette = p;
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}
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void WS2812FX::setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t w) {
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setColor(((uint32_t)w << 24) |((uint32_t)r << 16) | ((uint32_t)g << 8) | b);
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}
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void WS2812FX::setSecondaryColor(uint8_t r, uint8_t g, uint8_t b, uint8_t w) {
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setSecondaryColor(((uint32_t)w << 24) |((uint32_t)r << 16) | ((uint32_t)g << 8) | b);
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}
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void WS2812FX::setColor(uint32_t c) {
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_segments[0].colors[0] = c;
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}
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void WS2812FX::setSecondaryColor(uint32_t c) {
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_segments[0].colors[1] = c;
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if (_cronixieMode) _cronixieSecMultiplier = getSafePowerMultiplier(900, 100, c, _brightness);
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}
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void WS2812FX::setBrightness(uint8_t b) {
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_brightness = b;
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bus->SetBrightness(_brightness);
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show();
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}
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uint8_t WS2812FX::getMode(void) {
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return _segments[0].mode;
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}
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uint8_t WS2812FX::getSpeed(void) {
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return _segments[0].speed;
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}
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uint8_t WS2812FX::getBrightness(void) {
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return _brightness;
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}
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uint8_t WS2812FX::getNumSegments(void) {
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return _num_segments;
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}
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void WS2812FX::setNumSegments(uint8_t n) {
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_num_segments = n;
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}
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uint32_t WS2812FX::getColor(void) {
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return _segments[0].colors[0];
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}
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uint32_t WS2812FX::getPixelColor(uint16_t i)
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{
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if (_reverseMode) i = _length- 1 -i;
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if (_skipFirstMode) i++;
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if (_cronixieMode)
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{
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if(i>6)return 0;
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byte o = 10*i;
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switch(_cronixieDigits[i])
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{
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case 0: i=o+5; break;
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case 1: i=o+0; break;
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case 2: i=o+6; break;
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case 3: i=o+1; break;
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case 4: i=o+7; break;
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case 5: i=o+2; break;
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case 6: i=o+8; break;
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case 7: i=o+3; break;
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case 8: i=o+9; break;
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case 9: i=o+4; break;
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default: return 0;
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}
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}
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RgbwColor lColor = bus->GetPixelColorRgbw(i);
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return lColor.W*16777216 + lColor.R*65536 + lColor.G*256 + lColor.B;
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}
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WS2812FX::Segment WS2812FX::getSegment(void) {
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return SEGMENT;
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}
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WS2812FX::Segment_runtime WS2812FX::getSegmentRuntime(void) {
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return SEGMENT_RUNTIME;
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}
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WS2812FX::Segment* WS2812FX::getSegments(void) {
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return _segments;
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}
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void WS2812FX::setSegment(uint8_t n, uint16_t start, uint16_t stop, uint8_t mode, uint32_t color, uint8_t speed, uint8_t intensity, bool reverse) {
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uint32_t colors[] = {color, 0, 0};
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setSegment(n, start, stop, mode, colors, speed, intensity, reverse);
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}
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void WS2812FX::setSegment(uint8_t n, uint16_t start, uint16_t stop, uint8_t mode, const uint32_t colors[], uint8_t speed, uint8_t intensity, bool reverse) {
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setSegment(n, start, stop, mode, colors, speed, intensity, (uint8_t)(reverse ? REVERSE : NO_OPTIONS));
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}
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void WS2812FX::setSegment(uint8_t n, uint16_t start, uint16_t stop, uint8_t mode, const uint32_t colors[], uint8_t speed, uint8_t intensity, uint8_t options) {
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if(n < (sizeof(_segments) / sizeof(_segments[0]))) {
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if(n + 1 > _num_segments) _num_segments = n + 1;
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_segments[n].start = start;
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_segments[n].stop = stop;
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_segments[n].mode = mode;
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_segments[n].speed = speed;
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_segments[n].intensity = intensity;
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_segments[n].options = options;
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for(uint8_t i=0; i<NUM_COLORS; i++) {
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_segments[n].colors[i] = colors[i];
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}
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}
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}
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void WS2812FX::resetSegments() {
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memset(_segments, 0, sizeof(_segments));
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memset(_segment_runtimes, 0, sizeof(_segment_runtimes));
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_segment_index = 0;
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_num_segments = 1;
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setSegment(0, 0, 7, FX_MODE_STATIC, (const uint32_t[]){DEFAULT_COLOR, 0, 0}, DEFAULT_SPEED, 128, NO_OPTIONS);
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}
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void WS2812FX::setIndividual(uint16_t i, uint32_t col)
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{
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if (SEGMENT.mode == FX_MODE_FIRE_2012) return;
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if (i >= 0 && i < _length)
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{
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_locked[i] = false;
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setPixelColor(i, col);
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_locked[i] = true;
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}
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}
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void WS2812FX::setRange(uint16_t i, uint16_t i2, uint32_t col)
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{
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if (i2 >= i)
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{
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for (uint16_t x = i; x <= i2; x++) setIndividual(x,col);
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} else
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{
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for (uint16_t x = i2; x <= i; x++) setIndividual(x,col);
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}
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}
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void WS2812FX::lock(uint16_t i)
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{
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if (SEGMENT.mode == FX_MODE_FIRE_2012) return;
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if (i >= 0 && i < _length) _locked[i] = true;
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}
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void WS2812FX::lockRange(uint16_t i, uint16_t i2)
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{
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if (SEGMENT.mode == FX_MODE_FIRE_2012) return;
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for (uint16_t x = i; x <= i2; x++)
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{
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if (i >= 0 && i < _length) _locked[i] = true;
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}
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}
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void WS2812FX::unlock(uint16_t i)
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{
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if (SEGMENT.mode == FX_MODE_FIRE_2012) return;
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if (i >= 0 && i < _length) _locked[i] = false;
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}
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void WS2812FX::unlockRange(uint16_t i, uint16_t i2)
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{
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if (SEGMENT.mode == FX_MODE_FIRE_2012) return;
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for (uint16_t x = i; x < i2; x++)
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{
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if (x >= 0 && x < _length) _locked[x] = false;
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}
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}
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void WS2812FX::unlockAll()
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{
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for (int i=0; i < _length; i++) _locked[i] = false;
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}
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void WS2812FX::setTransitionMode(bool t)
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{
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SEGMENT_RUNTIME.trans_act = (t) ? 1:2;
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if (!t) return;
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unsigned long waitMax = millis() + 20; //refresh after 20 seconds if transition enabled
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if (SEGMENT.mode == FX_MODE_STATIC && SEGMENT_RUNTIME.next_time > waitMax) SEGMENT_RUNTIME.next_time = waitMax;
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}
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/*
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* color blend function
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*/
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uint32_t WS2812FX::color_blend(uint32_t color1, uint32_t color2, uint8_t blend) {
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if(blend == 0) return color1;
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if(blend == 255) return color2;
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int w1 = (color1 >> 24) & 0xff;
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int r1 = (color1 >> 16) & 0xff;
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int g1 = (color1 >> 8) & 0xff;
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int b1 = color1 & 0xff;
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int w2 = (color2 >> 24) & 0xff;
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int r2 = (color2 >> 16) & 0xff;
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int g2 = (color2 >> 8) & 0xff;
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int b2 = color2 & 0xff;
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uint32_t w3 = ((w2 * blend) + (w1 * (255 - blend))) / 256;
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uint32_t r3 = ((r2 * blend) + (r1 * (255 - blend))) / 256;
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uint32_t g3 = ((g2 * blend) + (g1 * (255 - blend))) / 256;
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uint32_t b3 = ((b2 * blend) + (b1 * (255 - blend))) / 256;
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return ((w3 << 24) | (r3 << 16) | (g3 << 8) | (b3));
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}
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double WS2812FX::getPowerEstimate(uint16_t leds, uint32_t c, byte b)
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{
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double _mARequired = 100; //ESP power
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double _mul = (double)b/255;
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double _sum = ((c & 0xFF000000) >> 24) + ((c & 0x00FF0000) >> 16) + ((c & 0x0000FF00) >> 8) + ((c & 0x000000FF) >> 0);
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_sum /= (_rgbwMode)?1024:768;
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double _mAPerLed = 50*(_mul*_sum);
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_mARequired += leds*_mAPerLed;
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return _mARequired;
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}
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//DISCLAIMER
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//This is just a helper function for huge amounts of LEDs.
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//It is NOT guaranteed to stay within the safeAmps margin.
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//Stay safe with high amperage and have a reasonable safety margin!
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//I am NOT to be held liable for burned down garages!
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double WS2812FX::getSafePowerMultiplier(double safeMilliAmps, uint16_t leds, uint32_t c, byte b)
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{
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double _mARequired = getPowerEstimate(leds,c,b);
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if (_mARequired > safeMilliAmps)
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{
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return safeMilliAmps/_mARequired;
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}
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return 1.0;
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}
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/* #####################################################
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#
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# Color and Blinken Functions
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#
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##################################################### */
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/*
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* Turns everything off. Doh.
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*/
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void WS2812FX::strip_off() {
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clear();
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show();
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}
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/*
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* Put a value 0 to 255 in to get a color value.
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* The colours are a transition r -> g -> b -> back to r
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* Inspired by the Adafruit examples.
|
|
*/
|
|
uint32_t WS2812FX::color_wheel(uint8_t pos) {
|
|
pos = 255 - pos;
|
|
if(pos < 85) {
|
|
return ((uint32_t)(255 - pos * 3) << 16) | ((uint32_t)(0) << 8) | (pos * 3);
|
|
} else if(pos < 170) {
|
|
pos -= 85;
|
|
return ((uint32_t)(0) << 16) | ((uint32_t)(pos * 3) << 8) | (255 - pos * 3);
|
|
} else {
|
|
pos -= 170;
|
|
return ((uint32_t)(pos * 3) << 16) | ((uint32_t)(255 - pos * 3) << 8) | (0);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Returns a new, random wheel index with a minimum distance of 42 from pos.
|
|
*/
|
|
uint8_t WS2812FX::get_random_wheel_index(uint8_t pos) {
|
|
uint8_t r = 0;
|
|
uint8_t x = 0;
|
|
uint8_t y = 0;
|
|
uint8_t d = 0;
|
|
|
|
while(d < 42) {
|
|
r = random8();
|
|
x = abs(pos - r);
|
|
y = 255 - x;
|
|
d = min(x, y);
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
/*
|
|
* No blinking. Just plain old static light.
|
|
*/
|
|
uint16_t WS2812FX::mode_static(void) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
return (SEGMENT_RUNTIME.trans_act == 1) ? 20 : 500;
|
|
}
|
|
|
|
|
|
/*
|
|
* Blink/strobe function
|
|
* Alternate between color1 and color2
|
|
* if(strobe == true) then create a strobe effect
|
|
*/
|
|
uint16_t WS2812FX::blink(uint32_t color1, uint32_t color2, bool strobe) {
|
|
uint32_t color = ((SEGMENT_RUNTIME.counter_mode_call & 1) == 0) ? color1 : color2;
|
|
if(IS_REVERSE) color = (color == color1) ? color2 : color1;
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, color);
|
|
}
|
|
|
|
if((SEGMENT_RUNTIME.counter_mode_call & 1) == 0) {
|
|
return strobe ? 20 : (100 + ((1986 * (uint32_t)(255 - SEGMENT.speed)) / 255))*(float)(SEGMENT.intensity/128.0);
|
|
} else {
|
|
return strobe ? 50 + ((1986 * (uint32_t)(255 - SEGMENT.speed)) / 255) : (100 + ((1986 * (uint32_t)(255 - SEGMENT.speed)) / 255))*(float)(2.0-(SEGMENT.intensity/128.0));
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Normal blinking. 50% on/off time.
|
|
*/
|
|
uint16_t WS2812FX::mode_blink(void) {
|
|
return blink(SEGMENT.colors[0], SEGMENT.colors[1], false);
|
|
}
|
|
|
|
|
|
/*
|
|
* Classic Blink effect. Cycling through the rainbow.
|
|
*/
|
|
uint16_t WS2812FX::mode_blink_rainbow(void) {
|
|
return blink(color_wheel(SEGMENT_RUNTIME.counter_mode_call & 0xFF), SEGMENT.colors[1], false);
|
|
}
|
|
|
|
|
|
/*
|
|
* Classic Strobe effect.
|
|
*/
|
|
uint16_t WS2812FX::mode_strobe(void) {
|
|
return blink(SEGMENT.colors[0], SEGMENT.colors[1], true);
|
|
}
|
|
|
|
|
|
/*
|
|
* Classic Strobe effect. Cycling through the rainbow.
|
|
*/
|
|
uint16_t WS2812FX::mode_strobe_rainbow(void) {
|
|
return blink(color_wheel(SEGMENT_RUNTIME.counter_mode_call & 0xFF), SEGMENT.colors[1], true);
|
|
}
|
|
|
|
|
|
/*
|
|
* Color wipe function
|
|
* LEDs are turned on (color1) in sequence, then turned off (color2) in sequence.
|
|
* if (bool rev == true) then LEDs are turned off in reverse order
|
|
*/
|
|
uint16_t WS2812FX::color_wipe(uint32_t color1, uint32_t color2, bool rev) {
|
|
if(SEGMENT_RUNTIME.counter_mode_step < SEGMENT_LENGTH) {
|
|
uint32_t led_offset = SEGMENT_RUNTIME.counter_mode_step;
|
|
setPixelColor(SEGMENT.start + led_offset, color1);
|
|
} else {
|
|
uint32_t led_offset = SEGMENT_RUNTIME.counter_mode_step - SEGMENT_LENGTH;
|
|
if(rev) {
|
|
setPixelColor(SEGMENT.stop - led_offset, color2);
|
|
} else {
|
|
setPixelColor(SEGMENT.start + led_offset, color2);
|
|
}
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % (SEGMENT_LENGTH * 2);
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights all LEDs one after another.
|
|
*/
|
|
uint16_t WS2812FX::mode_color_wipe(void) {
|
|
return color_wipe(SEGMENT.colors[0], SEGMENT.colors[1], false);
|
|
}
|
|
|
|
/*
|
|
* Lights all LEDs one after another. Turns off opposite
|
|
*/
|
|
uint16_t WS2812FX::mode_color_sweep(void) {
|
|
return color_wipe(SEGMENT.colors[0], SEGMENT.colors[1], true);
|
|
}
|
|
|
|
|
|
/*
|
|
* Turns all LEDs after each other to a random color.
|
|
* Then starts over with another color.
|
|
*/
|
|
uint16_t WS2812FX::mode_color_wipe_random(void) {
|
|
if(SEGMENT_RUNTIME.counter_mode_step % SEGMENT_LENGTH == 0) { // aux_param will store our random color wheel index
|
|
SEGMENT_RUNTIME.aux_param = get_random_wheel_index(SEGMENT_RUNTIME.aux_param);
|
|
}
|
|
uint32_t color = color_wheel(SEGMENT_RUNTIME.aux_param);
|
|
return color_wipe(color, color, false);
|
|
}
|
|
|
|
|
|
/*
|
|
* Random color introduced alternating from start and end of strip.
|
|
*/
|
|
uint16_t WS2812FX::mode_color_sweep_random(void) {
|
|
if(SEGMENT_RUNTIME.counter_mode_step % SEGMENT_LENGTH == 0) { // aux_param will store our random color wheel index
|
|
SEGMENT_RUNTIME.aux_param = get_random_wheel_index(SEGMENT_RUNTIME.aux_param);
|
|
}
|
|
uint32_t color = color_wheel(SEGMENT_RUNTIME.aux_param);
|
|
return color_wipe(color, color, true);
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights all LEDs in one random color up. Then switches them
|
|
* to the next random color.
|
|
*/
|
|
uint16_t WS2812FX::mode_random_color(void) {
|
|
SEGMENT_RUNTIME.aux_param = get_random_wheel_index(SEGMENT_RUNTIME.aux_param); // aux_param will store our random color wheel index
|
|
uint32_t color = color_wheel(SEGMENT_RUNTIME.aux_param);
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, color);
|
|
}
|
|
return 50 + (20 * (uint32_t)(255 - SEGMENT.speed));
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights every LED in a random color. Changes all LED at the same time
|
|
* to new random colors.
|
|
*/
|
|
uint16_t WS2812FX::mode_dynamic(void) {
|
|
if(SEGMENT.intensity > 127 || SEGMENT_RUNTIME.counter_mode_call == 0) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, color_wheel(random8()));
|
|
}
|
|
}
|
|
setPixelColor(SEGMENT.start + random(SEGMENT_LENGTH), color_wheel(random8()));
|
|
return 50 + (15 * (uint32_t)(255 - SEGMENT.speed));
|
|
}
|
|
|
|
|
|
/*
|
|
* Does the "standby-breathing" of well known i-Devices. Fixed Speed.
|
|
* Use mode "fade" if you like to have something similar with a different speed.
|
|
*/
|
|
uint16_t WS2812FX::mode_breath(void) {
|
|
int lum = SEGMENT_RUNTIME.counter_mode_step;
|
|
if(lum > 255) lum = 511 - lum; // lum = 15 -> 255 -> 15
|
|
|
|
uint16_t delay;
|
|
if(lum == 15) delay = 970; // 970 pause before each breath
|
|
else if(lum <= 25) delay = 38; // 19
|
|
else if(lum <= 50) delay = 36; // 18
|
|
else if(lum <= 75) delay = 28; // 14
|
|
else if(lum <= 100) delay = 20; // 10
|
|
else if(lum <= 125) delay = 14; // 7
|
|
else if(lum <= 150) delay = 11; // 5
|
|
else delay = 10; // 4
|
|
|
|
uint32_t color = SEGMENT.colors[0];
|
|
uint8_t w = (color >> 24 & 0xFF) * lum / 256;
|
|
uint8_t r = (color >> 16 & 0xFF) * lum / 256;
|
|
uint8_t g = (color >> 8 & 0xFF) * lum / 256;
|
|
uint8_t b = (color & 0xFF) * lum / 256;
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, r, g, b, w);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step += 2;
|
|
if(SEGMENT_RUNTIME.counter_mode_step > (512-15)) SEGMENT_RUNTIME.counter_mode_step = 15;
|
|
return delay;
|
|
}
|
|
|
|
|
|
/*
|
|
* Fades the LEDs between two colors
|
|
*/
|
|
uint16_t WS2812FX::mode_fade(void) {
|
|
int lum = SEGMENT_RUNTIME.counter_mode_step;
|
|
if(lum > 255) lum = 511 - lum; // lum = 0 -> 255 -> 0
|
|
|
|
uint32_t color = color_blend(SEGMENT.colors[0], SEGMENT.colors[1], lum);
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, color);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step += 4;
|
|
if(SEGMENT_RUNTIME.counter_mode_step > 511) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
return 5 + ((15 * (uint32_t)(255 - SEGMENT.speed)) / 255);
|
|
}
|
|
|
|
|
|
//TODO add intensity (more than 1 pixel lit)
|
|
/*
|
|
* Runs a single pixel back and forth.
|
|
*/
|
|
uint16_t WS2812FX::mode_scan(void) {
|
|
if(SEGMENT_RUNTIME.counter_mode_step > (SEGMENT_LENGTH * 2) - 3) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[1]);
|
|
}
|
|
|
|
int led_offset = SEGMENT_RUNTIME.counter_mode_step - (SEGMENT_LENGTH - 1);
|
|
led_offset = abs(led_offset);
|
|
setPixelColor(SEGMENT.start + led_offset, SEGMENT.colors[0]);
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Runs two pixel back and forth in opposite directions.
|
|
*/
|
|
uint16_t WS2812FX::mode_dual_scan(void) {
|
|
if(SEGMENT_RUNTIME.counter_mode_step > (SEGMENT_LENGTH * 2) - 3) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, BLACK);
|
|
}
|
|
|
|
int led_offset = SEGMENT_RUNTIME.counter_mode_step - (SEGMENT_LENGTH - 1);
|
|
led_offset = abs(led_offset);
|
|
|
|
setPixelColor(SEGMENT.start + led_offset, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + SEGMENT_LENGTH - led_offset - 1, SEGMENT.colors[0]);
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Cycles all LEDs at once through a rainbow.
|
|
*/
|
|
uint16_t WS2812FX::mode_rainbow(void) {
|
|
uint32_t color = color_wheel(SEGMENT_RUNTIME.counter_mode_step);
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, color);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) & 0xFF;
|
|
return 1 + (((uint32_t)(255 - SEGMENT.speed)) / 5);
|
|
}
|
|
|
|
|
|
/*
|
|
* Cycles a rainbow over the entire string of LEDs.
|
|
*/
|
|
uint16_t WS2812FX::mode_rainbow_cycle(void) {
|
|
for(uint16_t i=0; i < SEGMENT_LENGTH; i++) {
|
|
uint32_t color = color_wheel(((i * 256 / ((uint16_t)(SEGMENT_LENGTH*(float)(SEGMENT.intensity/128.0))+1)) + SEGMENT_RUNTIME.counter_mode_step) & 0xFF);
|
|
setPixelColor(SEGMENT.start + i, color);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) & 0xFF;
|
|
return 1 + (((uint32_t)(255 - SEGMENT.speed)) / 5);
|
|
}
|
|
|
|
|
|
/*
|
|
* theater chase function
|
|
*/
|
|
uint16_t WS2812FX::theater_chase(uint32_t color1, uint32_t color2) {
|
|
SEGMENT_RUNTIME.counter_mode_call = SEGMENT_RUNTIME.counter_mode_call % 3;
|
|
for(uint16_t i=0; i < SEGMENT_LENGTH; i++) {
|
|
if((i % 3) == SEGMENT_RUNTIME.counter_mode_call) {
|
|
setPixelColor(SEGMENT.start + i, color1);
|
|
} else {
|
|
setPixelColor(SEGMENT.start + i, color2);
|
|
}
|
|
}
|
|
return 50 + (2 * (uint32_t)(255 - SEGMENT.speed));
|
|
}
|
|
|
|
|
|
/*
|
|
* Theatre-style crawling lights.
|
|
* Inspired by the Adafruit examples.
|
|
*/
|
|
uint16_t WS2812FX::mode_theater_chase(void) {
|
|
return theater_chase(SEGMENT.colors[0], SEGMENT.colors[1]);
|
|
}
|
|
|
|
|
|
/*
|
|
* Theatre-style crawling lights with rainbow effect.
|
|
* Inspired by the Adafruit examples.
|
|
*/
|
|
uint16_t WS2812FX::mode_theater_chase_rainbow(void) {
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) & 0xFF;
|
|
return theater_chase(color_wheel(SEGMENT_RUNTIME.counter_mode_step), SEGMENT.colors[1]);
|
|
}
|
|
|
|
|
|
/*
|
|
* Running lights effect with smooth sine transition.
|
|
*/
|
|
uint16_t WS2812FX::mode_running_lights(void) {
|
|
uint8_t w = ((SEGMENT.colors[0] >> 24) & 0xFF);
|
|
uint8_t r = ((SEGMENT.colors[0] >> 16) & 0xFF);
|
|
uint8_t g = ((SEGMENT.colors[0] >> 8) & 0xFF);
|
|
uint8_t b = (SEGMENT.colors[0] & 0xFF);
|
|
|
|
for(uint16_t i=0; i < SEGMENT_LENGTH; i++) {
|
|
int s = (sin(i+SEGMENT_RUNTIME.counter_mode_call) * 127) + 128;
|
|
setPixelColor(SEGMENT.start + i, (((uint32_t)(r * s)) / 255), (((uint32_t)(g * s)) / 255), (((uint32_t)(b * s)) / 255), (((uint32_t)(w * s)) / 255));
|
|
}
|
|
|
|
return 10 + (uint16_t)(255 - SEGMENT.speed);
|
|
}
|
|
|
|
|
|
/*
|
|
* twinkle function
|
|
*/
|
|
uint16_t WS2812FX::twinkle(uint32_t color) {
|
|
if(SEGMENT_RUNTIME.counter_mode_step == 0) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[1]);
|
|
}
|
|
uint16_t min_leds = max(1, SEGMENT_LENGTH / 5); // make sure, at least one LED is on
|
|
uint16_t max_leds = max(1, SEGMENT_LENGTH / 2); // make sure, at least one LED is on
|
|
SEGMENT_RUNTIME.counter_mode_step = random(min_leds, max_leds);
|
|
}
|
|
|
|
setPixelColor(SEGMENT.start + random(SEGMENT_LENGTH), color);
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step--;
|
|
return 50 + (8 * (uint16_t)(255 - SEGMENT.speed));
|
|
}
|
|
|
|
/*
|
|
* Blink several LEDs on, reset, repeat.
|
|
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
|
|
*/
|
|
uint16_t WS2812FX::mode_twinkle(void) {
|
|
return twinkle(SEGMENT.colors[0]);
|
|
}
|
|
|
|
/*
|
|
* Blink several LEDs in random colors on, reset, repeat.
|
|
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
|
|
*/
|
|
uint16_t WS2812FX::mode_twinkle_random(void) {
|
|
return twinkle(color_wheel(random8()));
|
|
}
|
|
|
|
|
|
/*
|
|
* fade out function
|
|
* fades out the current segment by dividing each pixel's intensity by 2
|
|
*/
|
|
void WS2812FX::fade_out(uint8_t rate) {
|
|
static const float rateMap[] = {1.1, 1.20, 1.5, 2.0, 4.0, 8.0, 16.0, 64.0};
|
|
if (rate > 7) rate = 7;
|
|
float mappedRate = rateMap[rate];
|
|
|
|
uint32_t color = SEGMENT.colors[1]; // target color
|
|
int w2 = (color >> 24) & 0xff;
|
|
int r2 = (color >> 16) & 0xff;
|
|
int g2 = (color >> 8) & 0xff;
|
|
int b2 = color & 0xff;
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
color = getPixelColor(i);
|
|
if(rate == 0) { // old fade-to-black algorithm
|
|
setPixelColor(i, (color >> 1) & 0x7F7F7F7F);
|
|
} else { // new fade-to-color algorithm
|
|
int w1 = (color >> 24) & 0xff;
|
|
int r1 = (color >> 16) & 0xff;
|
|
int g1 = (color >> 8) & 0xff;
|
|
int b1 = color & 0xff;
|
|
|
|
int wdelta = (w2 - w1) / mappedRate;
|
|
int rdelta = (r2 - r1) / mappedRate;
|
|
int gdelta = (g2 - g1) / mappedRate;
|
|
int bdelta = (b2 - b1) / mappedRate;
|
|
|
|
// if fade isn't complete, make sure delta is at least 1 (fixes rounding issues)
|
|
wdelta += (w2 == w1) ? 0 : (w2 > w1) ? 1 : -1;
|
|
rdelta += (r2 == r1) ? 0 : (r2 > r1) ? 1 : -1;
|
|
gdelta += (g2 == g1) ? 0 : (g2 > g1) ? 1 : -1;
|
|
bdelta += (b2 == b1) ? 0 : (b2 > b1) ? 1 : -1;
|
|
|
|
setPixelColor(i, r1 + rdelta, g1 + gdelta, b1 + bdelta, w1 + wdelta);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* twinkle_fade function
|
|
*/
|
|
uint16_t WS2812FX::twinkle_fade(uint32_t color) {
|
|
fade_out((255-SEGMENT.intensity) / 32);
|
|
|
|
if(random8(3) == 0) {
|
|
setPixelColor(SEGMENT.start + random(SEGMENT_LENGTH), color);
|
|
}
|
|
return 100 + ((uint32_t)(255 - SEGMENT.speed)) / 3;
|
|
}
|
|
|
|
|
|
/*
|
|
* Blink several LEDs on, fading out.
|
|
*/
|
|
uint16_t WS2812FX::mode_twinkle_fade(void) {
|
|
return twinkle_fade(SEGMENT.colors[0]);
|
|
}
|
|
|
|
|
|
/*
|
|
* Blink several LEDs in random colors on, fading out.
|
|
*/
|
|
uint16_t WS2812FX::mode_twinkle_fade_random(void) {
|
|
return twinkle_fade(color_wheel(random8()));
|
|
}
|
|
|
|
|
|
/*
|
|
* Blinks one LED at a time.
|
|
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
|
|
*/
|
|
uint16_t WS2812FX::mode_sparkle(void) {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.aux_param, SEGMENT.colors[1]);
|
|
SEGMENT_RUNTIME.aux_param = random(SEGMENT_LENGTH); // aux_param stores the random led index
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.aux_param, SEGMENT.colors[0]);
|
|
return 10 + (uint16_t)(255 - SEGMENT.speed);
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights all LEDs in the color. Flashes single white pixels randomly.
|
|
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
|
|
*/
|
|
uint16_t WS2812FX::mode_flash_sparkle(void) {
|
|
if(SEGMENT_RUNTIME.counter_mode_call == 0) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
}
|
|
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.aux_param, SEGMENT.colors[0]);
|
|
|
|
if(random8(5) == 0) {
|
|
SEGMENT_RUNTIME.aux_param = random(SEGMENT_LENGTH); // aux_param stores the random led index
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.aux_param, SEGMENT.colors[1]);
|
|
return 20;
|
|
}
|
|
return 20 + (uint16_t)(255-SEGMENT.speed);
|
|
}
|
|
|
|
|
|
/*
|
|
* Like flash sparkle. With more flash.
|
|
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
|
|
*/
|
|
uint16_t WS2812FX::mode_hyper_sparkle(void) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
|
|
if(random8(5) < 2) {
|
|
for(uint16_t i=0; i < max(1, SEGMENT_LENGTH/3); i++) {
|
|
setPixelColor(SEGMENT.start + random(SEGMENT_LENGTH), SEGMENT.colors[1]);
|
|
}
|
|
return 20;
|
|
}
|
|
return 20 + (uint16_t)(255-SEGMENT.speed);
|
|
}
|
|
|
|
|
|
/*
|
|
* Strobe effect with different strobe count and pause, controlled by speed.
|
|
*/
|
|
uint16_t WS2812FX::mode_multi_strobe(void) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[1]);
|
|
}
|
|
|
|
uint16_t delay = 50 + 20*(uint16_t)(255-SEGMENT.speed);
|
|
uint16_t count = 2 * ((SEGMENT.speed / 10) + 1);
|
|
if(SEGMENT_RUNTIME.counter_mode_step < count) {
|
|
if((SEGMENT_RUNTIME.counter_mode_step & 1) == 0) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
delay = 20;
|
|
} else {
|
|
delay = 50;
|
|
}
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % (count + 1);
|
|
return delay;
|
|
}
|
|
|
|
/*
|
|
* Android loading circle
|
|
*/
|
|
uint16_t WS2812FX::mode_android(void) {
|
|
if (SEGMENT_RUNTIME.counter_mode_call == 0)
|
|
{
|
|
SEGMENT_RUNTIME.aux_param = 0;
|
|
SEGMENT_RUNTIME.counter_mode_step = SEGMENT.start;
|
|
}
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[1]);
|
|
}
|
|
|
|
if (SEGMENT_RUNTIME.aux_param2 > ((float)SEGMENT.intensity/255.0)*(float)SEGMENT_LENGTH)
|
|
{
|
|
SEGMENT_RUNTIME.aux_param = 1;
|
|
} else
|
|
{
|
|
if (SEGMENT_RUNTIME.aux_param2 < 2) SEGMENT_RUNTIME.aux_param = 0;
|
|
}
|
|
|
|
uint16_t a = SEGMENT_RUNTIME.counter_mode_step;
|
|
|
|
if (SEGMENT_RUNTIME.aux_param == 0)
|
|
{
|
|
if (SEGMENT_RUNTIME.counter_mode_call %3 == 1) {a++;}
|
|
else {SEGMENT_RUNTIME.aux_param2++;}
|
|
} else
|
|
{
|
|
a++;
|
|
if (SEGMENT_RUNTIME.counter_mode_call %3 != 1) SEGMENT_RUNTIME.aux_param2--;
|
|
}
|
|
|
|
if (a > SEGMENT.stop) a = SEGMENT.start;
|
|
|
|
if (a + SEGMENT_RUNTIME.aux_param2 <= SEGMENT.stop)
|
|
{
|
|
for(int i = a; i < a+SEGMENT_RUNTIME.aux_param2; i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
} else
|
|
{
|
|
for(int i = a; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
for(int i = SEGMENT.start; i < SEGMENT_RUNTIME.aux_param2 - (SEGMENT.stop +1 -a); i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step = a;
|
|
|
|
return 3 + ((8 * (uint32_t)(255 - SEGMENT.speed)) / SEGMENT_LENGTH);
|
|
}
|
|
|
|
/*
|
|
* color chase function.
|
|
* color1 = background color
|
|
* color2 and color3 = colors of two adjacent leds
|
|
*/
|
|
uint16_t WS2812FX::chase(uint32_t color1, uint32_t color2, uint32_t color3) {
|
|
uint16_t a = SEGMENT_RUNTIME.counter_mode_step;
|
|
uint16_t b = (a + 1) % SEGMENT_LENGTH;
|
|
uint16_t c = (b + 1) % SEGMENT_LENGTH;
|
|
setPixelColor(SEGMENT.start + a, color1);
|
|
setPixelColor(SEGMENT.start + b, color2);
|
|
setPixelColor(SEGMENT.start + c, color3);
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % SEGMENT_LENGTH;
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
/*
|
|
* Tricolor chase mode
|
|
*/
|
|
uint16_t WS2812FX::mode_tricolor_chase(void) {
|
|
return chase(SEGMENT.colors[0], SEGMENT.colors[1], SEGMENT.colors[2]);
|
|
}
|
|
|
|
/*
|
|
* Bicolor chase, more primary color.
|
|
*/
|
|
uint16_t WS2812FX::mode_chase_color(void) {
|
|
return chase(SEGMENT.colors[1], SEGMENT.colors[0], SEGMENT.colors[0]);
|
|
}
|
|
|
|
/*
|
|
* Primary running followed by random color.
|
|
*/
|
|
uint16_t WS2812FX::mode_chase_random(void) {
|
|
if(SEGMENT_RUNTIME.counter_mode_step == 0) {
|
|
SEGMENT_RUNTIME.aux_param = get_random_wheel_index(SEGMENT_RUNTIME.aux_param);
|
|
}
|
|
return chase(color_wheel(SEGMENT_RUNTIME.aux_param), SEGMENT.colors[0], SEGMENT.colors[0]);
|
|
}
|
|
|
|
|
|
/*
|
|
* Primary running on rainbow.
|
|
*/
|
|
uint16_t WS2812FX::mode_chase_rainbow_white(void) {
|
|
uint16_t n = SEGMENT_RUNTIME.counter_mode_step;
|
|
uint16_t m = (SEGMENT_RUNTIME.counter_mode_step + 1) % SEGMENT_LENGTH;
|
|
uint32_t color2 = color_wheel(((n * 256 / SEGMENT_LENGTH) + (SEGMENT_RUNTIME.counter_mode_call & 0xFF)) & 0xFF);
|
|
uint32_t color3 = color_wheel(((m * 256 / SEGMENT_LENGTH) + (SEGMENT_RUNTIME.counter_mode_call & 0xFF)) & 0xFF);
|
|
|
|
return chase(SEGMENT.colors[0], color2, color3);
|
|
}
|
|
|
|
|
|
/*
|
|
* Red - Amber - Green - Blue lights running
|
|
*/
|
|
uint16_t WS2812FX::mode_colorful(void) {
|
|
uint32_t cols[]{0x00FF0000,0x00EEBB00,0x0000EE00,0x000077CC,0x00FF0000,0x00EEBB00,0x0000EE00};
|
|
if (SEGMENT.intensity < 127) //pastel (easter) colors
|
|
{
|
|
cols[0] = 0x00FF8040;
|
|
cols[1] = 0x00E5D241;
|
|
cols[2] = 0x0077FF77;
|
|
cols[3] = 0x0077F0F0;
|
|
for (uint8_t i = 4; i < 7; i++) cols[i] = cols[i-4];
|
|
}
|
|
int i = SEGMENT.start;
|
|
for (i; i <= SEGMENT.stop ; i+=4)
|
|
{
|
|
setPixelColor(i, cols[SEGMENT_RUNTIME.counter_mode_step]);
|
|
setPixelColor(i+1, cols[SEGMENT_RUNTIME.counter_mode_step+1]);
|
|
setPixelColor(i+2, cols[SEGMENT_RUNTIME.counter_mode_step+2]);
|
|
setPixelColor(i+3, cols[SEGMENT_RUNTIME.counter_mode_step+3]);
|
|
}
|
|
i+=4;
|
|
if(i <= SEGMENT.stop)
|
|
{
|
|
setPixelColor(i, cols[SEGMENT_RUNTIME.counter_mode_step]);
|
|
|
|
if(i+1 <= SEGMENT.stop)
|
|
{
|
|
setPixelColor(i+1, cols[SEGMENT_RUNTIME.counter_mode_step+1]);
|
|
|
|
if(i+2 <= SEGMENT.stop)
|
|
{
|
|
setPixelColor(i+2, cols[SEGMENT_RUNTIME.counter_mode_step+2]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (SEGMENT.speed > 0) SEGMENT_RUNTIME.counter_mode_step++; //static if lowest speed
|
|
if (SEGMENT_RUNTIME.counter_mode_step >3) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
return 50 + (15 * (uint32_t)(255 - SEGMENT.speed));
|
|
}
|
|
|
|
|
|
/*
|
|
* Emulates a traffic light.
|
|
*/
|
|
uint16_t WS2812FX::mode_traffic_light(void) {
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) setPixelColor(i, SEGMENT.colors[1]);
|
|
uint32_t mdelay = 500;
|
|
for (int i = SEGMENT.start; i < SEGMENT.stop-1 ; i+=3)
|
|
{
|
|
switch (SEGMENT_RUNTIME.counter_mode_step)
|
|
{
|
|
case 0: setPixelColor(i, 0x00FF0000); mdelay = 150 + (100 * (uint32_t)(255 - SEGMENT.speed));break;
|
|
case 1: setPixelColor(i, 0x00FF0000); mdelay = 150 + (20 * (uint32_t)(255 - SEGMENT.speed)); setPixelColor(i+1, 0x00EECC00); break;
|
|
case 2: setPixelColor(i+2, 0x0000FF00); mdelay = 150 + (100 * (uint32_t)(255 - SEGMENT.speed));break;
|
|
case 3: setPixelColor(i+1, 0x00EECC00); mdelay = 150 + (20 * (uint32_t)(255 - SEGMENT.speed));break;
|
|
}
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (SEGMENT_RUNTIME.counter_mode_step >3) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
return mdelay;
|
|
}
|
|
|
|
|
|
/*
|
|
* Primary, secondary running on rainbow.
|
|
*/
|
|
uint16_t WS2812FX::mode_chase_rainbow(void) {
|
|
uint8_t color_sep = 256 / SEGMENT_LENGTH;
|
|
uint8_t color_index = SEGMENT_RUNTIME.counter_mode_call & 0xFF;
|
|
uint32_t color = color_wheel(((SEGMENT_RUNTIME.counter_mode_step * color_sep) + color_index) & 0xFF);
|
|
|
|
return chase(color, SEGMENT.colors[0],SEGMENT.colors[1]);
|
|
}
|
|
|
|
|
|
/*
|
|
* Sec flashes running on prim.
|
|
*/
|
|
uint16_t WS2812FX::mode_chase_flash(void) {
|
|
const static uint8_t flash_count = 4;
|
|
uint8_t flash_step = SEGMENT_RUNTIME.counter_mode_call % ((flash_count * 2) + 1);
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, SEGMENT.colors[0]);
|
|
}
|
|
|
|
uint16_t delay = 10 + ((30 * (uint16_t)(255 - SEGMENT.speed)) / SEGMENT_LENGTH);
|
|
if(flash_step < (flash_count * 2)) {
|
|
if(flash_step % 2 == 0) {
|
|
uint16_t n = SEGMENT_RUNTIME.counter_mode_step;
|
|
uint16_t m = (SEGMENT_RUNTIME.counter_mode_step + 1) % SEGMENT_LENGTH;
|
|
setPixelColor(SEGMENT.start + n, SEGMENT.colors[1]);
|
|
setPixelColor(SEGMENT.start + m, SEGMENT.colors[1]);
|
|
delay = 20;
|
|
} else {
|
|
delay = 30;
|
|
}
|
|
} else {
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % SEGMENT_LENGTH;
|
|
}
|
|
return delay;
|
|
}
|
|
|
|
|
|
/*
|
|
* Prim flashes running, followed by random color.
|
|
*/
|
|
uint16_t WS2812FX::mode_chase_flash_random(void) {
|
|
const static uint8_t flash_count = 4;
|
|
uint8_t flash_step = SEGMENT_RUNTIME.counter_mode_call % ((flash_count * 2) + 1);
|
|
|
|
for(uint16_t i=0; i < SEGMENT_RUNTIME.counter_mode_step; i++) {
|
|
setPixelColor(SEGMENT.start + i, color_wheel(SEGMENT_RUNTIME.aux_param));
|
|
}
|
|
|
|
uint16_t delay = 1 + ((10 * (uint16_t)(255 - SEGMENT.speed)) / SEGMENT_LENGTH);
|
|
if(flash_step < (flash_count * 2)) {
|
|
uint16_t n = SEGMENT_RUNTIME.counter_mode_step;
|
|
uint16_t m = (SEGMENT_RUNTIME.counter_mode_step + 1) % SEGMENT_LENGTH;
|
|
if(flash_step % 2 == 0) {
|
|
setPixelColor(SEGMENT.start + n, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + m, SEGMENT.colors[0]);
|
|
delay = 20;
|
|
} else {
|
|
setPixelColor(SEGMENT.start + n, color_wheel(SEGMENT_RUNTIME.aux_param));
|
|
setPixelColor(SEGMENT.start + m, SEGMENT.colors[1]);
|
|
delay = 30;
|
|
}
|
|
} else {
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % SEGMENT_LENGTH;
|
|
|
|
if(SEGMENT_RUNTIME.counter_mode_step == 0) {
|
|
SEGMENT_RUNTIME.aux_param = get_random_wheel_index(SEGMENT_RUNTIME.aux_param);
|
|
}
|
|
}
|
|
return delay;
|
|
}
|
|
|
|
|
|
/*
|
|
* Alternating pixels running function.
|
|
*/
|
|
uint16_t WS2812FX::running(uint32_t color1, uint32_t color2) {
|
|
for(uint16_t i=0; i < SEGMENT_LENGTH; i++) {
|
|
if((i + SEGMENT_RUNTIME.counter_mode_step) % 4 < 2) {
|
|
setPixelColor(SEGMENT.stop - i, color1);
|
|
} else {
|
|
setPixelColor(SEGMENT.stop - i, color2);
|
|
}
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) & 0x3;
|
|
return 35 + ((350 * (uint32_t)(255 - SEGMENT.speed)) / 255);
|
|
}
|
|
|
|
/*
|
|
* Alternating color/white pixels running.
|
|
*/
|
|
uint16_t WS2812FX::mode_running_color(void) {
|
|
return running(SEGMENT.colors[0], WHITE);
|
|
}
|
|
|
|
|
|
/*
|
|
* Alternating red/blue pixels running.
|
|
*/
|
|
uint16_t WS2812FX::mode_running_red_blue(void) {
|
|
return running(RED, BLUE);
|
|
}
|
|
|
|
|
|
/*
|
|
* Alternating red/green pixels running.
|
|
*/
|
|
uint16_t WS2812FX::mode_merry_christmas(void) {
|
|
return running(RED, GREEN);
|
|
}
|
|
|
|
/*
|
|
* Alternating orange/purple pixels running.
|
|
*/
|
|
uint16_t WS2812FX::mode_halloween(void) {
|
|
return running(PURPLE, ORANGE);
|
|
}
|
|
|
|
|
|
/*
|
|
* Random colored pixels running.
|
|
*/
|
|
uint16_t WS2812FX::mode_running_random(void) {
|
|
for(uint16_t i=SEGMENT_LENGTH-1; i > 0; i--) {
|
|
setPixelColor(SEGMENT.start + i, getPixelColor(SEGMENT.start + i - 1));
|
|
}
|
|
|
|
if(SEGMENT_RUNTIME.counter_mode_step == 0) {
|
|
SEGMENT_RUNTIME.aux_param = get_random_wheel_index(SEGMENT_RUNTIME.aux_param);
|
|
setPixelColor(SEGMENT.start, color_wheel(SEGMENT_RUNTIME.aux_param));
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step == 0) ? 1 : 0;
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* K.I.T.T.
|
|
*/
|
|
uint16_t WS2812FX::mode_larson_scanner(void) {
|
|
fade_out((255-SEGMENT.intensity) / 32);
|
|
|
|
if(SEGMENT_RUNTIME.counter_mode_step < SEGMENT_LENGTH) {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
} else {
|
|
setPixelColor(SEGMENT.start + ((SEGMENT_LENGTH * 2) - SEGMENT_RUNTIME.counter_mode_step) - 2, SEGMENT.colors[0]);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % ((SEGMENT_LENGTH * 2) - 2);
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Firing comets from one end.
|
|
*/
|
|
uint16_t WS2812FX::mode_comet(void) {
|
|
fade_out((255-SEGMENT.intensity) / 32);
|
|
|
|
if(IS_REVERSE) {
|
|
setPixelColor(SEGMENT.stop - SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
} else {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % SEGMENT_LENGTH;
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Fireworks function.
|
|
*/
|
|
uint16_t WS2812FX::fireworks(uint32_t color) {
|
|
uint32_t prevLed, thisLed, nextLed;
|
|
|
|
fade_out((255-SEGMENT.intensity) / 32);
|
|
|
|
// set brightness(i) = ((brightness(i-1)/4 + brightness(i+1))/4) + brightness(i)
|
|
for(uint16_t i=SEGMENT.start + 1; i <SEGMENT.stop; i++) {
|
|
prevLed = (getPixelColor(i-1) >> 2) & 0x3F3F3F3F;
|
|
thisLed = getPixelColor(i);
|
|
nextLed = (getPixelColor(i+1) >> 2) & 0x3F3F3F3F;
|
|
setPixelColor(i, prevLed + thisLed + nextLed);
|
|
}
|
|
|
|
if(!_triggered) {
|
|
for(uint16_t i=0; i<max(1, SEGMENT_LENGTH/20); i++) {
|
|
if(random8(10) == 0) {
|
|
setPixelColor(SEGMENT.start + random(SEGMENT_LENGTH), color);
|
|
}
|
|
}
|
|
} else {
|
|
for(uint16_t i=0; i<max(1, SEGMENT_LENGTH/10); i++) {
|
|
setPixelColor(SEGMENT.start + random(SEGMENT_LENGTH), color);
|
|
}
|
|
}
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Firework sparks.
|
|
*/
|
|
uint16_t WS2812FX::mode_fireworks(void) {
|
|
uint32_t color = SEGMENT.colors[0];
|
|
return fireworks(color);
|
|
}
|
|
|
|
|
|
/*
|
|
* Random colored firework sparks.
|
|
*/
|
|
uint16_t WS2812FX::mode_fireworks_random(void) {
|
|
uint32_t color = color_wheel(random8());
|
|
return fireworks(color);
|
|
}
|
|
|
|
|
|
/*
|
|
* Fire flicker function
|
|
*/
|
|
uint16_t WS2812FX::mode_fire_flicker(void) {
|
|
byte w = (SEGMENT.colors[0] >> 24) & 0xFF;
|
|
byte r = (SEGMENT.colors[0] >> 16) & 0xFF;
|
|
byte g = (SEGMENT.colors[0] >> 8) & 0xFF;
|
|
byte b = (SEGMENT.colors[0] & 0xFF);
|
|
byte lum = max(w, max(r, max(g, b)))/(((256-SEGMENT.intensity)/16)+1);
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
int flicker = random8(lum);
|
|
setPixelColor(i, max(r - flicker, 0), max(g - flicker, 0), max(b - flicker, 0), max(w - flicker, 0));
|
|
}
|
|
return 10 + (2 * (uint16_t)(255 - SEGMENT.speed));
|
|
}
|
|
|
|
|
|
/*
|
|
* Gradient run
|
|
*/
|
|
uint16_t WS2812FX::mode_gradient(void) {
|
|
if (SEGMENT_RUNTIME.counter_mode_call == 0) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
byte p_w = (SEGMENT.colors[0] & 0xFF000000) >> 24;
|
|
byte p_r = (SEGMENT.colors[0] & 0x00FF0000) >> 16;
|
|
byte p_g = (SEGMENT.colors[0] & 0x0000FF00) >> 8;
|
|
byte p_b = (SEGMENT.colors[0] & 0x000000FF) >> 0;
|
|
byte p_w2 = (SEGMENT.colors[1] & 0xFF000000) >> 24;
|
|
byte p_r2 = (SEGMENT.colors[1] & 0x00FF0000) >> 16;
|
|
byte p_g2 = (SEGMENT.colors[1] & 0x0000FF00) >> 8;
|
|
byte p_b2 = (SEGMENT.colors[1] & 0x000000FF) >> 0;
|
|
byte nw,nr,ng,nb;
|
|
float per,val; //0.0 = sec 1.0 = pri
|
|
float brd = SEGMENT.intensity/2; if (brd <1.0) brd = 1.0;
|
|
int pp = SEGMENT_RUNTIME.counter_mode_step;
|
|
int p1 = pp-SEGMENT_LENGTH;
|
|
int p2 = pp+SEGMENT_LENGTH;
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++)
|
|
{
|
|
val = min(abs(pp-i),min(abs(p1-i),abs(p2-i)));
|
|
per = val/brd;
|
|
if (per >1.0) per = 1.0;
|
|
nw = p_w+((p_w2 - p_w)*per);
|
|
nr = p_r+((p_r2 - p_r)*per);
|
|
ng = p_g+((p_g2 - p_g)*per);
|
|
nb = p_b+((p_b2 - p_b)*per);
|
|
setPixelColor(i,nr,ng,nb,nw);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (SEGMENT_RUNTIME.counter_mode_step > SEGMENT.stop) SEGMENT_RUNTIME.counter_mode_step = SEGMENT.start;
|
|
if (SEGMENT.speed == 0) SEGMENT_RUNTIME.counter_mode_step = SEGMENT.start + (SEGMENT_LENGTH >> 1);
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Gradient run with hard transition
|
|
*/
|
|
uint16_t WS2812FX::mode_loading(void) {
|
|
if (SEGMENT_RUNTIME.counter_mode_call == 0) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
byte p_w = (SEGMENT.colors[0] & 0xFF000000) >> 24;
|
|
byte p_r = (SEGMENT.colors[0] & 0x00FF0000) >> 16;
|
|
byte p_g = (SEGMENT.colors[0] & 0x0000FF00) >> 8;
|
|
byte p_b = (SEGMENT.colors[0] & 0x000000FF) >> 0;
|
|
byte p_w2 = (SEGMENT.colors[1] & 0xFF000000) >> 24;
|
|
byte p_r2 = (SEGMENT.colors[1] & 0x00FF0000) >> 16;
|
|
byte p_g2 = (SEGMENT.colors[1] & 0x0000FF00) >> 8;
|
|
byte p_b2 = (SEGMENT.colors[1] & 0x000000FF) >> 0;
|
|
byte nw,nr,ng,nb;
|
|
float per,val; //0.0 = sec 1.0 = pri
|
|
float brd = SEGMENT.intensity; if (brd <1.0) brd = 1.0;
|
|
int pp = SEGMENT_RUNTIME.counter_mode_step;
|
|
int p1 = pp+SEGMENT_LENGTH;
|
|
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++)
|
|
{
|
|
pp = SEGMENT_RUNTIME.counter_mode_step;
|
|
if (i > pp) pp+=SEGMENT_LENGTH;
|
|
val = abs(pp-i);
|
|
per = val/brd;
|
|
if (per >1.0) per = 1.0;
|
|
nw = p_w+((p_w2 - p_w)*per);
|
|
nr = p_r+((p_r2 - p_r)*per);
|
|
ng = p_g+((p_g2 - p_g)*per);
|
|
nb = p_b+((p_b2 - p_b)*per);
|
|
setPixelColor(i,nr,ng,nb,nw);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (SEGMENT_RUNTIME.counter_mode_step > SEGMENT.stop) SEGMENT_RUNTIME.counter_mode_step = SEGMENT.start;
|
|
if (SEGMENT.speed == 0) SEGMENT_RUNTIME.counter_mode_step = SEGMENT.stop;
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights all LEDs after each other up starting from the outer edges and
|
|
* finishing in the middle. Then turns them in reverse order off. Repeat.
|
|
*/
|
|
uint16_t WS2812FX::mode_dual_color_wipe_in_out(void) {
|
|
int end = SEGMENT_LENGTH - SEGMENT_RUNTIME.counter_mode_step - 1;
|
|
bool odd = (SEGMENT_LENGTH % 2) == 1;
|
|
int mid = odd ? ((SEGMENT_LENGTH / 2) + 1) : (SEGMENT_LENGTH / 2);
|
|
if (SEGMENT_RUNTIME.counter_mode_step < mid) {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + end, SEGMENT.colors[0]);
|
|
} else {
|
|
if (odd) {
|
|
// If odd, we need to 'double count' the center LED (once to turn it on,
|
|
// once to turn it off). So trail one behind after the middle LED.
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step - 1, 0);
|
|
setPixelColor(SEGMENT.start + end + 1, 0);
|
|
} else {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, 0);
|
|
setPixelColor(SEGMENT.start + end, 0);
|
|
}
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (odd) {
|
|
if (SEGMENT_RUNTIME.counter_mode_step > SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
} else {
|
|
if (SEGMENT_RUNTIME.counter_mode_step >= SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
}
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights all LEDs after each other up starting from the outer edges and
|
|
* finishing in the middle. Then turns them in that order off. Repeat.
|
|
*/
|
|
uint16_t WS2812FX::mode_dual_color_wipe_in_in(void) {
|
|
bool odd = (SEGMENT_LENGTH % 2) == 1;
|
|
int mid = SEGMENT_LENGTH / 2;
|
|
if (odd) {
|
|
if (SEGMENT_RUNTIME.counter_mode_step <= mid) {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + SEGMENT_LENGTH - SEGMENT_RUNTIME.counter_mode_step - 1, SEGMENT.colors[0]);
|
|
} else {
|
|
int i = SEGMENT_RUNTIME.counter_mode_step - mid;
|
|
setPixelColor(SEGMENT.start + i - 1, 0);
|
|
setPixelColor(SEGMENT.start + SEGMENT_LENGTH - i, 0);
|
|
}
|
|
} else {
|
|
if (SEGMENT_RUNTIME.counter_mode_step < mid) {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + SEGMENT_LENGTH - SEGMENT_RUNTIME.counter_mode_step - 1, SEGMENT.colors[0]);
|
|
} else {
|
|
int i = SEGMENT_RUNTIME.counter_mode_step - mid;
|
|
setPixelColor(SEGMENT.start + i, 0);
|
|
setPixelColor(SEGMENT.start + SEGMENT_LENGTH - i - 1, 0);
|
|
}
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (odd) {
|
|
if (SEGMENT_RUNTIME.counter_mode_step > SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
} else {
|
|
if (SEGMENT_RUNTIME.counter_mode_step >= SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
}
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights all LEDs after each other up starting from the middle and
|
|
* finishing at the edges. Then turns them off in that order. Repeat.
|
|
*/
|
|
uint16_t WS2812FX::mode_dual_color_wipe_out_out(void) {
|
|
int end = SEGMENT_LENGTH - SEGMENT_RUNTIME.counter_mode_step - 1;
|
|
bool odd = (SEGMENT_LENGTH % 2) == 1;
|
|
int mid = SEGMENT_LENGTH / 2;
|
|
if (odd) {
|
|
if (SEGMENT_RUNTIME.counter_mode_step <= mid) {
|
|
setPixelColor(SEGMENT.start + mid + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + mid - SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
} else {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step - 1, 0);
|
|
setPixelColor(SEGMENT.start + end + 1, 0);
|
|
}
|
|
} else {
|
|
if (SEGMENT_RUNTIME.counter_mode_step < mid) {
|
|
setPixelColor(SEGMENT.start + mid - SEGMENT_RUNTIME.counter_mode_step - 1, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + mid + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
} else {
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, 0);
|
|
setPixelColor(SEGMENT.start + end, 0);
|
|
}
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (odd) {
|
|
if (SEGMENT_RUNTIME.counter_mode_step > SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
} else {
|
|
if (SEGMENT_RUNTIME.counter_mode_step >= SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
}
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Lights all LEDs after each other up starting from the middle and
|
|
* finishing at the edges. Then turns them off in reverse order. Repeat.
|
|
*/
|
|
uint16_t WS2812FX::mode_dual_color_wipe_out_in(void) {
|
|
bool odd = (SEGMENT_LENGTH % 2) == 1;
|
|
int mid = SEGMENT_LENGTH / 2;
|
|
if (odd) {
|
|
if (SEGMENT_RUNTIME.counter_mode_step <= mid) {
|
|
setPixelColor(SEGMENT.start + mid + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + mid - SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
} else {
|
|
int i = SEGMENT_RUNTIME.counter_mode_step - mid;
|
|
setPixelColor(SEGMENT.start + i - 1, 0);
|
|
setPixelColor(SEGMENT.start + SEGMENT_LENGTH - i, 0);
|
|
}
|
|
} else {
|
|
if (SEGMENT_RUNTIME.counter_mode_step < mid) {
|
|
setPixelColor(SEGMENT.start + mid - SEGMENT_RUNTIME.counter_mode_step - 1, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + mid + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
} else {
|
|
int i = SEGMENT_RUNTIME.counter_mode_step - mid;
|
|
setPixelColor(SEGMENT.start + i, 0);
|
|
setPixelColor(SEGMENT.start + SEGMENT_LENGTH - i - 1, 0);
|
|
}
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (odd) {
|
|
if (SEGMENT_RUNTIME.counter_mode_step > SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
} else {
|
|
if (SEGMENT_RUNTIME.counter_mode_step >= SEGMENT_LENGTH) {
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
}
|
|
}
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Alternating white/red/black pixels running.
|
|
*/
|
|
uint16_t WS2812FX::mode_circus_combustus(void) {
|
|
return chase(RED, WHITE, BLACK);
|
|
}
|
|
|
|
|
|
/*
|
|
* ICU mode
|
|
*/
|
|
uint16_t WS2812FX::mode_icu(void) {
|
|
uint16_t dest = SEGMENT_RUNTIME.counter_mode_step & 0xFFFF;
|
|
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++)
|
|
{
|
|
setPixelColor(i, SEGMENT.colors[1]);
|
|
}
|
|
|
|
setPixelColor(SEGMENT.start + dest, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + dest + SEGMENT_LENGTH/2, SEGMENT.colors[0]);
|
|
|
|
if(SEGMENT_RUNTIME.aux_param == dest) { // pause between eye movements
|
|
if(random8(6) == 0) { // blink once in a while
|
|
setPixelColor(SEGMENT.start + dest, BLACK);
|
|
setPixelColor(SEGMENT.start + dest + SEGMENT_LENGTH/2, BLACK);
|
|
return 200;
|
|
}
|
|
SEGMENT_RUNTIME.aux_param = random(SEGMENT_LENGTH/2);
|
|
return 1000 + random(2000);
|
|
}
|
|
|
|
setPixelColor(SEGMENT.start + dest, BLACK);
|
|
setPixelColor(SEGMENT.start + dest + SEGMENT_LENGTH/2, BLACK);
|
|
|
|
if(SEGMENT_RUNTIME.aux_param > SEGMENT_RUNTIME.counter_mode_step) {
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
dest++;
|
|
} else if (SEGMENT_RUNTIME.aux_param < SEGMENT_RUNTIME.counter_mode_step) {
|
|
SEGMENT_RUNTIME.counter_mode_step--;
|
|
dest--;
|
|
}
|
|
|
|
setPixelColor(SEGMENT.start + dest, SEGMENT.colors[0]);
|
|
setPixelColor(SEGMENT.start + dest + SEGMENT_LENGTH/2, SEGMENT.colors[0]);
|
|
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Custom mode by Aircoookie. Color Wipe, but with 3 colors
|
|
*/
|
|
uint16_t WS2812FX::mode_tricolor_wipe(void)
|
|
{
|
|
if(SEGMENT_RUNTIME.counter_mode_step < SEGMENT_LENGTH) {
|
|
uint32_t led_offset = SEGMENT_RUNTIME.counter_mode_step;
|
|
setPixelColor(SEGMENT.start + led_offset, SEGMENT.colors[0]);
|
|
} else if (SEGMENT_RUNTIME.counter_mode_step < SEGMENT_LENGTH*2) {
|
|
uint32_t led_offset = SEGMENT_RUNTIME.counter_mode_step - SEGMENT_LENGTH;
|
|
setPixelColor(SEGMENT.start + led_offset, SEGMENT.colors[1]);
|
|
} else
|
|
{
|
|
uint32_t led_offset = SEGMENT_RUNTIME.counter_mode_step - SEGMENT_LENGTH*2;
|
|
setPixelColor(SEGMENT.start + led_offset, SEGMENT.colors[2]);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % (SEGMENT_LENGTH * 3);
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Fades between 3 colors
|
|
* Custom mode by Keith Lord: https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/TriFade.h
|
|
* Modified by Aircoookie
|
|
*/
|
|
uint16_t WS2812FX::mode_tricolor_fade(void)
|
|
{
|
|
static uint32_t color1 = 0, color2 = 0;
|
|
|
|
if(SEGMENT_RUNTIME.counter_mode_step == 0) {
|
|
color1 = SEGMENT.colors[0];
|
|
color2 = SEGMENT.colors[1];
|
|
} else if(SEGMENT_RUNTIME.counter_mode_step == 256) {
|
|
color1 = SEGMENT.colors[1];
|
|
color2 = SEGMENT.colors[2];
|
|
} else if(SEGMENT_RUNTIME.counter_mode_step == 512) {
|
|
color1 = SEGMENT.colors[2];
|
|
color2 = SEGMENT.colors[0];
|
|
}
|
|
|
|
uint32_t color = color_blend(color1, color2, SEGMENT_RUNTIME.counter_mode_step % 256);
|
|
for(uint16_t i=SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
setPixelColor(i, color);
|
|
}
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step += 4;
|
|
if(SEGMENT_RUNTIME.counter_mode_step >= 768) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
|
|
return 5 + ((uint32_t)(255 - SEGMENT.speed) / 10);
|
|
}
|
|
|
|
|
|
/*
|
|
* Creates random comets
|
|
* Custom mode by Keith Lord: https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/MultiComet.h
|
|
*/
|
|
uint16_t WS2812FX::mode_multi_comet(void)
|
|
{
|
|
fade_out((255-SEGMENT.intensity) / 32);
|
|
|
|
static uint16_t comets[] = {UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX};
|
|
|
|
for(uint8_t i=0; i < 6; i++) {
|
|
if(comets[i] < SEGMENT_LENGTH) {
|
|
if (SEGMENT.colors[2] != SEGMENT.colors[1])
|
|
{
|
|
setPixelColor(SEGMENT.start + comets[i], i % 2 ? SEGMENT.colors[0] : SEGMENT.colors[2]);
|
|
} else
|
|
{
|
|
setPixelColor(SEGMENT.start + comets[i], SEGMENT.colors[0]);
|
|
}
|
|
comets[i]++;
|
|
} else {
|
|
if(!random(SEGMENT_LENGTH)) {
|
|
comets[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Creates two Larson scanners moving in opposite directions
|
|
* Custom mode by Keith Lord: https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/DualLarson.h
|
|
*/
|
|
uint16_t WS2812FX::mode_dual_larson_scanner(void){
|
|
if (SEGMENT_RUNTIME.aux_param)
|
|
{
|
|
SEGMENT_RUNTIME.counter_mode_step--;
|
|
} else
|
|
{
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
}
|
|
|
|
fade_out((255-SEGMENT.intensity) / 32);
|
|
|
|
setPixelColor(SEGMENT.start + SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
if (SEGMENT.colors[2] != SEGMENT.colors[1])
|
|
{
|
|
setPixelColor(SEGMENT.stop - SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[2]);
|
|
} else
|
|
{
|
|
setPixelColor(SEGMENT.stop - SEGMENT_RUNTIME.counter_mode_step, SEGMENT.colors[0]);
|
|
}
|
|
|
|
if(SEGMENT_RUNTIME.counter_mode_step >= (SEGMENT.stop - SEGMENT.start) || SEGMENT_RUNTIME.counter_mode_step <= 0)
|
|
SEGMENT_RUNTIME.aux_param = !SEGMENT_RUNTIME.aux_param;
|
|
|
|
return SPEED_FORMULA_L;
|
|
}
|
|
|
|
|
|
/*
|
|
* Running random pixels
|
|
* Custom mode by Keith Lord: https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/RandomChase.h
|
|
*/
|
|
uint16_t WS2812FX::mode_random_chase(void)
|
|
{
|
|
for(uint16_t i=SEGMENT.stop; i>SEGMENT.start; i--) {
|
|
setPixelColor(i, getPixelColor(i-1));
|
|
}
|
|
uint32_t color = getPixelColor(SEGMENT.start + 1);
|
|
int r = random(6) != 0 ? (color >> 16 & 0xFF) : random(256);
|
|
int g = random(6) != 0 ? (color >> 8 & 0xFF) : random(256);
|
|
int b = random(6) != 0 ? (color & 0xFF) : random(256);
|
|
setPixelColor(SEGMENT.start, r, g, b);
|
|
|
|
return 15 + 2*(uint16_t)(255 - SEGMENT.speed);
|
|
}
|
|
|
|
typedef struct Oscillator {
|
|
int16_t pos;
|
|
int8_t size;
|
|
int8_t dir;
|
|
int8_t speed;
|
|
} oscillator;
|
|
|
|
uint16_t WS2812FX::mode_oscillate(void)
|
|
{
|
|
static oscillator oscillators[NUM_COLORS] = {
|
|
{SEGMENT_LENGTH/4, SEGMENT_LENGTH/8, 1, 1},
|
|
{SEGMENT_LENGTH/4*2, SEGMENT_LENGTH/8, -1, 1},
|
|
{SEGMENT_LENGTH/4*3, SEGMENT_LENGTH/8, 1, 2}
|
|
};
|
|
|
|
for(int8_t i=0; i < sizeof(oscillators)/sizeof(oscillators[0]); i++) {
|
|
oscillators[i].pos += oscillators[i].dir * oscillators[i].speed;
|
|
if((oscillators[i].dir == -1) && (oscillators[i].pos <= 0)) {
|
|
oscillators[i].pos = 0;
|
|
oscillators[i].dir = 1;
|
|
oscillators[i].speed = random(1, 3);
|
|
}
|
|
if((oscillators[i].dir == 1) && (oscillators[i].pos >= (SEGMENT_LENGTH - 1))) {
|
|
oscillators[i].pos = SEGMENT_LENGTH - 1;
|
|
oscillators[i].dir = -1;
|
|
oscillators[i].speed = random(1, 3);
|
|
}
|
|
}
|
|
|
|
for(int16_t i=0; i < SEGMENT_LENGTH; i++) {
|
|
uint32_t color = BLACK;
|
|
for(int8_t j=0; j < sizeof(oscillators)/sizeof(oscillators[0]); j++) {
|
|
if(i >= oscillators[j].pos - oscillators[j].size && i <= oscillators[j].pos + oscillators[j].size) {
|
|
color = (color == BLACK) ? SEGMENT.colors[j] : color_blend(color, SEGMENT.colors[j], 128);
|
|
}
|
|
}
|
|
setPixelColor(SEGMENT.start + i, color);
|
|
}
|
|
return 15 + (uint32_t)(255 - SEGMENT.speed);
|
|
}
|
|
|
|
|
|
uint16_t WS2812FX::mode_lightning(void)
|
|
{
|
|
uint16_t ledstart = SEGMENT.start + random8(SEGMENT_LENGTH); // Determine starting location of flash
|
|
uint16_t ledlen = random8(SEGMENT.stop - ledstart); // Determine length of flash (not to go beyond NUM_LEDS-1)
|
|
uint8_t bri = 255/random8(1, 3);
|
|
|
|
if (SEGMENT_RUNTIME.counter_mode_step == 0)
|
|
{
|
|
SEGMENT_RUNTIME.aux_param = random8(3, 3 + SEGMENT.intensity/20); //number of flashes
|
|
bri = 52;
|
|
SEGMENT_RUNTIME.aux_param2 = 1;
|
|
}
|
|
|
|
for (int i = SEGMENT.start; i <= SEGMENT.stop; i++)
|
|
{
|
|
setPixelColor(i,SEGMENT.colors[1]);
|
|
}
|
|
|
|
if (SEGMENT_RUNTIME.aux_param2) {
|
|
for (int i = ledstart; i < ledstart + ledlen; i++)
|
|
{
|
|
setPixelColor(i,bri,bri,bri,bri);
|
|
}
|
|
SEGMENT_RUNTIME.aux_param2 = 0;
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
return random8(4, 10); // each flash only lasts 4-10 milliseconds
|
|
}
|
|
|
|
SEGMENT_RUNTIME.aux_param2 = 1;
|
|
if (SEGMENT_RUNTIME.counter_mode_step == 1) return (200); // longer delay until next flash after the leader
|
|
|
|
if (SEGMENT_RUNTIME.counter_mode_step <= SEGMENT_RUNTIME.aux_param) return (50 + random8(100)); // shorter delay between strokes
|
|
|
|
SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
return (random8(255 - SEGMENT.speed) * 100); // delay between strikes
|
|
}
|
|
|
|
|
|
// Pride2015
|
|
// Animated, ever-changing rainbows.
|
|
// by Mark Kriegsman: https://gist.github.com/kriegsman/964de772d64c502760e5
|
|
uint16_t WS2812FX::mode_pride_2015(void)
|
|
{
|
|
uint16_t duration = 10 + SEGMENT.speed;
|
|
uint16_t sPseudotime = SEGMENT_RUNTIME.counter_mode_step;
|
|
uint16_t sHue16 = SEGMENT_RUNTIME.aux_param;
|
|
|
|
uint8_t sat8 = beatsin88( 87, 220, 250);
|
|
uint8_t brightdepth = beatsin88( 341, 96, 224);
|
|
uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
|
|
uint8_t msmultiplier = beatsin88(147, 23, 60);
|
|
|
|
uint16_t hue16 = sHue16;//gHue * 256;
|
|
uint16_t hueinc16 = beatsin88(113, 1, 3000);
|
|
|
|
sPseudotime += duration * msmultiplier;
|
|
sHue16 += duration * beatsin88( 400, 5,9);
|
|
uint16_t brightnesstheta16 = sPseudotime;
|
|
CRGB fastled_col;
|
|
|
|
for( uint16_t i = SEGMENT.start ; i <= SEGMENT.stop; i++) {
|
|
hue16 += hueinc16;
|
|
uint8_t hue8 = hue16 >> 8;
|
|
|
|
brightnesstheta16 += brightnessthetainc16;
|
|
uint16_t b16 = sin16( brightnesstheta16 ) + 32768;
|
|
|
|
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
|
|
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
|
|
bri8 += (255 - brightdepth);
|
|
|
|
CRGB newcolor = CHSV( hue8, sat8, bri8);
|
|
|
|
uint32_t color = getPixelColor(i);
|
|
fastled_col.red = (color >> 16 & 0xFF);
|
|
fastled_col.green = (color >> 8 & 0xFF);
|
|
fastled_col.blue = (color & 0xFF);
|
|
|
|
nblend( fastled_col, newcolor, 64);
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step = sPseudotime;
|
|
SEGMENT_RUNTIME.aux_param = sHue16;
|
|
return 20;
|
|
}
|
|
|
|
|
|
// eight colored dots, weaving in and out of sync with each other
|
|
uint16_t WS2812FX::mode_juggle(void){
|
|
fade_out((255-SEGMENT.intensity) / 32);
|
|
CRGB fastled_col;
|
|
byte dothue = 0;
|
|
for ( byte i = 0; i < 8; i++) {
|
|
uint16_t index = SEGMENT.start + beatsin16(i + 7, 0, SEGMENT_LENGTH -1);
|
|
uint32_t color = getPixelColor(index);
|
|
fastled_col.red = (color >> 16 & 0xFF);
|
|
fastled_col.green = (color >> 8 & 0xFF);
|
|
fastled_col.blue = (color & 0xFF);
|
|
fastled_col |= CHSV(dothue, 220, 255);
|
|
setPixelColor(index, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
dothue += 32;
|
|
}
|
|
return 10 + (uint16_t)(255 - SEGMENT.speed)/4;
|
|
}
|
|
|
|
|
|
/*
|
|
* FastLED palette modes helper function. Limitation: Due to memory reasons, multiple active segments with FastLED will disable the Palette transitions
|
|
*/
|
|
CRGBPalette16 currentPalette(CRGB::Black);
|
|
CRGBPalette16 targetPalette(CloudColors_p);
|
|
|
|
void WS2812FX::handle_palette(void)
|
|
{
|
|
bool singleSegmentMode = (_segment_index == _segment_index_palette_last);
|
|
_segment_index_palette_last = _segment_index;
|
|
|
|
switch (SEGMENT.palette)
|
|
{
|
|
case 0: {//default palette. Differs depending on effect
|
|
switch (SEGMENT.mode)
|
|
{
|
|
case FX_MODE_FIRE_2012 : targetPalette = gGradientPalettes[22]; break;//heat palette
|
|
case FX_MODE_COLORWAVES : targetPalette = gGradientPalettes[13]; break;//landscape 33
|
|
case FX_MODE_FILLNOISE8 : targetPalette = OceanColors_p; break;
|
|
case FX_MODE_NOISE16_1 : targetPalette = gGradientPalettes[17]; break;//Drywet
|
|
case FX_MODE_NOISE16_2 : targetPalette = gGradientPalettes[30]; break;//Blue cyan yellow
|
|
case FX_MODE_NOISE16_3 : targetPalette = gGradientPalettes[22]; break;//heat palette
|
|
case FX_MODE_NOISE16_4 : targetPalette = gGradientPalettes[13]; break;//landscape 33
|
|
|
|
default: targetPalette = PartyColors_p; break;//palette, bpm
|
|
}
|
|
break;}
|
|
case 1: {//periodically replace palette with a random one. Doesn't work with multiple FastLED segments
|
|
if (!singleSegmentMode)
|
|
{
|
|
targetPalette = PartyColors_p; break; //fallback
|
|
}
|
|
if (millis() - _lastPaletteChange > 1000 + ((uint32_t)(255-SEGMENT.intensity))*100)
|
|
{
|
|
targetPalette = CRGBPalette16(
|
|
CHSV(random8(), 255, random8(128, 255)),
|
|
CHSV(random8(), 255, random8(128, 255)),
|
|
CHSV(random8(), 192, random8(128, 255)),
|
|
CHSV(random8(), 255, random8(128, 255)));
|
|
_lastPaletteChange = millis();
|
|
} break;}
|
|
case 2: {//primary color only
|
|
CRGB prim;
|
|
prim.red = (SEGMENT.colors[0] >> 16 & 0xFF);
|
|
prim.green = (SEGMENT.colors[0] >> 8 & 0xFF);
|
|
prim.blue = (SEGMENT.colors[0] & 0xFF);
|
|
targetPalette = CRGBPalette16(prim); break;}
|
|
case 3: {//based on primary
|
|
//considering performance implications
|
|
CRGB prim;
|
|
prim.red = (SEGMENT.colors[0] >> 16 & 0xFF);
|
|
prim.green = (SEGMENT.colors[0] >> 8 & 0xFF);
|
|
prim.blue = (SEGMENT.colors[0] & 0xFF);
|
|
CHSV prim_hsv = rgb2hsv_approximate(prim);
|
|
targetPalette = CRGBPalette16(
|
|
CHSV(prim_hsv.h, prim_hsv.s, prim_hsv.v), //color itself
|
|
CHSV(prim_hsv.h, max(prim_hsv.s - 50,0), prim_hsv.v), //less saturated
|
|
CHSV(prim_hsv.h, prim_hsv.s, max(prim_hsv.v - 50,0)), //darker
|
|
CHSV(prim_hsv.h, prim_hsv.s, prim_hsv.v)); //color itself
|
|
break;}
|
|
case 4: {//primary + secondary
|
|
CRGB prim;
|
|
prim.red = (SEGMENT.colors[0] >> 16 & 0xFF);
|
|
prim.green = (SEGMENT.colors[0] >> 8 & 0xFF);
|
|
prim.blue = (SEGMENT.colors[0] & 0xFF);
|
|
CRGB sec;
|
|
sec.red = (SEGMENT.colors[1] >> 16 & 0xFF);
|
|
sec.green = (SEGMENT.colors[1] >> 8 & 0xFF);
|
|
sec.blue = (SEGMENT.colors[1] & 0xFF);
|
|
targetPalette = CRGBPalette16(sec,prim); break;}
|
|
case 5: {//based on primary + secondary
|
|
CRGB prim;
|
|
prim.red = (SEGMENT.colors[0] >> 16 & 0xFF);
|
|
prim.green = (SEGMENT.colors[0] >> 8 & 0xFF);
|
|
prim.blue = (SEGMENT.colors[0] & 0xFF);
|
|
CRGB sec;
|
|
sec.red = (SEGMENT.colors[1] >> 16 & 0xFF);
|
|
sec.green = (SEGMENT.colors[1] >> 8 & 0xFF);
|
|
sec.blue = (SEGMENT.colors[1] & 0xFF);
|
|
targetPalette = CRGBPalette16(sec,prim,CRGB::White); break;}
|
|
case 6: //Party colors
|
|
targetPalette = PartyColors_p; break;
|
|
case 7: //Cloud colors
|
|
targetPalette = CloudColors_p; break;
|
|
case 8: //Lava colors
|
|
targetPalette = LavaColors_p; break;
|
|
case 9: //Ocean colors
|
|
targetPalette = OceanColors_p; break;
|
|
case 10: //Forest colors
|
|
targetPalette = ForestColors_p; break;
|
|
case 11: //Rainbow colors
|
|
targetPalette = RainbowColors_p; break;
|
|
case 12: //Rainbow stripe colors
|
|
targetPalette = RainbowStripeColors_p; break;
|
|
default: //progmem palettes
|
|
targetPalette = gGradientPalettes[constrain(SEGMENT.palette -13, 0, gGradientPaletteCount -1)];
|
|
}
|
|
|
|
if (singleSegmentMode && paletteFade) //only blend if just one segment uses FastLED mode
|
|
{
|
|
nblendPaletteTowardPalette(currentPalette, targetPalette, 48);
|
|
} else
|
|
{
|
|
currentPalette = targetPalette;
|
|
}
|
|
}
|
|
|
|
|
|
uint16_t WS2812FX::mode_palette(void)
|
|
{
|
|
handle_palette();
|
|
CRGB fastled_col;
|
|
bool noWrap = (paletteBlend == 2 || (paletteBlend == 0 && SEGMENT.speed == 0));
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++)
|
|
{
|
|
uint8_t colorIndex = map(i,SEGMENT.start,SEGMENT.stop,0,255) - (SEGMENT_RUNTIME.counter_mode_step >> 6 & 0xFF);
|
|
|
|
if (noWrap) colorIndex = map(colorIndex, 0, 255, 0, 240); //cut off blend at palette "end"
|
|
|
|
fastled_col = ColorFromPalette( currentPalette, colorIndex, 255, (paletteBlend == 3)? NOBLEND:LINEARBLEND);
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step += SEGMENT.speed *2;
|
|
if (SEGMENT.speed == 0) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
return 20;
|
|
}
|
|
|
|
|
|
// WLED limitation: Analog Clock overlay will NOT work when Fire2012 is active
|
|
// Fire2012 by Mark Kriegsman, July 2012
|
|
// as part of "Five Elements" shown here: http://youtu.be/knWiGsmgycY
|
|
////
|
|
// This basic one-dimensional 'fire' simulation works roughly as follows:
|
|
// There's a underlying array of 'heat' cells, that model the temperature
|
|
// at each point along the line. Every cycle through the simulation,
|
|
// four steps are performed:
|
|
// 1) All cells cool down a little bit, losing heat to the air
|
|
// 2) The heat from each cell drifts 'up' and diffuses a little
|
|
// 3) Sometimes randomly new 'sparks' of heat are added at the bottom
|
|
// 4) The heat from each cell is rendered as a color into the leds array
|
|
// The heat-to-color mapping uses a black-body radiation approximation.
|
|
//
|
|
// Temperature is in arbitrary units from 0 (cold black) to 255 (white hot).
|
|
//
|
|
// This simulation scales it self a bit depending on NUM_LEDS; it should look
|
|
// "OK" on anywhere from 20 to 100 LEDs without too much tweaking.
|
|
//
|
|
// I recommend running this simulation at anywhere from 30-100 frames per second,
|
|
// meaning an interframe delay of about 10-35 milliseconds.
|
|
//
|
|
// Looks best on a high-density LED setup (60+ pixels/meter).
|
|
//
|
|
//
|
|
// There are two main parameters you can play with to control the look and
|
|
// feel of your fire: COOLING (used in step 1 above), and SPARKING (used
|
|
// in step 3 above) (Effect Intensity = Sparking).
|
|
//
|
|
// COOLING: How much does the air cool as it rises?
|
|
// Less cooling = taller flames. More cooling = shorter flames.
|
|
// Default 50, suggested range 20-100
|
|
#define COOLING 75
|
|
|
|
uint16_t WS2812FX::mode_fire_2012(void)
|
|
{
|
|
handle_palette();
|
|
// Step 1. Cool down every cell a little
|
|
for( int i = SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
_locked[i] = qsub8(_locked[i], random8(0, ((COOLING * 10) / SEGMENT_LENGTH) + 2));
|
|
}
|
|
|
|
// Step 2. Heat from each cell drifts 'up' and diffuses a little
|
|
for( int k= SEGMENT.stop; k >= SEGMENT.start + 2; k--) {
|
|
_locked[k] = (_locked[k - 1] + _locked[k - 2] + _locked[k - 2] ) / 3;
|
|
}
|
|
|
|
// Step 3. Randomly ignite new 'sparks' of heat near the bottom
|
|
if( random8() <= SEGMENT.intensity ) {
|
|
int y = SEGMENT.start + random8(7);
|
|
if (y <= SEGMENT.stop) _locked[y] = qadd8(_locked[y], random8(160,255) );
|
|
}
|
|
|
|
// Step 4. Map from heat cells to LED colors
|
|
for( int j = SEGMENT.start; j <= SEGMENT.stop; j++) {
|
|
CRGB color = ColorFromPalette( currentPalette, min(_locked[j],240), 255, LINEARBLEND);
|
|
setPixelColor(j, color.red, color.green, color.blue);
|
|
}
|
|
return 10 + (uint16_t)(255 - SEGMENT.speed)/6;
|
|
}
|
|
|
|
|
|
// ColorWavesWithPalettes by Mark Kriegsman: https://gist.github.com/kriegsman/8281905786e8b2632aeb
|
|
// This function draws color waves with an ever-changing,
|
|
// widely-varying set of parameters, using a color palette.
|
|
uint16_t WS2812FX::mode_colorwaves(void)
|
|
{
|
|
handle_palette();
|
|
uint16_t duration = 10 + SEGMENT.speed;
|
|
uint16_t sPseudotime = SEGMENT_RUNTIME.counter_mode_step;
|
|
uint16_t sHue16 = SEGMENT_RUNTIME.aux_param;
|
|
|
|
uint8_t brightdepth = beatsin88( 341, 96, 224);
|
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uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
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uint8_t msmultiplier = beatsin88(147, 23, 60);
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|
|
|
uint16_t hue16 = sHue16;//gHue * 256;
|
|
uint16_t hueinc16 = beatsin88(113, 300, 1500);
|
|
|
|
sPseudotime += duration * msmultiplier;
|
|
sHue16 += duration * beatsin88( 400, 5, 9);
|
|
uint16_t brightnesstheta16 = sPseudotime;
|
|
CRGB fastled_col;
|
|
|
|
for ( uint16_t i = SEGMENT.start ; i <= SEGMENT.stop; i++) {
|
|
hue16 += hueinc16;
|
|
uint8_t hue8 = hue16 / 256;
|
|
uint16_t h16_128 = hue16 >> 7;
|
|
if ( h16_128 & 0x100) {
|
|
hue8 = 255 - (h16_128 >> 1);
|
|
} else {
|
|
hue8 = h16_128 >> 1;
|
|
}
|
|
|
|
brightnesstheta16 += brightnessthetainc16;
|
|
uint16_t b16 = sin16( brightnesstheta16 ) + 32768;
|
|
|
|
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
|
|
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
|
|
bri8 += (255 - brightdepth);
|
|
|
|
uint8_t index = hue8;
|
|
//index = triwave8( index);
|
|
index = scale8( index, 240);
|
|
|
|
CRGB newcolor = ColorFromPalette(currentPalette, index, bri8);
|
|
|
|
uint32_t color = getPixelColor(i);
|
|
fastled_col.red = (color >> 16 & 0xFF);
|
|
fastled_col.green = (color >> 8 & 0xFF);
|
|
fastled_col.blue = (color & 0xFF);
|
|
|
|
nblend(fastled_col, newcolor, 128);
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step = sPseudotime;
|
|
SEGMENT_RUNTIME.aux_param = sHue16;
|
|
return 20;
|
|
}
|
|
|
|
|
|
// colored stripes pulsing at a defined Beats-Per-Minute (BPM)
|
|
uint16_t WS2812FX::mode_bpm(void)
|
|
{
|
|
handle_palette();
|
|
CRGB fastled_col;
|
|
uint8_t beat = beatsin8(SEGMENT.speed, 64, 255);
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
fastled_col = ColorFromPalette(currentPalette, SEGMENT_RUNTIME.counter_mode_step + (i * 2), beat - SEGMENT_RUNTIME.counter_mode_step + (i * 10));
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step++;
|
|
if (SEGMENT_RUNTIME.counter_mode_step >= 255) SEGMENT_RUNTIME.counter_mode_step = 0;
|
|
return 20;
|
|
}
|
|
|
|
|
|
uint16_t WS2812FX::mode_fillnoise8(void)
|
|
{
|
|
if (SEGMENT_RUNTIME.counter_mode_call == 0) SEGMENT_RUNTIME.counter_mode_step = random(12345);
|
|
handle_palette();
|
|
CRGB fastled_col;
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
uint8_t index = inoise8(i * SEGMENT_LENGTH, SEGMENT_RUNTIME.counter_mode_step + i * SEGMENT_LENGTH) % 255;
|
|
fastled_col = ColorFromPalette(currentPalette, index, 255, LINEARBLEND);
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
SEGMENT_RUNTIME.counter_mode_step += beatsin8(SEGMENT.speed, 1, 6); //10,1,4
|
|
|
|
return 20;
|
|
}
|
|
|
|
uint16_t WS2812FX::mode_noise16_1(void)
|
|
{
|
|
uint16_t scale = 320; // the "zoom factor" for the noise
|
|
handle_palette();
|
|
CRGB fastled_col;
|
|
SEGMENT_RUNTIME.counter_mode_step += (1 + SEGMENT.speed/16);
|
|
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
|
|
uint16_t shift_x = beatsin8(11); // the x position of the noise field swings @ 17 bpm
|
|
uint16_t shift_y = SEGMENT_RUNTIME.counter_mode_step/42; // the y position becomes slowly incremented
|
|
|
|
|
|
uint16_t real_x = (i + shift_x) * scale; // the x position of the noise field swings @ 17 bpm
|
|
uint16_t real_y = (i + shift_y) * scale; // the y position becomes slowly incremented
|
|
uint32_t real_z = SEGMENT_RUNTIME.counter_mode_step; // the z position becomes quickly incremented
|
|
|
|
uint8_t noise = inoise16(real_x, real_y, real_z) >> 8; // get the noise data and scale it down
|
|
|
|
uint8_t index = sin8(noise * 3); // map LED color based on noise data
|
|
|
|
fastled_col = ColorFromPalette(currentPalette, index, 255, LINEARBLEND); // With that value, look up the 8 bit colour palette value and assign it to the current LED.
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
|
|
return 20;
|
|
}
|
|
|
|
|
|
uint16_t WS2812FX::mode_noise16_2(void)
|
|
{
|
|
uint16_t scale = 1000; // the "zoom factor" for the noise
|
|
handle_palette();
|
|
CRGB fastled_col;
|
|
SEGMENT_RUNTIME.counter_mode_step += (1 + SEGMENT.speed);
|
|
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
|
|
uint16_t shift_x = SEGMENT_RUNTIME.counter_mode_step >> 6; // x as a function of time
|
|
uint16_t shift_y = SEGMENT_RUNTIME.counter_mode_step/42;
|
|
|
|
uint32_t real_x = (i + shift_x) * scale; // calculate the coordinates within the noise field
|
|
uint32_t real_y = (i + shift_y) * scale; // based on the precalculated positions
|
|
uint32_t real_z = 4223;
|
|
|
|
uint8_t noise = inoise16(real_x, 0, 4223) >> 8; // get the noise data and scale it down
|
|
|
|
uint8_t index = sin8(noise * 3); // map led color based on noise data
|
|
|
|
fastled_col = ColorFromPalette(currentPalette, index, noise, LINEARBLEND); // With that value, look up the 8 bit colour palette value and assign it to the current LED.
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
|
|
return 20;
|
|
}
|
|
|
|
|
|
uint16_t WS2812FX::mode_noise16_3(void)
|
|
{
|
|
uint16_t scale = 800; // the "zoom factor" for the noise
|
|
handle_palette();
|
|
CRGB fastled_col;
|
|
SEGMENT_RUNTIME.counter_mode_step += (1 + SEGMENT.speed);
|
|
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
|
|
uint16_t shift_x = 4223; // no movement along x and y
|
|
uint16_t shift_y = 1234;
|
|
|
|
uint32_t real_x = (i + shift_x) * scale; // calculate the coordinates within the noise field
|
|
uint32_t real_y = (i + shift_y) * scale; // based on the precalculated positions
|
|
uint32_t real_z = SEGMENT_RUNTIME.counter_mode_step*8;
|
|
|
|
uint8_t noise = inoise16(real_x, real_y, real_z) >> 8; // get the noise data and scale it down
|
|
|
|
uint8_t index = sin8(noise * 3); // map led color based on noise data
|
|
|
|
fastled_col = ColorFromPalette(currentPalette, index, noise, LINEARBLEND); // With that value, look up the 8 bit colour palette value and assign it to the current LED.
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
|
|
return 20;
|
|
}
|
|
|
|
|
|
//https://github.com/aykevl/ledstrip-spark/blob/master/ledstrip.ino
|
|
uint16_t WS2812FX::mode_noise16_4(void)
|
|
{
|
|
handle_palette();
|
|
CRGB fastled_col;
|
|
SEGMENT_RUNTIME.counter_mode_step += SEGMENT.speed;
|
|
for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
|
|
int16_t index = inoise16(uint32_t(i - SEGMENT.start) << 12, SEGMENT_RUNTIME.counter_mode_step/8);
|
|
fastled_col = ColorFromPalette(currentPalette, index);
|
|
setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
|
|
}
|
|
return 20;
|
|
}
|
|
|
|
|