WLED/usermods/Fix_unreachable_netservices_v2/usermod_Fix_unreachable_netservices.h

139 lines
4.9 KiB
C++

#pragma once
#include "wled.h"
#include <ping.h>
/*
* This usermod performs a ping request to the local IP address every 60 seconds.
* By this procedure the net services of WLED remains accessible in some problematic WLAN environments.
*
* Usermods allow you to add own functionality to WLED more easily
* See: https://github.com/Aircoookie/WLED/wiki/Add-own-functionality
*
* v2 usermods are class inheritance based and can (but don't have to) implement more functions, each of them is shown in this example.
* Multiple v2 usermods can be added to one compilation easily.
*
* Creating a usermod:
* This file serves as an example. If you want to create a usermod, it is recommended to use usermod_v2_empty.h from the usermods folder as a template.
* Please remember to rename the class and file to a descriptive name.
* You may also use multiple .h and .cpp files.
*
* Using a usermod:
* 1. Copy the usermod into the sketch folder (same folder as wled00.ino)
* 2. Register the usermod by adding #include "usermod_filename.h" in the top and registerUsermod(new MyUsermodClass()) in the bottom of usermods_list.cpp
*/
class FixUnreachableNetServices : public Usermod {
private:
//Private class members. You can declare variables and functions only accessible to your usermod here
unsigned long m_lastTime = 0;
// desclare required variables
const unsigned int PingDelayMs = 60000;
unsigned long m_connectedWiFi = 0;
ping_option m_pingOpt;
unsigned int m_pingCount = 0;
public:
//Functions called by WLED
/*
* setup() is called once at boot. WiFi is not yet connected at this point.
* You can use it to initialize variables, sensors or similar.
*/
void setup() {
//Serial.println("Hello from my usermod!");
}
/*
* connected() is called every time the WiFi is (re)connected
* Use it to initialize network interfaces
*/
void connected() {
//Serial.println("Connected to WiFi!");
++m_connectedWiFi;
// initialize ping_options structure
memset(&m_pingOpt, 0, sizeof(struct ping_option));
m_pingOpt.count = 1;
m_pingOpt.ip = WiFi.localIP();
}
/*
* loop() is called continuously. Here you can check for events, read sensors, etc.
*
* Tips:
* 1. You can use "if (WLED_CONNECTED)" to check for a successful network connection.
* Additionally, "if (WLED_MQTT_CONNECTED)" is available to check for a connection to an MQTT broker.
*
* 2. Try to avoid using the delay() function. NEVER use delays longer than 10 milliseconds.
* Instead, use a timer check as shown here.
*/
void loop() {
if (m_connectedWiFi > 0 && millis()-m_lastTime > PingDelayMs)
{
ping_start(&m_pingOpt);
m_lastTime = millis();
++m_pingCount;
}
}
/*
* addToJsonInfo() can be used to add custom entries to the /json/info part of the JSON API.
* Creating an "u" object allows you to add custom key/value pairs to the Info section of the WLED web UI.
* Below it is shown how this could be used for e.g. a light sensor
*/
void addToJsonInfo(JsonObject& root)
{
//this code adds "u":{"&#x26A1; Ping fix pings": m_pingCount} to the info object
JsonObject user = root["u"];
if (user.isNull()) user = root.createNestedObject("u");
JsonArray infoArr = user.createNestedArray("&#x26A1; Ping fix pings"); //name
infoArr.add(m_pingCount); //value
//this code adds "u":{"&#x26A1; Reconnects": m_connectedWiFi - 1} to the info object
infoArr = user.createNestedArray("&#x26A1; Reconnects"); //name
infoArr.add(m_connectedWiFi - 1); //value
}
/*
* addToJsonState() can be used to add custom entries to the /json/state part of the JSON API (state object).
* Values in the state object may be modified by connected clients
*/
void addToJsonState(JsonObject& root)
{
//root["user0"] = userVar0;
}
/*
* readFromJsonState() can be used to receive data clients send to the /json/state part of the JSON API (state object).
* Values in the state object may be modified by connected clients
*/
void readFromJsonState(JsonObject& root)
{
//userVar0 = root["user0"] | userVar0; //if "user0" key exists in JSON, update, else keep old value
//if (root["bri"] == 255) Serial.println(F("Don't burn down your garage!"));
}
/*
* getId() allows you to optionally give your V2 usermod an unique ID (please define it in const.h!).
* This could be used in the future for the system to determine whether your usermod is installed.
*/
uint16_t getId()
{
return USERMOD_ID_FIXNETSERVICES;
}
//More methods can be added in the future, this example will then be extended.
//Your usermod will remain compatible as it does not need to implement all methods from the Usermod base class!
};