a3e1af72ab
* Add touch option to button handler * Check if touch is pressed in setup * Add TOUCHPIN build env and override example Co-authored-by: Aircoookie <dev.aircoookie@gmail.com>
133 lines
2.8 KiB
C++
133 lines
2.8 KiB
C++
#include "wled.h"
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/*
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* Physical IO
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*/
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void shortPressAction()
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{
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if (!macroButton)
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{
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toggleOnOff();
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colorUpdated(NOTIFIER_CALL_MODE_BUTTON);
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} else {
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applyMacro(macroButton);
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}
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}
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bool isButtonPressed()
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{
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#ifdef BTNPIN
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if (digitalRead(BTNPIN) == LOW) return true;
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#endif
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#ifdef TOUCHPIN
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if (touchRead(TOUCHPIN) <= TOUCH_THRESHOLD) return true;
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#endif
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return false;
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}
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void handleButton()
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{
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#if defined(BTNPIN) || defined(TOUCHPIN)
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if (!buttonEnabled) return;
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if (isButtonPressed()) //pressed
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{
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if (!buttonPressedBefore) buttonPressedTime = millis();
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buttonPressedBefore = true;
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if (millis() - buttonPressedTime > 600) //long press
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{
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if (!buttonLongPressed)
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{
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if (macroLongPress) {applyMacro(macroLongPress);}
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else _setRandomColor(false,true);
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buttonLongPressed = true;
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}
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}
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}
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else if (!isButtonPressed() && buttonPressedBefore) //released
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{
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long dur = millis() - buttonPressedTime;
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if (dur < 50) {buttonPressedBefore = false; return;} //too short "press", debounce
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bool doublePress = buttonWaitTime;
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buttonWaitTime = 0;
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if (dur > 6000) //long press
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{
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WLED::instance().initAP(true);
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}
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else if (!buttonLongPressed) { //short press
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if (macroDoublePress)
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{
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if (doublePress) applyMacro(macroDoublePress);
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else buttonWaitTime = millis();
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} else shortPressAction();
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}
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buttonPressedBefore = false;
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buttonLongPressed = false;
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}
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if (buttonWaitTime && millis() - buttonWaitTime > 450 && !buttonPressedBefore)
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{
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buttonWaitTime = 0;
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shortPressAction();
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}
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#endif
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}
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void handleIO()
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{
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handleButton();
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//set relay when LEDs turn on
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if (strip.getBrightness())
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{
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lastOnTime = millis();
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if (offMode)
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{
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#if RLYPIN >= 0
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digitalWrite(RLYPIN, RLYMDE);
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#endif
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offMode = false;
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}
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} else if (millis() - lastOnTime > 600)
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{
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#if RLYPIN >= 0
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if (!offMode) digitalWrite(RLYPIN, !RLYMDE);
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#endif
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offMode = true;
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}
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#if AUXPIN >= 0
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//output
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if (auxActive || auxActiveBefore)
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{
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if (!auxActiveBefore)
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{
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auxActiveBefore = true;
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switch (auxTriggeredState)
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{
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case 0: pinMode(AUXPIN, INPUT); break;
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case 1: pinMode(AUXPIN, OUTPUT); digitalWrite(AUXPIN, HIGH); break;
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case 2: pinMode(AUXPIN, OUTPUT); digitalWrite(AUXPIN, LOW); break;
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}
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auxStartTime = millis();
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}
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if ((millis() - auxStartTime > auxTime*1000 && auxTime != 255) || !auxActive)
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{
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auxActive = false;
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auxActiveBefore = false;
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switch (auxDefaultState)
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{
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case 0: pinMode(AUXPIN, INPUT); break;
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case 1: pinMode(AUXPIN, OUTPUT); digitalWrite(AUXPIN, HIGH); break;
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case 2: pinMode(AUXPIN, OUTPUT); digitalWrite(AUXPIN, LOW); break;
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}
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}
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}
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#endif
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}
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