WLED/wled00/wled.cpp
2020-03-30 06:42:21 -04:00

806 lines
25 KiB
C++

#include "wled.h"
#include "alexa.h"
#include "blynk.h"
#include "button.h"
#include "file.h"
#include "hue.h"
#include "ir.h"
#include "led.h"
#include "mqtt.h"
#include "notify.h"
#include "ntp.h"
#include "overlay.h"
#include "usermod.h"
#include "wled_eeprom.h"
#include "wled_server.h"
#include <Arduino.h>
// Global Variable definitions
char versionString[] = "0.9.1";
// AP and OTA default passwords (for maximum change them!)
char apPass[65] = DEFAULT_AP_PASS;
char otaPass[33] = DEFAULT_OTA_PASS;
// Hardware CONFIG (only changeble HERE, not at runtime)
// LED strip pin, button pin and IR pin changeable in NpbWrapper.h!
byte auxDefaultState = 0; // 0: input 1: high 2: low
byte auxTriggeredState = 0; // 0: input 1: high 2: low
char ntpServerName[33] = "0.wled.pool.ntp.org"; // NTP server to use
// WiFi CONFIG (all these can be changed via web UI, no need to set them here)
char clientSSID[33] = CLIENT_SSID;
char clientPass[65] = CLIENT_PASS;
char cmDNS[33] = "x"; // mDNS address (placeholder, will be replaced by wledXXXXXXXXXXXX.local)
char apSSID[33] = ""; // AP off by default (unless setup)
byte apChannel = 1; // 2.4GHz WiFi AP channel (1-13)
byte apHide = 0; // hidden AP SSID
byte apBehavior = AP_BEHAVIOR_BOOT_NO_CONN; // access point opens when no connection after boot by default
IPAddress staticIP(0, 0, 0, 0); // static IP of ESP
IPAddress staticGateway(0, 0, 0, 0); // gateway (router) IP
IPAddress staticSubnet(255, 255, 255, 0); // most common subnet in home networks
bool noWifiSleep = false; // disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
// LED CONFIG
uint16_t ledCount = 30; // overcurrent prevented by ABL
bool useRGBW = false; // SK6812 strips can contain an extra White channel
bool turnOnAtBoot = true; // turn on LEDs at power-up
byte bootPreset = 0; // save preset to load after power-up
byte col[] { 255, 160, 0, 0 }; // current RGB(W) primary color. col[] should be updated if you want to change the color.
byte colSec[] { 0, 0, 0, 0 }; // current RGB(W) secondary color
byte briS = 128; // default brightness
byte nightlightTargetBri = 0; // brightness after nightlight is over
byte nightlightDelayMins = 60;
bool nightlightFade = true; // if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over
bool nightlightColorFade = false; // if enabled, light will gradually fade color from primary to secondary color.
bool fadeTransition = true; // enable crossfading color transition
uint16_t transitionDelay = 750; // default crossfade duration in ms
bool skipFirstLed = false; // ignore first LED in strip (useful if you need the LED as signal repeater)
byte briMultiplier = 100; // % of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
// User Interface CONFIG
char serverDescription[33] = "WLED"; // Name of module
bool syncToggleReceive = false; // UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
// Sync CONFIG
bool buttonEnabled = true;
byte irEnabled = 0; // Infrared receiver
uint16_t udpPort = 21324; // WLED notifier default port
uint16_t udpRgbPort = 19446; // Hyperion port
bool receiveNotificationBrightness = true; // apply brightness from incoming notifications
bool receiveNotificationColor = true; // apply color
bool receiveNotificationEffects = true; // apply effects setup
bool notifyDirect = false; // send notification if change via UI or HTTP API
bool notifyButton = false; // send if updated by button or infrared remote
bool notifyAlexa = false; // send notification if updated via Alexa
bool notifyMacro = false; // send notification for macro
bool notifyHue = true; // send notification if Hue light changes
bool notifyTwice = false; // notifications use UDP: enable if devices don't sync reliably
bool alexaEnabled = true; // enable device discovery by Amazon Echo
char alexaInvocationName[33] = "Light"; // speech control name of device. Choose something voice-to-text can understand
char blynkApiKey[36] = ""; // Auth token for Blynk server. If empty, no connection will be made
uint16_t realtimeTimeoutMs = 2500; // ms timeout of realtime mode before returning to normal mode
int arlsOffset = 0; // realtime LED offset
bool receiveDirect = true; // receive UDP realtime
bool arlsDisableGammaCorrection = true; // activate if gamma correction is handled by the source
bool arlsForceMaxBri = false; // enable to force max brightness if source has very dark colors that would be black
uint16_t e131Universe = 1; // settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
uint8_t DMXMode = DMX_MODE_MULTIPLE_RGB; // DMX mode (s.a.)
uint16_t DMXAddress = 1; // DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
uint8_t DMXOldDimmer = 0; // only update brightness on change
uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss
bool e131Multicast = false; // multicast or unicast
bool e131SkipOutOfSequence = false; // freeze instead of flickering
bool mqttEnabled = false;
char mqttDeviceTopic[33] = ""; // main MQTT topic (individual per device, default is wled/mac)
char mqttGroupTopic[33] = "wled/all"; // second MQTT topic (for example to group devices)
char mqttServer[33] = ""; // both domains and IPs should work (no SSL)
char mqttUser[41] = ""; // optional: username for MQTT auth
char mqttPass[41] = ""; // optional: password for MQTT auth
char mqttClientID[41] = ""; // override the client ID
uint16_t mqttPort = 1883;
bool huePollingEnabled = false; // poll hue bridge for light state
uint16_t huePollIntervalMs = 2500; // low values (< 1sec) may cause lag but offer quicker response
char hueApiKey[47] = "api"; // key token will be obtained from bridge
byte huePollLightId = 1; // ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
IPAddress hueIP = (0, 0, 0, 0); // IP address of the bridge
bool hueApplyOnOff = true;
bool hueApplyBri = true;
bool hueApplyColor = true;
// Time CONFIG
bool ntpEnabled = false; // get internet time. Only required if you use clock overlays or time-activated macros
bool useAMPM = false; // 12h/24h clock format
byte currentTimezone = 0; // Timezone ID. Refer to timezones array in wled10_ntp.ino
int utcOffsetSecs = 0; // Seconds to offset from UTC before timzone calculation
byte overlayDefault = 0; // 0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie
byte overlayMin = 0, overlayMax = ledCount - 1; // boundaries of overlay mode
byte analogClock12pixel = 0; // The pixel in your strip where "midnight" would be
bool analogClockSecondsTrail = false; // Display seconds as trail of LEDs instead of a single pixel
bool analogClock5MinuteMarks = false; // Light pixels at every 5-minute position
char cronixieDisplay[7] = "HHMMSS"; // Cronixie Display mask. See wled13_cronixie.ino
bool cronixieBacklight = true; // Allow digits to be back-illuminated
bool countdownMode = false; // Clock will count down towards date
byte countdownYear = 20, countdownMonth = 1; // Countdown target date, year is last two digits
byte countdownDay = 1, countdownHour = 0;
byte countdownMin = 0, countdownSec = 0;
byte macroBoot = 0; // macro loaded after startup
byte macroNl = 0; // after nightlight delay over
byte macroCountdown = 0;
byte macroAlexaOn = 0, macroAlexaOff = 0;
byte macroButton = 0, macroLongPress = 0, macroDoublePress = 0;
// Security CONFIG
bool otaLock = false; // prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
bool wifiLock = false; // prevents access to WiFi settings when OTA lock is enabled
bool aOtaEnabled = true; // ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
uint16_t userVar0 = 0, userVar1 = 0;
#ifdef WLED_ENABLE_DMX
// dmx CONFIG
byte DMXChannels = 7; // number of channels per fixture
byte DMXFixtureMap[15] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
// assigns the different channels to different functions. See wled21_dmx.ino for more information.
uint16_t DMXGap = 10; // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
uint16_t DMXStart = 10; // start address of the first fixture
#endif
// internal global variable declarations
// wifi
bool apActive = false;
bool forceReconnect = false;
uint32_t lastReconnectAttempt = 0;
bool interfacesInited = false;
bool wasConnected = false;
// color
byte colOld[] { 0, 0, 0, 0 }; // color before transition
byte colT[] { 0, 0, 0, 0 }; // color that is currently displayed on the LEDs
byte colIT[] { 0, 0, 0, 0 }; // color that was last sent to LEDs
byte colSecT[] { 0, 0, 0, 0 };
byte colSecOld[] { 0, 0, 0, 0 };
byte colSecIT[] { 0, 0, 0, 0 };
byte lastRandomIndex = 0; // used to save last random color so the new one is not the same
// transitions
bool transitionActive = false;
uint16_t transitionDelayDefault = transitionDelay;
uint16_t transitionDelayTemp = transitionDelay;
unsigned long transitionStartTime;
float tperLast = 0; // crossfade transition progress, 0.0f - 1.0f
bool jsonTransitionOnce = false;
// nightlight
bool nightlightActive = false;
bool nightlightActiveOld = false;
uint32_t nightlightDelayMs = 10;
uint8_t nightlightDelayMinsDefault = nightlightDelayMins;
unsigned long nightlightStartTime;
byte briNlT = 0; // current nightlight brightness
byte colNlT[] { 0, 0, 0, 0 }; // current nightlight color
// brightness
unsigned long lastOnTime = 0;
bool offMode = !turnOnAtBoot;
byte bri = briS;
byte briOld = 0;
byte briT = 0;
byte briIT = 0;
byte briLast = 128; // brightness before turned off. Used for toggle function
byte whiteLast = 128; // white channel before turned off. Used for toggle function
// button
bool buttonPressedBefore = false;
bool buttonLongPressed = false;
unsigned long buttonPressedTime = 0;
unsigned long buttonWaitTime = 0;
// notifications
bool notifyDirectDefault = notifyDirect;
bool receiveNotifications = true;
unsigned long notificationSentTime = 0;
byte notificationSentCallMode = NOTIFIER_CALL_MODE_INIT;
bool notificationTwoRequired = false;
// effects
byte effectCurrent = 0;
byte effectSpeed = 128;
byte effectIntensity = 128;
byte effectPalette = 0;
// network
bool udpConnected = false, udpRgbConnected = false;
// ui style
bool showWelcomePage = false;
// hue
byte hueError = HUE_ERROR_INACTIVE;
// uint16_t hueFailCount = 0;
float hueXLast = 0, hueYLast = 0;
uint16_t hueHueLast = 0, hueCtLast = 0;
byte hueSatLast = 0, hueBriLast = 0;
unsigned long hueLastRequestSent = 0;
bool hueAuthRequired = false;
bool hueReceived = false;
bool hueStoreAllowed = false, hueNewKey = false;
// overlays
byte overlayCurrent = overlayDefault;
byte overlaySpeed = 200;
unsigned long overlayRefreshMs = 200;
unsigned long overlayRefreshedTime;
// cronixie
byte dP[] { 0, 0, 0, 0, 0, 0 };
bool cronixieInit = false;
// countdown
unsigned long countdownTime = 1514764800L;
bool countdownOverTriggered = true;
// timer
byte lastTimerMinute = 0;
byte timerHours[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerMinutes[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerMacro[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerWeekday[] = { 255, 255, 255, 255, 255, 255, 255, 255 }; // weekdays to activate on
// bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity
// blynk
bool blynkEnabled = false;
// preset cycling
bool presetCyclingEnabled = false;
byte presetCycleMin = 1, presetCycleMax = 5;
uint16_t presetCycleTime = 1250;
unsigned long presetCycledTime = 0;
byte presetCycCurr = presetCycleMin;
bool presetApplyBri = true;
bool saveCurrPresetCycConf = false;
// realtime
byte realtimeMode = REALTIME_MODE_INACTIVE;
IPAddress realtimeIP = (0, 0, 0, 0);
unsigned long realtimeTimeout = 0;
// mqtt
long lastMqttReconnectAttempt = 0;
long lastInterfaceUpdate = 0;
byte interfaceUpdateCallMode = NOTIFIER_CALL_MODE_INIT;
char mqttStatusTopic[40] = ""; // this must be global because of async handlers
#if AUXPIN >= 0
// auxiliary debug pin
byte auxTime = 0;
unsigned long auxStartTime = 0;
bool auxActive = false, auxActiveBefore = false;
#endif
// alexa udp
String escapedMac;
#ifndef WLED_DISABLE_ALEXA
Espalexa espalexa;
EspalexaDevice* espalexaDevice;
#endif
// dns server
DNSServer dnsServer;
// network time
bool ntpConnected = false;
time_t local = 0;
unsigned long ntpLastSyncTime = 999000000L;
unsigned long ntpPacketSentTime = 999000000L;
IPAddress ntpServerIP;
uint16_t ntpLocalPort = 2390;
// Temp buffer
char* obuf;
uint16_t olen = 0;
// presets
uint16_t savedPresets = 0;
int8_t currentPreset = -1;
bool isPreset = false;
byte errorFlag = 0;
String messageHead, messageSub;
byte optionType;
bool doReboot = false; // flag to initiate reboot from async handlers
bool doPublishMqtt = false;
// server library objects
AsyncWebServer server(80);
AsyncClient* hueClient = NULL;
AsyncMqttClient* mqtt = NULL;
// udp interface objects
WiFiUDP notifierUdp, rgbUdp;
WiFiUDP ntpUdp;
ESPAsyncE131 e131(handleE131Packet);
bool e131NewData = false;
// led fx library object
WS2812FX strip = WS2812FX();
// debug macro variable definitions
#ifdef WLED_DEBUG
unsigned long debugTime = 0;
int lastWifiState = 3;
unsigned long wifiStateChangedTime = 0;
int loops = 0;
#endif
WLED::WLED()
{
}
// turns all LEDs off and restarts ESP
void WLED::reset()
{
briT = 0;
long dly = millis();
while (millis() - dly < 250) {
yield(); // enough time to send response to client
}
setAllLeds();
DEBUG_PRINTLN("MODULE RESET");
ESP.restart();
}
bool oappendi(int i)
{
char s[11];
sprintf(s, "%ld", i);
return oappend(s);
}
bool oappend(const char* txt)
{
uint16_t len = strlen(txt);
if (olen + len >= OMAX)
return false; // buffer full
strcpy(obuf + olen, txt);
olen += len;
return true;
}
void WLED::loop()
{
handleIR(); // 2nd call to function needed for ESP32 to return valid results -- should be good for ESP8266, too
handleConnection();
handleSerial();
handleNotifications();
handleTransitions();
#ifdef WLED_ENABLE_DMX
handleDMX();
#endif
userLoop();
yield();
handleIO();
handleIR();
handleNetworkTime();
handleAlexa();
handleOverlays();
yield();
#ifdef WLED_USE_ANALOG_LEDS
strip.setRgbwPwm();
#endif
if (doReboot)
reset();
if (!realtimeMode) // block stuff if WARLS/Adalight is enabled
{
if (apActive)
dnsServer.processNextRequest();
#ifndef WLED_DISABLE_OTA
if (WLED_CONNECTED && aOtaEnabled)
ArduinoOTA.handle();
#endif
handleNightlight();
yield();
handleHue();
handleBlynk();
yield();
if (!offMode)
strip.service();
}
yield();
#ifdef ESP8266
MDNS.update();
#endif
if (millis() - lastMqttReconnectAttempt > 30000)
initMqtt();
// DEBUG serial logging
#ifdef WLED_DEBUG
if (millis() - debugTime > 9999) {
DEBUG_PRINTLN("---DEBUG INFO---");
DEBUG_PRINT("Runtime: ");
DEBUG_PRINTLN(millis());
DEBUG_PRINT("Unix time: ");
DEBUG_PRINTLN(now());
DEBUG_PRINT("Free heap: ");
DEBUG_PRINTLN(ESP.getFreeHeap());
DEBUG_PRINT("Wifi state: ");
DEBUG_PRINTLN(WiFi.status());
if (WiFi.status() != lastWifiState) {
wifiStateChangedTime = millis();
}
lastWifiState = WiFi.status();
DEBUG_PRINT("State time: ");
DEBUG_PRINTLN(wifiStateChangedTime);
DEBUG_PRINT("NTP last sync: ");
DEBUG_PRINTLN(ntpLastSyncTime);
DEBUG_PRINT("Client IP: ");
DEBUG_PRINTLN(WiFi.localIP());
DEBUG_PRINT("Loops/sec: ");
DEBUG_PRINTLN(loops / 10);
loops = 0;
debugTime = millis();
}
loops++;
#endif // WLED_DEBU
}
void WLED::setup()
{
EEPROM.begin(EEPSIZE);
ledCount = EEPROM.read(229) + ((EEPROM.read(398) << 8) & 0xFF00);
if (ledCount > MAX_LEDS || ledCount == 0)
ledCount = 30;
#ifdef ESP8266
#if LEDPIN == 3
if (ledCount > MAX_LEDS_DMA)
ledCount = MAX_LEDS_DMA; // DMA method uses too much ram
#endif
#endif
Serial.begin(115200);
Serial.setTimeout(50);
DEBUG_PRINTLN();
DEBUG_PRINT("---WLED ");
DEBUG_PRINT(versionString);
DEBUG_PRINT(" ");
DEBUG_PRINT(VERSION);
DEBUG_PRINTLN(" INIT---");
#ifdef ARDUINO_ARCH_ESP32
DEBUG_PRINT("esp32 ");
DEBUG_PRINTLN(ESP.getSdkVersion());
#else
DEBUG_PRINT("esp8266 ");
DEBUG_PRINTLN(ESP.getCoreVersion());
#endif
int heapPreAlloc = ESP.getFreeHeap();
DEBUG_PRINT("heap ");
DEBUG_PRINTLN(ESP.getFreeHeap());
strip.init(EEPROM.read(372), ledCount, EEPROM.read(2204)); // init LEDs quickly
strip.setBrightness(0);
DEBUG_PRINT("LEDs inited. heap usage ~");
DEBUG_PRINTLN(heapPreAlloc - ESP.getFreeHeap());
#ifndef WLED_DISABLE_FILESYSTEM
#ifdef ARDUINO_ARCH_ESP32
SPIFFS.begin(true);
#endif
SPIFFS.begin();
#endif
DEBUG_PRINTLN("Load EEPROM");
loadSettingsFromEEPROM(true);
beginStrip();
userSetup();
if (strcmp(clientSSID, DEFAULT_CLIENT_SSID) == 0)
showWelcomePage = true;
WiFi.persistent(false);
if (macroBoot > 0)
applyMacro(macroBoot);
Serial.println("Ada");
// generate module IDs
escapedMac = WiFi.macAddress();
escapedMac.replace(":", "");
escapedMac.toLowerCase();
if (strcmp(cmDNS, "x") == 0) // fill in unique mdns default
{
strcpy(cmDNS, "wled-");
sprintf(cmDNS + 5, "%*s", 6, escapedMac.c_str() + 6);
}
if (mqttDeviceTopic[0] == 0) {
strcpy(mqttDeviceTopic, "wled/");
sprintf(mqttDeviceTopic + 5, "%*s", 6, escapedMac.c_str() + 6);
}
if (mqttClientID[0] == 0) {
strcpy(mqttClientID, "WLED-");
sprintf(mqttClientID + 5, "%*s", 6, escapedMac.c_str() + 6);
}
strip.service();
#ifndef WLED_DISABLE_OTA
if (aOtaEnabled) {
ArduinoOTA.onStart([]() {
#ifdef ESP8266
wifi_set_sleep_type(NONE_SLEEP_T);
#endif
DEBUG_PRINTLN("Start ArduinoOTA");
});
if (strlen(cmDNS) > 0)
ArduinoOTA.setHostname(cmDNS);
}
#endif
#ifdef WLED_ENABLE_DMX
dmx.init(512); // initialize with bus length
#endif
// HTTP server page init
initServer();
}
void WLED::beginStrip()
{
// Initialize NeoPixel Strip and button
strip.setShowCallback(handleOverlayDraw);
#ifdef BTNPIN
pinMode(BTNPIN, INPUT_PULLUP);
#endif
if (bootPreset > 0)
applyPreset(bootPreset, turnOnAtBoot);
colorUpdated(NOTIFIER_CALL_MODE_INIT);
// init relay pin
#if RLYPIN >= 0
pinMode(RLYPIN, OUTPUT);
#if RLYMDE
digitalWrite(RLYPIN, bri);
#else
digitalWrite(RLYPIN, !bri);
#endif
#endif
// disable button if it is "pressed" unintentionally
#ifdef BTNPIN
if (digitalRead(BTNPIN) == LOW)
buttonEnabled = false;
#else
buttonEnabled = false;
#endif
}
void WLED::initAP(bool resetAP)
{
if (apBehavior == AP_BEHAVIOR_BUTTON_ONLY && !resetAP)
return;
if (!apSSID[0] || resetAP)
strcpy(apSSID, "WLED-AP");
if (resetAP)
strcpy(apPass, DEFAULT_AP_PASS);
DEBUG_PRINT("Opening access point ");
DEBUG_PRINTLN(apSSID);
WiFi.softAPConfig(IPAddress(4, 3, 2, 1), IPAddress(4, 3, 2, 1), IPAddress(255, 255, 255, 0));
WiFi.softAP(apSSID, apPass, apChannel, apHide);
if (!apActive) // start captive portal if AP active
{
DEBUG_PRINTLN("Init AP interfaces");
server.begin();
if (udpPort > 0 && udpPort != ntpLocalPort) {
udpConnected = notifierUdp.begin(udpPort);
}
if (udpRgbPort > 0 && udpRgbPort != ntpLocalPort && udpRgbPort != udpPort) {
udpRgbConnected = rgbUdp.begin(udpRgbPort);
}
dnsServer.setErrorReplyCode(DNSReplyCode::NoError);
dnsServer.start(53, "*", WiFi.softAPIP());
}
apActive = true;
}
void WLED::initConnection()
{
WiFi.disconnect(); // close old connections
#ifdef ESP8266
WiFi.setPhyMode(WIFI_PHY_MODE_11N);
#endif
if (staticIP[0] != 0 && staticGateway[0] != 0) {
WiFi.config(staticIP, staticGateway, staticSubnet, IPAddress(8, 8, 8, 8));
} else {
WiFi.config(0U, 0U, 0U);
}
lastReconnectAttempt = millis();
if (!WLED_WIFI_CONFIGURED) {
DEBUG_PRINT("No connection configured. ");
if (!apActive)
initAP(); // instantly go to ap mode
return;
} else if (!apActive) {
if (apBehavior == AP_BEHAVIOR_ALWAYS) {
initAP();
} else {
DEBUG_PRINTLN("Access point disabled.");
WiFi.softAPdisconnect(true);
}
}
showWelcomePage = false;
DEBUG_PRINT("Connecting to ");
DEBUG_PRINT(clientSSID);
DEBUG_PRINTLN("...");
#ifdef ESP8266
WiFi.hostname(serverDescription);
#endif
WiFi.begin(clientSSID, clientPass);
#ifdef ARDUINO_ARCH_ESP32
WiFi.setSleep(!noWifiSleep);
WiFi.setHostname(serverDescription);
#else
wifi_set_sleep_type((noWifiSleep) ? NONE_SLEEP_T : MODEM_SLEEP_T);
#endif
}
void WLED::initInterfaces()
{
DEBUG_PRINTLN("Init STA interfaces");
if (hueIP[0] == 0) {
hueIP[0] = WiFi.localIP()[0];
hueIP[1] = WiFi.localIP()[1];
hueIP[2] = WiFi.localIP()[2];
}
// init Alexa hue emulation
if (alexaEnabled)
alexaInit();
#ifndef WLED_DISABLE_OTA
if (aOtaEnabled)
ArduinoOTA.begin();
#endif
strip.service();
// Set up mDNS responder:
if (strlen(cmDNS) > 0) {
if (!aOtaEnabled)
MDNS.begin(cmDNS);
DEBUG_PRINTLN("mDNS started");
MDNS.addService("http", "tcp", 80);
MDNS.addService("wled", "tcp", 80);
MDNS.addServiceTxt("wled", "tcp", "mac", escapedMac.c_str());
}
server.begin();
if (udpPort > 0 && udpPort != ntpLocalPort) {
udpConnected = notifierUdp.begin(udpPort);
if (udpConnected && udpRgbPort != udpPort)
udpRgbConnected = rgbUdp.begin(udpRgbPort);
}
if (ntpEnabled)
ntpConnected = ntpUdp.begin(ntpLocalPort);
initBlynk(blynkApiKey);
e131.begin((e131Multicast) ? E131_MULTICAST : E131_UNICAST, e131Universe, E131_MAX_UNIVERSE_COUNT);
reconnectHue();
initMqtt();
interfacesInited = true;
wasConnected = true;
}
byte stacO = 0;
uint32_t lastHeap;
unsigned long heapTime = 0;
void WLED::handleConnection()
{
if (millis() < 2000 && (!WLED_WIFI_CONFIGURED || apBehavior == AP_BEHAVIOR_ALWAYS))
return;
if (lastReconnectAttempt == 0)
initConnection();
// reconnect WiFi to clear stale allocations if heap gets too low
if (millis() - heapTime > 5000) {
uint32_t heap = ESP.getFreeHeap();
if (heap < 9000 && lastHeap < 9000) {
DEBUG_PRINT("Heap too low! ");
DEBUG_PRINTLN(heap);
forceReconnect = true;
}
lastHeap = heap;
heapTime = millis();
}
byte stac = 0;
if (apActive) {
#ifdef ESP8266
stac = wifi_softap_get_station_num();
#else
wifi_sta_list_t stationList;
esp_wifi_ap_get_sta_list(&stationList);
stac = stationList.num;
#endif
if (stac != stacO) {
stacO = stac;
DEBUG_PRINT("Connected AP clients: ");
DEBUG_PRINTLN(stac);
if (!WLED_CONNECTED && WLED_WIFI_CONFIGURED) { // trying to connect, but not connected
if (stac)
WiFi.disconnect(); // disable search so that AP can work
else
initConnection(); // restart search
}
}
}
if (forceReconnect) {
DEBUG_PRINTLN("Forcing reconnect.");
initConnection();
interfacesInited = false;
forceReconnect = false;
wasConnected = false;
return;
}
if (!WLED_CONNECTED) {
if (interfacesInited) {
DEBUG_PRINTLN("Disconnected!");
interfacesInited = false;
initConnection();
}
if (millis() - lastReconnectAttempt > ((stac) ? 300000 : 20000) && WLED_WIFI_CONFIGURED)
initConnection();
if (!apActive && millis() - lastReconnectAttempt > 12000 && (!wasConnected || apBehavior == AP_BEHAVIOR_NO_CONN))
initAP();
} else if (!interfacesInited) { // newly connected
DEBUG_PRINTLN("");
DEBUG_PRINT("Connected! IP address: ");
DEBUG_PRINTLN(WiFi.localIP());
initInterfaces();
userConnected();
// shut down AP
if (apBehavior != AP_BEHAVIOR_ALWAYS && apActive) {
dnsServer.stop();
WiFi.softAPdisconnect(true);
apActive = false;
DEBUG_PRINTLN("Access point disabled.");
}
}
}