WLED/usermods/audioreactive
Blaz Kristan 4c759083be Multiple changes.
Added:
- introduced addEffect() and setupEffectData()
- conditional compile for audio effects
- introduced getModeData() and getModeDataSrc() instead of public var
- changed _modeData[] to private non-static

Fixes:
- DMTYPE use
- add reboot info to DMTYPE
- transpose & reverse with mirroring
2022-06-21 22:49:45 +02:00
..
audio_reactive.h Multiple changes. 2022-06-21 22:49:45 +02:00
audio_source.h Sync bug fixes. 2022-06-16 19:20:04 +02:00
readme.md Audioreactive usermod. 2022-06-08 21:14:01 +02:00

Usermods API v2 example usermod

In this usermod file you can find the documentation on how to take advantage of the new version 2 usermods!

Installation

Copy usermod_v2_example.h to the wled00 directory.
Uncomment the corresponding lines in usermods_list.cpp and compile!
(You shouldn't need to actually install this, it does nothing useful)