98 lines
1.8 KiB
C++
98 lines
1.8 KiB
C++
#include "wled.h"
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#include "src/dependencies/blynk/Blynk/BlynkHandlers.h"
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/*
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* Remote light control with the free Blynk app
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*/
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uint16_t blHue = 0;
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byte blSat = 255;
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void initBlynk(const char *auth, const char *host, uint16_t port)
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{
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#ifndef WLED_DISABLE_BLYNK
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if (!WLED_CONNECTED) return;
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blynkEnabled = (auth[0] != 0);
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if (blynkEnabled) Blynk.config(auth, host, port);
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#endif
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}
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void handleBlynk()
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{
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#ifndef WLED_DISABLE_BLYNK
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if (WLED_CONNECTED && blynkEnabled)
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Blynk.run();
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#endif
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}
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void updateBlynk()
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{
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#ifndef WLED_DISABLE_BLYNK
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if (!WLED_CONNECTED) return;
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Blynk.virtualWrite(V0, bri);
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//we need a RGB -> HSB convert here
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Blynk.virtualWrite(V3, bri? 1:0);
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Blynk.virtualWrite(V4, effectCurrent);
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Blynk.virtualWrite(V5, effectSpeed);
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Blynk.virtualWrite(V6, effectIntensity);
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Blynk.virtualWrite(V7, nightlightActive);
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Blynk.virtualWrite(V8, notifyDirect);
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#endif
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}
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#ifndef WLED_DISABLE_BLYNK
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BLYNK_WRITE(V0)
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{
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bri = param.asInt();//bri
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colorUpdated(CALL_MODE_BLYNK);
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}
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BLYNK_WRITE(V1)
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{
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blHue = param.asInt();//hue
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colorHStoRGB(blHue*10,blSat,(false)? colSec:col);
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colorUpdated(CALL_MODE_BLYNK);
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}
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BLYNK_WRITE(V2)
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{
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blSat = param.asInt();//sat
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colorHStoRGB(blHue*10,blSat,(false)? colSec:col);
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colorUpdated(CALL_MODE_BLYNK);
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}
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BLYNK_WRITE(V3)
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{
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bool on = (param.asInt()>0);
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if (!on != !bri) {toggleOnOff(); colorUpdated(CALL_MODE_BLYNK);}
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}
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BLYNK_WRITE(V4)
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{
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effectCurrent = param.asInt()-1;//fx
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colorUpdated(CALL_MODE_BLYNK);
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}
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BLYNK_WRITE(V5)
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{
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effectSpeed = param.asInt();//sx
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colorUpdated(CALL_MODE_BLYNK);
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}
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BLYNK_WRITE(V6)
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{
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effectIntensity = param.asInt();//ix
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colorUpdated(CALL_MODE_BLYNK);
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}
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BLYNK_WRITE(V7)
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{
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nightlightActive = (param.asInt()>0);
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}
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BLYNK_WRITE(V8)
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{
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notifyDirect = (param.asInt()>0); //send notifications
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}
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#endif
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