Whitespace cleanup.

Revert legacy effects to 1D and use mapping instead.
This commit is contained in:
Blaz Kristan 2022-08-24 23:04:51 +02:00
parent 301ed25019
commit daf67d9cf7
7 changed files with 642 additions and 675 deletions

View File

@ -1036,7 +1036,6 @@ class AudioReactive : public Usermod {
// Only run the sampling code IF we're not in Receive mode or realtime mode
if (!(audioSyncEnabled & 0x02) && !disableSoundProcessing) {
bool agcEffect = false;
if (soundAgc > AGC_NUM_PRESETS) soundAgc = 0; // make sure that AGC preset is valid (to avoid array bounds violation)
unsigned long t_now = millis(); // remember current time

View File

@ -566,16 +566,14 @@ static const char _data_FX_MODE_SAW[] PROGMEM = "Saw@!,Width;!,!,;!;1d";
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
*/
uint16_t mode_twinkle(void) {
const uint16_t cols = strip.isMatrix ? SEGMENT.virtualWidth() : SEGMENT.virtualLength();
const uint16_t rows = SEGMENT.virtualHeight();
SEGMENT.fill(SEGCOLOR(1));
//SEGMENT.fill(SEGCOLOR(1));
SEGMENT.fade_out(224);
uint32_t cycleTime = 20 + (255 - SEGMENT.speed)*5;
uint32_t it = strip.now / cycleTime;
if (it != SEGENV.step)
{
uint16_t maxOn = map(SEGMENT.intensity, 0, 255, 1, cols*rows-1); // make sure at least one LED is on
uint16_t maxOn = map(SEGMENT.intensity, 0, 255, 1, SEGLEN); // make sure at least one LED is on
if (SEGENV.aux0 >= maxOn)
{
SEGENV.aux0 = 0;
@ -587,20 +585,17 @@ uint16_t mode_twinkle(void) {
uint16_t PRNG16 = SEGENV.aux1;
for (int i = 0; i < SEGENV.aux0; i++)
for (uint16_t i = 0; i < SEGENV.aux0; i++)
{
PRNG16 = (uint16_t)(PRNG16 * 2053) + 13849; // next 'random' number
uint32_t p = ((uint32_t)cols*rows * (uint32_t)PRNG16) >> 16;
uint16_t j = p % cols;
uint16_t k = p / cols;
uint32_t col = SEGMENT.color_from_palette(map(p, 0, cols*rows, 0, 255), false, PALETTE_SOLID_WRAP, 0);
if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, col);
else SEGMENT.setPixelColor(j, col);
uint32_t p = (uint32_t)SEGLEN * (uint32_t)PRNG16;
uint16_t j = p >> 16;
SEGMENT.setPixelColor(j, SEGMENT.color_from_palette(j, true, PALETTE_SOLID_WRAP, 0));
}
return FRAMETIME;
}
static const char _data_FX_MODE_TWINKLE[] PROGMEM = "Twinkle@!,;!,!,;!;1d,2d"; //pixels
static const char _data_FX_MODE_TWINKLE[] PROGMEM = "Twinkle@!,;!,!,;!;mp12=0,1d"; //pixels
/*
@ -663,7 +658,7 @@ static const char _data_FX_MODE_DISSOLVE_RANDOM[] PROGMEM = "Dissolve Rnd@Repeat
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
*/
uint16_t mode_sparkle(void) {
for (int i = 0; i < SEGLEN; i++) {
for(int i = 0; i < SEGLEN; i++) {
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 1));
}
uint32_t cycleTime = 10 + (255 - SEGMENT.speed)*2;
@ -671,15 +666,13 @@ uint16_t mode_sparkle(void) {
if (it != SEGENV.step)
{
SEGENV.aux0 = random16(SEGLEN); // aux0 stores the random led index
SEGENV.aux1 = random16(0,SEGMENT.virtualHeight()-1);
SEGENV.step = it;
}
if (strip.isMatrix) SEGMENT.setPixelColorXY(SEGENV.aux0, SEGENV.aux1, SEGCOLOR(0));
else SEGMENT.setPixelColor(SEGENV.aux0, SEGCOLOR(0));
SEGMENT.setPixelColor(SEGENV.aux0, SEGCOLOR(0));
return FRAMETIME;
}
static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!,;!,!,;!;1d,2d";
static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!,;!,!,;!;mp12=0,1d";
/*
@ -687,21 +680,20 @@ static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!,;!,!,;!;1d,2d";
* Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
*/
uint16_t mode_flash_sparkle(void) {
for (int i = 0; i < SEGLEN; i++) {
for(uint16_t i = 0; i < SEGLEN; i++) {
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
}
if (strip.now - SEGENV.aux0 > SEGENV.step) {
if(random8((255-SEGMENT.intensity) >> 4) == 0) {
if (strip.isMatrix) SEGMENT.setPixelColorXY(random16(SEGLEN), random16(0,SEGMENT.virtualHeight()-1), SEGCOLOR(1));
else SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1)); //flash
SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1)); //flash
}
SEGENV.step = strip.now;
SEGENV.aux0 = 255-SEGMENT.speed;
}
return FRAMETIME;
}
static const char _data_FX_MODE_FLASH_SPARKLE[] PROGMEM = "Sparkle Dark@!,!;Bg,Fx,;!;1d,2d";
static const char _data_FX_MODE_FLASH_SPARKLE[] PROGMEM = "Sparkle Dark@!,!;Bg,Fx,;!;mp12=0,1d";
/*
@ -714,10 +706,9 @@ uint16_t mode_hyper_sparkle(void) {
}
if (strip.now - SEGENV.aux0 > SEGENV.step) {
if(random8((255-SEGMENT.intensity) >> 4) == 0) {
if (random8((255-SEGMENT.intensity) >> 4) == 0) {
for (int i = 0; i < MAX(1, SEGLEN/3); i++) {
if (strip.isMatrix) SEGMENT.setPixelColorXY(random16(SEGLEN), random16(0,SEGMENT.virtualHeight()), SEGCOLOR(1));
else SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1));
SEGMENT.setPixelColor(random16(SEGLEN), SEGCOLOR(1));
}
}
SEGENV.step = strip.now;
@ -725,7 +716,7 @@ uint16_t mode_hyper_sparkle(void) {
}
return FRAMETIME;
}
static const char _data_FX_MODE_HYPER_SPARKLE[] PROGMEM = "Sparkle+@!,!;Bg,Fx,;!;1d,2d";
static const char _data_FX_MODE_HYPER_SPARKLE[] PROGMEM = "Sparkle+@!,!;Bg,Fx,;!;mp12=0,1d";
/*
@ -1350,7 +1341,7 @@ uint16_t police_base(uint32_t color1, uint32_t color2)
uint32_t it = strip.now / map(SEGMENT.speed, 0, 255, delay<<4, delay);
uint16_t offset = it % SEGLEN;
uint16_t width = ((SEGLEN*(SEGMENT.intensity+1))>>9); //max width is half the strip
uint16_t width = ((SEGLEN*(SEGMENT.intensity+1))>>9); //max width is half the strip
if (!width) width = 1;
for (int i = 0; i < width; i++) {
uint16_t indexR = (offset + i) % SEGLEN;
@ -1389,82 +1380,82 @@ static const char _data_FX_MODE_TWO_DOTS[] PROGMEM = "Two Dots@!,Dot size;1,2,Bg
typedef struct Flasher {
uint16_t stateStart;
uint8_t stateDur;
bool stateOn;
bool stateOn;
} flasher;
#define FLASHERS_PER_ZONE 6
#define MAX_SHIMMER 92
uint16_t mode_fairy() {
//set every pixel to a 'random' color from palette (using seed so it doesn't change between frames)
uint16_t PRNG16 = 5100 + strip.getCurrSegmentId();
for (int i = 0; i < SEGLEN; i++) {
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0));
}
//set every pixel to a 'random' color from palette (using seed so it doesn't change between frames)
uint16_t PRNG16 = 5100 + strip.getCurrSegmentId();
for (int i = 0; i < SEGLEN; i++) {
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0));
}
//amount of flasher pixels depending on intensity (0: none, 255: every LED)
if (SEGMENT.intensity == 0) return FRAMETIME;
uint8_t flasherDistance = ((255 - SEGMENT.intensity) / 28) +1; //1-10
uint16_t numFlashers = (SEGLEN / flasherDistance) +1;
//amount of flasher pixels depending on intensity (0: none, 255: every LED)
if (SEGMENT.intensity == 0) return FRAMETIME;
uint8_t flasherDistance = ((255 - SEGMENT.intensity) / 28) +1; //1-10
uint16_t numFlashers = (SEGLEN / flasherDistance) +1;
uint16_t dataSize = sizeof(flasher) * numFlashers;
uint16_t dataSize = sizeof(flasher) * numFlashers;
if (!SEGENV.allocateData(dataSize)) return FRAMETIME; //allocation failed
Flasher* flashers = reinterpret_cast<Flasher*>(SEGENV.data);
uint16_t now16 = strip.now & 0xFFFF;
Flasher* flashers = reinterpret_cast<Flasher*>(SEGENV.data);
uint16_t now16 = strip.now & 0xFFFF;
//Up to 11 flashers in one brightness zone, afterwards a new zone for every 6 flashers
uint16_t zones = numFlashers/FLASHERS_PER_ZONE;
if (!zones) zones = 1;
uint8_t flashersInZone = numFlashers/zones;
uint8_t flasherBri[FLASHERS_PER_ZONE*2 -1];
//Up to 11 flashers in one brightness zone, afterwards a new zone for every 6 flashers
uint16_t zones = numFlashers/FLASHERS_PER_ZONE;
if (!zones) zones = 1;
uint8_t flashersInZone = numFlashers/zones;
uint8_t flasherBri[FLASHERS_PER_ZONE*2 -1];
for (int z = 0; z < zones; z++) {
uint16_t flasherBriSum = 0;
uint16_t firstFlasher = z*flashersInZone;
if (z == zones-1) flashersInZone = numFlashers-(flashersInZone*(zones-1));
for (int z = 0; z < zones; z++) {
uint16_t flasherBriSum = 0;
uint16_t firstFlasher = z*flashersInZone;
if (z == zones-1) flashersInZone = numFlashers-(flashersInZone*(zones-1));
for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) {
uint16_t stateTime = now16 - flashers[f].stateStart;
//random on/off time reached, switch state
if (stateTime > flashers[f].stateDur * 10) {
flashers[f].stateOn = !flashers[f].stateOn;
if (flashers[f].stateOn) {
flashers[f].stateDur = 12 + random8(12 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms
} else {
flashers[f].stateDur = 20 + random8(6 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms
}
//flashers[f].stateDur = 51 + random8(2 + ((255 - SEGMENT.speed) >> 1));
flashers[f].stateStart = now16;
if (stateTime < 255) {
flashers[f].stateStart -= 255 -stateTime; //start early to get correct bri
flashers[f].stateDur += 26 - stateTime/10;
stateTime = 255 - stateTime;
} else {
stateTime = 0;
}
}
if (stateTime > 255) stateTime = 255; //for flasher brightness calculation, fades in first 255 ms of state
//flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? 255-SEGMENT.gamma8((510 - stateTime) >> 1) : SEGMENT.gamma8((510 - stateTime) >> 1);
flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? stateTime : 255 - (stateTime >> 0);
flasherBriSum += flasherBri[f - firstFlasher];
}
//dim factor, to create "shimmer" as other pixels get less voltage if a lot of flashers are on
uint8_t avgFlasherBri = flasherBriSum / flashersInZone;
uint8_t globalPeakBri = 255 - ((avgFlasherBri * MAX_SHIMMER) >> 8); //183-255, suitable for 1/5th of LEDs flashers
for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) {
uint16_t stateTime = now16 - flashers[f].stateStart;
//random on/off time reached, switch state
if (stateTime > flashers[f].stateDur * 10) {
flashers[f].stateOn = !flashers[f].stateOn;
if (flashers[f].stateOn) {
flashers[f].stateDur = 12 + random8(12 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms
} else {
flashers[f].stateDur = 20 + random8(6 + ((255 - SEGMENT.speed) >> 2)); //*10, 250ms to 1250ms
}
//flashers[f].stateDur = 51 + random8(2 + ((255 - SEGMENT.speed) >> 1));
flashers[f].stateStart = now16;
if (stateTime < 255) {
flashers[f].stateStart -= 255 -stateTime; //start early to get correct bri
flashers[f].stateDur += 26 - stateTime/10;
stateTime = 255 - stateTime;
} else {
stateTime = 0;
}
}
if (stateTime > 255) stateTime = 255; //for flasher brightness calculation, fades in first 255 ms of state
//flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? 255-SEGMENT.gamma8((510 - stateTime) >> 1) : SEGMENT.gamma8((510 - stateTime) >> 1);
flasherBri[f - firstFlasher] = (flashers[f].stateOn) ? stateTime : 255 - (stateTime >> 0);
flasherBriSum += flasherBri[f - firstFlasher];
}
//dim factor, to create "shimmer" as other pixels get less voltage if a lot of flashers are on
uint8_t avgFlasherBri = flasherBriSum / flashersInZone;
uint8_t globalPeakBri = 255 - ((avgFlasherBri * MAX_SHIMMER) >> 8); //183-255, suitable for 1/5th of LEDs flashers
for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) {
uint8_t bri = (flasherBri[f - firstFlasher] * globalPeakBri) / 255;
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
uint16_t flasherPos = f*flasherDistance;
SEGMENT.setPixelColor(flasherPos, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), bri));
for (int i = flasherPos+1; i < flasherPos+flasherDistance && i < SEGLEN; i++) {
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0, globalPeakBri));
}
}
}
return FRAMETIME;
for (int f = firstFlasher; f < firstFlasher + flashersInZone; f++) {
uint8_t bri = (flasherBri[f - firstFlasher] * globalPeakBri) / 255;
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
uint16_t flasherPos = f*flasherDistance;
SEGMENT.setPixelColor(flasherPos, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), bri));
for (int i = flasherPos+1; i < flasherPos+flasherDistance && i < SEGLEN; i++) {
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0, globalPeakBri));
}
}
}
return FRAMETIME;
}
static const char _data_FX_MODE_FAIRY[] PROGMEM = "Fairy";
@ -1474,46 +1465,46 @@ static const char _data_FX_MODE_FAIRY[] PROGMEM = "Fairy";
* Warning: Uses 4 bytes of segment data per pixel
*/
uint16_t mode_fairytwinkle() {
uint16_t dataSize = sizeof(flasher) * SEGLEN;
uint16_t dataSize = sizeof(flasher) * SEGLEN;
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
Flasher* flashers = reinterpret_cast<Flasher*>(SEGENV.data);
uint16_t now16 = strip.now & 0xFFFF;
uint16_t PRNG16 = 5100 + strip.getCurrSegmentId();
Flasher* flashers = reinterpret_cast<Flasher*>(SEGENV.data);
uint16_t now16 = strip.now & 0xFFFF;
uint16_t PRNG16 = 5100 + strip.getCurrSegmentId();
uint16_t riseFallTime = 400 + (255-SEGMENT.speed)*3;
uint16_t maxDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + 13 + ((255 - SEGMENT.intensity) >> 1);
uint16_t riseFallTime = 400 + (255-SEGMENT.speed)*3;
uint16_t maxDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + 13 + ((255 - SEGMENT.intensity) >> 1);
for (int f = 0; f < SEGLEN; f++) {
uint16_t stateTime = now16 - flashers[f].stateStart;
//random on/off time reached, switch state
if (stateTime > flashers[f].stateDur * 100) {
flashers[f].stateOn = !flashers[f].stateOn;
bool init = !flashers[f].stateDur;
if (flashers[f].stateOn) {
flashers[f].stateDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +1;
} else {
flashers[f].stateDur = riseFallTime/100 + random8(3 + ((255 - SEGMENT.speed) >> 6)) +1;
}
flashers[f].stateStart = now16;
stateTime = 0;
if (init) {
flashers[f].stateStart -= riseFallTime; //start lit
flashers[f].stateDur = riseFallTime/100 + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +5; //fire up a little quicker
stateTime = riseFallTime;
}
}
if (flashers[f].stateOn && flashers[f].stateDur > maxDur) flashers[f].stateDur = maxDur; //react more quickly on intensity change
if (stateTime > riseFallTime) stateTime = riseFallTime; //for flasher brightness calculation, fades in first 255 ms of state
uint8_t fadeprog = 255 - ((stateTime * 255) / riseFallTime);
uint8_t flasherBri = (flashers[f].stateOn) ? 255-gamma8(fadeprog) : gamma8(fadeprog);
uint16_t lastR = PRNG16;
uint16_t diff = 0;
while (diff < 0x4000) { //make sure colors of two adjacent LEDs differ enough
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
diff = (PRNG16 > lastR) ? PRNG16 - lastR : lastR - PRNG16;
}
SEGMENT.setPixelColor(f, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), flasherBri));
}
for (int f = 0; f < SEGLEN; f++) {
uint16_t stateTime = now16 - flashers[f].stateStart;
//random on/off time reached, switch state
if (stateTime > flashers[f].stateDur * 100) {
flashers[f].stateOn = !flashers[f].stateOn;
bool init = !flashers[f].stateDur;
if (flashers[f].stateOn) {
flashers[f].stateDur = riseFallTime/100 + ((255 - SEGMENT.intensity) >> 2) + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +1;
} else {
flashers[f].stateDur = riseFallTime/100 + random8(3 + ((255 - SEGMENT.speed) >> 6)) +1;
}
flashers[f].stateStart = now16;
stateTime = 0;
if (init) {
flashers[f].stateStart -= riseFallTime; //start lit
flashers[f].stateDur = riseFallTime/100 + random8(12 + ((255 - SEGMENT.intensity) >> 1)) +5; //fire up a little quicker
stateTime = riseFallTime;
}
}
if (flashers[f].stateOn && flashers[f].stateDur > maxDur) flashers[f].stateDur = maxDur; //react more quickly on intensity change
if (stateTime > riseFallTime) stateTime = riseFallTime; //for flasher brightness calculation, fades in first 255 ms of state
uint8_t fadeprog = 255 - ((stateTime * 255) / riseFallTime);
uint8_t flasherBri = (flashers[f].stateOn) ? 255-gamma8(fadeprog) : gamma8(fadeprog);
uint16_t lastR = PRNG16;
uint16_t diff = 0;
while (diff < 0x4000) { //make sure colors of two adjacent LEDs differ enough
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; //next 'random' number
diff = (PRNG16 > lastR) ? PRNG16 - lastR : lastR - PRNG16;
}
SEGMENT.setPixelColor(f, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(PRNG16 >> 8, false, false, 0), flasherBri));
}
return FRAMETIME;
}
static const char _data_FX_MODE_FAIRYTWINKLE[] PROGMEM = "Fairy Twinkle@;;;mp12=0,1d"; //pixels
@ -2209,19 +2200,14 @@ static const char _data_FX_MODE_NOISE16_4[] PROGMEM = "Noise 4@!,!;!,!,!;!;1d";
//based on https://gist.github.com/kriegsman/5408ecd397744ba0393e
uint16_t mode_colortwinkle()
{
const uint16_t cols = strip.isMatrix ? SEGMENT.virtualWidth() : 1;
const uint16_t rows = strip.isMatrix ? SEGMENT.virtualHeight() : SEGMENT.virtualLength();
uint16_t dataSize = (cols*rows+7) >> 3; //1 bit per LED
uint16_t dataSize = (SEGLEN+7) >> 3; //1 bit per LED
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
CRGB fastled_col, prev;
fract8 fadeUpAmount = strip.getBrightness()>28 ? 8 + (SEGMENT.speed>>2) : 68-strip.getBrightness();
fract8 fadeDownAmount = strip.getBrightness()>28 ? 8 + (SEGMENT.speed>>3) : 68-strip.getBrightness();
for (int i = 0; i < rows*cols; i++) {
uint16_t j = i % cols, k = i / cols;
fastled_col = CRGB(strip.isMatrix ? SEGMENT.getPixelColorXY(j, k) : SEGMENT.getPixelColor(i)); // TODO
for (uint16_t i = 0; i < SEGLEN; i++) {
fastled_col = SEGMENT.getPixelColor(i);
prev = fastled_col;
uint16_t index = i >> 3;
uint8_t bitNum = i & 0x07;
@ -2235,36 +2221,28 @@ uint16_t mode_colortwinkle()
if (fastled_col.red == 255 || fastled_col.green == 255 || fastled_col.blue == 255) {
bitWrite(SEGENV.data[index], bitNum, false);
}
SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col);
else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
uint32_t col = strip.isMatrix ? SEGMENT.getPixelColorXY(j, k) : SEGMENT.getPixelColor(i); // TODO
if (CRGB(col) == prev) { //fix "stuck" pixels
if (SEGMENT.getPixelColor(i) == RGBW32(prev.r, prev.g, prev.b, 0)) { //fix "stuck" pixels
fastled_col += fastled_col;
if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col);
else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
SEGMENT.setPixelColor(i, fastled_col);
}
} else {
fastled_col.nscale8(255 - fadeDownAmount);
if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col);
else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
SEGMENT.setPixelColor(i, fastled_col);
}
}
for (int j = 0; j <= rows*cols / 50; j++) {
for (uint16_t j = 0; j <= SEGLEN / 50; j++) {
if (random8() <= SEGMENT.intensity) {
for (size_t times = 0; times < 5; times++) { //attempt to spawn a new pixel 5 times
uint16_t i = random16(rows*cols);
uint16_t j = i % cols, k = i / cols;
uint32_t col = strip.isMatrix ? SEGMENT.getPixelColorXY(j, k) : SEGMENT.getPixelColor(i); // TODO
if (col == 0) {
for (uint8_t times = 0; times < 5; times++) { //attempt to spawn a new pixel 5 times
int i = random16(SEGLEN);
if (SEGMENT.getPixelColor(i) == 0) {
fastled_col = ColorFromPalette(SEGPALETTE, random8(), 64, NOBLEND);
uint16_t index = i >> 3;
uint8_t bitNum = i & 0x07;
bitWrite(SEGENV.data[index], bitNum, true);
if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, fastled_col);
else SEGMENT.setPixelColor(i, fastled_col.red, fastled_col.green, fastled_col.blue);
SEGMENT.setPixelColor(i, fastled_col);
break; //only spawn 1 new pixel per frame per 50 LEDs
}
}
@ -2272,7 +2250,7 @@ uint16_t mode_colortwinkle()
}
return FRAMETIME_FIXED;
}
static const char _data_FX_MODE_COLORTWINKLE[] PROGMEM = "Colortwinkles@Fade speed,Spawn speed;1,2,3;!;1d,2d"; //pixels
static const char _data_FX_MODE_COLORTWINKLE[] PROGMEM = "Colortwinkles@Fade speed,Spawn speed;1,2,3;!;mp12=0,1d"; //pixels
//Calm effect, like a lake at night
@ -2651,13 +2629,13 @@ static const char _data_FX_MODE_TWINKLECAT[] PROGMEM = "Twinklecat";
//inspired by https://www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/#LEDStripEffectBlinkingHalloweenEyes
#define HALLOWEEN_EYE_SPACE (2*MAX(1,SEGLEN>>5))
#define HALLOWEEN_EYE_WIDTH MAX(1,SEGLEN>>5)
uint16_t mode_halloween_eyes()
{
const uint16_t maxWidth = strip.isMatrix ? SEGMENT.virtualWidth() : SEGLEN;
const uint16_t HALLOWEEN_EYE_SPACE = MAX(2, strip.isMatrix ? SEGMENT.virtualWidth()>>4: SEGLEN>>5);
const uint16_t HALLOWEEN_EYE_WIDTH = HALLOWEEN_EYE_SPACE/2;
uint16_t eyeLength = (2*HALLOWEEN_EYE_WIDTH) + HALLOWEEN_EYE_SPACE;
if (eyeLength > SEGLEN) return mode_static(); //bail if segment too short
if (eyeLength >= maxWidth) return mode_static(); //bail if segment too short
SEGMENT.fill(SEGCOLOR(1)); //fill background
@ -2666,7 +2644,7 @@ uint16_t mode_halloween_eyes()
if (stateTime == 0) stateTime = 2000;
if (state == 0) { //spawn eyes
SEGENV.aux0 = random16(0, SEGLEN - eyeLength); //start pos
SEGENV.aux0 = random16(0, maxWidth - eyeLength - 1); //start pos
SEGENV.aux1 = random8(); //color
if (strip.isMatrix) SEGMENT.offset = random16(SEGMENT.virtualHeight()-1); // a hack: reuse offset since it is not used in matrices
state = 1;
@ -2696,9 +2674,9 @@ uint16_t mode_halloween_eyes()
if (state > 2) state = 0;
if (state < 2) {
stateTime = 100 + (255 - SEGMENT.intensity)*10; //eye fade time
stateTime = 100 + SEGMENT.intensity*10; //eye fade time
} else {
uint16_t eyeOffTimeBase = (255 - SEGMENT.speed)*10;
uint16_t eyeOffTimeBase = (256 - SEGMENT.speed)*10;
stateTime = eyeOffTimeBase + random16(eyeOffTimeBase);
}
SEGENV.step = strip.now;
@ -2933,18 +2911,14 @@ uint16_t mode_glitter()
{
mode_palette();
if (strip.isMatrix) {
uint16_t height = SEGMENT.virtualHeight();
uint16_t width = SEGMENT.virtualWidth();
for (int i = 0; i<height; i++) {
if (SEGMENT.intensity > random8()) SEGMENT.setPixelColorXY(random16(width-1), i, ULTRAWHITE);
}
} else
if (SEGMENT.intensity > random8()) SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE);
if (SEGMENT.intensity > random8())
{
SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE);
}
return FRAMETIME;
}
static const char _data_FX_MODE_GLITTER[] PROGMEM = "Glitter@,!;!,!,!;!;1d,2d"; //pixels
static const char _data_FX_MODE_GLITTER[] PROGMEM = "Glitter@,!;!,!,!;!;mp12=0,1d"; //pixels
//each needs 19 bytes
@ -3574,9 +3548,9 @@ static const char _data_FX_MODE_PLASMA[] PROGMEM = "Plasma@Phase,;1,2,3;!;1d";
*/
uint16_t mode_percent(void) {
uint8_t percent = SEGMENT.intensity;
uint8_t percent = SEGMENT.intensity;
percent = constrain(percent, 0, 200);
uint16_t active_leds = (percent < 100) ? SEGLEN * percent / 100.0
uint16_t active_leds = (percent < 100) ? SEGLEN * percent / 100.0
: SEGLEN * (200 - percent) / 100.0;
uint8_t size = (1 + ((SEGMENT.speed * SEGLEN) >> 11));
@ -3584,22 +3558,22 @@ uint16_t mode_percent(void) {
if (percent < 100) {
for (int i = 0; i < SEGLEN; i++) {
if (i < SEGENV.aux1) {
if (i < SEGENV.aux1) {
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
}
else {
}
else {
SEGMENT.setPixelColor(i, SEGCOLOR(1));
}
}
}
}
} else {
for (int i = 0; i < SEGLEN; i++) {
if (i < (SEGLEN - SEGENV.aux1)) {
if (i < (SEGLEN - SEGENV.aux1)) {
SEGMENT.setPixelColor(i, SEGCOLOR(1));
}
else {
}
else {
SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0));
}
}
}
}
}
if(active_leds > SEGENV.aux1) { // smooth transition to the target value
@ -3770,18 +3744,14 @@ uint16_t mode_solid_glitter()
{
SEGMENT.fill(SEGCOLOR(0));
if (strip.isMatrix) {
uint16_t height = SEGMENT.virtualHeight();
uint16_t width = SEGMENT.virtualWidth();
for (int i = 0; i<height; i++) {
if (SEGMENT.intensity > random8()) SEGMENT.setPixelColorXY(random16(width-1), i, ULTRAWHITE);
}
} else
if (SEGMENT.intensity > random8()) SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE);
if (SEGMENT.intensity > random8())
{
SEGMENT.setPixelColor(random16(SEGLEN), ULTRAWHITE);
}
return FRAMETIME;
}
static const char _data_FX_MODE_SOLID_GLITTER[] PROGMEM = "Solid Glitter@,!;!,,;0;1d,2d";
static const char _data_FX_MODE_SOLID_GLITTER[] PROGMEM = "Solid Glitter@,!;!,,;0;mp12=0,1d";
/*
@ -3793,7 +3763,7 @@ uint16_t mode_sunrise() {
//speed 60 - 120 : sunset time in minutes - 60;
//speed above: "breathing" rise and set
if (SEGENV.call == 0 || SEGMENT.speed != SEGENV.aux0) {
SEGENV.step = millis(); //save starting time, millis() because now can change from sync
SEGENV.step = millis(); //save starting time, millis() because now can change from sync
SEGENV.aux0 = SEGMENT.speed;
}
@ -3803,15 +3773,15 @@ uint16_t mode_sunrise() {
uint32_t s10SinceStart = (millis() - SEGENV.step) /100; //tenths of seconds
if (SEGMENT.speed > 120) { //quick sunrise and sunset
uint16_t counter = (strip.now >> 1) * (((SEGMENT.speed -120) >> 1) +1);
stage = triwave16(counter);
uint16_t counter = (strip.now >> 1) * (((SEGMENT.speed -120) >> 1) +1);
stage = triwave16(counter);
} else if (SEGMENT.speed) { //sunrise
uint8_t durMins = SEGMENT.speed;
if (durMins > 60) durMins -= 60;
uint32_t s10Target = durMins * 600;
if (s10SinceStart > s10Target) s10SinceStart = s10Target;
stage = map(s10SinceStart, 0, s10Target, 0, 0xFFFF);
if (SEGMENT.speed > 60) stage = 0xFFFF - stage; //sunset
uint8_t durMins = SEGMENT.speed;
if (durMins > 60) durMins -= 60;
uint32_t s10Target = durMins * 600;
if (s10SinceStart > s10Target) s10SinceStart = s10Target;
stage = map(s10SinceStart, 0, s10Target, 0, 0xFFFF);
if (SEGMENT.speed > 60) stage = 0xFFFF - stage; //sunset
}
for (int i = 0; i <= SEGLEN/2; i++)
@ -3879,24 +3849,18 @@ static const char _data_FX_MODE_PHASEDNOISE[] PROGMEM = "Phased Noise";
uint16_t mode_twinkleup(void) { // A very short twinkle routine with fade-in and dual controls. By Andrew Tuline.
const uint16_t cols = strip.isMatrix ? SEGMENT.virtualWidth() : 1;
const uint16_t rows = strip.isMatrix ? SEGMENT.virtualHeight() : SEGMENT.virtualLength();
random16_set_seed(535); // The randomizer needs to be re-set each time through the loop in order for the same 'random' numbers to be the same each time through.
random16_set_seed(535); // The randomizer needs to be re-set each time through the loop in order for the same 'random' numbers to be the same each time through.
for (int i = 0; i<rows*cols; i++) {
uint16_t j = i % rows, k = i / rows;
uint8_t ranstart = random8(); // The starting value (aka brightness) for each pixel. Must be consistent each time through the loop for this to work.
for (int i = 0; i<SEGLEN; i++) {
uint8_t ranstart = random8(); // The starting value (aka brightness) for each pixel. Must be consistent each time through the loop for this to work.
uint8_t pixBri = sin8(ranstart + 16 * strip.now/(256-SEGMENT.speed));
if (random8() > SEGMENT.intensity) pixBri = 0;
uint32_t col = color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(random8() + strip.now/100, false, PALETTE_SOLID_WRAP, 0), pixBri);
if (strip.isMatrix) SEGMENT.setPixelColorXY(j, k, col);
else SEGMENT.setPixelColor(i, col);
SEGMENT.setPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(random8()+strip.now/100, false, PALETTE_SOLID_WRAP, 0), pixBri));
}
return FRAMETIME;
}
static const char _data_FX_MODE_TWINKLEUP[] PROGMEM = "Twinkleup@!,Intensity;!,!,;!;1d,2d";
static const char _data_FX_MODE_TWINKLEUP[] PROGMEM = "Twinkleup@!,Intensity;!,!,;!;mp12=0,1d";
// Peaceful noise that's slow and with gradually changing palettes. Does not support WLED palettes or default colours or controls.

View File

@ -678,8 +678,8 @@ class WS2812FX { // 96 bytes
_length(DEFAULT_LED_COUNT),
_brightness(DEFAULT_BRIGHTNESS),
_transitionDur(750),
_targetFps(WLED_FPS),
_frametime(FRAMETIME_FIXED),
_targetFps(WLED_FPS),
_frametime(FRAMETIME_FIXED),
_cumulativeFps(2),
_isServicing(false),
_isOffRefreshRequired(false),
@ -733,7 +733,7 @@ class WS2812FX { // 96 bytes
fixInvalidSegments(),
setPixelColor(int n, uint32_t c),
show(void),
setTargetFps(uint8_t fps),
setTargetFps(uint8_t fps),
deserializeMap(uint8_t n=0);
void fill(uint32_t c) { for (int i = 0; i < _length; i++) setPixelColor(i, c); } // fill whole strip with color (inline)
@ -869,8 +869,8 @@ class WS2812FX { // 96 bytes
uint8_t _brightness;
uint16_t _transitionDur;
uint8_t _targetFps;
uint16_t _frametime;
uint8_t _targetFps;
uint16_t _frametime;
uint16_t _cumulativeFps;
// will require only 1 byte

View File

@ -196,8 +196,92 @@ void Segment::setUpLeds() {
#else
leds = &Segment::_globalLeds[start];
#endif
else if (!leds)
leds = (CRGB*)malloc(sizeof(CRGB)*length());
else if (!leds) {
#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM)
if (psramFound())
leds = (CRGB*)ps_malloc(sizeof(CRGB)*length());
else
#endif
leds = (CRGB*)malloc(sizeof(CRGB)*length());
}
}
CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
static unsigned long _lastPaletteChange = 0; // perhaps it should be per segment
byte tcp[72];
if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0;
if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0;
//default palette. Differs depending on effect
if (pal == 0) switch (mode) {
case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette
case FX_MODE_COLORWAVES : pal = 26; break; // landscape 33
case FX_MODE_FILLNOISE8 : pal = 9; break; // ocean colors
case FX_MODE_NOISE16_1 : pal = 20; break; // Drywet
case FX_MODE_NOISE16_2 : pal = 43; break; // Blue cyan yellow
case FX_MODE_NOISE16_3 : pal = 35; break; // heat palette
case FX_MODE_NOISE16_4 : pal = 26; break; // landscape 33
case FX_MODE_GLITTER : pal = 11; break; // rainbow colors
case FX_MODE_SUNRISE : pal = 35; break; // heat palette
case FX_MODE_FLOW : pal = 6; break; // party
}
switch (pal) {
case 0: //default palette. Exceptions for specific effects above
targetPalette = PartyColors_p; break;
case 1: //periodically replace palette with a random one. Doesn't work with multiple FastLED segments
if (millis() - _lastPaletteChange > 5000 /*+ ((uint32_t)(255-intensity))*100*/) {
targetPalette = CRGBPalette16(
CHSV(random8(), 255, random8(128, 255)),
CHSV(random8(), 255, random8(128, 255)),
CHSV(random8(), 192, random8(128, 255)),
CHSV(random8(), 255, random8(128, 255)));
_lastPaletteChange = millis();
} break;
case 2: {//primary color only
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
targetPalette = CRGBPalette16(prim); break;}
case 3: {//primary + secondary
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1];
targetPalette = CRGBPalette16(prim,prim,sec,sec); break;}
case 4: {//primary + secondary + tertiary
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1];
CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2];
targetPalette = CRGBPalette16(ter,sec,prim); break;}
case 5: {//primary + secondary (+tert if not off), more distinct
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1];
if (colors[2]) {
CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2];
targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,ter,ter,ter,ter,ter,prim);
} else {
targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,sec,sec,sec);
}
break;}
case 6: //Party colors
targetPalette = PartyColors_p; break;
case 7: //Cloud colors
targetPalette = CloudColors_p; break;
case 8: //Lava colors
targetPalette = LavaColors_p; break;
case 9: //Ocean colors
targetPalette = OceanColors_p; break;
case 10: //Forest colors
targetPalette = ForestColors_p; break;
case 11: //Rainbow colors
targetPalette = RainbowColors_p; break;
case 12: //Rainbow stripe colors
targetPalette = RainbowStripeColors_p; break;
default: //progmem palettes
if (pal>245) {
targetPalette = strip.customPalettes[255-pal]; // we checked bounds above
} else {
memcpy_P(tcp, (byte*)pgm_read_dword(&(gGradientPalettes[pal-13])), 72);
targetPalette.loadDynamicGradientPalette(tcp);
}
break;
}
return targetPalette;
}
void Segment::startTransition(uint16_t dur) {
@ -251,84 +335,6 @@ uint32_t Segment::currentColor(uint8_t slot, uint32_t colorNew) {
return transitional && _t ? color_blend(_t->_colorT[slot], colorNew, progress(), true) : colorNew;
}
CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
static unsigned long _lastPaletteChange = 0; // perhaps it should be per segment
byte tcp[72];
if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0;
if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0;
//default palette. Differs depending on effect
if (pal == 0) switch (mode) {
case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette
case FX_MODE_COLORWAVES : pal = 26; break; // landscape 33
case FX_MODE_FILLNOISE8 : pal = 9; break; // ocean colors
case FX_MODE_NOISE16_1 : pal = 20; break; // Drywet
case FX_MODE_NOISE16_2 : pal = 43; break; // Blue cyan yellow
case FX_MODE_NOISE16_3 : pal = 35; break; // heat palette
case FX_MODE_NOISE16_4 : pal = 26; break; // landscape 33
case FX_MODE_GLITTER : pal = 11; break; // rainbow colors
case FX_MODE_SUNRISE : pal = 35; break; // heat palette
case FX_MODE_FLOW : pal = 6; break; // party
}
switch (pal) {
case 0: //default palette. Exceptions for specific effects above
targetPalette = PartyColors_p; break;
case 1: {//periodically replace palette with a random one. Doesn't work with multiple FastLED segments
if (millis() - _lastPaletteChange > 1000 + ((uint32_t)(255-intensity))*100) {
targetPalette = CRGBPalette16(
CHSV(random8(), 255, random8(128, 255)),
CHSV(random8(), 255, random8(128, 255)),
CHSV(random8(), 192, random8(128, 255)),
CHSV(random8(), 255, random8(128, 255)));
_lastPaletteChange = millis();
} break;}
case 2: {//primary color only
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
targetPalette = CRGBPalette16(prim); break;}
case 3: {//primary + secondary
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1];
targetPalette = CRGBPalette16(prim,prim,sec,sec); break;}
case 4: {//primary + secondary + tertiary
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1];
CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2];
targetPalette = CRGBPalette16(ter,sec,prim); break;}
case 5: {//primary + secondary (+tert if not off), more distinct
CRGB prim = strip.gammaCorrectCol ? gamma32(colors[0]) : colors[0];
CRGB sec = strip.gammaCorrectCol ? gamma32(colors[1]) : colors[1];
if (colors[2]) {
CRGB ter = strip.gammaCorrectCol ? gamma32(colors[2]) : colors[2];
targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,ter,ter,ter,ter,ter,prim);
} else {
targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,sec,sec,sec);
}
break;}
case 6: //Party colors
targetPalette = PartyColors_p; break;
case 7: //Cloud colors
targetPalette = CloudColors_p; break;
case 8: //Lava colors
targetPalette = LavaColors_p; break;
case 9: //Ocean colors
targetPalette = OceanColors_p; break;
case 10: //Forest colors
targetPalette = ForestColors_p; break;
case 11: //Rainbow colors
targetPalette = RainbowColors_p; break;
case 12: //Rainbow stripe colors
targetPalette = RainbowStripeColors_p; break;
default: //progmem palettes
if (pal>245) {
targetPalette = strip.customPalettes[255-pal]; // we checked bounds above
} else {
memcpy_P(tcp, (byte*)pgm_read_dword(&(gGradientPalettes[pal-13])), 72);
targetPalette.loadDynamicGradientPalette(tcp);
}
break;
}
return targetPalette;
}
CRGBPalette16 &Segment::currentPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
loadPalette(targetPalette, pal);
if (transitional && _t && progress() < 0xFFFFU) {
@ -447,7 +453,7 @@ void IRAM_ATTR Segment::setPixelColor(int i, uint32_t col)
if (i==0)
setPixelColorXY(0, 0, col);
else {
float step = HALF_PI / (2*i);
float step = HALF_PI / (2.5f*i);
for (float rad = 0.0f; rad <= HALF_PI+step/2; rad += step) {
// may want to try float version as well (with or without antialiasing)
int x = roundf(sin_t(rad) * i);
@ -1079,8 +1085,8 @@ uint16_t WS2812FX::getFps() {
}
void WS2812FX::setTargetFps(uint8_t fps) {
if (fps > 0 && fps <= 120) _targetFps = fps;
_frametime = 1000 / _targetFps;
if (fps > 0 && fps <= 120) _targetFps = fps;
_frametime = 1000 / _targetFps;
}
void WS2812FX::setMode(uint8_t segid, uint8_t m) {
@ -1127,7 +1133,7 @@ void WS2812FX::setBrightness(uint8_t b, bool direct) {
// would be dangerous if applied immediately (could exceed ABL), but will not output until the next show()
busses.setBrightness(b);
} else {
unsigned long t = millis();
unsigned long t = millis();
if (_segments[0].next_time > t + 22 && t - _lastShow > MIN_SHOW_DELAY) show(); //apply brightness change immediately if no refresh soon
}
}
@ -1180,7 +1186,7 @@ uint16_t WS2812FX::getLengthPhysical(void) {
//returns if there is an RGBW bus (supports RGB and White, not only white)
//not influenced by auto-white mode, also true if white slider does not affect output white channel
bool WS2812FX::hasRGBWBus(void) {
for (size_t b = 0; b < busses.getNumBusses(); b++) {
for (size_t b = 0; b < busses.getNumBusses(); b++) {
Bus *bus = busses.getBus(b);
if (bus == nullptr || bus->getLength()==0) break;
switch (bus->getType()) {
@ -1190,12 +1196,12 @@ bool WS2812FX::hasRGBWBus(void) {
return true;
}
}
return false;
return false;
}
bool WS2812FX::hasCCTBus(void) {
if (cctFromRgb && !correctWB) return false;
for (size_t b = 0; b < busses.getNumBusses(); b++) {
if (cctFromRgb && !correctWB) return false;
for (size_t b = 0; b < busses.getNumBusses(); b++) {
Bus *bus = busses.getBus(b);
if (bus == nullptr || bus->getLength()==0) break;
switch (bus->getType()) {
@ -1204,7 +1210,7 @@ bool WS2812FX::hasCCTBus(void) {
return true;
}
}
return false;
return false;
}
void WS2812FX::purgeSegments(bool force) {
@ -1237,8 +1243,8 @@ void WS2812FX::setSegment(uint8_t n, uint16_t i1, uint16_t i2, uint8_t grouping,
boundsUnchanged &= (seg.startY == startY && seg.stopY == stopY);
}
if (boundsUnchanged
&& (!grouping || (seg.grouping == grouping && seg.spacing == spacing))
&& (offset == UINT16_MAX || offset == seg.offset)) return;
&& (!grouping || (seg.grouping == grouping && seg.spacing == spacing))
&& (offset == UINT16_MAX || offset == seg.offset)) return;
//if (seg.stop) setRange(seg.start, seg.stop -1, BLACK); //turn old segment range off
if (seg.stop) seg.fill(BLACK); //turn old segment range off
@ -1273,7 +1279,7 @@ void WS2812FX::setSegment(uint8_t n, uint16_t i1, uint16_t i2, uint8_t grouping,
seg.grouping = grouping;
seg.spacing = spacing;
}
if (offset < UINT16_MAX) seg.offset = offset;
if (offset < UINT16_MAX) seg.offset = offset;
seg.markForReset();
if (!boundsUnchanged) seg.refreshLightCapabilities();
}

View File

@ -574,7 +574,7 @@ function populatePresets(fromls)
<i class="icons e-icon flr" id="sege${i+100}" onclick="expand(${i+100})">&#xe395;</i>
<div class="presin lstIcontent" id="seg${i+100}"></div>
</div>`;
pNum++;
pNum++;
}
gId('pcont').innerHTML = cn;
@ -643,7 +643,7 @@ function populateInfo(i)
var pwru = "Not calculated";
if (pwr > 1000) {pwr /= 1000; pwr = pwr.toFixed((pwr > 10) ? 0 : 1); pwru = pwr + " A";}
else if (pwr > 0) {pwr = 50 * Math.round(pwr/50); pwru = pwr + " mA";}
var urows="";
var urows="";
if (i.u) {
for (const [k, val] of Object.entries(i.u)) {
if (val[1])
@ -863,10 +863,10 @@ function populatePalettes()
html += generateListItemHtml(
'palette',
pa[0],
pa[1],
'setPalette',
pa[1],
'setPalette',
`<div class="lstIprev" style="${genPalPrevCss(pa[0])}"></div>`
);
);
}
gId('pallist').innerHTML=html;
@ -932,7 +932,7 @@ function genPalPrevCss(id)
function generateListItemHtml(listName, id, name, clickAction, extraHtml = '', effectPar = '')
{
return `<div class="lstI${id==0?' sticky':''}" data-id="${id}" ${effectPar===''?'':'data-opt="'+effectPar+'"'}onClick="${clickAction}(${id})">
return `<div class="lstI${id==0?' sticky':''}" data-id="${id}" ${effectPar===''?'':'data-opt="'+effectPar+'"'}onClick="${clickAction}(${id})">
<label class="radio schkl" onclick="event.preventDefault()">
<input type="radio" value="${id}" name="${listName}">
<span class="radiomark"></span>
@ -1035,24 +1035,27 @@ function updateLen(s)
var stop = parseInt(gId(`seg${s}e`).value);
var len = stop - (cfg.comp.seglen?0:start);
if (isM) {
// matrix setup
let startY = parseInt(gId(`seg${s}sY`).value);
let stopY = parseInt(gId(`seg${s}eY`).value);
len *= (stopY-(cfg.comp.seglen?0:startY));
let tPL = gId(`seg${s}lbtm`);
if (stop-start>1 && stopY-startY>1) {
tPL.classList.remove("hide");
// 2D segment
tPL.classList.remove("hide"); // unhide transpose checkbox
let sE = gId('fxlist').querySelector(`.lstI[data-id="${selectedFx}"]`);
if (sE) {
let sN = sE.querySelector(".lstIname").innerText;
let seg = gId(`seg${s}map2D`);
if (seg) {
if(sN.indexOf("\u25A6")<0) seg.classList.remove("hide");
else seg.classList.add("hide");
if(sN.indexOf("\u25A6")<0) seg.classList.remove("hide"); // unhide mapping for 1D effects (| in name)
else seg.classList.add("hide"); // hide mapping otherwise
}
}
} else {
tPL.classList.add("hide");
gId(`seg${s}tp`).checked = false;
// 1D segment in 2D set-up
tPL.classList.add("hide"); // hide transpose checkbox
gId(`seg${s}tp`).checked = false; // and uncheck it
}
}
var out = "(delete)";
@ -1353,7 +1356,7 @@ function readState(s,command=false)
function setEffectParameters(idx)
{
if (!(Array.isArray(fxdata) && fxdata.length>idx)) return;
var controlDefined = (fxdata[idx].substr(0,1) == "@");
var controlDefined = (fxdata[idx].substr(0,1) == "@");
var effectPar = fxdata[idx].substr(1);
var effectPars = (effectPar == '')?[]:effectPar.split(";");
var slOnOff = (effectPars.length==0 || effectPars[0]=='')?[]:effectPars[0].split(",");
@ -1585,28 +1588,28 @@ function toggleSync()
function toggleLiveview()
{
//WLEDSR adding liveview2D support
if (isInfo && isM) toggleInfo();
if (isNodes && isM) toggleNodes();
isLv = !isLv;
//WLEDSR adding liveview2D support
if (isInfo && isM) toggleInfo();
if (isNodes && isM) toggleNodes();
isLv = !isLv;
var lvID = "liveview";
if (isM) {
lvID = "liveview2D"
if (isLv) {
var cn = '<iframe id="liveview2D" src="about:blank"></iframe>';
d.getElementById('kliveview2D').innerHTML = cn;
var lvID = "liveview";
if (isM) {
lvID = "liveview2D"
if (isLv) {
var cn = '<iframe id="liveview2D" src="about:blank"></iframe>';
d.getElementById('kliveview2D').innerHTML = cn;
}
gId('mliveview2D').style.transform = (isLv) ? "translateY(0px)":"translateY(100%)";
}
gId('mliveview2D').style.transform = (isLv) ? "translateY(0px)":"translateY(100%)";
}
gId(lvID).style.display = (isLv) ? "block":"none";
var url = (loc?`http://${locip}`:'') + "/" + lvID;
gId(lvID).src = (isLv) ? url:"about:blank";
gId('buttonSr').className = (isLv) ? "active":"";
if (!isLv && ws && ws.readyState === WebSocket.OPEN) ws.send('{"lv":false}');
size();
gId(lvID).style.display = (isLv) ? "block":"none";
var url = (loc?`http://${locip}`:'') + "/" + lvID;
gId(lvID).src = (isLv) ? url:"about:blank";
gId('buttonSr').className = (isLv) ? "active":"";
if (!isLv && ws && ws.readyState === WebSocket.OPEN) ws.send('{"lv":false}');
size();
}
function toggleInfo()
@ -1825,17 +1828,12 @@ ${makePlSel(plJson[i].end?plJson[i].end:0, true)}
<span class="lstIname">
${pl?"Show playlist editor":(i>0)?"Overwrite with state":"Use current state"}
</span>
<input type="checkbox" id="p${i}cstgl" onchange="tglCs(${i})" ${(i==0||pl)?"checked":""}>
<span class="checkmark"></span>
</label>
</div>
<div class="po2" id="p${i}o2">
API command<br>
<textarea class="apitxt" id="p${i}api"></textarea>
</div>
<div class="po1" id="p${i}o1">
${content}
<input type="checkbox" id="p${i}cstgl" onchange="tglCs(${i})" ${(i==0||pl)?"checked":""}>
<span class="checkmark"></span>
</label>
</div>
<div class="po2" id="p${i}o2">API command<br><textarea class="apitxt" id="p${i}api"></textarea></div>
<div class="po1" id="p${i}o1">${content}</div>
<div class="c">Save to ID <input class="noslide" id="p${i}id" type="number" oninput="checkUsed(${i})" max=250 min=1 value=${(i>0)?i:getLowestUnusedP()}></div>
<div class="c">
<button class="btn btn-p" onclick="saveP(${i},${pl})"><i class="icons btn-icon">&#xe390;</i>Save</button>
@ -1862,9 +1860,10 @@ function makePUtil()
gId('psFind').classList.remove('staytop');
}
function makePlEntry(p,i) {
return `<div class="plentry">
<div class="hrz"></div>
function makePlEntry(p,i)
{
return `<div class="plentry">
<div class="hrz"></div>
<table>
<tr>
<td width="80%" colspan=2>
@ -2199,7 +2198,7 @@ function saveP(i,pl)
gId(`p${i}warn`).innerHTML = "&#9888; Syntax error in custom JSON API command";
return;
} else if (raw.indexOf("Please") == 0) {
gId(`p${i}warn`).innerHTML = "&#9888; Please refresh the page before modifying this preset";
gId(`p${i}warn`).innerHTML = "&#9888; Please refresh the page before modifying this preset";
return;
}
}

View File

@ -7,7 +7,7 @@
*/
// Autogenerated from wled00/data/index.htm, do not edit!!
const uint16_t PAGE_index_L = 29957;
const uint16_t PAGE_index_L = 29940;
const uint8_t PAGE_index[] PROGMEM = {
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x13, 0xd4, 0xbd, 0x69, 0x7a, 0xdb, 0xba,
0xd2, 0x30, 0xf8, 0xdf, 0xab, 0x60, 0x98, 0x73, 0x13, 0xe9, 0x88, 0x96, 0xa8, 0xd1, 0x1a, 0x22,
@ -1568,318 +1568,317 @@ const uint8_t PAGE_index[] PROGMEM = {
0xeb, 0xb6, 0xda, 0x5f, 0x71, 0x43, 0xdd, 0x56, 0xc2, 0xc6, 0xe7, 0xcf, 0x49, 0xa8, 0xe0, 0xc4,
0x3b, 0x87, 0xd1, 0xea, 0x14, 0xfa, 0x98, 0x09, 0x12, 0x71, 0x3e, 0xf7, 0x22, 0x1c, 0x01, 0xef,
0xbf, 0x74, 0x2c, 0xf0, 0x87, 0x59, 0x35, 0x15, 0xa1, 0xbd, 0xa1, 0xd6, 0xbf, 0xc1, 0xda, 0x2b,
0xbd, 0x28, 0x64, 0xda, 0xd2, 0x9a, 0xc8, 0xab, 0xe1, 0x6f, 0xa9, 0xf3, 0xc6, 0xa5, 0x23, 0xa0,
0xc0, 0xe3, 0xeb, 0xd2, 0x88, 0x28, 0xd8, 0xea, 0xa7, 0xa7, 0xaa, 0x09, 0xcc, 0xf6, 0x79, 0x68,
0xb6, 0x4d, 0xa3, 0x51, 0xe4, 0x07, 0x3c, 0xbe, 0xe9, 0x81, 0x82, 0x9f, 0xfa, 0xe1, 0xec, 0xb4,
0x03, 0xa3, 0x79, 0x3b, 0xcc, 0xae, 0x75, 0xbc, 0x93, 0x8e, 0x89, 0x61, 0x2e, 0xbf, 0x1e, 0x16,
0x33, 0x62, 0x66, 0x5d, 0x00, 0x24, 0x58, 0x71, 0xcd, 0xdb, 0x2a, 0xed, 0xf1, 0x4a, 0x7b, 0x72,
0x00, 0xca, 0x65, 0xeb, 0xae, 0x4a, 0x0b, 0x7d, 0x95, 0x77, 0x4e, 0xdf, 0xb4, 0x09, 0x48, 0x66,
0x2b, 0xba, 0x76, 0xa5, 0x25, 0x2d, 0x1f, 0x51, 0x07, 0xc1, 0x88, 0x5d, 0x73, 0x29, 0xe9, 0xe0,
0x28, 0x24, 0x29, 0xa9, 0xa7, 0xa5, 0x24, 0x1c, 0xef, 0x24, 0x82, 0xa3, 0xf8, 0x5b, 0x76, 0x3f,
0x74, 0xd6, 0xf5, 0x97, 0x83, 0x16, 0xea, 0x70, 0xc4, 0xd7, 0x6f, 0xfb, 0x68, 0x66, 0x7f, 0x26,
0x76, 0x7d, 0xa5, 0xb6, 0x5e, 0xa9, 0x98, 0x52, 0xaa, 0x65, 0x6c, 0x3b, 0x87, 0xdb, 0x15, 0x04,
0x6e, 0xb7, 0xd7, 0x48, 0x5d, 0xb1, 0xbd, 0x93, 0xec, 0x6c, 0x5f, 0x27, 0xa9, 0x8d, 0xf3, 0x7b,
0xd6, 0xa5, 0xf4, 0x8d, 0x61, 0x7e, 0x05, 0x56, 0xf0, 0x76, 0xb4, 0xbd, 0xa9, 0x3e, 0xf3, 0xcc,
0x56, 0x68, 0x6e, 0x2f, 0x19, 0xe5, 0x8d, 0xac, 0xf0, 0x30, 0x9c, 0xab, 0x26, 0x79, 0xa3, 0x42,
0x04, 0x67, 0x19, 0xb3, 0xe1, 0xc4, 0xf7, 0x06, 0x01, 0x5b, 0xb5, 0xdd, 0x5e, 0x4f, 0x80, 0x2b,
0xb0, 0x59, 0x2a, 0xde, 0x3d, 0x96, 0x71, 0xe5, 0x1c, 0xbf, 0xa4, 0x3a, 0x54, 0x98, 0x0f, 0x09,
0xdd, 0x93, 0x50, 0x89, 0xf6, 0x9b, 0xac, 0xfd, 0x60, 0x26, 0x7f, 0x1a, 0xe5, 0x95, 0x08, 0x0f,
0x69, 0xdb, 0x08, 0x0a, 0x3c, 0x91, 0x20, 0xe1, 0xde, 0xa2, 0x0d, 0x41, 0x6a, 0xcd, 0x45, 0x9a,
0x14, 0x37, 0xbb, 0xa1, 0xaf, 0x22, 0x02, 0x73, 0x54, 0x9b, 0x22, 0xc4, 0x09, 0xe4, 0xc3, 0xf9,
0x78, 0x92, 0x8f, 0xef, 0xf0, 0xb2, 0xb4, 0x52, 0x2e, 0x5f, 0x84, 0xa8, 0x09, 0x27, 0x9d, 0x6b,
0xb4, 0x91, 0x49, 0xc8, 0xeb, 0x89, 0xf9, 0x31, 0x13, 0x5a, 0x17, 0x64, 0x16, 0x49, 0x64, 0xe7,
0xb5, 0xf1, 0xa5, 0xe1, 0x38, 0xc9, 0xc8, 0x7c, 0x44, 0xde, 0xcc, 0x16, 0xe5, 0x4f, 0xc2, 0xb6,
0xab, 0xb9, 0x23, 0xe0, 0x5c, 0x59, 0x3b, 0xcd, 0x6a, 0x65, 0x5a, 0xd5, 0x88, 0xf5, 0x07, 0x9b,
0x00, 0xbe, 0xf7, 0xea, 0x71, 0x92, 0x98, 0xa6, 0x0d, 0x67, 0x8d, 0x56, 0xbd, 0x1f, 0x6b, 0x98,
0x7b, 0x7d, 0x09, 0xf7, 0x2a, 0xfc, 0x06, 0x36, 0xa6, 0x3c, 0xc5, 0x95, 0x2c, 0x3e, 0x78, 0x56,
0xc8, 0x25, 0xe7, 0xbc, 0x87, 0x5a, 0x17, 0x3d, 0xef, 0x02, 0x19, 0x10, 0x4f, 0x1f, 0x40, 0xbc,
0xaf, 0x5d, 0x5d, 0x8c, 0xc6, 0x24, 0x44, 0x4d, 0x98, 0x14, 0x29, 0xd4, 0x4d, 0x4e, 0xd3, 0xd9,
0x81, 0x3e, 0xf2, 0x97, 0xed, 0xa1, 0x8a, 0x14, 0xfc, 0x3b, 0x34, 0x6e, 0xfd, 0x49, 0x21, 0xdd,
0x05, 0x46, 0x63, 0xf3, 0x4a, 0xe8, 0xda, 0x36, 0x5f, 0x37, 0x94, 0x42, 0xbb, 0x76, 0x25, 0xa5,
0x2e, 0xa4, 0x78, 0x5f, 0x1b, 0x72, 0xde, 0xdc, 0xcd, 0xc9, 0x34, 0xb1, 0x85, 0xda, 0xf7, 0x5a,
0x0d, 0xd4, 0x92, 0xe1, 0x2b, 0x20, 0x6e, 0xa7, 0xb7, 0xdc, 0xa8, 0x32, 0x35, 0xc4, 0x2f, 0x61,
0x88, 0x57, 0x5e, 0x14, 0xd9, 0x0b, 0xb9, 0x25, 0xf8, 0x28, 0x7a, 0xc5, 0x2a, 0xfe, 0xed, 0xd1,
0xd1, 0xe1, 0x9e, 0x58, 0xc8, 0xc3, 0xbd, 0x03, 0xd8, 0x8a, 0x93, 0x02, 0x7e, 0xf4, 0xf8, 0xd9,
0x98, 0x74, 0x68, 0x35, 0x36, 0xd0, 0x82, 0x8d, 0xab, 0x43, 0xdb, 0xef, 0x61, 0x38, 0xe9, 0xb2,
0xb9, 0xb5, 0x7f, 0x44, 0x03, 0x4c, 0x8f, 0xaa, 0x26, 0xe8, 0x06, 0x84, 0xcd, 0x0d, 0x78, 0xbf,
0x19, 0xfd, 0x96, 0xc6, 0x6e, 0x65, 0x33, 0x56, 0xf0, 0x60, 0x7d, 0xeb, 0x78, 0x0e, 0x0f, 0xd6,
0x60, 0xe2, 0x95, 0x2c, 0xed, 0x30, 0x87, 0xbe, 0x7b, 0xab, 0x01, 0x58, 0x8a, 0x79, 0x26, 0x97,
0x6d, 0x0c, 0xd2, 0x8d, 0x3a, 0x75, 0x66, 0x53, 0xf8, 0x21, 0xbf, 0xeb, 0x64, 0x09, 0x1c, 0xa2,
0x86, 0x55, 0x07, 0xc4, 0x49, 0x10, 0xd7, 0x0e, 0xe4, 0x51, 0xbf, 0x44, 0x41, 0x01, 0x3f, 0xef,
0x0c, 0xb5, 0x2c, 0xb7, 0xe5, 0x69, 0xb5, 0x6d, 0x68, 0x75, 0x50, 0x78, 0x89, 0xa8, 0x07, 0xdd,
0x96, 0x77, 0x71, 0x35, 0xf7, 0xfb, 0x9f, 0xb1, 0x67, 0xac, 0xd8, 0x1b, 0xbc, 0x41, 0xcd, 0xac,
0xc2, 0x6c, 0x16, 0xea, 0xc6, 0xb1, 0x17, 0x86, 0x6c, 0xe3, 0x20, 0x3d, 0x04, 0x3f, 0x8c, 0x5c,
0x71, 0x0d, 0x73, 0xa8, 0x56, 0x71, 0xb1, 0x93, 0xe8, 0x7d, 0xe4, 0xdf, 0xb5, 0x1f, 0xf0, 0x6d,
0x7f, 0xd1, 0xf6, 0xbd, 0x00, 0xe9, 0x50, 0x1f, 0xaf, 0xeb, 0x52, 0x9d, 0xbb, 0xbe, 0x07, 0x2b,
0x42, 0x1a, 0xb6, 0xe1, 0x36, 0x19, 0xa5, 0x74, 0x6e, 0x05, 0x95, 0x88, 0xa2, 0x14, 0x75, 0x13,
0x38, 0x74, 0x54, 0x51, 0x9a, 0x4c, 0xaa, 0xfe, 0xa6, 0x4b, 0xab, 0xd2, 0x29, 0x29, 0xe6, 0xde,
0xb0, 0xe2, 0xb4, 0xb1, 0x66, 0xd2, 0xb8, 0x6c, 0x5e, 0xb5, 0xe4, 0x68, 0x5d, 0xf9, 0x36, 0x33,
0xe3, 0xa2, 0x83, 0x43, 0xe2, 0xa2, 0x8d, 0xc9, 0x23, 0x86, 0x51, 0xaa, 0xf7, 0xcd, 0x9b, 0x06,
0x05, 0x76, 0xd5, 0x04, 0x16, 0x24, 0x73, 0x1f, 0x34, 0xe5, 0x16, 0x8e, 0x42, 0xf2, 0x23, 0x8b,
0x1a, 0x8a, 0xbb, 0x96, 0x28, 0xd3, 0x6c, 0x32, 0xf0, 0x3b, 0x06, 0xde, 0x3e, 0xd1, 0xe0, 0x76,
0x57, 0x11, 0x15, 0xbc, 0x0b, 0x89, 0x78, 0x2c, 0x36, 0x28, 0x34, 0x75, 0x68, 0x45, 0x82, 0x53,
0x0c, 0xb8, 0x9c, 0xa4, 0x44, 0x1f, 0x60, 0x83, 0x46, 0x5c, 0x5f, 0x99, 0x8c, 0xa1, 0x66, 0x11,
0x30, 0x73, 0x78, 0x43, 0xfb, 0x05, 0x37, 0xea, 0x33, 0x57, 0xcf, 0xba, 0xd3, 0x30, 0xba, 0x71,
0x74, 0x71, 0xb9, 0x74, 0xfc, 0x1f, 0x45, 0x98, 0x07, 0xf4, 0x81, 0xc4, 0x7a, 0x6f, 0x04, 0xde,
0x32, 0x9a, 0x09, 0x97, 0xe8, 0x78, 0x8a, 0x2e, 0x23, 0xa2, 0x6b, 0xc9, 0x98, 0xc4, 0xd8, 0xf5,
0x55, 0xb5, 0xca, 0x7e, 0x7c, 0xc4, 0xba, 0xda, 0x02, 0x38, 0xf4, 0xbf, 0x84, 0x88, 0x12, 0x0e,
0x8a, 0x4b, 0x14, 0x25, 0xa5, 0x6b, 0x7c, 0x9c, 0x04, 0xab, 0x69, 0x59, 0x45, 0x89, 0x6d, 0x31,
0x8c, 0xf4, 0x50, 0xe0, 0x03, 0xaa, 0xc8, 0x42, 0x00, 0xe4, 0xa1, 0x29, 0x2c, 0x73, 0x62, 0x19,
0xd9, 0xc4, 0x66, 0x47, 0x3d, 0xf0, 0xca, 0x22, 0xae, 0x5c, 0x8b, 0x78, 0x99, 0xad, 0x43, 0xbc,
0xc4, 0xcb, 0x94, 0x70, 0x2b, 0x96, 0x17, 0xe1, 0xa9, 0x55, 0x11, 0xb0, 0x04, 0xbb, 0x67, 0x1a,
0xda, 0xb8, 0x8e, 0x33, 0xf6, 0xca, 0x86, 0xaa, 0xb4, 0x5a, 0x15, 0xcc, 0xac, 0x77, 0xc5, 0xc3,
0xdc, 0x02, 0x6d, 0x32, 0x21, 0xa9, 0x31, 0x4a, 0x34, 0x7a, 0xc3, 0xb2, 0xee, 0xca, 0xa2, 0x2a,
0x20, 0x1b, 0x3d, 0x1c, 0x23, 0xbc, 0xa1, 0xa9, 0x99, 0xfa, 0x94, 0x18, 0x39, 0x23, 0x83, 0xee,
0xbe, 0x8f, 0xd2, 0xe0, 0x76, 0x16, 0x0d, 0x03, 0xb4, 0x6e, 0x0f, 0x46, 0xf3, 0x59, 0xd4, 0xd8,
0x6e, 0x8a, 0x20, 0xa2, 0xd1, 0x40, 0x61, 0x34, 0xf2, 0xe5, 0xb2, 0xef, 0xe0, 0x89, 0x32, 0x70,
0xc7, 0xf1, 0x06, 0xe0, 0x8e, 0xd7, 0xeb, 0xc1, 0x1d, 0x83, 0xa2, 0x39, 0x4f, 0x3e, 0x31, 0xc3,
0x30, 0x27, 0xa6, 0x84, 0x92, 0xe3, 0x71, 0x20, 0x7e, 0x43, 0x09, 0xf1, 0xb5, 0xfc, 0x9d, 0x4f,
0xe2, 0x62, 0x29, 0x7e, 0x02, 0x67, 0x90, 0x37, 0x90, 0x08, 0x9f, 0x98, 0xd8, 0x06, 0xd9, 0x73,
0x7e, 0xcf, 0x2c, 0xad, 0xb4, 0xfe, 0x3d, 0x3c, 0xe4, 0x8c, 0x0c, 0xe9, 0x9b, 0xb2, 0xa7, 0xa7,
0xad, 0x5a, 0x7a, 0x76, 0x1c, 0x97, 0xfe, 0xb5, 0x9a, 0x42, 0x02, 0x21, 0x5e, 0xb0, 0xde, 0x67,
0x8c, 0xbc, 0x18, 0x3d, 0x32, 0x0a, 0x5f, 0x01, 0xc6, 0xc9, 0x71, 0x59, 0xf3, 0xf5, 0xb8, 0xac,
0xa9, 0xe8, 0x7e, 0x8a, 0xb7, 0x1d, 0x0f, 0x03, 0xf5, 0x98, 0x17, 0x1f, 0xe2, 0x1a, 0x19, 0x43,
0x24, 0x23, 0x97, 0x79, 0xaa, 0x22, 0x6e, 0x43, 0x1f, 0x5d, 0xb6, 0x33, 0xd9, 0x6c, 0x03, 0x26,
0x9b, 0x6f, 0xc0, 0x64, 0xe3, 0xf5, 0x4c, 0x96, 0x6a, 0x26, 0x9b, 0xa9, 0x66, 0x01, 0x93, 0xcd,
0xe5, 0x6f, 0x60, 0xb2, 0xf1, 0x92, 0x73, 0x53, 0x6a, 0x81, 0x51, 0xe9, 0x55, 0xcf, 0x84, 0xc9,
0x39, 0x69, 0x92, 0x29, 0x41, 0x80, 0x9c, 0xa2, 0xc6, 0xe9, 0x16, 0xf6, 0x91, 0x19, 0x08, 0xde,
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0x30, 0x74, 0x01, 0x00
};

View File

@ -8,7 +8,7 @@
*/
// version code in format yymmddb (b = daily build)
#define VERSION 2208231
#define VERSION 2208241
//uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG