Blaz Kristan
3ca7006e3a
Tweaks & bugfixes.
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One pixel segment handling.
- added 0D FX metadata (1 pixel effects)
- ignore palettes for White only segment
- ignore color for non-RGB & non-White segment (on/off)
Bugfix
- proper auto segment creation
- hide palettes for non RGB segments
- some tweaks for #2984
- force Solid for some FX (causing crash) on 1 pixel segment
UI Optimisations
- slider tooltips
- tiny bit smaller tooltips
- hide segment power if only one segment
- gap between sliders
2023-02-25 09:41:15 +01:00
Christian Schwinne
220718cb58
Remove Blynk support ( #3102 )
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Change default palette for Railway to Colors 1 and 2
2023-02-21 17:07:32 +01:00
Blaz Kristan
3ffc58d442
Bugfix
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- segment capabilities on 2D segments and ledmaps
- UI segment update
- auto segment creation 2D + 1D
2023-02-15 20:36:54 +01:00
Blaz Kristan
92d2be3f5e
Add ledmap names
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Bugfix
- reset segments upon 2D ledmap allocation error
- fix invlid 2D segments
2023-02-14 17:11:58 +01:00
Blaž Kristan
a7cded21f7
Merge branch 'main' into led-gaps
2023-02-14 14:28:10 +01:00
Christian Schwinne
74156b7ed8
Support white addressable LED strips ( #3073 )
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* Support white addressable LED strips
* Various white handling tweaks
Allow RGB controls for white-only busses depending on AWM (makes palette-only FX work on non-RGB addressable busses)
Fixed RGB controls hidden if segment contained any non-RGB bus (even though there is also an RGB bus in that segment)
New Max auto white mode
Added hasCCT() bus method
Rename methods to be clearer
WS2811 White getPixelColor fix()
* Fix merge conflict (bus manager cpp)
2023-02-14 01:33:06 +01:00
Blaz Kristan
821f320347
Add user selectable Gamma
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Add panel visualisation (@ewoudwijma, #3090 )
Bugfix:
- PIR onStateChange() ignored until inited
- remove matrix orientation
- ignore removing ledmap 0 if 2D
- _globalLeds size
2023-02-12 13:18:30 +01:00
Blaz Kristan
eee9274098
Bugfix.
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- compiler warnings
- loading nonexistent default ledmap in 2D will revert to built ledmap
- making autosements after 2D set up change
2023-02-11 18:41:30 +01:00
Blaz Kristan
8dd1f89225
Update.
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- allow ledmap selection in UI
- upload gap file
- expand matrix generator
2023-02-10 19:49:43 +01:00
Blaz Kristan
e51f7bfbff
LED matrix gaps.
2023-02-09 20:15:55 +01:00
Blaž Kristan
dec45109d3
Refactor busmgr ( #3079 )
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* Refactor bus manager.
* Fix for net debug
* Fix 8266 compile
* Move bus static members to proper cpp
---------
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2023-02-05 23:48:43 +01:00
Blaž Kristan
dca8a47da8
Dual mode 2D + 1D with auto segment creation. ( #3060 )
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* Dual mode 2D + 1D with auto segment creation.
* Bugfix.
- stop when seglen
2023-02-01 19:30:56 +01:00
Blaz Kristan
31fa73518b
Bugfix. #3064
2023-01-30 17:11:14 +01:00
Blaz Kristan
17543535e3
FX update
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- Dynamic & Dynamic Smooth
- Dissolve & Dissolve Rnd
- Juggles
- Game of Life
- Colorful
- Fireworks & Rain
2023-01-18 22:56:49 +01:00
Blaz Kristan
63d8a902d5
Loading defaults on "fxdef".
2023-01-15 15:21:39 +01:00
Blaz Kristan
6fa5689aaf
Bugfix.
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- segment off
2023-01-12 20:36:50 +01:00
Blaz Kristan
e410de9552
Bugfix.
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- fadePixelColorXY()
- clearing 2D segment on mirror or reverse change
- FX update (DNA Spiral, Colored bursts)
2023-01-12 19:13:07 +01:00
Blaz Kristan
8dc262b415
Bugfixes.
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- faster random palette blends
- remove UI ledmap selection for 2D
- FX updates (DNA Spiral, Colored bursts, Metaballs)
2023-01-11 23:08:08 +01:00
Abhi Gulati
7fa494815f
Fix a typo ( #3014 )
2023-01-11 11:21:45 +01:00
Blaz Kristan
27d7f5f190
Fixes.
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Prevent flickering if segment off.
2023-01-06 18:11:52 +01:00
Blaž Kristan
c7eccfb714
FX updates:
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- Ripple (2D & no Bg)
- Glitter (no Bg)
- Sparkle (no Bg)
- Scan (no Bg)
- Two dots (no Bg)
- ICU (no Bg)
- Lightning (no Bg)
- Halloween eyes (no Bg)
- Spots (no Bg)
- Bouncing Balls (no BG)
- Popcorn (no Bg)
- Starburst (no Bg)
- Drip (no Bg)
- Whitespace cleanup
- draw_circle()
"no Bg" will allow overlapping segments if checked.
2023-01-06 09:10:39 +01:00
Blaz Kristan
95869eeb70
Allow more virtual buses.
2022-12-31 17:06:18 +01:00
Blaz Kristan
be08c01be6
Fix for #2979
2022-12-28 01:01:31 +01:00
Blaz Kristan
d36460e30b
Minor optimisation.
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Fix for #2969
2022-12-23 16:37:13 +01:00
Blaz Kristan
22b2503839
Bugfix & code optimisation.
2022-12-22 18:13:32 +01:00
Blaz Kristan
4322d195d3
Smooth random palette changes
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Bugfix loading string palettes
JS optimization.
2022-12-21 21:00:28 +01:00
Blaz Kristan
0a0ced3e8e
Hex string custom palette option
2022-12-18 21:02:19 +01:00
Blaz Kristan
a802bb2736
Merge branch 'main' into selall-bugfix
2022-12-16 22:32:15 +01:00
Blaz Kristan
3c5838cafd
Remove "strip" dependency in Segment class
2022-12-16 22:31:07 +01:00
Blaz Kristan
b637398a9c
Optimisations.
2022-12-09 18:37:53 +01:00
Blaz Kristan
8899684092
Select custom palette bugfix.
2022-11-25 17:33:29 +01:00
cschwinne
324fc149b3
Shorter JSON keys for 1d2d map and sound sim
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(smaller fxdata, saves 100b flash, slightly shorter json doc)
2022-11-24 04:15:24 +01:00
Blaz Kristan
c47d6cffa8
Missing presets.json on factory reset bugfix.
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Clarification on loading ledmaps in UI.
Added manual ledmap loading.
2022-11-16 20:55:21 +01:00
Blaz Kristan
b141ec7ea7
Fix for #2880 (stateChanged on segment on/off)
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Added comments.
Added X1, X2, X3, M1, M2, M3 segment options to HTTP API.
Added "on" handling with "ps".
2022-11-13 12:13:49 +01:00
cschwinne
c0a783198e
Reduce fxdata size by about 200 bytes
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Removed redundant commas before semicolon delimiter (`,;` -> `;`)
No need to transmit `@` in /json/fxdata
2022-11-11 03:10:41 +01:00
Blaz Kristan
5f4199183c
Bugfix for color transitioning.
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Return palette option for Candle.
Fix for "* Color..." palette hiding.
Comment out debug output.
2022-11-09 20:09:01 +01:00
Blaz Kristan
bd025309fb
Custom palette name bugfix.
2022-10-04 22:10:20 +02:00
Blaž Kristan
f385af595a
Add setMode() and setPalette() methods
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- automatically start transition
Implement load FX defaults for HTTP API (FXD)
2022-09-29 12:49:12 +02:00
Blaž Kristan
26825ed60f
Missing isActive()
2022-09-16 14:07:04 +02:00
Blaz Kristan
4480abc646
Better palette blends.
2022-09-06 21:47:50 +02:00
Blaz Kristan
787f5f06df
Global gamma.
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Randomcycle palette bugfix.
2022-09-04 20:17:05 +02:00
Blaz Kristan
38bd0d6bbb
Bugfixes
2022-08-31 21:21:53 +02:00
Blaž Kristan
da0da4c75e
Remove NONUNITY
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Expand soundSim
Tetrix optimisation
2022-08-31 14:24:02 +02:00
Blaz Kristan
cd7bcb79e5
Tetrix vStrip 2D modification.
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AA version of Bouncing balls
Better AA
2022-08-30 17:18:56 +02:00
Blaz Kristan
005419ab9a
vStrip calculation
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remove Segment copy constructor
2022-08-29 21:51:46 +02:00
Blaz Kristan
c6126db2a2
Bugfix for 1D setPixelColor
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Float vStrips.
Fix misspelled MISOSPI.
2022-08-27 18:25:54 +02:00
Blaz Kristan
030833f942
Global MISO pin.
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Virtual strip expansion for 2D.
2022-08-25 21:57:43 +02:00
Blaz Kristan
daf67d9cf7
Whitespace cleanup.
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Revert legacy effects to 1D and use mapping instead.
2022-08-24 23:04:51 +02:00
Blaz Kristan
af5e38e5ee
Fix for segment on/off transitions.
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Fix for missing return.
Slightly smoother Chunchun, added Speed parameter for Hiphotic.
2022-08-23 15:57:05 +02:00
Blaz Kristan
d3d8fdff13
Transpose fix.
2022-08-22 22:02:36 +02:00