Def3nder
7fe5f8907e
FX intensity slider to desaturate Color in Colorloop FX ( #585 )
2020-01-13 18:29:34 +01:00
cschwinne
2e9b59e2e0
Update readme
2020-01-13 18:24:23 +01:00
cschwinne
5188894301
Fix LPD8806
2020-01-13 18:23:06 +01:00
cschwinne
d971fc440f
Support WS2801 and LPD8806 ( closes #178 )
2020-01-12 15:16:45 +01:00
fishbone-git
31658f4eab
Drip (water_torture) effect ( #583 )
2020-01-12 15:04:49 +01:00
Aircoookie
32c10e5ae8
Merge pull request #571 from Def3nder/SunRiseFading
...
SunRise using NightLight Fade
2020-01-08 19:25:05 +01:00
Def3nder
6642d96688
ESP32 support for IR remotes
...
uses library v2.7.2
2020-01-08 18:07:48 +01:00
Def3nder
df8b085f0e
SunRise using NightLight Fade
...
changed WLED08_led.ino to fade from current color to the secondary color. This can be used without effecting the current logic with setting "NF=2" in a macro or through the API.
If a red color tone is chosen as primary and a yellow/white tone as secondary color,
the actual brightness is set to 5 and the target brightness to 255,
the duration is set to 10 minutes,
this will create a smooth fade from darkest red to a bright warm light (like in a real SunRise)
2020-01-08 12:00:25 +01:00
Def3nder
2a432dc6ee
Corrected OR function in IF statement
...
from '|' to '||'
2020-01-08 10:35:42 +01:00
Unknown
322d1f09de
More IR remotes (24/40/44-keys) and select them in the settings
...
added more IR remotes
2020-01-08 00:46:16 +01:00
Unknown
2bb74233cc
ESP32 support for solid (analog) RGB(W) stripes uses ledc funtion to drive analog RGB(W) stripes with 3, 4 or 5 channels.
...
uses ledc funtion to drive analog RGB(W) stripes with 3, 4 or 5 channels.
the define in platformio.ini needs to be "WLED_USE_ANALOG_LEDS"
2020-01-07 23:58:15 +01:00
cschwinne
558811e4f9
Update to Espalexa v2.4.4
2020-01-07 01:02:52 +01:00
cschwinne
318ffc821c
Re-add accidentally reverted Frametime fixes
2020-01-06 01:06:02 +01:00
cschwinne
ef4ec16860
Add RSSI to info ( #434 )
2020-01-06 00:43:15 +01:00
cschwinne
e4ad0d3b59
Improved bouncing balls
2020-01-05 21:26:14 +01:00
Aircoookie
4af7ccd84c
Merge branch 'master' into master
2020-01-03 23:19:40 +01:00
cschwinne
5c7d993dbe
Numerous improvements to 1D FW
2020-01-03 22:56:56 +01:00
cschwinne
cdef7a53a4
Fireworks 1D working
2020-01-03 17:47:06 +01:00
Aircoookie
b1f26d4ebe
Merge branch 'master' into 1d-fireworks
2020-01-03 12:58:31 +01:00
cschwinne
9bf534288c
Removed pixel locking
2020-01-02 22:10:59 +01:00
cschwinne
3d359229cf
Reworked effects to use data instead of locked
2020-01-02 20:41:15 +01:00
cschwinne
8013f8d5b3
Update year
2020-01-02 02:12:10 +01:00
Aircoookie
43c5fea782
Merge pull request #527 from fishbone-git/starburst
...
add multi fireworks starburst effect
2020-01-01 01:17:59 +01:00
cschwinne
a6c7cc7b41
Merge branch 'starburst' of https://github.com/fishbone-git/WLED into starburst
2020-01-01 01:06:48 +01:00
cschwinne
4dfc1631af
Few Cronixie fixes
2020-01-01 01:04:54 +01:00
cschwinne
21b498fece
Memory optimizations
2019-12-31 19:01:37 +01:00
cschwinne
446e2c123f
More improvements
2019-12-31 16:37:44 +01:00
fishbone-git
b3a7ee633d
Merge branch 'starburst' of https://github.com/fishbone-git/WLED into starburst
2019-12-31 13:47:34 +01:00
fishbone-git
8b6366688a
minor updates for cleanup
2019-12-31 13:47:17 +01:00
cschwinne
1671c78260
First working state
2019-12-31 12:35:18 +01:00
Aircoookie
96ca459df8
Merge branch 'master' into starburst
2019-12-31 11:13:40 +01:00
cschwinne
51fb981d24
Add possiblilty for segments to dynamically allocate memory
2019-12-31 11:11:05 +01:00
cschwinne
2ef46195d3
Merge branch 'master' of https://github.com/Aircoookie/WLED
2019-12-30 17:34:22 +01:00
cschwinne
6e35b5ba8b
Fix analog write range
2019-12-30 17:34:15 +01:00
cschwinne
8ca6ca2c88
TriWipe synced
2019-12-30 01:40:38 +01:00
cschwinne
508804d0d5
Few fixes for tricolor wipe
2019-12-30 01:18:19 +01:00
fishbone-git
eb251050a5
fix exploding firworks controls to match the slider direction to the effect
2019-12-30 00:22:28 +01:00
fishbone-git
67758b4980
rework sinelon, bouncing, popcorn to remove some unnecessary statics
2019-12-30 00:20:05 +01:00
fishbone-git
f187d7258b
rework for slightly better visuals
2019-12-30 00:08:49 +01:00
fishbone-git
5efd1f3a91
add comment for source and description
2019-12-30 00:04:56 +01:00
fishbone-git
e3def22b07
add multi fireworks starburst effect
2019-12-28 15:43:55 +01:00
fishbone-git
ce5839ce27
remove debug message
2019-12-27 22:20:34 +01:00
fishbone-git
50082043ef
add exploding fireworks
2019-12-27 20:58:06 +01:00
fishbone-git
012045878d
theatre rainbow too fast with a double-step
2019-12-24 21:05:20 +01:00
fishbone-git
3083ccddcc
rework of new effects, sync to FRAMETIME add options for sinelon
2019-12-24 20:41:03 +01:00
fishbone-git
f39b9041a0
remove test
2019-12-24 15:22:40 +01:00
fishbone-git
37827cdd6c
another manual merge
2019-12-24 15:20:38 +01:00
fishbone-git
58f41a1f9b
manual merge #2
2019-12-24 15:12:54 +01:00
fishbone-git
7712faca0a
manual merge
2019-12-24 15:11:04 +01:00
fishbone-git
805fe1d47e
Revert "more effects to FRAMETIME"
...
This reverts commit f3371c443e
.
2019-12-24 15:05:12 +01:00