cschwinne
70c73d2e0e
Lots of new effects!
2020-06-06 00:57:34 +02:00
cschwinne
ef1f835e57
Update to Espalexa v2.4.6
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(+1.6kB free heap memory)
- Added `m5atom` PlatformIO environment
2020-05-10 23:58:50 +02:00
Will Cooke
72cca365e5
Add new mode "Solid Glitter".
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Gives a solid, static background colour as selected from the colour picker and overlays "glitter" (as per Rainbow Glitter, only without the rainbow).
2020-05-06 14:28:16 +01:00
cschwinne
71886c162b
Release of WLED v0.10.0
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DMX Single RGW and Single DRGB modes now support an additional white channel
Improved palettes derived from set colors and changed their names
2020-05-03 20:57:53 +02:00
cschwinne
77edd12030
Added brightness and power for individual segments ( #289 , #290 )
2020-04-23 23:52:33 +02:00
cschwinne
db60309ce8
Added Candle Multi effect
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Added Palette capability to Pacifica effect
2020-04-22 00:51:00 +02:00
Travis J Dean
9134c3b4af
Merge branch 'master' into refactor-remove-ino
2020-03-30 04:51:56 -04:00
cschwinne
ef125ff109
Fixed compilation for Analog LEDs
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Fixed sync settings network port fields too small
2020-03-26 19:43:23 +01:00
Travis J Dean
30e3bbd0e8
Renamed min/max macros to fix potential std::min/max conflict (depending on include order).
2020-03-26 05:18:19 -04:00
cschwinne
07d6bfa989
Added Pacifica effect ( closes #790 )
2020-03-25 11:17:45 +01:00
cschwinne
53f09c0630
Moved Cronixie driver from FX library to drawOverlay handler
2020-03-22 17:45:09 +01:00
cschwinne
f304a6891f
Free more than 2kB of RAM
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Store Palettes in PROGMEM
F() select long and rarely used strings
Refactor hue error
2020-02-25 02:19:12 +01:00
cschwinne
2d75526395
Fix brightness transition updating too often
2020-02-24 19:36:25 +01:00
Def3nder
e621fdec0c
Remove analog flicker ( #678 )
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* remove analog LED flicker
run SetRgbwPwm from main loop and with GetPixelColor(0) to get all effects using fade_out() working.
* correct unintended bitwise AND to logical AND
* Update analogLastShow
* new Arduino Core WaveForm library included
* new Arduino Core only for 8266
* correct formating + define for MQTT_KEEP_ALIVE
* fix for ESP32
* reduce scope of variable "done"
* call analogWrite only if Color or Bri did change
* Remove duplicate wifi sleep code
Co-authored-by: Aircoookie <cschwinne@gmail.com>
2020-02-22 17:20:34 +01:00
cschwinne
65a32b4166
Added new auto white modes (related to #573 )
2020-02-20 00:45:09 +01:00
cschwinne
1fd0383f69
Various improvements
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UI Quick color selectors
UI PC mode
Different Heartbeat effect
PoliceAll improvements
Clarified sync settings
2020-02-18 18:52:47 +01:00
Aircoookie
3062786bb3
Corrected effect mode count
2020-02-17 18:02:14 +01:00
Aircoookie
b42847c135
Fix compilation
2020-02-17 11:12:39 +01:00
Def3nder
5befcd24b5
Effect "Heartbeat" ( #680 )
2020-02-17 11:01:05 +01:00
fishbone-git
d0b9f53d8c
water ripple effect with a dimmed rainbow background
2020-02-15 20:07:15 +01:00
recliq
e49b9cff67
Added percent display effect.
2020-01-19 13:51:49 +01:00
Def3nder
6c557ec015
Plasma effect ( #600 )
2020-01-19 00:06:17 +01:00
Aircoookie
79e9dbb9c6
Merge branch 'master' into groupfinal
2020-01-14 11:12:33 +01:00
cschwinne
ae6ba79f1e
Grouping and Spacing
2020-01-14 10:57:23 +01:00
fishbone-git
31658f4eab
Drip (water_torture) effect ( #583 )
2020-01-12 15:04:49 +01:00
Aircoookie
6bc927c535
Merge branch 'master' into groupfinal
2020-01-05 22:30:27 +01:00
cschwinne
e4ad0d3b59
Improved bouncing balls
2020-01-05 21:26:14 +01:00
Aircoookie
4af7ccd84c
Merge branch 'master' into master
2020-01-03 23:19:40 +01:00
cschwinne
cdef7a53a4
Fireworks 1D working
2020-01-03 17:47:06 +01:00
Aircoookie
b1f26d4ebe
Merge branch 'master' into 1d-fireworks
2020-01-03 12:58:31 +01:00
cschwinne
9bf534288c
Removed pixel locking
2020-01-02 22:10:59 +01:00
cschwinne
3d359229cf
Reworked effects to use data instead of locked
2020-01-02 20:41:15 +01:00
cschwinne
8013f8d5b3
Update year
2020-01-02 02:12:10 +01:00
Aircoookie
96ca459df8
Merge branch 'master' into starburst
2019-12-31 11:13:40 +01:00
cschwinne
51fb981d24
Add possiblilty for segments to dynamically allocate memory
2019-12-31 11:11:05 +01:00
fishbone-git
e3def22b07
add multi fireworks starburst effect
2019-12-28 15:43:55 +01:00
fishbone-git
50082043ef
add exploding fireworks
2019-12-27 20:58:06 +01:00
fishbone-git
3083ccddcc
rework of new effects, sync to FRAMETIME add options for sinelon
2019-12-24 20:41:03 +01:00
fishbone-git
7324d59e08
Merge branch 'master' of https://github.com/Aircoookie/WLED
2019-12-23 23:24:10 +01:00
fishbone-git
b2439ca0af
Merge branch 'master' of https://github.com/Aircoookie/WLED into framerate
2019-12-23 19:06:49 +01:00
fishbone-git
2372675c79
combine larson scanners
2019-12-23 18:38:54 +01:00
cschwinne
cb66900575
More effects using FRAMETIME
2019-12-23 13:06:14 +01:00
fishbone-git
97ecace40e
Merge remote-tracking branch 'upstream/master'
2019-12-17 12:07:50 +01:00
cschwinne
c98c54bd6b
Release of WLED v0.9.0-b1
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Timebase reset when turned off
Added Aurora paletta
2019-12-13 01:23:07 +01:00
fishbone-git
225e66a522
Merge remote-tracking branch 'upstream/master'
2019-12-12 20:59:31 +01:00
cschwinne
77d89e7df3
Fix iOS scrolling
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Other small adjustments
Allow for passwords with * as 1st char
2019-12-11 00:59:15 +01:00
fishbone-git
c1dec16c50
add popcorn effect
2019-12-10 20:34:59 +01:00
fishbone-git
86ae11f4c4
add sinelon effect
2019-12-10 20:26:02 +01:00
fishbone-git
7ca1970fff
add bouncing balls effect
2019-12-10 20:06:00 +01:00
Warren Spits
55e2bc27c6
Converted segments to use lengths.Segment stop is now derived.Clears the skipped pixels.Fixed getPixelColor.
2019-12-08 23:17:42 +11:00