Blaz Kristan
38bd0d6bbb
Bugfixes
2022-08-31 21:21:53 +02:00
Blaž Kristan
da0da4c75e
Remove NONUNITY
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Expand soundSim
Tetrix optimisation
2022-08-31 14:24:02 +02:00
Blaž Kristan
bfe16bb254
Merge branch '0_14' of https://github.com/Aircoookie/WLED into dev
2022-08-31 08:02:11 +02:00
Blaz Kristan
cd7bcb79e5
Tetrix vStrip 2D modification.
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AA version of Bouncing balls
Better AA
2022-08-30 17:18:56 +02:00
Blaz Kristan
030833f942
Global MISO pin.
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Virtual strip expansion for 2D.
2022-08-25 21:57:43 +02:00
Blaz Kristan
daf67d9cf7
Whitespace cleanup.
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Revert legacy effects to 1D and use mapping instead.
2022-08-24 23:04:51 +02:00
Blaz Kristan
301ed25019
1-Click preset.
2022-08-23 20:57:11 +02:00
Blaz Kristan
d3d8fdff13
Transpose fix.
2022-08-22 22:02:36 +02:00
Blaz Kristan
9cb6f95420
Missing map2D bugfix.
2022-08-22 20:38:23 +02:00
Blaz Kristan
fb6dfcd3fc
Index under- shooting.
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Fix for arc 1D to 2D mapping.
UI segment 2D mapping fix.
Watchdog reposition & flicker reduction.
2022-08-22 16:47:25 +02:00
cschwinne
844bef9fda
Explicit JSON flag for loading FX defaults
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Disable watchdog by default
2022-08-22 01:17:10 +02:00
Blaz Kristan
e6f74751d4
Missing presets bugfix.
2022-08-14 22:16:42 +02:00
Blaz Kristan
74b6a78a9b
Effect fixes.
2022-08-13 00:58:27 +02:00
Blaz Kristan
32fc6d4b7f
Binary effect parameters.
2022-08-12 17:58:20 +02:00
Blaz Kristan
957948f906
Code optimisations in effects.
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Remove Wire initialisation from RTC.
Peek fix.
2022-08-09 21:14:37 +02:00
Blaz Kristan
f58ff68f3c
Center liveview2D, code size reduction.
2022-08-02 22:50:01 +02:00
Blaz Kristan
8f5d2a7f00
Merge branch 'mapping12soundsim' into segment-api
2022-08-02 21:47:24 +02:00
Blaz Kristan
0ba8bace0d
2D optimisations.
2022-08-02 18:27:32 +02:00
Blaz Kristan
7ca1d99412
Multiple additions:
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- transparent leds[] for getPixelColor()
- sample 2D Black Hole for trnasparent leds[]
- conditional audio compile (WLED_NO_AUDIO)
Bugfix:
- effect filtering
2022-08-01 22:01:24 +02:00
Blaz Kristan
118bcbd6a6
Effect filter patterns.
2022-08-01 17:32:40 +02:00
Blaz Kristan
f02616acd1
Some fixes.
2022-07-31 19:52:07 +02:00
Blaz Kristan
d328db543e
Bugfixes.
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- gamma on *Color palettes
- gamma moved out of WS2812FX
- palette fade (JSON) fix
2022-07-30 23:58:29 +02:00
Blaz Kristan
96da48ae82
1D mapping bugfix.
2022-07-30 15:03:06 +02:00
Blaz Kristan
df534d30bf
Custom palettes.
2022-07-28 23:19:58 +02:00
ewowi
ce99dbe40c
liveview2D: only if isMatrix
2022-07-28 16:35:57 +02:00
ewowi
affcca8034
Improve liveview2D: add width and height > 256 leds
2022-07-28 16:13:31 +02:00
Blaz Kristan
9b814f4ed8
Shadows and hides.
2022-07-27 21:12:27 +02:00
Blaz Kristan
3b2573afed
More filtering options.
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Palette loading bugfix.
2022-07-27 17:00:55 +02:00
Blaz Kristan
1b64747c2b
Quick effect filter.
2022-07-27 00:11:24 +02:00
ewowi
863212915c
Revert "Merge branch 'segment-api' into origin/mapping12soundsim"
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This reverts commit 8ef82ebdd7
.
2022-07-26 11:23:51 +02:00
Blaz Kristan
78aad924c5
Bugfixes.
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- moved simulateSound() to util
- effect fixes (name changes)
- mapping fixes
- default values fixes
- UI fixes
2022-07-25 21:31:50 +02:00
Blaž Kristan
59cb9ba344
Revert 2D peek
2022-07-25 11:47:19 +02:00
ewowi
d511eb19ef
Update with latest html_ui.h
2022-07-24 17:20:38 +02:00
ewowi
d3e9f51d6b
Merge remote-tracking branch 'origin/segment-api' into segment-api
2022-07-24 17:13:13 +02:00
ewowi
e3499e5a70
Add 2D liveview (Peek 2D) - Beta version
2022-07-24 17:10:29 +02:00
Blaz Kristan
026425407e
Adde more default options.
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UI bugfix.
2022-07-24 16:21:29 +02:00
Blaz Kristan
8e9637f6d4
Default effect values.
2022-07-23 22:00:19 +02:00
Blaz Kristan
1f3a1a0a95
Stuck effect fix.
2022-07-21 20:18:48 +02:00
Blaz Kristan
1e4f8be74b
Merge branch 'mapping12soundsim' into segment-api
2022-07-20 21:22:23 +02:00
Blaz Kristan
a46894f395
Bugfixes.
2022-07-19 16:16:43 +02:00
ewowi
12f6ed621e
Tuning of soundsim and mapping12
2022-07-17 17:17:51 +02:00
Blaz Kristan
6c6849d8d7
Vectors & dynamic loadJS.
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- Segments
- Modes
NOTE: crashes ESP if effect is running while deleting segment.
2022-07-17 15:58:41 +02:00
ewowi
615f807909
Regenerate html_ui.h
2022-07-13 12:45:23 +02:00
ewowi
985255afed
Merge remote-tracking branch 'origin/segment-api' into mapping12soundsim
2022-07-13 12:44:43 +02:00
ewowi
9bec394d7f
Add mapping12 and soundsim defaults to effects and apply in segment ui
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index.js: rename setSliderAndColorControl to setEffectParameters, rename extras to effectPars, add segment variable update code
FX.cpp: add map12 and ssim defaults to data_FX_MODE variables (WIP)
FX_fcn.cpp: add return in setPixelColor for 2D
2022-07-13 12:41:33 +02:00
Blaz Kristan
8f72e0ab83
Reload presets on save.
2022-07-12 21:09:10 +02:00
ewowi
2f6adbd07c
Add Mapping 1D to 2D. Mapping12 and sound simulation effect independent
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- add to segment: mapping 1D2D and Sound Simulation (WIP!)
- Add sound simulation WeWillRockYou
- All audio effects use segment soundSim
- Redefine SEGLEN: strip.getMappingLength (depending on mapping12)
- make setPixelColor aware of mapping12
2022-07-10 14:30:10 +02:00
Blaz Kristan
f0992d56c1
Added global I2C & SPI HW pin defines
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Fixed default values fo custom sliders.
Fix for color selector.
Changed fading for 2D GEQ
Audioreactive fix send/receive option
2022-07-07 23:07:20 +02:00
Blaz Kristan
febd7cbca8
Enable Peek for 2D.
2022-07-04 11:12:55 +02:00
Blaz Kristan
0a2e01a616
Multiple changes:
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- change arduinoFFT to float (custom)
- update audioreactive to use float
- update effects to use float
- info slider (usermod)
- hide Peek in 2D
- minor bugfixes
2022-07-03 22:55:37 +02:00