Commit Graph

262 Commits

Author SHA1 Message Date
ewowi
aeb8fd6fda make getPixelColor matrix (mapping) aware
And change some mapping defaults of effects useing getPixelColor
2022-07-13 15:40:40 +02:00
ewowi
9bec394d7f Add mapping12 and soundsim defaults to effects and apply in segment ui
index.js: rename setSliderAndColorControl to setEffectParameters, rename extras to effectPars, add segment variable update code
FX.cpp: add map12 and ssim defaults to data_FX_MODE variables (WIP)
FX_fcn.cpp: add return in setPixelColor for 2D
2022-07-13 12:41:33 +02:00
ewowi
6799a3bd35 Merge remote-tracking branch 'origin/segment-api' into mapping12soundsim 2022-07-12 20:04:44 +02:00
Blaz Kristan
588c7a81fc Fix for transitions. 2022-07-12 18:10:07 +02:00
ewowi
16aa0e4dba Resolve compile fail 2022-07-11 11:39:56 +02:00
ewowi
81cb765b7a Finish merge by adding the mapping12 code to setPixelColor 2022-07-11 11:20:30 +02:00
Blaz Kristan
d9f2c2b968 Segment API
- moved all drawing logic to segment
- moved transitions to segment
Conditional 2D compile.
Rearranged effect IDs.
Implemented dynamic effect arrays.
2022-07-10 22:23:25 +02:00
Blaz Kristan
bdea2acf67 Correctly position #defines 2022-07-06 19:49:55 +02:00
Blaz Kristan
9519c8edbd Fix disbling AudioReactive usermod
Reduce IRAM pressure for ESP8266
2022-07-06 19:42:48 +02:00
Blaz Kristan
64fd207533 Refactoring WS2812FX class.
- effect functions no longer part of class
- methods to access private members
- separate Segment, Segment_runtime, ColorTransition from WS2812FX
2022-07-06 13:13:54 +02:00
Blaz Kristan
febd7cbca8 Enable Peek for 2D. 2022-07-04 11:12:55 +02:00
Blaz Kristan
0a2e01a616 Multiple changes:
- change arduinoFFT to float (custom)
- update audioreactive to use float
- update effects to use float
- info slider (usermod)
- hide Peek in 2D
- minor bugfixes
2022-07-03 22:55:37 +02:00
Blaz Kristan
cf3faa1170 Merge branch 'audioreactive-prototype' into 2D-support 2022-06-29 16:30:50 +02:00
Blaz Kristan
d2705f033d Enhance API
- addPixelColorXY()
- fadeToBlackBy()
2022-06-28 23:32:29 +02:00
Blaz Kristan
a75b3a53aa Use getModeCount() instead of MODE_COUNT
Clear strip if spacing changes.
Rewrite 2DGEQ.
2022-06-26 23:01:22 +02:00
Blaz Kristan
3891348c26 Multiple fixes.
- anti-aliasing fix
- minor UI CSS fix
- dynamic JS loading (2D & UM)
- 2D Lissajous fix
2022-06-23 17:42:02 +02:00
Blaz Kristan
b00e038b33 Enhancement in effect functions.
- added color_add()
- fixed AA setPixelColor()
- added fadeToBlackBy() (FastLED)
- added hiding of * palettes if not all color selectors shown
2022-06-17 18:57:32 +02:00
Blaz Kristan
477c9ef577 Cosmetic fixes. 2022-06-15 22:17:34 +02:00
Blaž Kristan
4cc2dea2fe color_add() that preserves color ratio
AA version of setPixelColor(float)
Fix in AA ratio calculation.
2022-06-14 09:11:56 +02:00
Blaz Kristan
9db872db56 Fixes:
- mirroring
- FX memory allocations
- preset loading if WS request too big

Changes:
- remove "pt" in favor of "ps" in JSON
- fading in Ghost rider
2022-06-05 10:16:56 +02:00
Blaz Kristan
366006273d Watchdog timer (@poelzi).
Transpose optimisations.
Rain effect updated.
2022-05-30 22:21:13 +02:00
Blaz Kristan
8b73a7375a Fix for transpose.
blur1d() using weighted box blur.
2022-05-28 19:23:16 +02:00
Blaz Kristan
9920424a31 Polar Lights fix.
Cleanup.
2022-05-24 16:43:21 +02:00
Blaz Kristan
a6d7ed3824 Moved mode names (& slider data) to a static array
-- may break some things --
2022-05-21 18:37:09 +02:00
Blaz Kristan
e003ec39fb Transpose fix for XY()
Slight internal API change.
Renamed c1x,c2x,c3x to custom1, custom2, custom3 to be in line with SR.
2022-05-21 13:19:11 +02:00
Blaz Kristan
bf76affd06 Fix for missing palettes. 2022-05-20 19:44:06 +02:00
Blaz Kristan
b4d6525899 Added new 2D effects:
- 2D Floating Blobs
- 2D Ghost Rider
Crash fix for 2D Game of Life.
Added support function fill_circle() & wu_pixel().
Removed obsolete debug strings.
2022-05-20 19:35:22 +02:00
Blaz Kristan
ba3555a66f 2D Game of Life update.
Added crc16().
Reduced errorToast popup time.
Fixed drawLine() incorrect uint16_t use and added leds[] support.
2022-05-20 14:48:40 +02:00
Blaz Kristan
3ba4702181 2D crazy bees. 2022-05-19 18:57:23 +02:00
Blaz Kristan
ad9c42e832 2D Spaceships. 2022-05-19 18:27:04 +02:00
Blaz Kristan
0368d3be59 Some fixes.
Tried removing leds[] for some effects.
2022-05-19 17:01:52 +02:00
Blaz Kristan
598549b5fb Additional 2D effects. 2022-05-19 11:29:04 +02:00
Blaz Kristan
9ed14b6e8c Incorrect mode params fix.
Variable eye width in Halloween Eyes.
2022-05-11 09:53:40 +02:00
Blaz Kristan
4484721a9f 2D Haloween eyes
Misc fix.
2022-05-11 09:37:38 +02:00
Blaz Kristan
4963a5797b Corrected slider names & options for 2D effects. 2022-05-10 21:41:20 +02:00
Blaz Kristan
13f5798ed4 blur2D & other bugfixes 2022-05-10 10:37:27 +02:00
Blaz Kristan
c9bdecdb69 API change.
New SR effects.
Bugfixes.
2022-05-10 00:35:26 +02:00
Blaz Kristan
adb7726974 Bugfixes.
- removed IS_ macors
- replaced .options with getOptions()
- Fire2012 matrix fix
2022-05-09 16:15:07 +02:00
Blaz Kristan
cf189663a7 Segment width & height fix.
Auto 2D segment.
2022-05-08 14:28:02 +02:00
Blaz Kristan
f0d36fd769 WLED 2D matrix support.
- Added 2 sample effects to UI.
- 2D segment details.
- 1D effect upscaling to 2D.
- 2D setPixelColorXY() and other utility functions
- Arbitrary panel position & oritentation.
- 2D settings with physical to logical mapping.
- Bump version.
2022-05-08 10:50:48 +02:00
Blaz Kristan
f915201a27 Cleanup. 2022-04-12 16:08:17 +02:00
Blaz Kristan
845aa733b7 Bugfixes.
- auto segments selected
- slider data aded to data-opt
2022-04-11 22:18:44 +02:00
Blaz Kristan
eda6f134a9 Moved effect sliders to bottom.
Implemented custom effect parameters.
2022-04-10 11:02:57 +02:00
Blaz Kristan
081f211231 Merge branch 'master' into merge-master 2022-04-04 20:52:42 +02:00
Blaz Kristan
73e898773b Minor fixes.
- reversed condition for simplified UI
- removed duplicate code
2022-03-31 21:44:11 +02:00
Blaz Kristan
955bb51f11 Freeze/unfreeze for mainseg UDP. 2022-03-28 22:36:58 +02:00
Blaz Kristan
b583def913 Using freeze instead of power for segment.
Fix for missing udp.cpp
2022-03-28 20:44:49 +02:00
Blaz Kristan
81d880fb4e Global Auto-calculate white override. 2022-03-26 23:20:14 +01:00
Blaz Kristan
6079effae3 UDP on main segment only. 2022-03-25 17:20:41 +01:00
Blaz Kristan
41aa1ee318 Use UDP live/realtime data on main segment only.
Includes Adalight revert, CSS optimizations and setPixelColor() refactoring.
2022-03-25 16:36:05 +01:00