* Fix swipe behavior on firefox when clicking on palette selection input
When clicking on the palette select element on firefox, it would often swipe to the next tab due to a bug in firefox: https://bugzilla.mozilla.org/show_bug.cgi?id=1410816
* Update UI .h files and remove console log
* Fix indentation in requestJson
* Add palette preview
Add palette and effects search
* Add palette preview
Add palette and effects search
* Add palette preview
Add palette and effects search
* Add palette preview
Add palette and effects search
* Fix error with background image
* Add missing palettes
* Add expiration to cached palette data
* Remove extra console.log
* bug fixes for palettes
* Rename "Default" effect back to "Solid"
* Fix scrolling issue when selecting an effect
* Add sticky default and sticky selected item
* Change checkboxes for radio button
* build html .h files
* Design Iteration 1
* Palette preview style changes
* Add button for clearing search field
* Use version ID for caching palette data rather than 24h expiration
Co-authored-by: Aircoookie <dev.aircoookie@gmail.com>
Increased max RAM FX usage on ESP32 to 20k.
Added relay On handling on realtime data if Off (@JDTSmith).
Added UI refreshing via websockets (@korkbaum).
* Initial support for WT32-ETH01 board
* Initial ethernet config option, doesn't save yet
* Fixed saving/restoring ethernet option, works now!
* Fixed ESP32-POE pin config (thanks to tbnobody)
* Remove esp32_eth target (use poe), minor cleanup
* Fix BTNPIN for WT32-ETH01, as found by @k7bbr
* Various fixes to ethernet option
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
* Fix swipe behavior on firefox when clicking on palette selection input
When clicking on the palette select element on firefox, it would often swipe to the next tab due to a bug in firefox: https://bugzilla.mozilla.org/show_bug.cgi?id=1410816
* Update UI .h files and remove console log
* Add fields for customization Blynk host
Add fields to 'Sync Interfaces' for customization Blynk host.
Now you can set you own Blynk server.
All you needs its set custom host and port to local Blync server.
* Lower blynk host length (memory usage)
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
Fixed AP hide not saving (fixes#1520)
Fixed MQTT password re-transmitted to HTML
Hide Update buttons while uploading, accept .bin
Make sure AP password is at least 8 characters long
* Prevent UI from sliding when using sliders (#1400)
An iro.js version bump in commit 98e4ac6 changed names for the slider &
colorwheel classes which made the filter in function lock() fail.
Also it seems that not all elements of the Iro sliders & colorwheel have
appropriate classes set. Just changing the names still sometimes failed
when the user accidentally grabbed a part of the slider / colorwheel
that has no class name set.
To mitigate this, lock() now checks the events classlist for classes
starting with "Iro" as well as it's parents classlist if no "Iro" classes
were found
* Regenerate wled00/html_ui.h
RGBW leds can be individually adressed through E1.31 control.
-Added option 'Multi RGBW' to the settings
-Modified e131.cpp accordingly
-Tuned other parameters to make it work
Platformio.ini updates and streamlining (PR #1266)
my_config.h custom compile settings system (not yet used for much, adapted from PR #1266)
Linebreak after 5 quick select buttons
* A separate socket for UDP api has been added. This uses the same API as HTML. Commands for Loxone were added to the API.
* html files for udp api newly generated
* codm pixel controller board configurations added to platformio.ini file
* Parser for LX/LY commands adapted. Calculation of the values corrected. Segment handling for LX/LY removed.
* Lox parser moved to own file. Lox parser added to the JSON api. Within a segment LX and LY are now supported.
* serial port removed
* F() macro added
Co-authored-by: Marius Groos <marius.groos@codm.de>
* Akemi on the welcome screen
* Move style element to CSS
* Use smaller Akemi image, improve margin, rounded buttons
* New WLED logo on welcome page
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
The existing code was very buggy - a 512 channel ArtNet packet sent data to
171 LEDs, not 170. Also the second ArtNet universe was off-by-one.
The math was very confusing with so many branches. The reduces the
amount of code and amount of branching.
Tested with Resolume + my own ArtNet software + 252 LEDs for ArtNet.
Tested with LedFx for e1.31
- Added Sunrise nightlight mode
- Added Chunchun effect
- Added `LO` (live override) command to HTTP API
- Added `mode` to `nl` object of JSON state API, deprecating `fade`
- Added light color scheme support to web UI (click sun next to brightness slider)
- Added option to hide labels in web UI (click flame icon next to intensity slider)
- Added hex color input (click palette icon next to palette select) (resolves#506)
- Added support for RGB sliders (need to set in localstorage)
- Added support for custom background color or image (need to set in localstorage)
- Added option to hide bottom tab bar in PC mode (need to set in localstorage)
- Fixed transition lag with multiple segments (fixes#985)
- Changed Nightlight wording (resolves#940)
Replace outdated CSS in HTML by style.css import
Fix missing button double press in time settings
FIx missing meta utf-8 in WiFi and UI settings
Modify cdata.js to add an info header to the top of auto-generated files