Def3nder
d69a2f1514
Fix Chase Effects at high speeds + "Two Dots" Effect at low speeds ( #659 )
2020-02-06 01:37:47 +01:00
Def3nder
06a5c1a798
Percent Effect from both ends of the strip ( #660 )
...
from 0 to 100 the strip will get color(0) starting at the ESP, from 200 to 100 to strip will do it the other way around.
So, when using this effect for the staircase usermod, a person entering area near the ESP would set an intensity starting with 1 and getting bigger and leaving on the other side would need to further increase the intensity until 200. then the strip has color(1) again.
2020-02-06 01:36:01 +01:00
Def3nder
a29e98fd41
Correct start of Lighthouse effect at high speeds ( #643 )
2020-01-29 23:20:32 +01:00
Def3nder
e4d5551f16
Correction for "Percent with speed" ( #642 )
...
The speed slider defines the "size" of pixels that will be added or substracted each refresh. If this size is bigger than the last value and you quickly move the intensity slider to zero, then the effect shows 100% all the time until it will be changed.
2020-01-29 23:10:02 +01:00
Def3nder
f3b399b31f
Fix Police All, Sinelon and Lighthouse (Comet) effects ( #634 )
2020-01-28 13:48:59 +01:00
Def3nder
2b0a38d25d
Percent Effect with speed-slider ( #637 )
2020-01-28 13:47:18 +01:00
Def3nder
e1a61985a2
Plasma effect correction ( #619 )
2020-01-24 23:17:29 +01:00
recliq
e49b9cff67
Added percent display effect.
2020-01-19 13:51:49 +01:00
Def3nder
6c557ec015
Plasma effect ( #600 )
2020-01-19 00:06:17 +01:00
cschwinne
10e564eeea
Remove start from Drip
2020-01-14 19:12:23 +01:00
cschwinne
e99e9fed11
Remove unneccessary null checks
2020-01-14 11:46:21 +01:00
Aircoookie
79e9dbb9c6
Merge branch 'master' into groupfinal
2020-01-14 11:12:33 +01:00
cschwinne
ae6ba79f1e
Grouping and Spacing
2020-01-14 10:57:23 +01:00
Def3nder
7fe5f8907e
FX intensity slider to desaturate Color in Colorloop FX ( #585 )
2020-01-13 18:29:34 +01:00
fishbone-git
31658f4eab
Drip (water_torture) effect ( #583 )
2020-01-12 15:04:49 +01:00
cschwinne
318ffc821c
Re-add accidentally reverted Frametime fixes
2020-01-06 01:06:02 +01:00
cschwinne
e4ad0d3b59
Improved bouncing balls
2020-01-05 21:26:14 +01:00
Aircoookie
4af7ccd84c
Merge branch 'master' into master
2020-01-03 23:19:40 +01:00
cschwinne
5c7d993dbe
Numerous improvements to 1D FW
2020-01-03 22:56:56 +01:00
cschwinne
cdef7a53a4
Fireworks 1D working
2020-01-03 17:47:06 +01:00
Aircoookie
b1f26d4ebe
Merge branch 'master' into 1d-fireworks
2020-01-03 12:58:31 +01:00
cschwinne
3d359229cf
Reworked effects to use data instead of locked
2020-01-02 20:41:15 +01:00
cschwinne
8013f8d5b3
Update year
2020-01-02 02:12:10 +01:00
cschwinne
a6c7cc7b41
Merge branch 'starburst' of https://github.com/fishbone-git/WLED into starburst
2020-01-01 01:06:48 +01:00
cschwinne
21b498fece
Memory optimizations
2019-12-31 19:01:37 +01:00
cschwinne
446e2c123f
More improvements
2019-12-31 16:37:44 +01:00
fishbone-git
b3a7ee633d
Merge branch 'starburst' of https://github.com/fishbone-git/WLED into starburst
2019-12-31 13:47:34 +01:00
fishbone-git
8b6366688a
minor updates for cleanup
2019-12-31 13:47:17 +01:00
cschwinne
1671c78260
First working state
2019-12-31 12:35:18 +01:00
Aircoookie
96ca459df8
Merge branch 'master' into starburst
2019-12-31 11:13:40 +01:00
cschwinne
2ef46195d3
Merge branch 'master' of https://github.com/Aircoookie/WLED
2019-12-30 17:34:22 +01:00
cschwinne
6e35b5ba8b
Fix analog write range
2019-12-30 17:34:15 +01:00
cschwinne
8ca6ca2c88
TriWipe synced
2019-12-30 01:40:38 +01:00
cschwinne
508804d0d5
Few fixes for tricolor wipe
2019-12-30 01:18:19 +01:00
fishbone-git
eb251050a5
fix exploding firworks controls to match the slider direction to the effect
2019-12-30 00:22:28 +01:00
fishbone-git
67758b4980
rework sinelon, bouncing, popcorn to remove some unnecessary statics
2019-12-30 00:20:05 +01:00
fishbone-git
f187d7258b
rework for slightly better visuals
2019-12-30 00:08:49 +01:00
fishbone-git
5efd1f3a91
add comment for source and description
2019-12-30 00:04:56 +01:00
fishbone-git
e3def22b07
add multi fireworks starburst effect
2019-12-28 15:43:55 +01:00
fishbone-git
ce5839ce27
remove debug message
2019-12-27 22:20:34 +01:00
fishbone-git
50082043ef
add exploding fireworks
2019-12-27 20:58:06 +01:00
fishbone-git
012045878d
theatre rainbow too fast with a double-step
2019-12-24 21:05:20 +01:00
fishbone-git
3083ccddcc
rework of new effects, sync to FRAMETIME add options for sinelon
2019-12-24 20:41:03 +01:00
fishbone-git
f39b9041a0
remove test
2019-12-24 15:22:40 +01:00
fishbone-git
58f41a1f9b
manual merge #2
2019-12-24 15:12:54 +01:00
fishbone-git
805fe1d47e
Revert "more effects to FRAMETIME"
...
This reverts commit f3371c443e
.
2019-12-24 15:05:12 +01:00
fishbone-git
0d4d1eff94
Revert "Merge branch 'master' into framerate"
...
This reverts commit 38cc460358
, reversing
changes made to 8600360173
.
2019-12-24 14:58:22 +01:00
fishbone-git
f3371c443e
more effects to FRAMETIME
2019-12-24 14:46:07 +01:00
fishbone-git
a86f750473
Merge remote-tracking branch 'upstream/master'
2019-12-24 01:09:00 +01:00
cschwinne
924f97cbe8
Improvements to scan and segment fixes
2019-12-24 00:48:51 +01:00