Commit Graph

306 Commits

Author SHA1 Message Date
Frank
991fad02d7 fixed look of some 1D effects
- fade_out() appears to finally do something meaning. Old fade_out values were too high. Adjusted so effects in 1D look similar "classic" SR WLED
- frequency reactive effects: max FFT frequency of 5120 Hz is hard-coded in most effects. Updated ranges to 10240 Hz
2022-08-17 13:17:00 +02:00
Frank
72770e5809 Merge remote-tracking branch 'origin/segment-api' into audioreactive-prototype 2022-08-14 14:19:57 +02:00
Frank
968721a515 some audio processing improvements and bugfixes from SR WLED
- smoothing FFTResult (don't have a matrix to test)
- UDP sound sync improvements
- some bugfixes from SR WLED
- button.cpp: avoid starvation: strip.isUpdating() can be true for a long time.

work in progress - still needs testing!!
2022-08-14 13:58:07 +02:00
Blaz Kristan
74b6a78a9b Effect fixes. 2022-08-13 00:58:27 +02:00
Blaz Kristan
32fc6d4b7f Binary effect parameters. 2022-08-12 17:58:20 +02:00
Blaž Kristan
52e5f467b0 Added two more fonts to Scrolling text. 2022-08-11 11:46:30 +02:00
Blaz Kristan
e0a954caa2 4LD refresh task.
Scrolling text improvement.
LED settings bugfix.
Audioreactive disabled by default.
2022-08-10 20:20:36 +02:00
Blaz Kristan
957948f906 Code optimisations in effects.
Remove Wire initialisation from RTC.
Peek fix.
2022-08-09 21:14:37 +02:00
cschwinne
7befafe7b7 Enable numbers and symbols in text FX
Shorten `Reserved` to `RSVD`
2022-08-09 18:09:43 +02:00
cschwinne
436ce63e30 FX list duplicate cleanup
Minor optimizations
2022-08-09 15:20:00 +02:00
Blaz Kristan
6a42e477aa Empty name Scrolling tex bugfix. 2022-08-08 19:56:09 +02:00
Blaz Kristan
22bc3dac2d Tetrix with fade-out. 2022-08-08 17:52:20 +02:00
Blaz Kristan
4db4329ce3 Proper fix for {"on":"t","bri":100} 2022-08-08 15:56:15 +02:00
Blaž Kristan
acb17dc575 Fix addEffect() 2022-08-08 10:21:11 +02:00
Blaz Kristan
9270f80af2 Merge branch 'integration' into merge-audio 2022-08-05 23:03:38 +02:00
Blaz Kristan
eb8710df81 Merge branch 'audioreactive-prototype' into segment-api 2022-08-05 16:29:32 +02:00
Blaz Kristan
095099a085 Rename WLED_NO_AUDIO 2022-08-05 15:54:48 +02:00
Blaz Kristan
4e11806d00 Code optimisations. 2022-08-04 16:15:49 +02:00
Blaz Kristan
cdca715afc Effect change at end of transition.
Compile bugfix.
2022-08-03 22:09:27 +02:00
Blaz Kristan
d0a08a55d1 Memory management! 2022-08-03 21:36:47 +02:00
ewowi
7b3fc206f7 Merge leftovers 2022-08-02 21:52:10 +02:00
ewowi
44c585e8c8 Merge branch 'ledsArrayToSGPC' into integration 2022-08-02 21:12:59 +02:00
ewowi
640f45f57d Remove leds array from utility functions + small things
- Remove CRGB* leds from utility functions
- GameOfLife: fill_solid for prevLeds to for loop
- Remove if !fftResult
- Funky Plank: toggle src and dst
- Comment drawLine as not used
- Duplicate FadeToBlack, call one FadeToBlackOld
2022-08-02 19:44:27 +02:00
Blaz Kristan
0ba8bace0d 2D optimisations. 2022-08-02 18:27:32 +02:00
ewowi
4202fb8cdc Small things
- Remove leds[] in comments
- freqmatrix default mapping to circle
- t_bri compile error
2022-08-02 18:05:55 +02:00
ewowi
5f8b8835e1 Leds removal leftovers
- Remove leds from 1D SEGMENT.data effects
- Noisefire: re-establish own palette
- FreqMatrix to circle mapping
2022-08-02 12:58:35 +02:00
ewowi
78edcfe5cf Merge branch 'ledsArrayToSGPC' into integration 2022-08-02 12:21:46 +02:00
ewowi
2ca5e0c8b8 Remove leds from FX.cpp
- add addPixelColor overloads
- remove setPixels function
- sPC/gPC move leds check to beginning
- refactor wu_pixel work without leds
- remove leds out of effects and replace by sPC/gPC/aPC/nullptr
- workaround %=
- refactor game of life (but need to check patterns / history, see SR)
- refactor fill_circle to work without leds
2022-08-02 12:19:04 +02:00
Blaz Kristan
7ca1d99412 Multiple additions:
- transparent leds[] for getPixelColor()
- sample 2D Black Hole for trnasparent leds[]
- conditional audio compile (WLED_NO_AUDIO)

Bugfix:
- effect filtering
2022-08-01 22:01:24 +02:00
Blaz Kristan
118bcbd6a6 Effect filter patterns. 2022-08-01 17:32:40 +02:00
ewowi
987b442796 Merge branch 'ledsArrayToSGPC' into integrationMergeOnly 2022-08-01 16:25:51 +02:00
ewowi
8ea77ccd04 Merge branch 'segment-api' into integrationMergeOnly 2022-08-01 16:17:16 +02:00
ewowi
004c2920f5 All effects use strip.leds, refactor XY
- remove leds out of SEGMENT.data (remove if no other use of data)
- use strip.leds
- refactor XY to make segment relative to the whole matrix
- use RGBW32
- in case of 1D also use XY in leds[]: XY(i%width, i/width)]
- add ps_malloc
2022-08-01 16:11:59 +02:00
Blaz Kristan
f02616acd1 Some fixes. 2022-07-31 19:52:07 +02:00
ewowi
69f9a484ca strip.leds array fully fastLed and segment compatible
- leds array from uint32_t to CRGB for fastled compatibility
- reading and writing leds from strip to segment sPC/gPC so it has logical instead of physical indexes so it can be used in effects
- change mode_2DBlackHole as showcase how it can both work with leds or with sPC/gPC
2022-07-31 14:48:00 +02:00
Blaz Kristan
dde5367560 Default palette gamma fix.
Reverted to leds[] in SR effects.
Code optimisations.
2022-07-31 13:28:12 +02:00
Blaz Kristan
d328db543e Bugfixes.
- gamma on *Color palettes
- gamma moved out of WS2812FX
- palette fade (JSON) fix
2022-07-30 23:58:29 +02:00
ewowi
c2c46f2843 Merge remote-tracking branch 'origin/segment-api' into LatestAndGreatest 2022-07-30 21:28:38 +02:00
Blaz Kristan
f16558c126 Optimisations. 2022-07-30 14:20:36 +02:00
ewowi
a70717f2f7 ssim2=ssim1 and ssim1=ssim0 (because off=0 is removed) 2022-07-29 23:30:23 +02:00
Blaz Kristan
92ac87fa3f Correction for conflict resolution. 2022-07-29 22:38:08 +02:00
Blaz Kristan
267239e3f2 Merge branch 'segment-api' into audioreactive-prototype 2022-07-29 22:29:15 +02:00
ewowi
dfa1a3ad90 Refactor um_data: remove inputLevel 2022-07-29 15:43:27 +02:00
ewowi
c1f9445e9d Refactor um_data variables for audio reactive
- change sample to sampleRaw
- add volumeSmth, volumeRaw, my_magnitude and calculate in agcAvg
- remove sampleAvg, soundAgc, sampleAgc, sampleRaw, rawSampleAgc, FFT_Magnitude, multAgc, sampleReal, sampleGain, (myVals), soundSquelch from um_data interface
- refactor all effects using above variables
2022-07-29 15:24:04 +02:00
Blaž Kristan
191db46c4f Code optimisation & cleanup.
Minor fixes.
2022-07-29 12:15:56 +02:00
ewowi
bc67bf6826 Replace myVals from audio_reactive.h to SEGMENT.data
(position in um_data reserved as free, could be cleaned up later)
2022-07-29 10:04:10 +02:00
Blaz Kristan
df534d30bf Custom palettes. 2022-07-28 23:19:58 +02:00
Blaz Kristan
a6f31a577a Merge branch 'segment-api' into audioreactive-prototype 2022-07-27 21:35:29 +02:00
Blaz Kristan
3091440162 Reposition Scanner Dual FX. 2022-07-27 17:04:09 +02:00
Blaz Kristan
1b64747c2b Quick effect filter. 2022-07-27 00:11:24 +02:00