* Remove -w (Suppress all warnings, including those which GNU CPP issues by default.) and add back in -Wall (Turn on all optional warnings which are desirable for normal code.) from build_flags
* Fixes warning: suggest parentheses around '+' in operand of '&' [-Wparentheses]
* Fixes warning: "CONFIG_LITTLEFS_FOR_IDF_3_2" redefined
* Fixes warning: format '%x' expects argument of type 'unsigned int', but argument 3 has type 'uint64_t {aka long long unsigned int}' [-Wformat=]
* Fixes warning: enumeration value 'onoff' not handled in switch [-Wswitch]
* Fixes warning: "ntohl" redefined, warning: "ntohs" redefined, warning: "htonl" redefined, warning: "htons" redefined
- Original fix: 858f8f4ee9
* Fixes warning: unused variable 'mainSeg' [-Wunused-variable]
* Fixes warning: unused variable 'start' [-Wunused-variable]
* (untested!) Fixes warning: operation on '...' may be undefined [-Wsequence-point]
* Fixes warning: unused variable
* Fixes warning: unused variable and warning: narrowing conversion
* Fixes warning: unused variable
* Fixes warning: unused variable
* (untested!) Fixes warning: statement has no effect [-Wunused-value]
* Fixes warning: control reaches end of non-void function
* Fixes warning: unused variable
* Fixes warning: left operand of comma operator has no effect
* Fixes warning: no return statement in function returning non-void
* (untested!) Fixes warning: ISO C++ forbids converting a string constant to 'char*' and fixes warning: unused variable 'nPins'
* Fixes warning: deleting array 'dmxData'
* Fixes warning: unused variable
* Remove all warning suppression buildflags
Co-authored-by: Louis Beaudoin <louis@embedded-creations.com>
Co-authored-by: Aircoookie <dev.aircoookie@gmail.com>
* Added aurora effect
* Cosmetic changes prior to PR to match some guidelines
* Update FX.cpp
Moved mode_aurora function to end of FX.cpp
* Cosmetic changes prior to PR
- Changed new palette name to have a whitespace
- Undid changes to platformio.ini
* Removed commented out test palette
* Improved memory handling
Use SEGENV to allocate and manage dynamic memory needs of effect.
Only allocate as much memory as needed for current amount of waves set.
* Improvements to Aurora effect
- Smoother on low speed
- CRGB is trivially copiable
- Replaced Red & Blue mode
- Simplified logic and mem use a tiny bit
- Aurora2 palette a bit less yellowish
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
* New Effect "TV Simulator"
based on "Fake TV Light for Engineers" by Phillip Burgess https://learn.adafruit.com/fake-tv-light-for-engineers/arduino-sketch
* removed some not-used functions
...from my 1st attempt with "Phoney TV" - but this one did not look good.
* Dynamic Effect extended with a "smooth" variant
...to close#1114 / the "Dynamice fade effect" in the projects section
Co-authored-by: Aircoookie <dev.aircoookie@gmail.com>
* New Effect "TV Simulator"
based on "Fake TV Light for Engineers" by Phillip Burgess https://learn.adafruit.com/fake-tv-light-for-engineers/arduino-sketch
* removed some not-used functions
...from my 1st attempt with "Phoney TV" - but this one did not look good.
* Created new version of tv_colors.h based on 18 movies
...and some corrections
* Add include guards for tv_colors.h and disable option
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>