Commit Graph

3890 Commits

Author SHA1 Message Date
Blaz Kristan
f329a5950e Speed optimisations. 2023-10-15 13:06:40 +02:00
Blaz Kristan
1be6223a31 Pixelmagic optimisation
Filter tooltips
2023-10-14 20:44:11 +02:00
Blaz Kristan
76178b423e Fix pixel magic 2023-10-14 18:10:37 +02:00
Blaz Kristan
195e537499 Merge branch '0_14_1' into 0_15 2023-10-14 17:39:20 +02:00
Blaž Kristan
418abc2b0a
Merge pull request #3414 from DanCaveman/max-fan-pct-to-pwm-fan-usermod
added the max fan pct to the PWM-Fan usermod.
2023-10-14 17:31:38 +02:00
Blaz Kristan
277f0346f2 0.14.1 alpha 1 2023-10-13 20:42:19 +02:00
Blaz Kristan
6148cbb122 Merge branch 'main' into 0_14_1 2023-10-13 20:40:42 +02:00
Frank
3847bfc41a npm run build
plus fixing a small typo in VERSION
2023-10-13 13:55:13 +02:00
Frank
783424dd26 version bump 0.14.0 (release) 2023-10-13 13:45:25 +02:00
Blaz Kristan
4c1861dd27 Merge branch 'main' into 0_15 2023-10-12 23:08:32 +02:00
Blaz Kristan
7f6486c77d Custom palette gamma
Mode blending option
Optimisations
2023-10-12 23:06:39 +02:00
Blaz Kristan
1b2a50f9a3 Minor optimisation 2023-10-12 16:15:16 +02:00
Frank
5dadf92a62
also change second discord link in readme
seems this was missing in the previous PR.
2023-10-11 21:09:56 +02:00
Frank
76821addd7
Merge pull request #3437 from chrishultin/fix_discord_invite
Updating "Discord" invite to point to #general
2023-10-11 21:07:22 +02:00
Christopher
a769c55c72 Updating "Discord" invite to point to #general 2023-10-11 09:58:58 -06:00
Blaz Kristan
347ec91bfc notify() bugfix 2023-10-08 22:44:30 +02:00
Frank
4245767357
fix for partly uninitialized sound sync packets (audioreactive)
audioSyncPacket contains four "invisible" padding bytes added by the compiler. These need to be initialized to zero, as future versions of the protocol will make use of these fields.
2023-10-08 19:54:14 +02:00
Frank
74d196ad50 npm run build
chores
2023-10-06 16:37:12 +02:00
Frank
3c4649748d
Merge pull request #3420 from mountainash/fix/duplicate-viewport-declaration
Remove duplicate `viewport` declaration, put lang=en into the right place
2023-10-06 16:27:25 +02:00
Frank
22985900a8
Merge pull request #3425 from mountainash/fix/git-ignore
.gitignore Reordered & grouped
2023-10-06 16:26:04 +02:00
Daniel Kaufman
86300a8e3c code review suggestions to make the code more efficient and cleaner 2023-10-05 09:49:00 -05:00
Mountain/\Ash
32ab2ae201 Allow /wled00/html_*.h files 2023-10-05 11:55:48 +02:00
Mountain/\Ash
23e4a2e28e Reordered & grouped 2023-10-05 10:26:51 +02:00
Mountain/\Ash
40515e62ac Ignoring HTML build output 2023-10-05 10:21:24 +02:00
Daniel Kaufman
b56490650c fix for maxPWMValuePct being ignored 2023-10-05 00:37:51 -05:00
Mountain/\Ash
b5751795b5 Fix: lang moved to the correct HTML element 2023-10-04 21:42:15 +02:00
Mountain/\Ash
43d6151506 Fix: removing duplicate viewport declaration
- removed unneeded self-closing slash
2023-10-04 21:37:10 +02:00
Daniel Kaufman
8ccfb606c0 added the max fan pct to the PWM-Fan usermod. This allows high speed (loud fans) like delta fans to cap at a maximum percentage to keep noise down. 2023-10-03 12:42:51 -05:00
Blaz Kristan
3b74cd5676 Merge branch 'main' into 0_15 2023-10-02 21:20:20 +02:00
Frank
26e766ee19
Merge pull request #3406 from Aircoookie/sunset_accuracy_fix
fix for #3400 - wrong sunset time 00:00
2023-10-02 19:58:06 +02:00
Blaz Kristan
6f96dc8f23 Gamma correction for custom palettes (#3399).
Bugfix for audio palettes.
2023-10-01 21:15:14 +02:00
Frank
1c3fdb73fb optimization: only use "float" math functions
- saves 5KB flash and some RAM
-allow to build with -D WLED_USE_UNREAL_MATH, to restore old behaviour and save another 6KB flash
2023-10-01 19:04:30 +02:00
Blaz Kristan
332be7edd6 Build bump. 2023-10-01 13:38:10 +02:00
Blaz Kristan
76e0e935f0 Merge branch 'bugfix' into 0_15 2023-10-01 13:27:18 +02:00
Blaz Kristan
7e6eb65950 Fix for #3403 2023-10-01 13:26:31 +02:00
Blaz Kristan
b0a56a431b Fix for #3405 2023-10-01 13:04:05 +02:00
Frank
166316e0c5 fix for #3400
replace low_accuracy math functions (sint_t, cos_t, atan_t, ...) with standard libm functions that have higher accuracy.
2023-09-30 23:34:02 +02:00
Blaz Kristan
3255382132 Add JSON override for ESP-NOW remote. 2023-09-27 20:39:26 +02:00
Blaz Kristan
25831bfb60 Codename "Ray of light" 2023-09-26 20:34:52 +02:00
Blaz Kristan
d011ca0626 Merge branch 'main' into 0_15 2023-09-24 16:59:27 +02:00
Blaz Kristan
5eadbe7ecd FX update
- Meteor: trail & 0.13 behaviour
- Meteor Smooth: train & 0.13 behaviour
- Scrolling Text: rotation
2023-09-24 16:48:59 +02:00
Frank
ea7e0c6204 npm run build
regenerate UI files from latest sources.
2023-09-23 21:22:14 +02:00
Frank
2dcb126e6d version bump 0.14.0-b6
beta release preparation.
2023-09-23 21:08:11 +02:00
Frank
438525e8ec
AR: use bandpass filter for analog input
Many bad quality analog mics are not centered properly at 1.6V, but stuck at 0V or stuck at 3.3V in silence. The bandpass filter removes DC offsets and improve signal quality.
2023-09-23 16:48:45 +02:00
Frank
eb66a403d9
Merge pull request #3377 from christianpatterson/audioreactive-initialize-i2ssource-bugfix
Fix ES8388Source & ES7243 initialization.
2023-09-19 16:32:10 +02:00
Frank
26ac612474 fix wrong signature of SPH0654::initialize()
* debug messages added to different initializers
* SPH0654::initialize() was having a wrong signature: uint8 instead of int8.

C++ can be a real bastard ;-)
2023-09-19 15:27:41 +02:00
Blaz Kristan
2e28df3e8a Merge 'main' to 0_15 2023-09-18 21:28:43 +02:00
Frank
43613e3b10
Matrix effect speedup
Typically, more than 50% of pixels are black. 
This optimization avoids to fade and rewrite already black pixels.
2023-09-18 15:56:50 +02:00
Frank
555dd2e726
matrix: fix for a corner case (e.g. gapmaps)
workaround for a corner case; if the reference pixels falls into a "gap" then gPC returns BLACK. Solutions is to reject BLACK.
2023-09-18 15:34:53 +02:00
Frank
3260f46543 bugfix for #3375
* improves robustness of the Matrix effect, by dynamically adjusting the "reference color" used to identify "falling code" head pixels.
* a bit faster, as I've removed the need to scan all pixels a second time for "black screen" detection.

Its still not perfect, and the main loop could be simplified a lot by leveraging on the fact that all changes actually happen in the top row, and "falling" is actually just moving everything down by one pixel.
2023-09-18 14:57:15 +02:00