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/*
WS2812FX_fcn . cpp contains all utility functions
Harm Aldick - 2016
www . aldick . org
LICENSE
The MIT License ( MIT )
Copyright ( c ) 2016 Harm Aldick
Permission is hereby granted , free of charge , to any person obtaining a copy
of this software and associated documentation files ( the " Software " ) , to deal
in the Software without restriction , including without limitation the rights
to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
copies of the Software , and to permit persons to whom the Software is
furnished to do so , subject to the following conditions :
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software .
THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE .
Modified heavily for WLED
*/
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# include "wled.h"
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# include "FX.h"
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# include "palettes.h"
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/*
Custom per - LED mapping has moved !
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Create a file " ledmap.json " using the edit page .
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this is just an example ( 30 LEDs ) . It will first set all even , then all uneven LEDs .
{ " map " : [
0 , 2 , 4 , 6 , 8 , 10 , 12 , 14 , 16 , 18 , 20 , 22 , 24 , 26 , 28 ,
1 , 3 , 5 , 7 , 9 , 11 , 13 , 15 , 17 , 19 , 21 , 23 , 25 , 27 , 29 ] }
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another example . Switches direction every 5 LEDs .
{ " map " : [
0 , 1 , 2 , 3 , 4 , 9 , 8 , 7 , 6 , 5 , 10 , 11 , 12 , 13 , 14 ,
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19 , 18 , 17 , 16 , 15 , 20 , 21 , 22 , 23 , 24 , 29 , 28 , 27 , 26 , 25 ] }
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*/
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//factory defaults LED setup
//#define PIXEL_COUNTS 30, 30, 30, 30
//#define DATA_PINS 16, 1, 3, 4
//#define DEFAULT_LED_TYPE TYPE_WS2812_RGB
# ifndef PIXEL_COUNTS
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# define PIXEL_COUNTS DEFAULT_LED_COUNT
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# endif
# ifndef DATA_PINS
# define DATA_PINS LEDPIN
# endif
# ifndef DEFAULT_LED_TYPE
# define DEFAULT_LED_TYPE TYPE_WS2812_RGB
# endif
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# ifndef DEFAULT_LED_COLOR_ORDER
# define DEFAULT_LED_COLOR_ORDER COL_ORDER_GRB //default to GRB
# endif
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# if MAX_NUM_SEGMENTS < WLED_MAX_BUSSES
# error "Max segments must be at least max number of busses!"
# endif
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///////////////////////////////////////////////////////////////////////////////
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// Segment class implementation
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///////////////////////////////////////////////////////////////////////////////
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uint16_t Segment : : _usedSegmentData = 0U ; // amount of RAM all segments use for their data[]
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CRGB * Segment : : _globalLeds = nullptr ;
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uint16_t Segment : : maxWidth = DEFAULT_LED_COUNT ;
uint16_t Segment : : maxHeight = 1 ;
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// copy constructor
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Segment : : Segment ( const Segment & orig ) {
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//DEBUG_PRINTLN(F("-- Copy segment constructor --"));
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memcpy ( ( void * ) this , ( void * ) & orig , sizeof ( Segment ) ) ;
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name = nullptr ;
data = nullptr ;
_dataLen = 0 ;
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_t = nullptr ;
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if ( leds & & ! Segment : : _globalLeds ) leds = nullptr ;
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if ( orig . name ) { name = new char [ strlen ( orig . name ) + 1 ] ; if ( name ) strcpy ( name , orig . name ) ; }
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if ( orig . data ) { if ( allocateData ( orig . _dataLen ) ) memcpy ( data , orig . data , orig . _dataLen ) ; }
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if ( orig . _t ) { _t = new Transition ( orig . _t - > _dur , orig . _t - > _briT , orig . _t - > _cctT , orig . _t - > _colorT ) ; }
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if ( orig . leds & & ! Segment : : _globalLeds ) { leds = ( CRGB * ) malloc ( sizeof ( CRGB ) * length ( ) ) ; if ( leds ) memcpy ( leds , orig . leds , sizeof ( CRGB ) * length ( ) ) ; }
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}
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// move constructor
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Segment : : Segment ( Segment & & orig ) noexcept {
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//DEBUG_PRINTLN(F("-- Move segment constructor --"));
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memcpy ( ( void * ) this , ( void * ) & orig , sizeof ( Segment ) ) ;
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orig . name = nullptr ;
orig . data = nullptr ;
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orig . _dataLen = 0 ;
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orig . _t = nullptr ;
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orig . leds = nullptr ;
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}
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// copy assignment
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Segment & Segment : : operator = ( const Segment & orig ) {
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//DEBUG_PRINTLN(F("-- Copying segment --"));
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if ( this ! = & orig ) {
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// clean destination
if ( name ) delete [ ] name ;
if ( _t ) delete _t ;
if ( leds & & ! Segment : : _globalLeds ) free ( leds ) ;
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deallocateData ( ) ;
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// copy source
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memcpy ( ( void * ) this , ( void * ) & orig , sizeof ( Segment ) ) ;
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// erase pointers to allocated data
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name = nullptr ;
data = nullptr ;
_dataLen = 0 ;
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_t = nullptr ;
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if ( ! Segment : : _globalLeds ) leds = nullptr ;
// copy source data
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if ( orig . name ) { name = new char [ strlen ( orig . name ) + 1 ] ; if ( name ) strcpy ( name , orig . name ) ; }
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if ( orig . data ) { if ( allocateData ( orig . _dataLen ) ) memcpy ( data , orig . data , orig . _dataLen ) ; }
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if ( orig . _t ) { _t = new Transition ( orig . _t - > _dur , orig . _t - > _briT , orig . _t - > _cctT , orig . _t - > _colorT ) ; }
if ( orig . leds & & ! Segment : : _globalLeds ) { leds = ( CRGB * ) malloc ( sizeof ( CRGB ) * length ( ) ) ; if ( leds ) memcpy ( leds , orig . leds , sizeof ( CRGB ) * length ( ) ) ; }
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}
return * this ;
}
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// move assignment
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Segment & Segment : : operator = ( Segment & & orig ) noexcept {
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//DEBUG_PRINTLN(F("-- Moving segment --"));
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if ( this ! = & orig ) {
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if ( name ) delete [ ] name ; // free old name
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deallocateData ( ) ; // free old runtime data
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if ( _t ) delete _t ;
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if ( leds & & ! Segment : : _globalLeds ) free ( leds ) ;
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memcpy ( ( void * ) this , ( void * ) & orig , sizeof ( Segment ) ) ;
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orig . name = nullptr ;
orig . data = nullptr ;
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orig . _dataLen = 0 ;
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orig . _t = nullptr ;
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orig . leds = nullptr ;
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}
return * this ;
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}
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bool Segment : : allocateData ( size_t len ) {
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if ( data & & _dataLen = = len ) return true ; //already allocated
deallocateData ( ) ;
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if ( Segment : : getUsedSegmentData ( ) + len > MAX_SEGMENT_DATA ) return false ; //not enough memory
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// do not use SPI RAM on ESP32 since it is slow
//#if defined(ARDUINO_ARCH_ESP32) && defined(BOARD_HAS_PSRAM) && defined(WLED_USE_PSRAM)
//if (psramFound())
// data = (byte*) ps_malloc(len);
//else
//#endif
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data = ( byte * ) malloc ( len ) ;
if ( ! data ) return false ; //allocation failed
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Segment : : addUsedSegmentData ( len ) ;
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_dataLen = len ;
memset ( data , 0 , len ) ;
return true ;
}
void Segment : : deallocateData ( ) {
if ( ! data ) return ;
free ( data ) ;
data = nullptr ;
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Segment : : addUsedSegmentData ( - _dataLen ) ;
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_dataLen = 0 ;
}
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/**
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* If reset of this segment was requested , clears runtime
* settings of this segment .
* Must not be called while an effect mode function is running
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* because it could access the data buffer and this method
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* may free that data buffer .
*/
void Segment : : resetIfRequired ( ) {
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if ( reset ) {
if ( leds & & ! Segment : : _globalLeds ) { free ( leds ) ; leds = nullptr ; }
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//if (transitional && _t) { transitional = false; delete _t; _t = nullptr; }
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deallocateData ( ) ;
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next_time = 0 ; step = 0 ; call = 0 ; aux0 = 0 ; aux1 = 0 ;
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reset = false ; // setOption(SEG_OPTION_RESET, false);
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}
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}
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void Segment : : setUpLeds ( ) {
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// deallocation happens in resetIfRequired() as it is called when segment changes or in destructor
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if ( Segment : : _globalLeds )
# ifndef WLED_DISABLE_2D
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leds = & Segment : : _globalLeds [ start + startY * Segment : : maxWidth ] ;
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# else
leds = & Segment : : _globalLeds [ start ] ;
# endif
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else if ( leds = = nullptr & & length ( ) > 0 ) { //softhack007 quickfix - avoid malloc(0) which is undefined behaviour (should not happen, but i've seen it)
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//#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM)
//if (psramFound())
// leds = (CRGB*)ps_malloc(sizeof(CRGB)*length()); // softhack007 disabled; putting leds into psram leads to horrible slowdown on WROVER boards
//else
//#endif
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leds = ( CRGB * ) malloc ( sizeof ( CRGB ) * length ( ) ) ;
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}
}
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CRGBPalette16 & Segment : : loadPalette ( CRGBPalette16 & targetPalette , uint8_t pal ) {
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static unsigned long _lastPaletteChange = 0 ; // perhaps it should be per segment
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static CRGBPalette16 randomPalette = CRGBPalette16 ( DEFAULT_COLOR ) ;
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static CRGBPalette16 prevRandomPalette = CRGBPalette16 ( CRGB ( BLACK ) ) ;
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byte tcp [ 72 ] ;
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if ( pal < 245 & & pal > GRADIENT_PALETTE_COUNT + 13 ) pal = 0 ;
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if ( pal > 245 & & ( strip . customPalettes . size ( ) = = 0 | | 255U - pal > strip . customPalettes . size ( ) - 1 ) ) pal = 0 ;
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//default palette. Differs depending on effect
if ( pal = = 0 ) switch ( mode ) {
case FX_MODE_FIRE_2012 : pal = 35 ; break ; // heat palette
case FX_MODE_COLORWAVES : pal = 26 ; break ; // landscape 33
case FX_MODE_FILLNOISE8 : pal = 9 ; break ; // ocean colors
case FX_MODE_NOISE16_1 : pal = 20 ; break ; // Drywet
case FX_MODE_NOISE16_2 : pal = 43 ; break ; // Blue cyan yellow
case FX_MODE_NOISE16_3 : pal = 35 ; break ; // heat palette
case FX_MODE_NOISE16_4 : pal = 26 ; break ; // landscape 33
case FX_MODE_GLITTER : pal = 11 ; break ; // rainbow colors
case FX_MODE_SUNRISE : pal = 35 ; break ; // heat palette
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case FX_MODE_RAILWAY : pal = 3 ; break ; // prim + sec
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case FX_MODE_2DSOAP : pal = 11 ; break ; // rainbow colors
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}
switch ( pal ) {
case 0 : //default palette. Exceptions for specific effects above
targetPalette = PartyColors_p ; break ;
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case 1 : { //periodically replace palette with a random one. Transition palette change in 500ms
uint32_t timeSinceLastChange = millis ( ) - _lastPaletteChange ;
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if ( timeSinceLastChange > randomPaletteChangeTime * 1000U ) {
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prevRandomPalette = randomPalette ;
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randomPalette = CRGBPalette16 (
CHSV ( random8 ( ) , random8 ( 160 , 255 ) , random8 ( 128 , 255 ) ) ,
CHSV ( random8 ( ) , random8 ( 160 , 255 ) , random8 ( 128 , 255 ) ) ,
CHSV ( random8 ( ) , random8 ( 160 , 255 ) , random8 ( 128 , 255 ) ) ,
CHSV ( random8 ( ) , random8 ( 160 , 255 ) , random8 ( 128 , 255 ) ) ) ;
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_lastPaletteChange = millis ( ) ;
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timeSinceLastChange = 0 ;
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}
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if ( timeSinceLastChange < = 250 ) {
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targetPalette = prevRandomPalette ;
// there needs to be 255 palette blends (48) for full blend but that is too resource intensive
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// so 128 is a compromise (we need to perform full blend of the two palettes as each segment can have random
// palette selected but only 2 static palettes are used)
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size_t noOfBlends = ( ( 128U * timeSinceLastChange ) / 250U ) ;
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for ( size_t i = 0 ; i < noOfBlends ; i + + ) nblendPaletteTowardPalette ( targetPalette , randomPalette , 48 ) ;
} else {
targetPalette = randomPalette ;
}
break ; }
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case 2 : { //primary color only
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CRGB prim = gamma32 ( colors [ 0 ] ) ;
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targetPalette = CRGBPalette16 ( prim ) ; break ; }
case 3 : { //primary + secondary
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CRGB prim = gamma32 ( colors [ 0 ] ) ;
CRGB sec = gamma32 ( colors [ 1 ] ) ;
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targetPalette = CRGBPalette16 ( prim , prim , sec , sec ) ; break ; }
case 4 : { //primary + secondary + tertiary
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CRGB prim = gamma32 ( colors [ 0 ] ) ;
CRGB sec = gamma32 ( colors [ 1 ] ) ;
CRGB ter = gamma32 ( colors [ 2 ] ) ;
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targetPalette = CRGBPalette16 ( ter , sec , prim ) ; break ; }
case 5 : { //primary + secondary (+tert if not off), more distinct
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CRGB prim = gamma32 ( colors [ 0 ] ) ;
CRGB sec = gamma32 ( colors [ 1 ] ) ;
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if ( colors [ 2 ] ) {
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CRGB ter = gamma32 ( colors [ 2 ] ) ;
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targetPalette = CRGBPalette16 ( prim , prim , prim , prim , prim , sec , sec , sec , sec , sec , ter , ter , ter , ter , ter , prim ) ;
} else {
targetPalette = CRGBPalette16 ( prim , prim , prim , prim , prim , prim , prim , prim , sec , sec , sec , sec , sec , sec , sec , sec ) ;
}
break ; }
case 6 : //Party colors
targetPalette = PartyColors_p ; break ;
case 7 : //Cloud colors
targetPalette = CloudColors_p ; break ;
case 8 : //Lava colors
targetPalette = LavaColors_p ; break ;
case 9 : //Ocean colors
targetPalette = OceanColors_p ; break ;
case 10 : //Forest colors
targetPalette = ForestColors_p ; break ;
case 11 : //Rainbow colors
targetPalette = RainbowColors_p ; break ;
case 12 : //Rainbow stripe colors
targetPalette = RainbowStripeColors_p ; break ;
default : //progmem palettes
if ( pal > 245 ) {
targetPalette = strip . customPalettes [ 255 - pal ] ; // we checked bounds above
} else {
memcpy_P ( tcp , ( byte * ) pgm_read_dword ( & ( gGradientPalettes [ pal - 13 ] ) ) , 72 ) ;
targetPalette . loadDynamicGradientPalette ( tcp ) ;
}
break ;
}
return targetPalette ;
}
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void Segment : : startTransition ( uint16_t dur ) {
if ( transitional | | _t ) return ; // already in transition no need to store anything
// starting a transition has to occur before change so we get current values 1st
uint8_t _briT = currentBri ( on ? opacity : 0 ) ;
uint8_t _cctT = currentBri ( cct , true ) ;
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CRGBPalette16 _palT = CRGBPalette16 ( DEFAULT_COLOR ) ; loadPalette ( _palT , palette ) ;
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uint8_t _modeP = mode ;
uint32_t _colorT [ NUM_COLORS ] ;
for ( size_t i = 0 ; i < NUM_COLORS ; i + + ) _colorT [ i ] = currentColor ( i , colors [ i ] ) ;
if ( ! _t ) _t = new Transition ( dur ) ; // no previous transition running
if ( ! _t ) return ; // failed to allocate data
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_t - > _briT = _briT ;
_t - > _cctT = _cctT ;
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_t - > _palT = _palT ;
_t - > _modeP = _modeP ;
for ( size_t i = 0 ; i < NUM_COLORS ; i + + ) _t - > _colorT [ i ] = _colorT [ i ] ;
transitional = true ; // setOption(SEG_OPTION_TRANSITIONAL, true);
}
// transition progression between 0-65535
uint16_t Segment : : progress ( ) {
if ( ! transitional | | ! _t ) return 0xFFFFU ;
uint32_t timeNow = millis ( ) ;
if ( timeNow - _t - > _start > _t - > _dur | | _t - > _dur = = 0 ) return 0xFFFFU ;
return ( timeNow - _t - > _start ) * 0xFFFFU / _t - > _dur ;
}
uint8_t Segment : : currentBri ( uint8_t briNew , bool useCct ) {
if ( transitional & & _t ) {
uint32_t prog = progress ( ) + 1 ;
if ( useCct ) return ( ( briNew * prog ) + _t - > _cctT * ( 0x10000 - prog ) ) > > 16 ;
else return ( ( briNew * prog ) + _t - > _briT * ( 0x10000 - prog ) ) > > 16 ;
} else {
return briNew ;
}
}
uint8_t Segment : : currentMode ( uint8_t newMode ) {
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return ( progress ( ) > 32767U ) ? newMode : _t - > _modeP ; // change effect in the middle of transition
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}
uint32_t Segment : : currentColor ( uint8_t slot , uint32_t colorNew ) {
return transitional & & _t ? color_blend ( _t - > _colorT [ slot ] , colorNew , progress ( ) , true ) : colorNew ;
}
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CRGBPalette16 & Segment : : currentPalette ( CRGBPalette16 & targetPalette , uint8_t pal ) {
loadPalette ( targetPalette , pal ) ;
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if ( transitional & & _t & & progress ( ) < 0xFFFFU ) {
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// blend palettes
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// there are about 255 blend passes of 48 "blends" to completely blend two palettes (in _dur time)
// minimum blend time is 100ms maximum is 65535ms
uint32_t timeMS = millis ( ) - _t - > _start ;
uint16_t noOfBlends = ( 255U * timeMS / _t - > _dur ) - _t - > _prevPaletteBlends ;
for ( int i = 0 ; i < noOfBlends ; i + + , _t - > _prevPaletteBlends + + ) nblendPaletteTowardPalette ( _t - > _palT , targetPalette , 48 ) ;
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targetPalette = _t - > _palT ; // copy transitioning/temporary palette
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}
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return targetPalette ;
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}
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void Segment : : handleTransition ( ) {
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if ( ! transitional ) return ;
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uint16_t _progress = progress ( ) ;
if ( _t ) { // thanks to @nXm AKA https://github.com/NMeirer
if ( _progress > = 32767U & & _t - > _modeP ! = mode ) markForReset ( ) ;
if ( _progress = = 0xFFFFU ) {
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delete _t ;
_t = nullptr ;
}
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}
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if ( _progress = = 0xFFFFU ) transitional = false ; // finish transitioning segment
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}
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void Segment : : setUp ( uint16_t i1 , uint16_t i2 , uint8_t grp , uint8_t spc , uint16_t ofs , uint16_t i1Y , uint16_t i2Y ) {
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//return if neither bounds nor grouping have changed
bool boundsUnchanged = ( start = = i1 & & stop = = i2 ) ;
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# ifndef WLED_DISABLE_2D
if ( Segment : : maxHeight > 1 ) boundsUnchanged & = ( startY = = i1Y & & stopY = = i2Y ) ; // 2D
# endif
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if ( boundsUnchanged
& & ( ! grp | | ( grouping = = grp & & spacing = = spc ) )
& & ( ofs = = UINT16_MAX | | ofs = = offset ) ) return ;
if ( stop ) fill ( BLACK ) ; //turn old segment range off
if ( i2 < = i1 ) { //disable segment
stop = 0 ;
markForReset ( ) ;
return ;
}
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if ( i1 < Segment : : maxWidth | | ( i1 > = Segment : : maxWidth * Segment : : maxHeight & & i1 < strip . getLengthTotal ( ) ) ) start = i1 ; // Segment::maxWidth equals strip.getLengthTotal() for 1D
stop = i2 > Segment : : maxWidth * Segment : : maxHeight ? MIN ( i2 , strip . getLengthTotal ( ) ) : ( i2 > Segment : : maxWidth ? Segment : : maxWidth : MAX ( 1 , i2 ) ) ;
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startY = 0 ;
stopY = 1 ;
# ifndef WLED_DISABLE_2D
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if ( Segment : : maxHeight > 1 ) { // 2D
if ( i1Y < Segment : : maxHeight ) startY = i1Y ;
stopY = i2Y > Segment : : maxHeight ? Segment : : maxHeight : MAX ( 1 , i2Y ) ;
}
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# endif
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if ( grp ) {
grouping = grp ;
spacing = spc ;
}
if ( ofs < UINT16_MAX ) offset = ofs ;
markForReset ( ) ;
if ( ! boundsUnchanged ) refreshLightCapabilities ( ) ;
}
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bool Segment : : setColor ( uint8_t slot , uint32_t c ) { //returns true if changed
if ( slot > = NUM_COLORS | | c = = colors [ slot ] ) return false ;
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if ( ! _isRGB & & ! _hasW ) {
if ( slot = = 0 & & c = = BLACK ) return false ; // on/off segment cannot have primary color black
if ( slot = = 1 & & c ! = BLACK ) return false ; // on/off segment cannot have secondary color non black
}
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if ( fadeTransition ) startTransition ( strip . getTransition ( ) ) ; // start transition prior to change
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colors [ slot ] = c ;
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stateChanged = true ; // send UDP/WS broadcast
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return true ;
}
void Segment : : setCCT ( uint16_t k ) {
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if ( k > 255 ) { //kelvin value, convert to 0-255
if ( k < 1900 ) k = 1900 ;
if ( k > 10091 ) k = 10091 ;
k = ( k - 1900 ) > > 5 ;
}
if ( cct = = k ) return ;
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if ( fadeTransition ) startTransition ( strip . getTransition ( ) ) ; // start transition prior to change
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cct = k ;
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stateChanged = true ; // send UDP/WS broadcast
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}
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void Segment : : setOpacity ( uint8_t o ) {
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if ( opacity = = o ) return ;
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if ( fadeTransition ) startTransition ( strip . getTransition ( ) ) ; // start transition prior to change
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opacity = o ;
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stateChanged = true ; // send UDP/WS broadcast
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}
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void Segment : : setOption ( uint8_t n , bool val ) {
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bool prevOn = on ;
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if ( fadeTransition & & n = = SEG_OPTION_ON & & val ! = prevOn ) startTransition ( strip . getTransition ( ) ) ; // start transition prior to change
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if ( val ) options | = 0x01 < < n ;
else options & = ~ ( 0x01 < < n ) ;
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if ( ! ( n = = SEG_OPTION_SELECTED | | n = = SEG_OPTION_RESET | | n = = SEG_OPTION_TRANSITIONAL ) ) stateChanged = true ; // send UDP/WS broadcast
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}
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void Segment : : setMode ( uint8_t fx , bool loadDefaults ) {
// if we have a valid mode & is not reserved
if ( fx < strip . getModeCount ( ) & & strncmp_P ( " RSVD " , strip . getModeData ( fx ) , 4 ) ) {
if ( fx ! = mode ) {
startTransition ( strip . getTransition ( ) ) ; // set effect transitions
//markForReset(); // transition will handle this
mode = fx ;
// load default values from effect string
if ( loadDefaults ) {
int16_t sOpt ;
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sOpt = extractModeDefaults ( fx , " sx " ) ; speed = ( sOpt > = 0 ) ? sOpt : DEFAULT_SPEED ;
sOpt = extractModeDefaults ( fx , " ix " ) ; intensity = ( sOpt > = 0 ) ? sOpt : DEFAULT_INTENSITY ;
sOpt = extractModeDefaults ( fx , " c1 " ) ; custom1 = ( sOpt > = 0 ) ? sOpt : DEFAULT_C1 ;
sOpt = extractModeDefaults ( fx , " c2 " ) ; custom2 = ( sOpt > = 0 ) ? sOpt : DEFAULT_C2 ;
sOpt = extractModeDefaults ( fx , " c3 " ) ; custom3 = ( sOpt > = 0 ) ? sOpt : DEFAULT_C3 ;
sOpt = extractModeDefaults ( fx , " o1 " ) ; check1 = ( sOpt > = 0 ) ? ( bool ) sOpt : false ;
sOpt = extractModeDefaults ( fx , " o2 " ) ; check2 = ( sOpt > = 0 ) ? ( bool ) sOpt : false ;
sOpt = extractModeDefaults ( fx , " o3 " ) ; check3 = ( sOpt > = 0 ) ? ( bool ) sOpt : false ;
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sOpt = extractModeDefaults ( fx , " m12 " ) ; if ( sOpt > = 0 ) map1D2D = constrain ( sOpt , 0 , 7 ) ;
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sOpt = extractModeDefaults ( fx , " si " ) ; if ( sOpt > = 0 ) soundSim = constrain ( sOpt , 0 , 1 ) ;
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sOpt = extractModeDefaults ( fx , " rev " ) ; if ( sOpt > = 0 ) reverse = ( bool ) sOpt ;
sOpt = extractModeDefaults ( fx , " mi " ) ; if ( sOpt > = 0 ) mirror = ( bool ) sOpt ; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults ( fx , " rY " ) ; if ( sOpt > = 0 ) reverse_y = ( bool ) sOpt ;
sOpt = extractModeDefaults ( fx , " mY " ) ; if ( sOpt > = 0 ) mirror_y = ( bool ) sOpt ; // NOTE: setting this option is a risky business
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sOpt = extractModeDefaults ( fx , " pal " ) ; if ( sOpt > = 0 ) setPalette ( sOpt ) ; //else setPalette(0);
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}
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stateChanged = true ; // send UDP/WS broadcast
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}
}
}
void Segment : : setPalette ( uint8_t pal ) {
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if ( pal < 245 & & pal > GRADIENT_PALETTE_COUNT + 13 ) pal = 0 ; // built in palettes
if ( pal > 245 & & ( strip . customPalettes . size ( ) = = 0 | | 255U - pal > strip . customPalettes . size ( ) - 1 ) ) pal = 0 ; // custom palettes
if ( pal ! = palette ) {
if ( strip . paletteFade ) startTransition ( strip . getTransition ( ) ) ;
palette = pal ;
stateChanged = true ; // send UDP/WS broadcast
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}
}
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// 2D matrix
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uint16_t Segment : : virtualWidth ( ) const {
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uint16_t groupLen = groupLength ( ) ;
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uint16_t vWidth = ( ( transpose ? height ( ) : width ( ) ) + groupLen - 1 ) / groupLen ;
if ( mirror ) vWidth = ( vWidth + 1 ) / 2 ; // divide by 2 if mirror, leave at least a single LED
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return vWidth ;
}
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uint16_t Segment : : virtualHeight ( ) const {
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uint16_t groupLen = groupLength ( ) ;
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uint16_t vHeight = ( ( transpose ? width ( ) : height ( ) ) + groupLen - 1 ) / groupLen ;
if ( mirror_y ) vHeight = ( vHeight + 1 ) / 2 ; // divide by 2 if mirror, leave at least a single LED
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return vHeight ;
}
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uint16_t Segment : : nrOfVStrips ( ) const {
uint16_t vLen = 1 ;
# ifndef WLED_DISABLE_2D
if ( is2D ( ) ) {
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switch ( map1D2D ) {
case M12_pBar :
vLen = virtualWidth ( ) ;
break ;
}
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}
# endif
return vLen ;
}
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// 1D strip
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uint16_t Segment : : virtualLength ( ) const {
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# ifndef WLED_DISABLE_2D
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if ( is2D ( ) ) {
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uint16_t vW = virtualWidth ( ) ;
uint16_t vH = virtualHeight ( ) ;
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uint16_t vLen = vW * vH ; // use all pixels from segment
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switch ( map1D2D ) {
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case M12_pBar :
vLen = vH ;
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break ;
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case M12_pCorner :
case M12_pArc :
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vLen = max ( vW , vH ) ; // get the longest dimension
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break ;
}
return vLen ;
}
# endif
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uint16_t groupLen = groupLength ( ) ;
uint16_t vLength = ( length ( ) + groupLen - 1 ) / groupLen ;
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if ( mirror ) vLength = ( vLength + 1 ) / 2 ; // divide by 2 if mirror, leave at least a single LED
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return vLength ;
}
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void IRAM_ATTR Segment : : setPixelColor ( int i , uint32_t col )
{
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# ifndef WLED_DISABLE_2D
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int vStrip = i > > 16 ; // hack to allow running on virtual strips (2D segment columns/rows)
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# endif
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i & = 0xFFFF ;
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if ( i > = virtualLength ( ) | | i < 0 ) return ; // if pixel would fall out of segment just exit
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# ifndef WLED_DISABLE_2D
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if ( is2D ( ) ) {
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uint16_t vH = virtualHeight ( ) ; // segment height in logical pixels
uint16_t vW = virtualWidth ( ) ;
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switch ( map1D2D ) {
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case M12_Pixels :
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// use all available pixels as a long strip
setPixelColorXY ( i % vW , i / vW , col ) ;
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break ;
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case M12_pBar :
// expand 1D effect vertically or have it play on virtual strips
if ( vStrip > 0 ) setPixelColorXY ( vStrip - 1 , vH - i - 1 , col ) ;
else for ( int x = 0 ; x < vW ; x + + ) setPixelColorXY ( x , vH - i - 1 , col ) ;
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break ;
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case M12_pArc :
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// expand in circular fashion from center
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if ( i = = 0 )
setPixelColorXY ( 0 , 0 , col ) ;
else {
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float step = HALF_PI / ( 2.85f * i ) ;
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for ( float rad = 0.0f ; rad < = HALF_PI + step / 2 ; rad + = step ) {
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// may want to try float version as well (with or without antialiasing)
int x = roundf ( sin_t ( rad ) * i ) ;
int y = roundf ( cos_t ( rad ) * i ) ;
setPixelColorXY ( x , y , col ) ;
}
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// Bresenham’ s Algorithm (may not fill every pixel)
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//int d = 3 - (2*i);
//int y = i, x = 0;
//while (y >= x) {
// setPixelColorXY(x, y, col);
// setPixelColorXY(y, x, col);
// x++;
// if (d > 0) {
// y--;
// d += 4 * (x - y) + 10;
// } else {
// d += 4 * x + 6;
// }
//}
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}
break ;
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case M12_pCorner :
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for ( int x = 0 ; x < = i ; x + + ) setPixelColorXY ( x , i , col ) ;
for ( int y = 0 ; y < i ; y + + ) setPixelColorXY ( i , y , col ) ;
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break ;
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}
return ;
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} else if ( Segment : : maxHeight ! = 1 & & ( width ( ) = = 1 | | height ( ) = = 1 ) ) {
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if ( start < Segment : : maxWidth * Segment : : maxHeight ) {
// we have a vertical or horizontal 1D segment (WARNING: virtual...() may be transposed)
int x = 0 , y = 0 ;
if ( virtualHeight ( ) > 1 ) y = i ;
if ( virtualWidth ( ) > 1 ) x = i ;
setPixelColorXY ( x , y , col ) ;
return ;
}
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}
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# endif
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if ( leds ) leds [ i ] = col ;
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uint16_t len = length ( ) ;
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uint8_t _bri_t = currentBri ( on ? opacity : 0 ) ;
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if ( ! _bri_t & & ! transitional & & fadeTransition ) return ; // if _bri_t == 0 && segment is not transitionig && transitions are enabled then save a few CPU cycles
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if ( _bri_t < 255 ) {
byte r = scale8 ( R ( col ) , _bri_t ) ;
byte g = scale8 ( G ( col ) , _bri_t ) ;
byte b = scale8 ( B ( col ) , _bri_t ) ;
byte w = scale8 ( W ( col ) , _bri_t ) ;
col = RGBW32 ( r , g , b , w ) ;
}
// expand pixel (taking into account start, grouping, spacing [and offset])
i = i * groupLength ( ) ;
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if ( reverse ) { // is segment reversed?
if ( mirror ) { // is segment mirrored?
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i = ( len - 1 ) / 2 - i ; //only need to index half the pixels
} else {
i = ( len - 1 ) - i ;
}
}
i + = start ; // starting pixel in a group
// set all the pixels in the group
for ( int j = 0 ; j < grouping ; j + + ) {
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uint16_t indexSet = i + ( ( reverse ) ? - j : j ) ;
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if ( indexSet > = start & & indexSet < stop ) {
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if ( mirror ) { //set the corresponding mirrored pixel
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uint16_t indexMir = stop - indexSet + start - 1 ;
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indexMir + = offset ; // offset/phase
if ( indexMir > = stop ) indexMir - = len ; // wrap
strip . setPixelColor ( indexMir , col ) ;
}
indexSet + = offset ; // offset/phase
if ( indexSet > = stop ) indexSet - = len ; // wrap
strip . setPixelColor ( indexSet , col ) ;
}
}
}
// anti-aliased normalized version of setPixelColor()
void Segment : : setPixelColor ( float i , uint32_t col , bool aa )
{
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int vStrip = int ( i / 10.0f ) ; // hack to allow running on virtual strips (2D segment columns/rows)
i - = int ( i ) ;
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if ( i < 0.0f | | i > 1.0f ) return ; // not normalized
float fC = i * ( virtualLength ( ) - 1 ) ;
if ( aa ) {
uint16_t iL = roundf ( fC - 0.49f ) ;
uint16_t iR = roundf ( fC + 0.49f ) ;
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float dL = ( fC - iL ) * ( fC - iL ) ;
float dR = ( iR - fC ) * ( iR - fC ) ;
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uint32_t cIL = getPixelColor ( iL | ( vStrip < < 16 ) ) ;
uint32_t cIR = getPixelColor ( iR | ( vStrip < < 16 ) ) ;
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if ( iR ! = iL ) {
// blend L pixel
cIL = color_blend ( col , cIL , uint8_t ( dL * 255.0f ) ) ;
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setPixelColor ( iL | ( vStrip < < 16 ) , cIL ) ;
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// blend R pixel
cIR = color_blend ( col , cIR , uint8_t ( dR * 255.0f ) ) ;
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setPixelColor ( iR | ( vStrip < < 16 ) , cIR ) ;
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} else {
// exact match (x & y land on a pixel)
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setPixelColor ( iL | ( vStrip < < 16 ) , col ) ;
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}
} else {
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setPixelColor ( uint16_t ( roundf ( fC ) ) | ( vStrip < < 16 ) , col ) ;
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}
}
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uint32_t Segment : : getPixelColor ( int i )
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{
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# ifndef WLED_DISABLE_2D
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int vStrip = i > > 16 ;
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# endif
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i & = 0xFFFF ;
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# ifndef WLED_DISABLE_2D
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if ( is2D ( ) ) {
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uint16_t vH = virtualHeight ( ) ; // segment height in logical pixels
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uint16_t vW = virtualWidth ( ) ;
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switch ( map1D2D ) {
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case M12_Pixels :
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return getPixelColorXY ( i % vW , i / vW ) ;
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break ;
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case M12_pBar :
if ( vStrip > 0 ) return getPixelColorXY ( vStrip - 1 , vH - i - 1 ) ;
else return getPixelColorXY ( 0 , vH - i - 1 ) ;
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break ;
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case M12_pArc :
case M12_pCorner :
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// use longest dimension
return vW > vH ? getPixelColorXY ( i , 0 ) : getPixelColorXY ( 0 , i ) ;
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break ;
}
return 0 ;
}
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# endif
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if ( leds ) return RGBW32 ( leds [ i ] . r , leds [ i ] . g , leds [ i ] . b , 0 ) ;
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if ( reverse ) i = virtualLength ( ) - i - 1 ;
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i * = groupLength ( ) ;
i + = start ;
/* offset/phase */
i + = offset ;
if ( i > = stop ) i - = length ( ) ;
return strip . getPixelColor ( i ) ;
}
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uint8_t Segment : : differs ( Segment & b ) const {
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uint8_t d = 0 ;
if ( start ! = b . start ) d | = SEG_DIFFERS_BOUNDS ;
if ( stop ! = b . stop ) d | = SEG_DIFFERS_BOUNDS ;
if ( offset ! = b . offset ) d | = SEG_DIFFERS_GSO ;
if ( grouping ! = b . grouping ) d | = SEG_DIFFERS_GSO ;
if ( spacing ! = b . spacing ) d | = SEG_DIFFERS_GSO ;
if ( opacity ! = b . opacity ) d | = SEG_DIFFERS_BRI ;
if ( mode ! = b . mode ) d | = SEG_DIFFERS_FX ;
if ( speed ! = b . speed ) d | = SEG_DIFFERS_FX ;
if ( intensity ! = b . intensity ) d | = SEG_DIFFERS_FX ;
if ( palette ! = b . palette ) d | = SEG_DIFFERS_FX ;
if ( custom1 ! = b . custom1 ) d | = SEG_DIFFERS_FX ;
if ( custom2 ! = b . custom2 ) d | = SEG_DIFFERS_FX ;
if ( custom3 ! = b . custom3 ) d | = SEG_DIFFERS_FX ;
if ( startY ! = b . startY ) d | = SEG_DIFFERS_BOUNDS ;
if ( stopY ! = b . stopY ) d | = SEG_DIFFERS_BOUNDS ;
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//bit pattern: (msb first) set:2, sound:1, mapping:3, transposed, mirrorY, reverseY, [transitional, reset,] paused, mirrored, on, reverse, [selected]
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if ( ( options & 0b1111111110011110U ) ! = ( b . options & 0b1111111110011110U ) ) d | = SEG_DIFFERS_OPT ;
if ( ( options & 0x0001U ) ! = ( b . options & 0x0001U ) ) d | = SEG_DIFFERS_SEL ;
for ( uint8_t i = 0 ; i < NUM_COLORS ; i + + ) if ( colors [ i ] ! = b . colors [ i ] ) d | = SEG_DIFFERS_COL ;
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return d ;
}
void Segment : : refreshLightCapabilities ( ) {
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uint8_t capabilities = 0 ;
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uint16_t segStartIdx = 0xFFFFU ;
uint16_t segStopIdx = 0 ;
if ( start < Segment : : maxWidth * Segment : : maxHeight ) {
// we are withing 2D matrix (includes 1D segments)
for ( int y = startY ; y < stopY ; y + + ) for ( int x = start ; x < stop ; x + + ) {
uint16_t index = x + Segment : : maxWidth * y ;
if ( index < strip . customMappingSize ) index = strip . customMappingTable [ index ] ; // convert logical address to physical
if ( index < 0xFFFFU ) {
if ( segStartIdx > index ) segStartIdx = index ;
if ( segStopIdx < index ) segStopIdx = index ;
}
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if ( segStartIdx = = segStopIdx ) segStopIdx + + ; // we only have 1 pixel segment
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}
} else {
// we are on the strip located after the matrix
segStartIdx = start ;
segStopIdx = stop ;
}
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for ( uint8_t b = 0 ; b < busses . getNumBusses ( ) ; b + + ) {
Bus * bus = busses . getBus ( b ) ;
if ( bus = = nullptr | | bus - > getLength ( ) = = 0 ) break ;
if ( ! bus - > isOk ( ) ) continue ;
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if ( bus - > getStart ( ) > = segStopIdx ) continue ;
if ( bus - > getStart ( ) + bus - > getLength ( ) < = segStartIdx ) continue ;
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//uint8_t type = bus->getType();
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if ( bus - > hasRGB ( ) | | ( cctFromRgb & & bus - > hasCCT ( ) ) ) capabilities | = SEG_CAPABILITY_RGB ;
if ( ! cctFromRgb & & bus - > hasCCT ( ) ) capabilities | = SEG_CAPABILITY_CCT ;
if ( correctWB & & ( bus - > hasRGB ( ) | | bus - > hasCCT ( ) ) ) capabilities | = SEG_CAPABILITY_CCT ; //white balance correction (CCT slider)
if ( bus - > hasWhite ( ) ) {
uint8_t aWM = Bus : : getGlobalAWMode ( ) = = AW_GLOBAL_DISABLED ? bus - > getAutoWhiteMode ( ) : Bus : : getGlobalAWMode ( ) ;
bool whiteSlider = ( aWM = = RGBW_MODE_DUAL | | aWM = = RGBW_MODE_MANUAL_ONLY ) ; // white slider allowed
// if auto white calculation from RGB is active (Accurate/Brighter), force RGB controls even if there are no RGB busses
if ( ! whiteSlider ) capabilities | = SEG_CAPABILITY_RGB ;
// if auto white calculation from RGB is disabled/optional (None/Dual), allow white channel adjustments
if ( whiteSlider ) capabilities | = SEG_CAPABILITY_W ;
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}
}
_capabilities = capabilities ;
}
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/*
* Fills segment with color
*/
void Segment : : fill ( uint32_t c ) {
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const uint16_t cols = is2D ( ) ? virtualWidth ( ) : virtualLength ( ) ;
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const uint16_t rows = virtualHeight ( ) ; // will be 1 for 1D
for ( uint16_t y = 0 ; y < rows ; y + + ) for ( uint16_t x = 0 ; x < cols ; x + + ) {
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if ( is2D ( ) ) setPixelColorXY ( x , y , c ) ;
else setPixelColor ( x , c ) ;
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}
}
// Blends the specified color with the existing pixel color.
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void Segment : : blendPixelColor ( int n , uint32_t color , uint8_t blend ) {
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setPixelColor ( n , color_blend ( getPixelColor ( n ) , color , blend ) ) ;
}
// Adds the specified color with the existing pixel color perserving color balance.
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void Segment : : addPixelColor ( int n , uint32_t color , bool fast ) {
uint32_t col = getPixelColor ( n ) ;
uint8_t r = R ( col ) ;
uint8_t g = G ( col ) ;
uint8_t b = B ( col ) ;
uint8_t w = W ( col ) ;
if ( fast ) {
r = qadd8 ( r , R ( color ) ) ;
g = qadd8 ( g , G ( color ) ) ;
b = qadd8 ( b , B ( color ) ) ;
w = qadd8 ( w , W ( color ) ) ;
col = RGBW32 ( r , g , b , w ) ;
} else {
col = color_add ( col , color ) ;
}
setPixelColor ( n , col ) ;
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}
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void Segment : : fadePixelColor ( uint16_t n , uint8_t fade ) {
CRGB pix = CRGB ( getPixelColor ( n ) ) . nscale8_video ( fade ) ;
setPixelColor ( n , pix ) ;
}
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/*
* fade out function , higher rate = quicker fade
*/
void Segment : : fade_out ( uint8_t rate ) {
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const uint16_t cols = is2D ( ) ? virtualWidth ( ) : virtualLength ( ) ;
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const uint16_t rows = virtualHeight ( ) ; // will be 1 for 1D
rate = ( 255 - rate ) > > 1 ;
float mappedRate = float ( rate ) + 1.1 ;
uint32_t color = colors [ 1 ] ; // SEGCOLOR(1); // target color
int w2 = W ( color ) ;
int r2 = R ( color ) ;
int g2 = G ( color ) ;
int b2 = B ( color ) ;
for ( uint16_t y = 0 ; y < rows ; y + + ) for ( uint16_t x = 0 ; x < cols ; x + + ) {
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color = is2D ( ) ? getPixelColorXY ( x , y ) : getPixelColor ( x ) ;
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int w1 = W ( color ) ;
int r1 = R ( color ) ;
int g1 = G ( color ) ;
int b1 = B ( color ) ;
int wdelta = ( w2 - w1 ) / mappedRate ;
int rdelta = ( r2 - r1 ) / mappedRate ;
int gdelta = ( g2 - g1 ) / mappedRate ;
int bdelta = ( b2 - b1 ) / mappedRate ;
// if fade isn't complete, make sure delta is at least 1 (fixes rounding issues)
wdelta + = ( w2 = = w1 ) ? 0 : ( w2 > w1 ) ? 1 : - 1 ;
rdelta + = ( r2 = = r1 ) ? 0 : ( r2 > r1 ) ? 1 : - 1 ;
gdelta + = ( g2 = = g1 ) ? 0 : ( g2 > g1 ) ? 1 : - 1 ;
bdelta + = ( b2 = = b1 ) ? 0 : ( b2 > b1 ) ? 1 : - 1 ;
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if ( is2D ( ) ) setPixelColorXY ( x , y , r1 + rdelta , g1 + gdelta , b1 + bdelta , w1 + wdelta ) ;
else setPixelColor ( x , r1 + rdelta , g1 + gdelta , b1 + bdelta , w1 + wdelta ) ;
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}
}
// fades all pixels to black using nscale8()
void Segment : : fadeToBlackBy ( uint8_t fadeBy ) {
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const uint16_t cols = is2D ( ) ? virtualWidth ( ) : virtualLength ( ) ;
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const uint16_t rows = virtualHeight ( ) ; // will be 1 for 1D
for ( uint16_t y = 0 ; y < rows ; y + + ) for ( uint16_t x = 0 ; x < cols ; x + + ) {
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if ( is2D ( ) ) setPixelColorXY ( x , y , CRGB ( getPixelColorXY ( x , y ) ) . nscale8 ( 255 - fadeBy ) ) ;
else setPixelColor ( x , CRGB ( getPixelColor ( x ) ) . nscale8 ( 255 - fadeBy ) ) ;
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}
}
/*
* blurs segment content , source : FastLED colorutils . cpp
*/
void Segment : : blur ( uint8_t blur_amount )
{
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# ifndef WLED_DISABLE_2D
if ( is2D ( ) ) {
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// compatibility with 2D
const uint16_t cols = virtualWidth ( ) ;
const uint16_t rows = virtualHeight ( ) ;
for ( uint16_t i = 0 ; i < rows ; i + + ) blurRow ( i , blur_amount ) ; // blur all rows
for ( uint16_t k = 0 ; k < cols ; k + + ) blurCol ( k , blur_amount ) ; // blur all columns
return ;
}
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# endif
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uint8_t keep = 255 - blur_amount ;
uint8_t seep = blur_amount > > 1 ;
CRGB carryover = CRGB : : Black ;
for ( uint16_t i = 0 ; i < virtualLength ( ) ; i + + )
{
CRGB cur = CRGB ( getPixelColor ( i ) ) ;
CRGB part = cur ;
part . nscale8 ( seep ) ;
cur . nscale8 ( keep ) ;
cur + = carryover ;
if ( i > 0 ) {
uint32_t c = getPixelColor ( i - 1 ) ;
uint8_t r = R ( c ) ;
uint8_t g = G ( c ) ;
uint8_t b = B ( c ) ;
setPixelColor ( i - 1 , qadd8 ( r , part . red ) , qadd8 ( g , part . green ) , qadd8 ( b , part . blue ) ) ;
}
setPixelColor ( i , cur . red , cur . green , cur . blue ) ;
carryover = part ;
}
}
/*
* Put a value 0 to 255 in to get a color value .
* The colours are a transition r - > g - > b - > back to r
* Inspired by the Adafruit examples .
*/
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uint32_t Segment : : color_wheel ( uint8_t pos ) {
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if ( palette ) return color_from_palette ( pos , false , true , 0 ) ;
pos = 255 - pos ;
if ( pos < 85 ) {
return ( ( uint32_t ) ( 255 - pos * 3 ) < < 16 ) | ( ( uint32_t ) ( 0 ) < < 8 ) | ( pos * 3 ) ;
} else if ( pos < 170 ) {
pos - = 85 ;
return ( ( uint32_t ) ( 0 ) < < 16 ) | ( ( uint32_t ) ( pos * 3 ) < < 8 ) | ( 255 - pos * 3 ) ;
} else {
pos - = 170 ;
return ( ( uint32_t ) ( pos * 3 ) < < 16 ) | ( ( uint32_t ) ( 255 - pos * 3 ) < < 8 ) | ( 0 ) ;
}
}
/*
* Returns a new , random wheel index with a minimum distance of 42 from pos .
*/
uint8_t Segment : : get_random_wheel_index ( uint8_t pos ) {
uint8_t r = 0 , x = 0 , y = 0 , d = 0 ;
while ( d < 42 ) {
r = random8 ( ) ;
x = abs ( pos - r ) ;
y = 255 - x ;
d = MIN ( x , y ) ;
}
return r ;
}
/*
* Gets a single color from the currently selected palette .
* @ param i Palette Index ( if mapping is true , the full palette will be _virtualSegmentLength long , if false , 255 ) . Will wrap around automatically .
* @ param mapping if true , LED position in segment is considered for color
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* @ param wrap FastLED palettes will usually wrap back to the start smoothly . Set false to get a hard edge
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* @ param mcol If the default palette 0 is selected , return the standard color 0 , 1 or 2 instead . If > 2 , Party palette is used instead
* @ param pbri Value to scale the brightness of the returned color by . Default is 255. ( no scaling )
* @ returns Single color from palette
*/
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uint32_t Segment : : color_from_palette ( uint16_t i , bool mapping , bool wrap , uint8_t mcol , uint8_t pbri )
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{
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// default palette or no RGB support on segment
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if ( ( palette = = 0 & & mcol < NUM_COLORS ) | | ! _isRGB ) {
uint32_t color = currentColor ( mcol , colors [ mcol ] ) ;
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color = gamma32 ( color ) ;
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if ( pbri = = 255 ) return color ;
return RGBW32 ( scale8_video ( R ( color ) , pbri ) , scale8_video ( G ( color ) , pbri ) , scale8_video ( B ( color ) , pbri ) , scale8_video ( W ( color ) , pbri ) ) ;
}
uint8_t paletteIndex = i ;
if ( mapping & & virtualLength ( ) > 1 ) paletteIndex = ( i * 255 ) / ( virtualLength ( ) - 1 ) ;
if ( ! wrap ) paletteIndex = scale8 ( paletteIndex , 240 ) ; //cut off blend at palette "end"
CRGB fastled_col ;
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CRGBPalette16 curPal ;
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if ( transitional & & _t ) curPal = _t - > _palT ;
else loadPalette ( curPal , palette ) ;
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fastled_col = ColorFromPalette ( curPal , paletteIndex , pbri , ( strip . paletteBlend = = 3 ) ? NOBLEND : LINEARBLEND ) ; // NOTE: paletteBlend should be global
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return RGBW32 ( fastled_col . r , fastled_col . g , fastled_col . b , 0 ) ;
}
///////////////////////////////////////////////////////////////////////////////
// WS2812FX class implementation
///////////////////////////////////////////////////////////////////////////////
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//do not call this method from system context (network callback)
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void WS2812FX : : finalizeInit ( void )
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{
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//reset segment runtimes
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for ( segment & seg : _segments ) {
seg . markForReset ( ) ;
seg . resetIfRequired ( ) ;
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}
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// for the lack of better place enumerate ledmaps here
// if we do it in json.cpp (serializeInfo()) we are getting flashes on LEDs
// unfortunately this means we do not get updates after uploads
enumerateLedmaps ( ) ;
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_hasWhiteChannel = _isOffRefreshRequired = false ;
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//if busses failed to load, add default (fresh install, FS issue, ...)
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if ( busses . getNumBusses ( ) = = 0 ) {
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DEBUG_PRINTLN ( F ( " No busses, init default " ) ) ;
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const uint8_t defDataPins [ ] = { DATA_PINS } ;
const uint16_t defCounts [ ] = { PIXEL_COUNTS } ;
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const uint8_t defNumBusses = ( ( sizeof defDataPins ) / ( sizeof defDataPins [ 0 ] ) ) ;
const uint8_t defNumCounts = ( ( sizeof defCounts ) / ( sizeof defCounts [ 0 ] ) ) ;
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uint16_t prevLen = 0 ;
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for ( uint8_t i = 0 ; i < defNumBusses & & i < WLED_MAX_BUSSES + WLED_MIN_VIRTUAL_BUSSES ; i + + ) {
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uint8_t defPin [ ] = { defDataPins [ i ] } ;
uint16_t start = prevLen ;
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uint16_t count = defCounts [ ( i < defNumCounts ) ? i : defNumCounts - 1 ] ;
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prevLen + = count ;
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BusConfig defCfg = BusConfig ( DEFAULT_LED_TYPE , defPin , start , count , DEFAULT_LED_COLOR_ORDER , false , 0 , RGBW_MODE_MANUAL_ONLY ) ;
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if ( busses . add ( defCfg ) = = - 1 ) break ;
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}
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}
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_length = 0 ;
for ( uint8_t i = 0 ; i < busses . getNumBusses ( ) ; i + + ) {
Bus * bus = busses . getBus ( i ) ;
if ( bus = = nullptr ) continue ;
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if ( bus - > getStart ( ) + bus - > getLength ( ) > MAX_LEDS ) break ;
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//RGBW mode is enabled if at least one of the strips is RGBW
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_hasWhiteChannel | = bus - > hasWhite ( ) ;
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//refresh is required to remain off if at least one of the strips requires the refresh.
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_isOffRefreshRequired | = bus - > isOffRefreshRequired ( ) ;
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uint16_t busEnd = bus - > getStart ( ) + bus - > getLength ( ) ;
if ( busEnd > _length ) _length = busEnd ;
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# ifdef ESP8266
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if ( ( ! IS_DIGITAL ( bus - > getType ( ) ) | | IS_2PIN ( bus - > getType ( ) ) ) ) continue ;
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uint8_t pins [ 5 ] ;
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if ( ! bus - > getPins ( pins ) ) continue ;
BusDigital * bd = static_cast < BusDigital * > ( bus ) ;
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if ( pins [ 0 ] = = 3 ) bd - > reinit ( ) ;
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# endif
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}
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if ( isMatrix ) setUpMatrix ( ) ;
else {
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Segment : : maxWidth = _length ;
Segment : : maxHeight = 1 ;
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}
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//initialize leds array. TBD: realloc if nr of leds change
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if ( Segment : : _globalLeds ) {
purgeSegments ( true ) ;
free ( Segment : : _globalLeds ) ;
Segment : : _globalLeds = nullptr ;
}
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if ( useLedsArray ) {
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size_t arrSize = sizeof ( CRGB ) * getLengthTotal ( ) ;
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// softhack007 disabled; putting leds into psram leads to horrible slowdown on WROVER boards (see setUpLeds())
//#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM)
//if (psramFound())
// Segment::_globalLeds = (CRGB*) ps_malloc(arrSize);
//else
//#endif
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Segment : : _globalLeds = ( CRGB * ) malloc ( arrSize ) ;
memset ( Segment : : _globalLeds , 0 , arrSize ) ;
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}
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//segments are created in makeAutoSegments();
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DEBUG_PRINTLN ( F ( " Loading custom palettes " ) ) ;
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loadCustomPalettes ( ) ; // (re)load all custom palettes
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DEBUG_PRINTLN ( F ( " Loading custom ledmaps " ) ) ;
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deserializeMap ( ) ; // (re)load default ledmap
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}
void WS2812FX : : service ( ) {
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uint32_t nowUp = millis ( ) ; // Be aware, millis() rolls over every 49 days
now = nowUp + timebase ;
if ( nowUp - _lastShow < MIN_SHOW_DELAY ) return ;
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bool doShow = false ;
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_isServicing = true ;
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_segment_index = 0 ;
for ( segment & seg : _segments ) {
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// process transition (mode changes in the middle of transition)
seg . handleTransition ( ) ;
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// reset the segment runtime data if needed
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seg . resetIfRequired ( ) ;
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if ( ! seg . isActive ( ) ) continue ;
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// last condition ensures all solid segments are updated at the same time
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if ( nowUp > seg . next_time | | _triggered | | ( doShow & & seg . mode = = FX_MODE_STATIC ) )
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{
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if ( seg . grouping = = 0 ) seg . grouping = 1 ; //sanity check
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doShow = true ;
uint16_t delay = FRAMETIME ;
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if ( ! seg . freeze ) { //only run effect function if not frozen
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_virtualSegmentLength = seg . virtualLength ( ) ;
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_colors_t [ 0 ] = seg . currentColor ( 0 , seg . colors [ 0 ] ) ;
_colors_t [ 1 ] = seg . currentColor ( 1 , seg . colors [ 1 ] ) ;
_colors_t [ 2 ] = seg . currentColor ( 2 , seg . colors [ 2 ] ) ;
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seg . currentPalette ( _currentPalette , seg . palette ) ;
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if ( ! cctFromRgb | | correctWB ) busses . setSegmentCCT ( seg . currentBri ( seg . cct , true ) , correctWB ) ;
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for ( uint8_t c = 0 ; c < NUM_COLORS ; c + + ) _colors_t [ c ] = gamma32 ( _colors_t [ c ] ) ;
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// effect blending (execute previous effect)
// actual code may be a bit more involved as effects have runtime data including allocated memory
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//if (seg.transitional && seg._modeP) (*_mode[seg._modeP])(progress());
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delay = ( * _mode [ seg . currentMode ( seg . mode ) ] ) ( ) ;
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if ( seg . mode ! = FX_MODE_HALLOWEEN_EYES ) seg . call + + ;
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if ( seg . transitional & & delay > FRAMETIME ) delay = FRAMETIME ; // force faster updates during transition
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}
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seg . next_time = nowUp + delay ;
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}
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_segment_index + + ;
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}
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_virtualSegmentLength = 0 ;
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busses . setSegmentCCT ( - 1 ) ;
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if ( doShow ) {
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yield ( ) ;
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show ( ) ;
}
_triggered = false ;
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_isServicing = false ;
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}
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void IRAM_ATTR WS2812FX : : setPixelColor ( int i , uint32_t col )
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{
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if ( i < customMappingSize ) i = customMappingTable [ i ] ;
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if ( i > = _length ) return ;
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busses . setPixelColor ( i , col ) ;
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}
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uint32_t WS2812FX : : getPixelColor ( uint16_t i )
{
if ( i < customMappingSize ) i = customMappingTable [ i ] ;
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if ( i > = _length ) return 0 ;
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return busses . getPixelColor ( i ) ;
}
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//DISCLAIMER
//The following function attemps to calculate the current LED power usage,
//and will limit the brightness to stay below a set amperage threshold.
//It is NOT a measurement and NOT guaranteed to stay within the ablMilliampsMax margin.
//Stay safe with high amperage and have a reasonable safety margin!
//I am NOT to be held liable for burned down garages!
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//fine tune power estimation constants for your setup
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# define MA_FOR_ESP 100 //how much mA does the ESP use (Wemos D1 about 80mA, ESP32 about 120mA)
//you can set it to 0 if the ESP is powered by USB and the LEDs by external
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void WS2812FX : : estimateCurrentAndLimitBri ( ) {
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//power limit calculation
//each LED can draw up 195075 "power units" (approx. 53mA)
//one PU is the power it takes to have 1 channel 1 step brighter per brightness step
//so A=2,R=255,G=0,B=0 would use 510 PU per LED (1mA is about 3700 PU)
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bool useWackyWS2815PowerModel = false ;
byte actualMilliampsPerLed = milliampsPerLed ;
if ( milliampsPerLed = = 255 ) {
useWackyWS2815PowerModel = true ;
actualMilliampsPerLed = 12 ; // from testing an actual strip
}
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if ( ablMilliampsMax < 150 | | actualMilliampsPerLed = = 0 ) { //0 mA per LED and too low numbers turn off calculation
currentMilliamps = 0 ;
busses . setBrightness ( _brightness ) ;
return ;
}
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uint16_t pLen = getLengthPhysical ( ) ;
uint32_t puPerMilliamp = 195075 / actualMilliampsPerLed ;
uint32_t powerBudget = ( ablMilliampsMax - MA_FOR_ESP ) * puPerMilliamp ; //100mA for ESP power
if ( powerBudget > puPerMilliamp * pLen ) { //each LED uses about 1mA in standby, exclude that from power budget
powerBudget - = puPerMilliamp * pLen ;
} else {
powerBudget = 0 ;
}
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uint32_t powerSum = 0 ;
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for ( uint_fast8_t bNum = 0 ; bNum < busses . getNumBusses ( ) ; bNum + + ) {
Bus * bus = busses . getBus ( bNum ) ;
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if ( bus - > getType ( ) > = TYPE_NET_DDP_RGB ) continue ; //exclude non-physical network busses
uint16_t len = bus - > getLength ( ) ;
uint32_t busPowerSum = 0 ;
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for ( uint_fast16_t i = 0 ; i < len ; i + + ) { //sum up the usage of each LED
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uint32_t c = bus - > getPixelColor ( i ) ;
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byte r = R ( c ) , g = G ( c ) , b = B ( c ) , w = W ( c ) ;
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if ( useWackyWS2815PowerModel ) { //ignore white component on WS2815 power calculation
busPowerSum + = ( MAX ( MAX ( r , g ) , b ) ) * 3 ;
} else {
busPowerSum + = ( r + g + b + w ) ;
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}
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}
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if ( bus - > hasWhite ( ) ) { //RGBW led total output with white LEDs enabled is still 50mA, so each channel uses less
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busPowerSum * = 3 ;
busPowerSum = busPowerSum > > 2 ; //same as /= 4
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}
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powerSum + = busPowerSum ;
}
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uint32_t powerSum0 = powerSum ;
powerSum * = _brightness ;
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if ( powerSum > powerBudget ) //scale brightness down to stay in current limit
{
float scale = ( float ) powerBudget / ( float ) powerSum ;
uint16_t scaleI = scale * 255 ;
uint8_t scaleB = ( scaleI > 255 ) ? 255 : scaleI ;
uint8_t newBri = scale8 ( _brightness , scaleB ) ;
busses . setBrightness ( newBri ) ; //to keep brightness uniform, sets virtual busses too
currentMilliamps = ( powerSum0 * newBri ) / puPerMilliamp ;
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} else {
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currentMilliamps = powerSum / puPerMilliamp ;
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busses . setBrightness ( _brightness ) ;
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}
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currentMilliamps + = MA_FOR_ESP ; //add power of ESP back to estimate
currentMilliamps + = pLen ; //add standby power back to estimate
}
void WS2812FX : : show ( void ) {
// avoid race condition, caputre _callback value
show_callback callback = _callback ;
if ( callback ) callback ( ) ;
estimateCurrentAndLimitBri ( ) ;
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// some buses send asynchronously and this method will return before
// all of the data has been sent.
// See https://github.com/Makuna/NeoPixelBus/wiki/ESP32-NeoMethods#neoesp32rmt-methods
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busses . show ( ) ;
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unsigned long now = millis ( ) ;
unsigned long diff = now - _lastShow ;
uint16_t fpsCurr = 200 ;
if ( diff > 0 ) fpsCurr = 1000 / diff ;
_cumulativeFps = ( 3 * _cumulativeFps + fpsCurr ) > > 2 ;
_lastShow = now ;
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}
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/**
* Returns a true value if any of the strips are still being updated .
* On some hardware ( ESP32 ) , strip updates are done asynchronously .
*/
bool WS2812FX : : isUpdating ( ) {
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return ! busses . canAllShow ( ) ;
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}
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/**
* Returns the refresh rate of the LED strip . Useful for finding out whether a given setup is fast enough .
* Only updates on show ( ) or is set to 0 fps if last show is more than 2 secs ago , so accurary varies
*/
uint16_t WS2812FX : : getFps ( ) {
if ( millis ( ) - _lastShow > 2000 ) return 0 ;
return _cumulativeFps + 1 ;
}
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void WS2812FX : : setTargetFps ( uint8_t fps ) {
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if ( fps > 0 & & fps < = 120 ) _targetFps = fps ;
_frametime = 1000 / _targetFps ;
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}
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void WS2812FX : : setMode ( uint8_t segid , uint8_t m ) {
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if ( segid > = _segments . size ( ) ) return ;
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if ( m > = getModeCount ( ) ) m = getModeCount ( ) - 1 ;
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if ( _segments [ segid ] . mode ! = m ) {
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_segments [ segid ] . startTransition ( _transitionDur ) ; // set effect transitions
//_segments[segid].markForReset();
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_segments [ segid ] . mode = m ;
}
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}
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//applies to all active and selected segments
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void WS2812FX : : setColor ( uint8_t slot , uint32_t c ) {
if ( slot > = NUM_COLORS ) return ;
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for ( segment & seg : _segments ) {
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if ( seg . isActive ( ) & & seg . isSelected ( ) ) {
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seg . setColor ( slot , c ) ;
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}
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}
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}
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void WS2812FX : : setCCT ( uint16_t k ) {
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for ( segment & seg : _segments ) {
if ( seg . isActive ( ) & & seg . isSelected ( ) ) {
seg . setCCT ( k ) ;
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}
}
}
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void WS2812FX : : setBrightness ( uint8_t b , bool direct ) {
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if ( gammaCorrectBri ) b = gamma8 ( b ) ;
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if ( _brightness = = b ) return ;
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_brightness = b ;
if ( _brightness = = 0 ) { //unfreeze all segments on power off
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for ( segment & seg : _segments ) {
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seg . freeze = false ;
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}
}
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if ( direct ) {
// would be dangerous if applied immediately (could exceed ABL), but will not output until the next show()
busses . setBrightness ( b ) ;
} else {
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unsigned long t = millis ( ) ;
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if ( _segments [ 0 ] . next_time > t + 22 & & t - _lastShow > MIN_SHOW_DELAY ) show ( ) ; //apply brightness change immediately if no refresh soon
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}
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}
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uint8_t WS2812FX : : getActiveSegsLightCapabilities ( bool selectedOnly ) {
uint8_t totalLC = 0 ;
for ( segment & seg : _segments ) {
if ( seg . isActive ( ) & & ( ! selectedOnly | | seg . isSelected ( ) ) ) totalLC | = seg . getLightCapabilities ( ) ;
}
return totalLC ;
}
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uint8_t WS2812FX : : getFirstSelectedSegId ( void )
{
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size_t i = 0 ;
for ( segment & seg : _segments ) {
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if ( seg . isActive ( ) & & seg . isSelected ( ) ) return i ;
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i + + ;
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}
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// if none selected, use the main segment
return getMainSegmentId ( ) ;
}
void WS2812FX : : setMainSegmentId ( uint8_t n ) {
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_mainSegment = 0 ;
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if ( n < _segments . size ( ) ) {
_mainSegment = n ;
}
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return ;
}
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uint8_t WS2812FX : : getLastActiveSegmentId ( void ) {
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for ( size_t i = _segments . size ( ) - 1 ; i > 0 ; i - - ) {
if ( _segments [ i ] . isActive ( ) ) return i ;
}
return 0 ;
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}
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uint8_t WS2812FX : : getActiveSegmentsNum ( void ) {
uint8_t c = 0 ;
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for ( size_t i = 0 ; i < _segments . size ( ) ; i + + ) {
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if ( _segments [ i ] . isActive ( ) ) c + + ;
}
return c ;
}
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uint16_t WS2812FX : : getLengthTotal ( void ) {
uint16_t len = Segment : : maxWidth * Segment : : maxHeight ; // will be _length for 1D (see finalizeInit()) but should cover whole matrix for 2D
if ( isMatrix & & _length > len ) len = _length ; // for 2D with trailing strip
return len ;
}
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uint16_t WS2812FX : : getLengthPhysical ( void ) {
uint16_t len = 0 ;
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for ( size_t b = 0 ; b < busses . getNumBusses ( ) ; b + + ) {
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Bus * bus = busses . getBus ( b ) ;
if ( bus - > getType ( ) > = TYPE_NET_DDP_RGB ) continue ; //exclude non-physical network busses
len + = bus - > getLength ( ) ;
}
return len ;
}
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//used for JSON API info.leds.rgbw. Little practical use, deprecate with info.leds.rgbw.
//returns if there is an RGBW bus (supports RGB and White, not only white)
//not influenced by auto-white mode, also true if white slider does not affect output white channel
bool WS2812FX : : hasRGBWBus ( void ) {
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for ( size_t b = 0 ; b < busses . getNumBusses ( ) ; b + + ) {
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Bus * bus = busses . getBus ( b ) ;
if ( bus = = nullptr | | bus - > getLength ( ) = = 0 ) break ;
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if ( bus - > hasRGB ( ) & & bus - > hasWhite ( ) ) return true ;
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}
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return false ;
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}
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bool WS2812FX : : hasCCTBus ( void ) {
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if ( cctFromRgb & & ! correctWB ) return false ;
for ( size_t b = 0 ; b < busses . getNumBusses ( ) ; b + + ) {
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Bus * bus = busses . getBus ( b ) ;
if ( bus = = nullptr | | bus - > getLength ( ) = = 0 ) break ;
switch ( bus - > getType ( ) ) {
case TYPE_ANALOG_5CH :
case TYPE_ANALOG_2CH :
return true ;
}
}
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return false ;
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}
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void WS2812FX : : purgeSegments ( bool force ) {
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// remove all inactive segments (from the back)
int deleted = 0 ;
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if ( _segments . size ( ) < = 1 ) return ;
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for ( size_t i = _segments . size ( ) - 1 ; i > 0 ; i - - )
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if ( _segments [ i ] . stop = = 0 | | force ) {
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deleted + + ;
_segments . erase ( _segments . begin ( ) + i ) ;
}
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if ( deleted ) {
_segments . shrink_to_fit ( ) ;
if ( _mainSegment > = _segments . size ( ) ) setMainSegmentId ( 0 ) ;
}
}
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Segment & WS2812FX : : getSegment ( uint8_t id ) {
return _segments [ id > = _segments . size ( ) ? getMainSegmentId ( ) : id ] ; // vectors
}
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void WS2812FX : : setSegment ( uint8_t n , uint16_t i1 , uint16_t i2 , uint8_t grouping , uint8_t spacing , uint16_t offset , uint16_t startY , uint16_t stopY ) {
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if ( n > = _segments . size ( ) ) return ;
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_segments [ n ] . setUp ( i1 , i2 , grouping , spacing , offset , startY , stopY ) ;
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}
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void WS2812FX : : restartRuntime ( ) {
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for ( segment & seg : _segments ) seg . markForReset ( ) ;
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}
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void WS2812FX : : resetSegments ( ) {
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_segments . clear ( ) ; // destructs all Segment as part of clearing
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# ifndef WLED_DISABLE_2D
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segment seg = isMatrix ? Segment ( 0 , Segment : : maxWidth , 0 , Segment : : maxHeight ) : Segment ( 0 , _length ) ;
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# else
segment seg = Segment ( 0 , _length ) ;
# endif
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_segments . push_back ( seg ) ;
_mainSegment = 0 ;
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}
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void WS2812FX : : makeAutoSegments ( bool forceReset ) {
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if ( autoSegments ) { //make one segment per bus
uint16_t segStarts [ MAX_NUM_SEGMENTS ] = { 0 } ;
uint16_t segStops [ MAX_NUM_SEGMENTS ] = { 0 } ;
size_t s = 0 ;
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# ifndef WLED_DISABLE_2D
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// 2D segment is the 1st one using entire matrix
if ( isMatrix ) {
segStarts [ 0 ] = 0 ;
segStops [ 0 ] = Segment : : maxWidth * Segment : : maxHeight ;
s + + ;
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}
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# endif
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for ( size_t i = s ; i < busses . getNumBusses ( ) ; i + + ) {
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Bus * b = busses . getBus ( i ) ;
segStarts [ s ] = b - > getStart ( ) ;
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segStops [ s ] = segStarts [ s ] + b - > getLength ( ) ;
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# ifndef WLED_DISABLE_2D
if ( isMatrix & & segStops [ s ] < Segment : : maxWidth * Segment : : maxHeight ) continue ; // ignore buses comprising matrix
if ( isMatrix & & segStarts [ s ] < Segment : : maxWidth * Segment : : maxHeight ) segStarts [ s ] = Segment : : maxWidth * Segment : : maxHeight ;
# endif
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//check for overlap with previous segments
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for ( size_t j = 0 ; j < s ; j + + ) {
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if ( segStops [ j ] > segStarts [ s ] & & segStarts [ j ] < segStops [ s ] ) {
//segments overlap, merge
segStarts [ j ] = min ( segStarts [ s ] , segStarts [ j ] ) ;
segStops [ j ] = max ( segStops [ s ] , segStops [ j ] ) ; segStops [ s ] = 0 ;
s - - ;
}
}
s + + ;
}
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_segments . clear ( ) ;
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_segments . reserve ( s ) ; // prevent reallocations
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// there is always at least one segment (but we need to differentiate between 1D and 2D)
# ifndef WLED_DISABLE_2D
if ( isMatrix )
_segments . push_back ( Segment ( 0 , Segment : : maxWidth , 0 , Segment : : maxHeight ) ) ;
else
# endif
_segments . push_back ( Segment ( segStarts [ 0 ] , segStops [ 0 ] ) ) ;
for ( size_t i = 1 ; i < s ; i + + ) {
_segments . push_back ( Segment ( segStarts [ i ] , segStops [ i ] ) ) ;
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}
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} else {
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if ( forceReset | | getSegmentsNum ( ) = = 0 ) resetSegments ( ) ;
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//expand the main seg to the entire length, but only if there are no other segments, or reset is forced
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else if ( getActiveSegmentsNum ( ) = = 1 ) {
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size_t i = getLastActiveSegmentId ( ) ;
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# ifndef WLED_DISABLE_2D
_segments [ i ] . start = 0 ;
_segments [ i ] . stop = Segment : : maxWidth ;
_segments [ i ] . startY = 0 ;
_segments [ i ] . stopY = Segment : : maxHeight ;
_segments [ i ] . grouping = 1 ;
_segments [ i ] . spacing = 0 ;
# else
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_segments [ i ] . start = 0 ;
_segments [ i ] . stop = _length ;
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# endif
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}
}
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_mainSegment = 0 ;
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fixInvalidSegments ( ) ;
}
void WS2812FX : : fixInvalidSegments ( ) {
//make sure no segment is longer than total (sanity check)
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for ( size_t i = getSegmentsNum ( ) - 1 ; i > 0 ; i - - ) {
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if ( isMatrix ) {
# ifndef WLED_DISABLE_2D
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if ( _segments [ i ] . start > = Segment : : maxWidth * Segment : : maxHeight ) {
// 1D segment at the end of matrix
if ( _segments [ i ] . start > = _length | | _segments [ i ] . startY > 0 | | _segments [ i ] . stopY > 1 ) { _segments . erase ( _segments . begin ( ) + i ) ; continue ; }
if ( _segments [ i ] . stop > _length ) _segments [ i ] . stop = _length ;
continue ;
}
if ( _segments [ i ] . start > = Segment : : maxWidth | | _segments [ i ] . startY > = Segment : : maxHeight ) { _segments . erase ( _segments . begin ( ) + i ) ; continue ; }
if ( _segments [ i ] . stop > Segment : : maxWidth ) _segments [ i ] . stop = Segment : : maxWidth ;
if ( _segments [ i ] . stopY > Segment : : maxHeight ) _segments [ i ] . stopY = Segment : : maxHeight ;
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# endif
} else {
if ( _segments [ i ] . start > = _length ) { _segments . erase ( _segments . begin ( ) + i ) ; continue ; }
if ( _segments [ i ] . stop > _length ) _segments [ i ] . stop = _length ;
}
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}
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// this is always called as the last step after finalizeInit(), update covered bus types
for ( segment & seg : _segments )
seg . refreshLightCapabilities ( ) ;
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}
//true if all segments align with a bus, or if a segment covers the total length
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//irrelevant in 2D set-up
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bool WS2812FX : : checkSegmentAlignment ( ) {
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bool aligned = false ;
for ( segment & seg : _segments ) {
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for ( uint8_t b = 0 ; b < busses . getNumBusses ( ) ; b + + ) {
Bus * bus = busses . getBus ( b ) ;
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if ( seg . start = = bus - > getStart ( ) & & seg . stop = = bus - > getStart ( ) + bus - > getLength ( ) ) aligned = true ;
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}
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if ( seg . start = = 0 & & seg . stop = = _length ) aligned = true ;
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if ( ! aligned ) return false ;
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}
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return true ;
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}
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//After this function is called, setPixelColor() will use that segment (offsets, grouping, ... will apply)
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//Note: If called in an interrupt (e.g. JSON API), original segment must be restored,
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//otherwise it can lead to a crash on ESP32 because _segment_index is modified while in use by the main thread
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uint8_t WS2812FX : : setPixelSegment ( uint8_t n ) {
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uint8_t prevSegId = _segment_index ;
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if ( n < _segments . size ( ) ) {
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_segment_index = n ;
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_virtualSegmentLength = _segments [ _segment_index ] . virtualLength ( ) ;
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}
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return prevSegId ;
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}
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void WS2812FX : : setRange ( uint16_t i , uint16_t i2 , uint32_t col ) {
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if ( i2 > = i )
{
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for ( uint16_t x = i ; x < = i2 ; x + + ) setPixelColor ( x , col ) ;
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} else
{
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for ( uint16_t x = i2 ; x < = i ; x + + ) setPixelColor ( x , col ) ;
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}
}
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void WS2812FX : : setTransitionMode ( bool t ) {
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for ( segment & seg : _segments ) if ( ! seg . transitional ) seg . startTransition ( t ? _transitionDur : 0 ) ;
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}
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# ifdef WLED_DEBUG
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void WS2812FX : : printSize ( ) {
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size_t size = 0 ;
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for ( const Segment & seg : _segments ) size + = seg . getSize ( ) ;
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DEBUG_PRINTF ( " Segments: %d -> %uB \n " , _segments . size ( ) , size ) ;
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DEBUG_PRINTF ( " Modes: %d*%d=%uB \n " , sizeof ( mode_ptr ) , _mode . size ( ) , ( _mode . capacity ( ) * sizeof ( mode_ptr ) ) ) ;
DEBUG_PRINTF ( " Data: %d*%d=%uB \n " , sizeof ( const char * ) , _modeData . size ( ) , ( _modeData . capacity ( ) * sizeof ( const char * ) ) ) ;
DEBUG_PRINTF ( " Map: %d*%d=%uB \n " , sizeof ( uint16_t ) , ( int ) customMappingSize , customMappingSize * sizeof ( uint16_t ) ) ;
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size = getLengthTotal ( ) ;
if ( useLedsArray ) DEBUG_PRINTF ( " Buffer: %d*%u=%uB \n " , sizeof ( CRGB ) , size , size * sizeof ( CRGB ) ) ;
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}
# endif
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void WS2812FX : : loadCustomPalettes ( ) {
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byte tcp [ 72 ] ; //support gradient palettes with up to 18 entries
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CRGBPalette16 targetPalette ;
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customPalettes . clear ( ) ; // start fresh
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for ( int index = 0 ; index < 10 ; index + + ) {
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char fileName [ 32 ] ;
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sprintf_P ( fileName , PSTR ( " /palette%d.json " ) , index ) ;
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StaticJsonDocument < 1536 > pDoc ; // barely enough to fit 72 numbers
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if ( WLED_FS . exists ( fileName ) ) {
DEBUG_PRINT ( F ( " Reading palette from " ) ) ;
DEBUG_PRINTLN ( fileName ) ;
if ( readObjectFromFile ( fileName , nullptr , & pDoc ) ) {
JsonArray pal = pDoc [ F ( " palette " ) ] ;
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if ( ! pal . isNull ( ) & & pal . size ( ) > 4 ) { // not an empty palette (at least 2 entries)
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if ( pal [ 0 ] . is < int > ( ) & & pal [ 1 ] . is < const char * > ( ) ) {
// we have an array of index & hex strings
size_t palSize = MIN ( pal . size ( ) , 36 ) ;
palSize - = palSize % 2 ; // make sure size is multiple of 2
for ( size_t i = 0 , j = 0 ; i < palSize & & pal [ i ] . as < int > ( ) < 256 ; i + = 2 , j + = 4 ) {
uint8_t rgbw [ ] = { 0 , 0 , 0 , 0 } ;
tcp [ j ] = ( uint8_t ) pal [ i ] . as < int > ( ) ; // index
colorFromHexString ( rgbw , pal [ i + 1 ] . as < const char * > ( ) ) ; // will catch non-string entires
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for ( size_t c = 0 ; c < 3 ; c + + ) tcp [ j + 1 + c ] = rgbw [ c ] ; // only use RGB component
DEBUG_PRINTF ( " %d(%d) : %d %d %d \n " , i , int ( tcp [ j ] ) , int ( tcp [ j + 1 ] ) , int ( tcp [ j + 2 ] ) , int ( tcp [ j + 3 ] ) ) ;
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}
} else {
size_t palSize = MIN ( pal . size ( ) , 72 ) ;
palSize - = palSize % 4 ; // make sure size is multiple of 4
for ( size_t i = 0 ; i < palSize & & pal [ i ] . as < int > ( ) < 256 ; i + = 4 ) {
tcp [ i ] = ( uint8_t ) pal [ i ] . as < int > ( ) ; // index
tcp [ i + 1 ] = ( uint8_t ) pal [ i + 1 ] . as < int > ( ) ; // R
tcp [ i + 2 ] = ( uint8_t ) pal [ i + 2 ] . as < int > ( ) ; // G
tcp [ i + 3 ] = ( uint8_t ) pal [ i + 3 ] . as < int > ( ) ; // B
DEBUG_PRINTF ( " %d(%d) : %d %d %d \n " , i , int ( tcp [ i ] ) , int ( tcp [ i + 1 ] ) , int ( tcp [ i + 2 ] ) , int ( tcp [ i + 3 ] ) ) ;
}
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}
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customPalettes . push_back ( targetPalette . loadDynamicGradientPalette ( tcp ) ) ;
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}
}
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} else {
break ;
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}
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}
}
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//load custom mapping table from JSON file (called from finalizeInit() or deserializeState())
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bool WS2812FX : : deserializeMap ( uint8_t n ) {
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// 2D support creates its own ledmap (on the fly) if a ledmap.json exists it will overwrite built one.
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char fileName [ 32 ] ;
strcpy_P ( fileName , PSTR ( " /ledmap " ) ) ;
if ( n ) sprintf ( fileName + 7 , " %d " , n ) ;
strcat ( fileName , " .json " ) ;
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bool isFile = WLED_FS . exists ( fileName ) ;
if ( ! isFile ) {
// erase custom mapping if selecting nonexistent ledmap.json (n==0)
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if ( ! isMatrix & & ! n & & customMappingTable ! = nullptr ) {
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customMappingSize = 0 ;
delete [ ] customMappingTable ;
customMappingTable = nullptr ;
}
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return false ;
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}
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if ( ! requestJSONBufferLock ( 7 ) ) return false ;
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if ( ! readObjectFromFile ( fileName , nullptr , & doc ) ) {
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releaseJSONBufferLock ( ) ;
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return false ; //if file does not exist just exit
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}
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DEBUG_PRINT ( F ( " Reading LED map from " ) ) ;
DEBUG_PRINTLN ( fileName ) ;
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// erase old custom ledmap
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if ( customMappingTable ! = nullptr ) {
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customMappingSize = 0 ;
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delete [ ] customMappingTable ;
customMappingTable = nullptr ;
}
JsonArray map = doc [ F ( " map " ) ] ;
if ( ! map . isNull ( ) & & map . size ( ) ) { // not an empty map
customMappingSize = map . size ( ) ;
customMappingTable = new uint16_t [ customMappingSize ] ;
for ( uint16_t i = 0 ; i < customMappingSize ; i + + ) {
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customMappingTable [ i ] = ( uint16_t ) ( map [ i ] < 0 ? 0xFFFFU : map [ i ] ) ;
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}
}
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releaseJSONBufferLock ( ) ;
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return true ;
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}
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WS2812FX * WS2812FX : : instance = nullptr ;
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const char JSON_mode_names [ ] PROGMEM = R " =====([ " FX names moved " ])===== " ;
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const char JSON_palette_names [ ] PROGMEM = R " =====([
" Default " , " * Random Cycle " , " * Color 1 " , " * Colors 1&2 " , " * Color Gradient " , " * Colors Only " , " Party " , " Cloud " , " Lava " , " Ocean " ,
" Forest " , " Rainbow " , " Rainbow Bands " , " Sunset " , " Rivendell " , " Breeze " , " Red & Blue " , " Yellowout " , " Analogous " , " Splash " ,
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" Pastel " , " Sunset 2 " , " Beach " , " Vintage " , " Departure " , " Landscape " , " Beech " , " Sherbet " , " Hult " , " Hult 64 " ,
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" Drywet " , " Jul " , " Grintage " , " Rewhi " , " Tertiary " , " Fire " , " Icefire " , " Cyane " , " Light Pink " , " Autumn " ,
" Magenta " , " Magred " , " Yelmag " , " Yelblu " , " Orange & Teal " , " Tiamat " , " April Night " , " Orangery " , " C9 " , " Sakura " ,
" Aurora " , " Atlantica " , " C9 2 " , " C9 New " , " Temperature " , " Aurora 2 " , " Retro Clown " , " Candy " , " Toxy Reaf " , " Fairy Reaf " ,
" Semi Blue " , " Pink Candy " , " Red Reaf " , " Aqua Flash " , " Yelblu Hot " , " Lite Light " , " Red Flash " , " Blink Red " , " Red Shift " , " Red Tide " ,
" Candy2 "
] ) = = = = = " ;