Merge branch 'master' of https://github.com/Aircoookie/WLED
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commit
0c6a880a74
@ -142,7 +142,7 @@ lib_extra_dirs =
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lib_compat_mode = strict
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lib_deps =
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FastLED@3.3.2
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NeoPixelBus@2.5.6
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NeoPixelBus@2.5.7
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ESPAsyncTCP@1.2.0
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ESPAsyncUDP@697c75a025
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AsyncTCP@1.0.3
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@ -72,7 +72,6 @@ bool colorChanged()
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{
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if (col[i] != colIT[i]) return true;
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if (colSec[i] != colSecIT[i]) return true;
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//if (col[i] != colNlT[i]) return true; (this effectively made the ESP send out sync packets every time colorUpdated() is called, even if nothing changed)
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}
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if (bri != briIT) return true;
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return false;
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@ -35,14 +35,55 @@ bool decodeIRCustom(uint32_t code)
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//relatively change brightness, minumum A=5
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void relativeChange(byte* property, int8_t amount, byte lowerBoundary =0)
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void relativeChange(byte* property, int8_t amount, byte lowerBoundary = 0, byte higherBoundary = 0xFF)
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{
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int16_t new_val = (int16_t) *property + amount;
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if (new_val > 0xFF) new_val = 0xFF;
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if (new_val > higherBoundary) new_val = higherBoundary;
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else if (new_val < lowerBoundary) new_val = lowerBoundary;
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*property = new_val;
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*property = (byte)constrain(new_val,0.1,255.1);
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}
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void changeEffectSpeed(int8_t amount)
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{
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if (effectCurrent != 0) {
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int16_t new_val = (int16_t) effectSpeed + amount;
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effectSpeed = (byte)constrain(new_val,0.1,255.1);
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} else { // if Effect == "solid Color", change the hue of the primary color
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CRGB fastled_col;
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fastled_col.red = col[0];
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fastled_col.green = col[1];
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fastled_col.blue = col[2];
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CHSV prim_hsv = rgb2hsv_approximate(fastled_col);
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int16_t new_val = (int16_t) prim_hsv.h + amount;
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if (new_val > 255) new_val -= 255; // roll-over if bigger than 255
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if (new_val < 0) new_val += 255; // roll-over if smaller than 0
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prim_hsv.h = (byte)new_val;
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hsv2rgb_rainbow(prim_hsv, fastled_col);
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col[0] = fastled_col.red;
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col[1] = fastled_col.green;
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col[2] = fastled_col.blue;
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}
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}
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void changeEffectIntensity(int8_t amount)
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{
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if (effectCurrent != 0) {
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int16_t new_val = (int16_t) effectIntensity + amount;
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effectIntensity = (byte)constrain(new_val,0.1,255.1);
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} else { // if Effect == "solid Color", change the saturation of the primary color
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CRGB fastled_col;
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fastled_col.red = col[0];
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fastled_col.green = col[1];
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fastled_col.blue = col[2];
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CHSV prim_hsv = rgb2hsv_approximate(fastled_col);
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int16_t new_val = (int16_t) prim_hsv.s + amount;
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prim_hsv.s = (byte)constrain(new_val,0.1,255.1); // constrain to 0-255
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hsv2rgb_rainbow(prim_hsv, fastled_col);
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col[0] = fastled_col.red;
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col[1] = fastled_col.green;
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col[2] = fastled_col.blue;
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}
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}
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void decodeIR(uint32_t code)
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{
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@ -91,6 +132,7 @@ void decodeIR(uint32_t code)
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default: return;
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}
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}
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if (nightlightActive && bri == 0) nightlightActive = false;
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colorUpdated(NOTIFIER_CALL_MODE_BUTTON); //for notifier, IR is considered a button input
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//code <= 0xF70000 also invalid
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}
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@ -241,10 +283,10 @@ void decodeIR40(uint32_t code)
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case IR40_W50 : bri = 127; break;
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case IR40_W75 : bri = 191; break;
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case IR40_W100 : bri = 255; break;
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case IR40_QUICK : relativeChange(&effectSpeed, 10); break;
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case IR40_SLOW : relativeChange(&effectSpeed, -10, 5); break;
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case IR40_JUMP7 : relativeChange(&effectIntensity, 10); break;
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case IR40_AUTO : relativeChange(&effectIntensity, -10, 5); break;
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case IR40_QUICK : changeEffectSpeed( 16); break;
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case IR40_SLOW : changeEffectSpeed(-16); break;
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case IR40_JUMP7 : changeEffectIntensity( 16); break;
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case IR40_AUTO : changeEffectIntensity(-16); break;
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case IR40_JUMP3 : if (!applyPreset(1)) { effectCurrent = FX_MODE_STATIC; effectPalette = 0; } break;
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case IR40_FADE3 : if (!applyPreset(2)) { effectCurrent = FX_MODE_BREATH; effectPalette = 0; } break;
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case IR40_FADE7 : if (!applyPreset(3)) { effectCurrent = FX_MODE_FIRE_FLICKER; effectPalette = 0; } break;
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@ -292,14 +334,14 @@ void decodeIR44(uint32_t code)
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case IR44_COLDWHITE2 : {
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if (useRGBW) { colorFromUint32(COLOR2_COLDWHITE2); effectCurrent = 0; }
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else colorFromUint24(COLOR_COLDWHITE2); } break;
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case IR44_REDPLUS : relativeChange(&effectCurrent, 1); break;
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case IR44_REDPLUS : relativeChange(&effectCurrent, 1, 0, MODE_COUNT); break;
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case IR44_REDMINUS : relativeChange(&effectCurrent, -1, 0); break;
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case IR44_GREENPLUS : relativeChange(&effectPalette, 1); break;
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case IR44_GREENPLUS : relativeChange(&effectPalette, 1, 0, strip.getPaletteCount() -1); break;
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case IR44_GREENMINUS : relativeChange(&effectPalette, -1, 0); break;
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case IR44_BLUEPLUS : relativeChange(&effectIntensity, 10); break;
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case IR44_BLUEMINUS : relativeChange(&effectIntensity, -10, 5); break;
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case IR44_QUICK : relativeChange(&effectSpeed, 10); break;
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case IR44_SLOW : relativeChange(&effectSpeed, -10, 5); break;
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case IR44_BLUEPLUS : changeEffectIntensity( 16); break;
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case IR44_BLUEMINUS : changeEffectIntensity(-16); break;
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case IR44_QUICK : changeEffectSpeed( 16); break;
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case IR44_SLOW : changeEffectSpeed(-16); break;
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case IR44_DIY1 : if (!applyPreset(1)) { effectCurrent = FX_MODE_STATIC; effectPalette = 0; } break;
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case IR44_DIY2 : if (!applyPreset(2)) { effectCurrent = FX_MODE_BREATH; effectPalette = 0; } break;
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case IR44_DIY3 : if (!applyPreset(3)) { effectCurrent = FX_MODE_FIRE_FLICKER; effectPalette = 0; } break;
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@ -351,10 +393,9 @@ void decodeIR6(uint32_t code)
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case IR6_POWER: toggleOnOff(); break;
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case IR6_CHANNEL_UP: relativeChange(&bri, 10); break;
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case IR6_CHANNEL_DOWN: relativeChange(&bri, -10, 5); break;
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case IR6_VOLUME_UP: /* next effect */ relativeChange(&effectCurrent, 1); break;
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case IR6_VOLUME_DOWN:
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/* next palette */
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relativeChange(&effectPalette, 1);
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case IR6_VOLUME_UP: relativeChange(&effectCurrent, 1, 0, MODE_COUNT); break; // next effect
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case IR6_VOLUME_DOWN: // next palette
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relativeChange(&effectPalette, 1, 0, strip.getPaletteCount() -1);
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switch(lastIR6ColourIdx) {
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case 0: colorFromUint32(COLOR_RED); break;
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case 1: colorFromUint32(COLOR_REDDISH); break;
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@ -372,8 +413,7 @@ void decodeIR6(uint32_t code)
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default: break;
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}
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lastIR6ColourIdx++;
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if(lastIR6ColourIdx > 12) lastIR6ColourIdx = 0;
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break;
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if(lastIR6ColourIdx > 12) lastIR6ColourIdx = 0; break;
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case IR6_MUTE: effectCurrent = 0; effectPalette = 0; colorFromUint32(COLOR_WHITE); bri=255; break;
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}
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lastValidCode = code;
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