Blaz Kristan
00bc7dccb9
Merge branch 'main' into fx-blending
2023-08-12 11:36:40 +02:00
cschwinne
04aa9f0e61
Release of WLED beta 0.14.0-b4
2023-08-11 23:11:08 +02:00
Blaz Kristan
353e97a4c1
Clear status pixels
2023-08-11 00:48:32 +02:00
Blaz Kristan
7b28387bb4
Comments from Aircoookie addressed
2023-08-09 17:23:21 +02:00
Christian Schwinne
1889fe23c5
Merge branch 'main' into fx-blending
2023-08-09 16:58:21 +02:00
Blaz Kristan
9832fbe042
Segment reset
2023-08-08 20:40:19 +02:00
Blaz Kristan
084070475d
Chasing memory corruption/leaks.
2023-08-07 16:50:18 +02:00
Blaz Kristan
cb42ca8765
FX optimisation
2023-08-06 19:11:44 +02:00
Frank
45d7e66488
effects bugfix: prevent crash when SEGLEN==1
...
* Blurz and a few other effects would crash (or behave unexpectedly) for single pixel segments
* replaced a few "MAX" by "max", because MAX will evaluate its arguments twice so its very inefficient.
2023-08-05 23:33:50 +02:00
Blaz Kristan
93a1616933
Blend tweaking.
2023-08-05 21:01:06 +02:00
Blaz Kristan
9a87a2ff0d
Blending
2023-08-05 17:35:14 +02:00
Blaz Kristan
bdff05feaf
Palette blending optimisation.
2023-08-05 13:53:12 +02:00
Blaz Kristan
937e3d0b94
FX blending POC
2023-08-05 13:50:08 +02:00
Blaz Kristan
8503aba583
Better random palette handling.
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Remove unnecessary debug timing.
2023-08-03 22:28:53 +02:00
Blaz Kristan
bb8223d4ff
Soap bugfix.
2023-08-02 22:01:15 +02:00
Frank
5fe09e9787
esp-now remote: fix crash with AP = Always
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initialize ESPNOW only when Wifi (STA or AP) is running
2023-08-01 11:53:32 +02:00
Frank
1ed817932b
esp-now remote: reduce number of exported functions
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too many global variables and functions ... this makes stuff 'static' that can remain at file scope
2023-07-30 21:47:18 +02:00
Aiden
0ccadb246f
Add WireGuard VPN usermod ( #3270 )
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* added wireguard VPN usermod
* add example PIO override & edit readme
* add contact information and improve usermod performance
2023-07-27 11:35:52 +02:00
Christian Schwinne
93853613bd
Merge pull request #3280 from Aircoookie/alt-buffer
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Bus-level global buffering
2023-07-25 17:01:49 +02:00
Frank
1ecb4fedcc
2D Drift: minor optimization
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moving "t/20" out of the main loop gives some speedup.
2023-07-21 16:09:01 +02:00
Frank
c8fdf3731a
upgrade to FastLED 3.6.0
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changes from 3.50 to 3.6.0:
* bugfixes
* removed "register" keyword
* some speedups
* explicit bool() and uint32_t() operators, see https://github.com/FastLED/FastLED/issues/819
FX.cpp: bugfix for "wled00/FX.cpp:4906:36:
error: cannot convert 'CRGB' to 'uint32_t' {aka 'unsigned int'} in initialization"
2023-07-20 22:36:47 +02:00
Frank
050489dd80
allow Lolin Wifi Fix on -S3
2023-07-20 22:09:48 +02:00
cschwinne
e3ee48b52e
Deallocate relay, button and IR pins prior to reallocation in JSON config parser ( #3294 )
2023-07-19 18:02:57 +02:00
cschwinne
8ccf349458
Always repaint NPB buffer on brightness change
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Fix bus re-init causing full brightness (every show() now attempts to set the brightness, bus will ignore this if it stays the same)
2023-07-19 17:25:25 +02:00
cschwinne
2fce15db94
Restore brightness immediately after show()
2023-07-19 16:22:34 +02:00
Blaz Kristan
0cf50e8000
FX Fireworks optimisation
2023-07-19 16:06:41 +02:00
cschwinne
5b9630cf46
Repaint NPB buffer on brightness updates
2023-07-19 13:50:09 +02:00
Blaz Kristan
7dcbb409a9
Trying to solve ABL bug.
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(no more pulsing)
2023-07-18 23:33:28 +02:00
Frank
5ef7cd7bdd
blur bugfix
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turns out that fastLED 3.6.0 has an explicit uint32_t operator that returns RGBA, however 3.5.0 does not have this and the conversion returned only the "red" component".
2023-07-18 13:12:52 +02:00
Frank
ebb4628e66
Minor correction (slider names)
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"Time delay" is actually "speed" - bigger values make the effect run faster.
2023-07-18 13:12:52 +02:00
Frank
0928060c75
blur bugfix
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turns out that fastLED 3.6.0 has an explicit uint32_t operator that returns RGBA, however 3.5.0 does not have this and the conversion returned only the "red" component".
2023-07-18 11:29:08 +02:00
Frank
d8f9a9a03c
Minor correction (slider names)
...
"Time delay" is actually "speed" - bigger values make the effect run faster.
2023-07-17 20:38:34 +02:00
Blaz Kristan
abfb8bbc34
Fix (almost good) for unbuffered ABL calculations.
2023-07-17 17:06:04 +02:00
Blaz Kristan
82e01f7b17
Fixed ABL calculation.
2023-07-17 16:15:17 +02:00
Blaz Kristan
f1e1bd41b9
Slight optimisation in BusDigial::getPixelColor()
2023-07-14 15:58:03 +02:00
Blaz Kristan
57d35858d8
Merge branch 'main' into alt-buffer
2023-07-14 15:39:18 +02:00
Blaz Kristan
cb579ecc62
Broadcast change.
2023-07-14 11:07:35 +02:00
cschwinne
ae235aa58c
Fix UI handling of in-between inactive segments
2023-07-14 01:12:19 +02:00
Blaz Kristan
6302056182
Add ability to toggle devices from nodes view.
2023-07-13 22:21:15 +02:00
cschwinne
5e20abd7f1
Move segment bounds queuing to WS2812FX
2023-07-13 13:08:36 +02:00
Frank
72a72dbc88
proper rounding of FPS
2023-07-13 12:49:19 +02:00
cschwinne
4766666913
Static queued segment bounds
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(saves 180 bytes of RAM)
Fixed segment index not increasing on inactive segments
2023-07-13 03:09:42 +02:00
Blaz Kristan
fa6070c680
Multiple updates:
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- additional debug timings
- removed local leds[] buffer
- async segment bounds change (crashes seen otherwise)
- added isActive() check to Segment drawing methods
- ABL simplification
- palette option for Black hole (FX)
- (possible) crash mitigation is Segment handling (rapid preset changes)
2023-07-12 20:52:34 +02:00
cschwinne
6267d11e51
Fix compilation and ABL scaling
2023-07-09 12:32:28 +02:00
Christian Schwinne
822298ab66
Merge branch 'main' into alt-buffer
2023-07-09 11:31:02 +02:00
Blaz Kristan
2ad3ab7f0d
Correct scaling for peek.
2023-07-06 22:48:13 +02:00
Blaz Kristan
f437fd6cd6
Code readability.
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Fix for peek.
Loop timing.
2023-07-06 21:16:29 +02:00
Frank
42b247756a
blur speedup
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it seems that SEGMENT.blur() is the main bottleneck for many 2D effects.
This change optimizes performance of the function:
* avoid to re-write unchanged pixels
* early exit when blur_amount == 0 (=nothing to do)
* use _fast_ types where possible
I've seen up to 20% speedup with this change.
2023-07-06 19:51:37 +02:00
Frank
fbbf2d5eb3
2DPlasmaball - optimize out float
2023-07-06 19:07:09 +02:00
Frank
788a276616
fix power calculation for NeoPixelBusLg
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power estimation results from estimateCurrentAndLimitBri() were too low (example: estimated 1.3Amp, measured 1.6Amp). This change corrects the power calculation. Due to the changed behavior of getPixelColor, powerSum must be used as-is, not scaled down again by brightness.
2023-07-06 19:06:31 +02:00