Commit Graph

2831 Commits

Author SHA1 Message Date
Woody
36652093f2
Remove no longer needed code for simplifiedUI 2023-11-13 13:45:38 +01:00
Woody
09ffef93ed
Add simplifiedUI to info object 2023-11-13 13:36:21 +01:00
Woody
f1510f09eb
Fix palette list shadow of selected option
Fix padding and margin in pallist element

Fix palette list shadow of selected option
2023-11-09 21:54:23 +01:00
Woody
e2064fbabb
Show brightness slider 2023-11-09 20:48:15 +01:00
Woody
d3f5e9cf4b
Remove unnecessary comment in simple.js 2023-11-09 18:18:55 +01:00
Woody
174046bea8
Added preset quick load before palette list 2023-11-09 18:15:04 +01:00
Woody
3429efd21e
Reimplemented simplified UI 2023-11-09 17:05:59 +01:00
Frank
3847bfc41a npm run build
plus fixing a small typo in VERSION
2023-10-13 13:55:13 +02:00
Frank
783424dd26 version bump 0.14.0 (release) 2023-10-13 13:45:25 +02:00
Frank
74d196ad50 npm run build
chores
2023-10-06 16:37:12 +02:00
Mountain/\Ash
b5751795b5 Fix: lang moved to the correct HTML element 2023-10-04 21:42:15 +02:00
Mountain/\Ash
43d6151506 Fix: removing duplicate viewport declaration
- removed unneeded self-closing slash
2023-10-04 21:37:10 +02:00
Frank
26e766ee19
Merge pull request #3406 from Aircoookie/sunset_accuracy_fix
fix for #3400 - wrong sunset time 00:00
2023-10-02 19:58:06 +02:00
Frank
1c3fdb73fb optimization: only use "float" math functions
- saves 5KB flash and some RAM
-allow to build with -D WLED_USE_UNREAL_MATH, to restore old behaviour and save another 6KB flash
2023-10-01 19:04:30 +02:00
Blaz Kristan
332be7edd6 Build bump. 2023-10-01 13:38:10 +02:00
Blaz Kristan
7e6eb65950 Fix for #3403 2023-10-01 13:26:31 +02:00
Blaz Kristan
b0a56a431b Fix for #3405 2023-10-01 13:04:05 +02:00
Frank
166316e0c5 fix for #3400
replace low_accuracy math functions (sint_t, cos_t, atan_t, ...) with standard libm functions that have higher accuracy.
2023-09-30 23:34:02 +02:00
Blaz Kristan
5eadbe7ecd FX update
- Meteor: trail & 0.13 behaviour
- Meteor Smooth: train & 0.13 behaviour
- Scrolling Text: rotation
2023-09-24 16:48:59 +02:00
Frank
ea7e0c6204 npm run build
regenerate UI files from latest sources.
2023-09-23 21:22:14 +02:00
Frank
2dcb126e6d version bump 0.14.0-b6
beta release preparation.
2023-09-23 21:08:11 +02:00
Frank
43613e3b10
Matrix effect speedup
Typically, more than 50% of pixels are black. 
This optimization avoids to fade and rewrite already black pixels.
2023-09-18 15:56:50 +02:00
Frank
555dd2e726
matrix: fix for a corner case (e.g. gapmaps)
workaround for a corner case; if the reference pixels falls into a "gap" then gPC returns BLACK. Solutions is to reject BLACK.
2023-09-18 15:34:53 +02:00
Frank
3260f46543 bugfix for #3375
* improves robustness of the Matrix effect, by dynamically adjusting the "reference color" used to identify "falling code" head pixels.
* a bit faster, as I've removed the need to scan all pixels a second time for "black screen" detection.

Its still not perfect, and the main loop could be simplified a lot by leveraging on the fact that all changes actually happen in the top row, and "falling" is actually just moving everything down by one pixel.
2023-09-18 14:57:15 +02:00
Blaz Kristan
c7d45c28cf Meteor effect change
- remedy for #3374
2023-09-16 12:30:57 +02:00
Blaz Kristan
87cc3fd714 2D Ripple effect tweak
for #3370
2023-09-16 00:21:10 +02:00
Blaz Kristan
fc4ed1c50b Fix for #3369 2023-09-12 16:48:32 +02:00
Frank
60c47cfca1 npm run build
regenerated UI files
2023-09-10 16:59:31 +02:00
Frank
720abd4e04 version bump 0.14.0-b5
preparations for releasing -beta5
2023-09-10 16:54:59 +02:00
Frank
da0cf01eee fixing a few implicit promotions to double
any expression with at least on "double" is evaluated as double, which is slow.
2023-09-09 20:48:17 +02:00
Blaz Kristan
e40f266042 Better bugfix in mode blending when _t is unallocated 2023-09-08 16:01:11 +02:00
Frank
69fb15d3cb debug message optimizations for 8266
as discussed in previous commit.
2023-09-08 14:06:57 +02:00
Frank
188956a4af bugfix for random crash when switching between presets
this is a band-aid fix for random crashes when switching between presets with multiple segments - crossfade disabled.

!! adding type initializers fixed it for me on -S3, however I still see (less frequent) crashes on esp32, due to heap corruption.

It took me hours to get a meaningful stackdump:

assert failed: heap_caps_free heap_caps.c:360 (heap != NULL && "free() target pointer is outside heap areas")

Backtrace: 0x40084ee1:0x3ffb2570 0x4008e341:0x3ffb2590 0x40094709:0x3ffb25b0 0x4008534a:0x3ffb26e0 0x40094739:0x3ffb2700 0x400e9037:0x3ffb2720 0x400e917c:0x3ffb2740 0x400eaeeb:0x3ffb2760 0x40117ec5:0x3ffb27c0 0x401184ea:0x3ffb2800 0x4013509d:0x3ffb2820

  #0  0x40084ee1:0x3ffb2570 in panic_abort at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/esp_system/panic.c:402
  #1  0x4008e341:0x3ffb2590 in esp_system_abort at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/esp_system/esp_system.c:128
  #2  0x40094709:0x3ffb25b0 in __assert_func at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/newlib/assert.c:85
  #3  0x4008534a:0x3ffb26e0 in heap_caps_free at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/heap/heap_caps.c:360
      (inlined by) heap_caps_free at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/heap/heap_caps.c:345
  #4  0x40094739:0x3ffb2700 in free at /Users/ficeto/Desktop/ESP32/ESP32S2/esp-idf-public/components/newlib/heap.c:39
  #5  0x400e9037:0x3ffb2720 in Segment::deallocateData() at wled00/FX_fcn.cpp:189
  #6  0x400e917c:0x3ffb2740 in Segment::resetIfRequired() at wled00/FX_fcn.cpp:206
      (inlined by) Segment::resetIfRequired() at wled00/FX_fcn.cpp:203
  #7  0x400eaeeb:0x3ffb2760 in WS2812FX::service() at wled00/FX_fcn.cpp:1216 (discriminator 2)
  #8  0x40117ec5:0x3ffb27c0 in WLED::loop() at wled00/wled.cpp:115 (discriminator 3)
  #9  0x401184ea:0x3ffb2800 in loop() at C:/src/wled00/wled00.ino:20
  #10 0x4013509d:0x3ffb2820 in loopTask(void*) at C:/Users/user/.platformio/packages/framework-arduinoespressif32/cores/esp32/main.cpp:50

ELF file SHA256: 18c20b536f4c6ef4
2023-09-08 12:06:23 +02:00
Frank
c7dd4a7f2b potentiometer: check that pin supports ananlogread
newer esp32 frameworks will throw lots of warnings when trying to read from a non-analog pin.
2023-09-07 18:55:13 +02:00
Frank
9bb018d8d9 bump to build 2309050 2023-09-05 19:15:22 +02:00
Frank
58187e00e6 optional ball trails (rolling balls) 2023-09-05 19:11:44 +02:00
Frank
5110a8c636 Squashed commit of the following:
commit 84148ad07a
Author: Blaz Kristan <blaz@kristan-sp.si>
Date:   Sun Sep 3 12:34:17 2023 +0200

    Implement palette colors

commit af3c8f66f7
Author: Blaz Kristan <blaz@kristan-sp.si>
Date:   Tue Aug 1 18:18:41 2023 +0200

    revert wled00.ino

commit 3097a1b17e
Author: Blaz Kristan <blaz@kristan-sp.si>
Date:   Tue Aug 1 18:13:37 2023 +0200

    minor aesthetic fixes

commit 54b80f74b2
Author: Blaz Kristan <blaz@kristan-sp.si>
Date:   Tue Aug 1 18:09:32 2023 +0200

    remove unused variable

commit 9a78d28cd7
Merge: 56a74bc5 1ed81793
Author: Blaz Kristan <blaz@kristan-sp.si>
Date:   Tue Aug 1 18:08:29 2023 +0200

    Merge branch 'main' into PJH_ADD_Linearbounce

commit 56a74bc54c
Author: pjhatch <66844564+pjhatch@users.noreply.github.com>
Date:   Sat Aug 15 12:34:13 2020 -0500

    Update FX.cpp

    Added the improvements suggested by Gregor Hartmann

commit a20358b61b
Author: pjhatch <66844564+pjhatch@users.noreply.github.com>
Date:   Sun Jul 12 08:33:48 2020 -0500

    Adding 2 ball track modes

    With and without collisions

commit 341d9d1697
Author: pjhatch <66844564+pjhatch@users.noreply.github.com>
Date:   Sun Jul 5 14:55:14 2020 -0500

    Update FX.cpp

    Still 1 bug to fix - this was a test.

commit 9cee424383
Author: pjhatch <66844564+pjhatch@users.noreply.github.com>
Date:   Sun Jul 5 14:53:14 2020 -0500

    Update FX.cpp

commit 37cb51cfd6
Author: pjhatch <66844564+pjhatch@users.noreply.github.com>
Date:   Thu Jul 2 14:16:25 2020 -0500

    Adding Collision

    A couple of bugs still need sorting

commit 84b7bfb989
Author: pjhatch <66844564+pjhatch@users.noreply.github.com>
Date:   Sun Jun 28 19:59:46 2020 -0500

    update for lost balls

    Added some protection - so that when intensity is lowered and raised some time later balls that have moved way off the track are recovered.

commit 04d17e4839
Author: pjhatch <66844564+pjhatch@users.noreply.github.com>
Date:   Sun Jun 28 19:43:56 2020 -0500

    Added Ball Track V1

    In this version the balls bounce of the edges and do not interact with one another.
2023-09-05 18:39:51 +02:00
Frank
ddbe883d47 Merge branch 'fx-blending' 2023-09-05 18:37:55 +02:00
Frank
945ac82b6a
fix small typo in MQTT override code
bracket was on wrong position, resulting in this warning:

wled00/set.cpp:357:79: warning: value computed is not used [-Wunused-value]
     strlcpy(mqttGroupTopic, request->arg(F("MG")).c_str(), MQTT_MAX_TOPIC_LEN)+1;
2023-09-05 17:15:12 +02:00
Blaž Kristan
25553a28a1
Merge pull request #3351 from PSandro/pr_info_time
show current local time in info page ⏲️
2023-09-02 20:52:33 +02:00
Blaz Kristan
c2f5846a8e Add optional compile flag 2023-09-02 20:20:51 +02:00
Blaž Kristan
6c72194346
Add compile time MQTT override (#3354)
- for max server name length
- for max topic length

Fix for #3353
2023-09-02 01:05:45 +02:00
Dimitry
822dd24756
Add Internal Temperature usermod (#3246)
* Add Internal Temperature usermod

* Fix line endings

* Update readme

* Format readme
2023-09-01 19:43:21 +02:00
Blaz Kristan
262ed38429 Fix for #3352 2023-08-31 19:10:22 +02:00
Sandro Pischinger
5ff66ce4dd recreate html_ui.h & html_simple.h 2023-08-30 20:58:32 +02:00
Sandro Pischinger
ca73b8e0b8 rename 'Current local time' -> 'Time' 2023-08-30 20:57:54 +02:00
Sandro Pischinger
2d49ace0e3 recreate html_ui.h & html_simple.h 2023-08-30 20:45:05 +02:00
Sandro Pischinger
d52f22044e Revert "recreate web ui files"
This reverts commit 2bf052aac9.
2023-08-30 20:43:22 +02:00
Sandro Pischinger
2bf052aac9 recreate web ui files 2023-08-29 23:52:32 +02:00
Sandro Pischinger
a79c9d5f4f info page: add time 2023-08-29 23:44:08 +02:00