Frank
575a7531c5
another "TX"
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changed in hardwareTX
2022-09-11 01:01:27 +02:00
Frank
dce0c0b47e
npm run build
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regenerate html files
2022-09-11 00:24:35 +02:00
Frank
dc8230bf2e
arch = ESP.getChipModel()
...
rely on ESP.getChipModel() for new MCUs-
2022-09-11 00:19:32 +02:00
Frank
17428d58d9
extend input ranges to 48 pins
...
this only extends the range of possible inputs. Sanity check will be performed regardless of the max value.
2022-09-11 00:18:33 +02:00
Frank
6771bd84c6
introduce hardwareTX / hardwareRX
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RX/TX is not defined on all boards.
Fall-back to previous behavior on "classic" ESP32 and 8266.
2022-09-11 00:16:48 +02:00
Frank
ac10b3a5c7
compilation support for audioreactive
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putting all parts that will not compile between #ifdef .... #endif
Tested on S3, cannot say what will happen on other MCUs
2022-09-11 00:12:51 +02:00
Frank
56f2513aba
Basic support for -S3
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- bus_wrapper: currently no support for I2S methods
- pin_manager: different number of PWM channels, different isPinOk()
2022-09-11 00:09:59 +02:00
Blaz Kristan
9858a009da
Max GPIO fos I2C/SPI pins.
2022-09-10 21:58:51 +02:00
Blaz Kristan
73b818cf78
Fix for S3 pins.
2022-09-10 20:19:13 +02:00
Blaz Kristan
4f8ffaee5b
S2, S3 & C3 support for settings.
2022-09-10 19:27:00 +02:00
Blaz Kristan
2cd40c7552
ESP32-S2 support.
2022-09-09 23:21:47 +02:00
Blaz Kristan
e4fbf70568
Preset loading tuning.
...
Multi-relay toggle support.
Fire2012 tuning.
2D functions tuning.
Global SPI comments & tuning.
Bugfix in 4LD usermod.
On & bri support fix.
2022-09-09 17:16:52 +02:00
Blaz Kristan
94243ac605
Better palette blending.
2022-09-06 21:44:11 +02:00
Blaz Kristan
e8942c2968
fix for repeating debug message
2022-09-06 15:52:09 +02:00
Blaz Kristan
8e03395b53
New segment bugfix.
2022-09-06 15:47:41 +02:00
Blaz Kristan
3a1ddce13f
Return of Supāku.
2022-09-05 19:56:55 +02:00
Blaž Kristan
6c18857109
Fix build.
2022-09-05 19:01:58 +02:00
Blaž Kristan
508b1e76c2
Merge conflict fix.
2022-09-05 18:36:10 +02:00
Blaž Kristan
51d3268eed
Merge branch 'dev' of https://github.com/blazoncek/WLED into 0_14
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- remove conditional audio compile
- Random Cycle bugfix
- AudioReactive updates
- global gamma flags
2022-09-05 15:13:15 +02:00
cschwinne
a0c90d4ba3
Disable unused characters in fonts
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saves 5kB flash
Added 4x6 font
2022-09-05 03:18:59 +02:00
Blaz Kristan
2c27240da6
Remove DISABLE_AUDIO
2022-09-05 00:43:26 +02:00
Blaz Kristan
787f5f06df
Global gamma.
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Randomcycle palette bugfix.
2022-09-04 20:17:05 +02:00
Blaz Kristan
42d1ab8a87
Separator in Info dialog.
2022-09-03 00:01:11 +02:00
Blaz Kristan
cf51892782
Merge branch 'audioreactive-prototype' into dev
2022-09-02 23:36:44 +02:00
Blaž Kristan
cdd4319991
Merge pull request #40 from MoonModules/expand-1DEffects
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Drip to virtualStrip
2022-09-02 23:32:45 +02:00
Blaz Kristan
3287eef0f1
Fixed cooling of ignition area.
2022-09-02 23:27:54 +02:00
Blaz Kristan
c4a261f2d2
Minor tweaks.
2022-09-02 21:21:53 +02:00
Ewowi
1867db3c4b
VirtualStrip: use indexToVStrip
2022-09-02 20:52:20 +02:00
Ewowi
9e23d52193
Popcorn to virtualStrip
2022-09-02 18:30:23 +02:00
Ewowi
e29be737f7
Drip to virtualstrip correction
2022-09-02 18:14:28 +02:00
Ewowi
3ac4122ec8
fire_2012 to virtualStrip
2022-09-02 17:55:08 +02:00
Ewowi
d56a79e016
Drip to virtualStrip
2022-09-02 17:42:47 +02:00
Frank
77ace76e32
Bugfix: make UDP sound sync work in AP mode
...
- the connected() method only get called once a Wifi STA connection is established. UDP Sound Sync should also work when sender is in AP Mode.
- added a few comments that should help to understand the code structure.
2022-09-02 13:49:12 +02:00
cschwinne
3270605b4f
DDP network bus RGBW support
2022-09-02 03:12:03 +02:00
Blaz Kristan
36e10539e0
Merge branch 'dev' into audioreactive-prototype
2022-09-01 22:20:39 +02:00
Frank
37ba649930
audioreactive effect improvements
...
- Info Page: add a small horizontal line below usermod specific part. Improves readability.
- updated 2D mapping mode of some 1D soundreactive effects
- alllow some effects to fade slowly, even slower that possible with SEGMENT.fade_out(). Looks nice.
not sure why - most effects only fade when using SEGMENT.fade_out(), while some need SEGMENT.fadeToBlackBy().
2022-09-01 14:56:01 +02:00
Blaz Kristan
586e72e797
Remove pxs/NONUNITY option
...
Constrains for bitfields.
Bugfixes.
2022-08-31 21:31:59 +02:00
Blaz Kristan
38bd0d6bbb
Bugfixes
2022-08-31 21:21:53 +02:00
Blaž Kristan
da0da4c75e
Remove NONUNITY
...
Expand soundSim
Tetrix optimisation
2022-08-31 14:24:02 +02:00
Blaž Kristan
bfe16bb254
Merge branch '0_14' of https://github.com/Aircoookie/WLED into dev
2022-08-31 08:02:11 +02:00
cschwinne
2ada88a266
Small improvements to fx data extraction functions
...
- Un-F() most segment JSON keys, decreases JSON doc usage by 47 B (increases static RAM usage by 32 B),
makes `extractModeDefaults` work without strstr_P
- Removed String from serializeModeData and serializeModeNames
- Set 0.14 version name "Hoshi"
2022-08-31 04:31:56 +02:00
cschwinne
5b51ce9840
extractModeDefaults(): C strings instead of String
2022-08-31 02:26:26 +02:00
Blaz Kristan
26793c8428
Merge branch 'dev' into audioreactive-prototype
2022-08-30 20:13:25 +02:00
Blaz Kristan
8719adef1e
Tetrix vStrip 2D modification.
...
AA version of Bouncing balls
Better AA
2022-08-30 17:20:58 +02:00
Blaz Kristan
cd7bcb79e5
Tetrix vStrip 2D modification.
...
AA version of Bouncing balls
Better AA
2022-08-30 17:18:56 +02:00
Blaz Kristan
005419ab9a
vStrip calculation
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remove Segment copy constructor
2022-08-29 21:51:46 +02:00
Blaz Kristan
d28d2c57e4
Merge 'blazoncek/dev' into 0_14
...
1-click presets
Bugfix for 1D
virtual strips POC for 1D effects
global SPI MISO pin
2022-08-29 20:45:06 +02:00
Frank
64970772c7
optimization, and moving peak detection into own function
...
- save 1K of RAM by optimizing out
fftBin[].
- moved several copies of the peak reset code into a single function
- moved peak detection out of getSample().
- call peak detection function as last step of FFTcode. More optimal, and we can be sure that fresh FFT result are available.
Peak detection/reset are now called from both tasks, so I had to move some peak-related vars out of AudioReactive class and make them global (static).
2022-08-28 16:26:34 +02:00
Frank
6019b7bda4
GEQ: use full frequency range
...
also when user wants less than 16 bands.
Previously when users selected fewer bands (like 4 instead of 16), only the lowest freq channels were displayed.
2022-08-28 13:33:48 +02:00
Frank
5c792eb869
some cleanup and re-grouping of variables
...
- put variables with same context next to each other.
- removed a few vars that are not needed any more.
- replaced "16" by a more descriptive constant
2022-08-28 13:13:25 +02:00