Blaž Kristan
52e5f467b0
Added two more fonts to Scrolling text.
2022-08-11 11:46:30 +02:00
Blaž Kristan
4e0cf380be
Fix for 0 duration/reset runtime.
2022-08-11 11:23:39 +02:00
Blaz Kristan
ebe9499e97
Deallocate interface pins.
2022-08-10 21:23:00 +02:00
Blaz Kristan
1cb3ab82c2
Reduction of flicering on web access (info)
2022-08-10 20:53:11 +02:00
Blaz Kristan
e0a954caa2
4LD refresh task.
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Scrolling text improvement.
LED settings bugfix.
Audioreactive disabled by default.
2022-08-10 20:20:36 +02:00
Frank
ecce3243de
save 1KB of RAM
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save one KB (4*256 bytes) by not storing the "upper half" of FFT results. Only the lower half has interesting results.
2022-08-10 18:14:28 +02:00
Frank
5e6532959b
AudioSource improvements (work in progress)
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-new methods: getType(), isInitailized(), postProcessSample()
- allow users to compile for RIGHT audio channel (-D I2S_USE_RIGHT_CHANNEL)
- better handling in case audio input driver failed to initialize
- removed some unneeded code and unneeded parameters
2022-08-10 17:18:43 +02:00
Blaž Kristan
d8b7cfb36b
Display task (background refresh) in 4LD
2022-08-10 14:00:04 +02:00
Blaž Kristan
b2837563c4
Merge branch 'segment-api' into global-interface
2022-08-10 09:32:43 +02:00
Blaz Kristan
957948f906
Code optimisations in effects.
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Remove Wire initialisation from RTC.
Peek fix.
2022-08-09 21:14:37 +02:00
cschwinne
7befafe7b7
Enable numbers and symbols in text FX
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Shorten `Reserved` to `RSVD`
2022-08-09 18:09:43 +02:00
cschwinne
436ce63e30
FX list duplicate cleanup
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Minor optimizations
2022-08-09 15:20:00 +02:00
Blaz Kristan
0268beb9c2
Merge branch 'segment-api' into global-interface
2022-08-08 20:22:11 +02:00
Blaz Kristan
6a42e477aa
Empty name Scrolling tex bugfix.
2022-08-08 19:56:09 +02:00
Blaz Kristan
22bc3dac2d
Tetrix with fade-out.
2022-08-08 17:52:20 +02:00
Blaz Kristan
4db4329ce3
Proper fix for {"on":"t","bri":100}
2022-08-08 15:56:15 +02:00
Frank
924073424f
AR FFT task optimization - wait so I2S can fill its buffers
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It seems that waiting first (before reading I2S) is much better than waiting after FFT is completed.
2022-08-08 13:53:46 +02:00
Blaž Kristan
9e828eccf6
Fix for {on:"t",bri:100}
2022-08-08 13:36:13 +02:00
Frank
3a8c99d43c
AR: removed two unneeded variables
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some cleanup - no functional impact.
2022-08-08 10:51:46 +02:00
Blaž Kristan
acb17dc575
Fix addEffect()
2022-08-08 10:21:11 +02:00
Frank
58987989da
experimetal: limit rate at which the FFT task runs
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this should do the trick.
Needs some more testing.
2022-08-07 22:19:38 +02:00
Frank
86e8ee334f
future support: reading a single sample on 8266
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audioreactive will still not work on 8266. This is just experimental code that allows to read a single sample from ADC every 20 millis.
2022-08-07 22:04:26 +02:00
Blaz Kristan
998f2f9421
Global I2C & SPI pin allocation.
2022-08-07 16:43:29 +02:00
Frank
8694e7a6bf
AR: loop hickup protection (from SR WLED)
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same "hickup protection" as implemented in SR WLED.
2022-08-06 18:17:45 +02:00
Frank
b46a6ed094
AR: samples dynamics limiter (experimental)
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to enable, compile with -D SOUND_DYNAMICS_LIMITER.
still missing UI integration, and more testing.
2022-08-06 17:53:35 +02:00
Frank
d0f53cb14a
AR: removing some old debug code
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Align with SR WLED code:
- removed old debug code that did not work any more
- removed experimental MAJORPEAK_SUPPRESS_NOISE code
2022-08-06 17:24:39 +02:00
Frank
96d497a5cd
AR: optimize sound sync, and code improvements
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UDP audio sync: introduced new header version, because the new struct (without myvals[]) is not compatible with the previous struct. Also optimized structure size.
UDP audio sync: sender decides is AGC or non-AGC samples are transmitted.
getsamples: move volumeSmth/volumeRaw code out of AGC core function.
2022-08-06 16:48:26 +02:00
Blaz Kristan
a8785570df
Memory allocation fixes.
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Whitespace.
Cleanup.
2022-08-06 12:39:12 +02:00
Ewowi
aa36e04250
Deoptimize lv2D a bit to keep resize working ;-)
2022-08-06 11:53:01 +02:00
Ewowi
821b7ed9af
Optimize liveviewsws2D
2022-08-06 11:37:48 +02:00
Blaz Kristan
9270f80af2
Merge branch 'integration' into merge-audio
2022-08-05 23:03:38 +02:00
Blaz Kristan
eb8710df81
Merge branch 'audioreactive-prototype' into segment-api
2022-08-05 16:29:32 +02:00
Blaz Kristan
095099a085
Rename WLED_NO_AUDIO
2022-08-05 15:54:48 +02:00
cschwinne
ad424cac18
Preset and config backups include server description
2022-08-05 12:09:13 +02:00
Blaz Kristan
4e11806d00
Code optimisations.
2022-08-04 16:15:49 +02:00
Blaz Kristan
f45082b764
Crash fix for ESP8266 if mode contains !
2022-08-03 22:27:45 +02:00
Blaz Kristan
cdca715afc
Effect change at end of transition.
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Compile bugfix.
2022-08-03 22:09:27 +02:00
Blaz Kristan
d0a08a55d1
Memory management!
2022-08-03 21:36:47 +02:00
Blaž Kristan
c5f3e76b21
Compile optimisations, code reduction.
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2D peek resize.
2022-08-03 14:23:24 +02:00
Blaz Kristan
f58ff68f3c
Center liveview2D, code size reduction.
2022-08-02 22:50:01 +02:00
ewowi
a098aa0a89
leds array from CRGB to uint32_t
2022-08-02 22:06:13 +02:00
ewowi
7b3fc206f7
Merge leftovers
2022-08-02 21:52:10 +02:00
Blaz Kristan
8f5d2a7f00
Merge branch 'mapping12soundsim' into segment-api
2022-08-02 21:47:24 +02:00
ewowi
44c585e8c8
Merge branch 'ledsArrayToSGPC' into integration
2022-08-02 21:12:59 +02:00
ewowi
640f45f57d
Remove leds array from utility functions + small things
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- Remove CRGB* leds from utility functions
- GameOfLife: fill_solid for prevLeds to for loop
- Remove if !fftResult
- Funky Plank: toggle src and dst
- Comment drawLine as not used
- Duplicate FadeToBlack, call one FadeToBlackOld
2022-08-02 19:44:27 +02:00
Blaz Kristan
0ba8bace0d
2D optimisations.
2022-08-02 18:27:32 +02:00
ewowi
4202fb8cdc
Small things
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- Remove leds[] in comments
- freqmatrix default mapping to circle
- t_bri compile error
2022-08-02 18:05:55 +02:00
ewowi
5f8b8835e1
Leds removal leftovers
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- Remove leds from 1D SEGMENT.data effects
- Noisefire: re-establish own palette
- FreqMatrix to circle mapping
2022-08-02 12:58:35 +02:00
ewowi
78edcfe5cf
Merge branch 'ledsArrayToSGPC' into integration
2022-08-02 12:21:46 +02:00
ewowi
2ca5e0c8b8
Remove leds from FX.cpp
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- add addPixelColor overloads
- remove setPixels function
- sPC/gPC move leds check to beginning
- refactor wu_pixel work without leds
- remove leds out of effects and replace by sPC/gPC/aPC/nullptr
- workaround %=
- refactor game of life (but need to check patterns / history, see SR)
- refactor fill_circle to work without leds
2022-08-02 12:19:04 +02:00