Blaz Kristan
821f320347
Add user selectable Gamma
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Add panel visualisation (@ewoudwijma, #3090 )
Bugfix:
- PIR onStateChange() ignored until inited
- remove matrix orientation
- ignore removing ledmap 0 if 2D
- _globalLeds size
2023-02-12 13:18:30 +01:00
Blaz Kristan
eee9274098
Bugfix.
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- compiler warnings
- loading nonexistent default ledmap in 2D will revert to built ledmap
- making autosements after 2D set up change
2023-02-11 18:41:30 +01:00
Blaz Kristan
8dd1f89225
Update.
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- allow ledmap selection in UI
- upload gap file
- expand matrix generator
2023-02-10 19:49:43 +01:00
Blaz Kristan
e51f7bfbff
LED matrix gaps.
2023-02-09 20:15:55 +01:00
Blaz Kristan
b14c8e82a0
Bugfix.
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- correct WLED_DEBUG_PORT override
2023-02-08 10:25:59 +01:00
Blaz Kristan
e7d50d2614
Bugfix.
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- respect net debug on/off state
2023-02-08 10:18:41 +01:00
Blaž Kristan
bca92883d2
Merge pull request #3081 from Aircoookie/usermod-enhance
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Usermod enhancements
2023-02-06 07:25:24 +01:00
Blaž Kristan
dec45109d3
Refactor busmgr ( #3079 )
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* Refactor bus manager.
* Fix for net debug
* Fix 8266 compile
* Move bus static members to proper cpp
---------
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2023-02-05 23:48:43 +01:00
Blaz Kristan
c041d39cab
Usermod enhancements
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- added onStateChange() callback
- added examples & comments to usermod_v2_example.h
- PIR sensor cancels countdown on state change
2023-02-05 12:23:05 +01:00
Blaz Kristan
52c18e77ae
Compile fix for net_debug
2023-02-04 23:59:28 +01:00
Blaz Kristan
52a189cdd2
Playlist bugfix.
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- another attempt at #3058
2023-02-04 10:56:07 +01:00
Blaž Kristan
dca8a47da8
Dual mode 2D + 1D with auto segment creation. ( #3060 )
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* Dual mode 2D + 1D with auto segment creation.
* Bugfix.
- stop when seglen
2023-02-01 19:30:56 +01:00
Christian Schwinne
bee99ca8d0
Merge branch 'main' into indentation
2023-02-01 15:57:58 +01:00
cschwinne
48dc89cf13
Fix merge conflict (apply changes from 901ce23
)
2023-02-01 15:55:44 +01:00
Blaž Kristan
fc7f609234
Disable 1D/2D mapping for individual pixel control
2023-01-31 12:49:36 +01:00
Blaz Kristan
0bed9b3c2e
FX tweak.
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- Fireworks 1D
2023-01-30 23:10:45 +01:00
Blaz Kristan
31fa73518b
Bugfix. #3064
2023-01-30 17:11:14 +01:00
Blaz Kristan
c6fd11157a
Bugfix.
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- incorrect palette blending in Palette effect (#3055 )
2023-01-29 11:58:47 +01:00
Blaz Kristan
ca73a57de7
Bugfix.
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- reduce playlist repetition count on save #3058
2023-01-29 11:27:14 +01:00
Blaz Kristan
8e7b1c97df
Merge branch 'fx-upd'
2023-01-24 21:13:12 +01:00
Blaz Kristan
c9c55fe0c9
Bump version to 0.14.0-b2
2023-01-24 21:08:26 +01:00
Blaz Kristan
36edbf6ea9
Merge branch 'main' into patch-1
2023-01-24 18:49:49 +01:00
Blaz Kristan
f966535ea9
Fix resize input on segment load.
2023-01-24 17:15:38 +01:00
Blaz Kristan
07cc26a144
Merge branch 'main' into fx-upd
2023-01-24 16:39:49 +01:00
Blaz Kristan
178c4d15b7
Bugfix.
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- missing Transpose (seglen)
- reduce flickering for static text (ScrollingText FX #3050 )
2023-01-24 16:35:31 +01:00
Henrik
b0b68c695c
Size optimizations and cleanup
2023-01-23 21:30:55 +01:00
Blaž Kristan
219a3658d6
Code compression.
2023-01-23 11:41:41 +01:00
Henrik
f902ebadcc
UI, simpler process, get more data from device
2023-01-22 18:47:34 +01:00
Blaz Kristan
57323af167
Reset segments on 2D set-up change. #3028
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Bugfix for 2D segment creation.
2023-01-22 11:29:31 +01:00
Blaz Kristan
20b0b5fc8e
Boost tweaking.
2023-01-21 22:38:04 +01:00
Henrik
bb72b8cc93
Segment selection and touch ups
2023-01-21 16:33:59 +01:00
Blaz Kristan
fec5516da9
Fire 2012 boost.
2023-01-21 15:39:59 +01:00
Henrik
ec9a092751
- Removed unused code
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- Changed rendering of large preview image
2023-01-21 12:10:22 +01:00
Blaz Kristan
c692cc6a70
Inline fixes.
2023-01-20 22:33:30 +01:00
Blaz Kristan
2b8d8d4e9c
Merge branch 'main' into pixart
2023-01-20 16:23:51 +01:00
Blaz Kristan
2ae8032ace
Compile fix.
2023-01-20 16:22:19 +01:00
Blaz Kristan
c4416584de
Merge branch 'patch-1' into pixart
2023-01-20 15:53:56 +01:00
Blaž Kristan
86d8b49113
Pixelart
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- full implementation
2023-01-20 14:40:45 +01:00
Blaz Kristan
7a5d870f67
DJ Light optimisation.
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GoL mutations.
cleanup.
2023-01-19 22:22:24 +01:00
Henrik
b43459232a
Create file for PixelArtCreator
2023-01-19 22:09:47 +01:00
Frank
e2b4e60c9e
pulser bugfix and minor optimizations
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* pulser bugfix: " % cols" was missing so the effect would simply run out of visible range
* float math: use optimized functions: sqrtf, fabsf
* two more comments where code could be optimized, but I'm not sure what is thecorrect solution
2023-01-19 12:26:14 +01:00
Blaz Kristan
17543535e3
FX update
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- Dynamic & Dynamic Smooth
- Dissolve & Dissolve Rnd
- Juggles
- Game of Life
- Colorful
- Fireworks & Rain
2023-01-18 22:56:49 +01:00
Blaz Kristan
901ce23cd2
Bugfix.
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- incorrect ro_pins in settings
2023-01-18 22:23:34 +01:00
Blaz Kristan
c6db901051
Added gradient to drawCharacter()
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Ability to select gradient text on Scrolling Text FX.
2023-01-17 19:54:44 +01:00
Blaž Kristan
39edb1ad37
Merge pull request #2891 from mxklb/pr_fxsegs
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Refactored DMX effect mode + new segment controls
2023-01-16 22:38:02 +01:00
Blaz Kristan
a397aa188c
Whitespace/indentation cleanup.
2023-01-16 22:12:02 +01:00
Blaz Kristan
dd08751f3f
Hide 2D if not compiled.
2023-01-16 22:09:43 +01:00
Blaz Kristan
ef6a9184ba
A few more flash bytes saved.
2023-01-16 21:55:12 +01:00
Blaž Kristan
575fb6fc60
Merge pull request #3022 from Aircoookie/disable-more
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Disable MQTT more.
2023-01-16 21:44:00 +01:00
Blaz Kristan
4147d6c67e
FX: GameOfLife
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- better glider detection
- correct behaviour during transition
- optimisations
2023-01-16 18:53:52 +01:00