Commit Graph

3038 Commits

Author SHA1 Message Date
Frank
925bc3b3dd AR: get rid of annoying "type conversion" warning 2022-09-11 14:32:00 +02:00
Frank
382bf1e94c reserved Pins for S3
- adding USB-OTG to reserved GPIO
- no read-only GPI
- if PSRAM found, add pins for "octal" PSRAM to unusable list (octal PSRAM seems to common on S3)
- ESP32: 37 and 38 are read-only
2022-09-11 13:17:08 +02:00
Frank
575a7531c5 another "TX"
changed in hardwareTX
2022-09-11 01:01:27 +02:00
Frank
dce0c0b47e npm run build
regenerate html files
2022-09-11 00:24:35 +02:00
Frank
dc8230bf2e arch = ESP.getChipModel()
rely on ESP.getChipModel() for new MCUs-
2022-09-11 00:19:32 +02:00
Frank
17428d58d9 extend input ranges to 48 pins
this only extends the range of possible inputs. Sanity check will be performed regardless of the max value.
2022-09-11 00:18:33 +02:00
Frank
6771bd84c6 introduce hardwareTX / hardwareRX
RX/TX is not defined on all boards.
Fall-back to previous behavior on "classic" ESP32 and 8266.
2022-09-11 00:16:48 +02:00
Frank
ac10b3a5c7 compilation support for audioreactive
putting all parts that will not compile between #ifdef .... #endif
Tested on S3, cannot say what will happen on other MCUs
2022-09-11 00:12:51 +02:00
Frank
56f2513aba Basic support for -S3
- bus_wrapper: currently no support for I2S methods
- pin_manager: different number of PWM channels, different isPinOk()
2022-09-11 00:09:59 +02:00
Blaz Kristan
9858a009da Max GPIO fos I2C/SPI pins. 2022-09-10 21:58:51 +02:00
Blaz Kristan
73b818cf78 Fix for S3 pins. 2022-09-10 20:19:13 +02:00
Blaz Kristan
4f8ffaee5b S2, S3 & C3 support for settings. 2022-09-10 19:27:00 +02:00
Blaz Kristan
2cd40c7552 ESP32-S2 support. 2022-09-09 23:21:47 +02:00
Blaz Kristan
e4fbf70568 Preset loading tuning.
Multi-relay toggle support.
Fire2012 tuning.
2D functions tuning.
Global SPI comments & tuning.
Bugfix in 4LD usermod.
On & bri support fix.
2022-09-09 17:16:52 +02:00
Blaz Kristan
94243ac605 Better palette blending. 2022-09-06 21:44:11 +02:00
Blaz Kristan
e8942c2968 fix for repeating debug message 2022-09-06 15:52:09 +02:00
Blaz Kristan
8e03395b53 New segment bugfix. 2022-09-06 15:47:41 +02:00
Blaz Kristan
3a1ddce13f Return of Supāku. 2022-09-05 19:56:55 +02:00
Blaž Kristan
6c18857109 Fix build. 2022-09-05 19:01:58 +02:00
Blaž Kristan
508b1e76c2 Merge conflict fix. 2022-09-05 18:36:10 +02:00
Blaž Kristan
51d3268eed Merge branch 'dev' of https://github.com/blazoncek/WLED into 0_14
- remove conditional audio compile
- Random Cycle bugfix
- AudioReactive updates
- global gamma flags
2022-09-05 15:13:15 +02:00
cschwinne
a0c90d4ba3 Disable unused characters in fonts
saves 5kB flash
Added 4x6 font
2022-09-05 03:18:59 +02:00
Blaz Kristan
2c27240da6 Remove DISABLE_AUDIO 2022-09-05 00:43:26 +02:00
Blaz Kristan
787f5f06df Global gamma.
Randomcycle palette bugfix.
2022-09-04 20:17:05 +02:00
Blaz Kristan
42d1ab8a87 Separator in Info dialog. 2022-09-03 00:01:11 +02:00
Blaz Kristan
cf51892782 Merge branch 'audioreactive-prototype' into dev 2022-09-02 23:36:44 +02:00
Blaž Kristan
cdd4319991
Merge pull request #40 from MoonModules/expand-1DEffects
Drip to virtualStrip
2022-09-02 23:32:45 +02:00
Blaz Kristan
3287eef0f1 Fixed cooling of ignition area. 2022-09-02 23:27:54 +02:00
Blaz Kristan
c4a261f2d2 Minor tweaks. 2022-09-02 21:21:53 +02:00
Ewowi
1867db3c4b VirtualStrip: use indexToVStrip 2022-09-02 20:52:20 +02:00
Ewowi
9e23d52193 Popcorn to virtualStrip 2022-09-02 18:30:23 +02:00
Ewowi
e29be737f7 Drip to virtualstrip correction 2022-09-02 18:14:28 +02:00
Ewowi
3ac4122ec8 fire_2012 to virtualStrip 2022-09-02 17:55:08 +02:00
Ewowi
d56a79e016 Drip to virtualStrip 2022-09-02 17:42:47 +02:00
Frank
77ace76e32 Bugfix: make UDP sound sync work in AP mode
- the connected() method only get called once a Wifi STA connection is established. UDP Sound Sync should also work when sender is in AP Mode.
- added a few comments that should help to understand the code structure.
2022-09-02 13:49:12 +02:00
cschwinne
3270605b4f DDP network bus RGBW support 2022-09-02 03:12:03 +02:00
Blaz Kristan
36e10539e0 Merge branch 'dev' into audioreactive-prototype 2022-09-01 22:20:39 +02:00
Frank
37ba649930 audioreactive effect improvements
- Info Page: add a small horizontal line below usermod specific part. Improves readability.
- updated 2D mapping mode of some  1D soundreactive effects
- alllow some effects to fade slowly, even slower that possible with SEGMENT.fade_out(). Looks nice.

not sure why - most effects only fade when using SEGMENT.fade_out(), while some need SEGMENT.fadeToBlackBy().
2022-09-01 14:56:01 +02:00
Blaz Kristan
586e72e797 Remove pxs/NONUNITY option
Constrains for bitfields.
Bugfixes.
2022-08-31 21:31:59 +02:00
Blaz Kristan
38bd0d6bbb Bugfixes 2022-08-31 21:21:53 +02:00
Blaž Kristan
da0da4c75e Remove NONUNITY
Expand soundSim
Tetrix optimisation
2022-08-31 14:24:02 +02:00
Blaž Kristan
bfe16bb254 Merge branch '0_14' of https://github.com/Aircoookie/WLED into dev 2022-08-31 08:02:11 +02:00
cschwinne
2ada88a266 Small improvements to fx data extraction functions
- Un-F() most segment JSON keys, decreases JSON doc usage by 47 B (increases static RAM usage by 32 B),
makes `extractModeDefaults` work without strstr_P
- Removed String from serializeModeData and serializeModeNames
- Set 0.14 version name "Hoshi"
2022-08-31 04:31:56 +02:00
cschwinne
5b51ce9840 extractModeDefaults(): C strings instead of String 2022-08-31 02:26:26 +02:00
Blaz Kristan
26793c8428 Merge branch 'dev' into audioreactive-prototype 2022-08-30 20:13:25 +02:00
Blaz Kristan
8719adef1e Tetrix vStrip 2D modification.
AA version of Bouncing balls
Better AA
2022-08-30 17:20:58 +02:00
Blaz Kristan
cd7bcb79e5 Tetrix vStrip 2D modification.
AA version of Bouncing balls
Better AA
2022-08-30 17:18:56 +02:00
Blaz Kristan
005419ab9a vStrip calculation
remove Segment copy constructor
2022-08-29 21:51:46 +02:00
Blaz Kristan
d28d2c57e4 Merge 'blazoncek/dev' into 0_14
1-click presets
Bugfix for 1D
virtual strips POC for 1D effects
global SPI MISO pin
2022-08-29 20:45:06 +02:00
Frank
64970772c7 optimization, and moving peak detection into own function
- save 1K of RAM by optimizing out
 fftBin[].
- moved several copies of the peak reset code into a single function
- moved peak detection out of getSample().
 - call peak detection function as last step of FFTcode. More optimal, and we can be sure that fresh FFT result are available.

Peak detection/reset are now called from both tasks, so I had to move some peak-related vars out of AudioReactive class and make them global (static).
2022-08-28 16:26:34 +02:00