Commit Graph

3568 Commits

Author SHA1 Message Date
Blaž Kristan
dec45109d3
Refactor busmgr (#3079)
* Refactor bus manager.

* Fix for net debug

* Fix 8266 compile

* Move bus static members to proper cpp

---------

Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2023-02-05 23:48:43 +01:00
Blaz Kristan
48c267c5c1 Bugfix. 2023-02-05 17:57:22 +01:00
Blaz Kristan
c041d39cab Usermod enhancements
- added onStateChange() callback
- added examples & comments to usermod_v2_example.h
- PIR sensor cancels countdown on state change
2023-02-05 12:23:05 +01:00
Blaz Kristan
52c18e77ae Compile fix for net_debug 2023-02-04 23:59:28 +01:00
Blaz Kristan
52a189cdd2 Playlist bugfix.
- another attempt at #3058
2023-02-04 10:56:07 +01:00
Blaž Kristan
dca8a47da8
Dual mode 2D + 1D with auto segment creation. (#3060)
* Dual mode 2D + 1D with auto segment creation.

* Bugfix.
- stop when seglen
2023-02-01 19:30:56 +01:00
Christian Schwinne
6be9317fd7
Merge pull request #3037 from Aircoookie/indentation
Whitespace/indentation cleanup.
2023-02-01 16:07:30 +01:00
Christian Schwinne
bee99ca8d0
Merge branch 'main' into indentation 2023-02-01 15:57:58 +01:00
cschwinne
48dc89cf13 Fix merge conflict (apply changes from 901ce23) 2023-02-01 15:55:44 +01:00
Blaž Kristan
fc7f609234 Disable 1D/2D mapping for individual pixel control 2023-01-31 12:49:36 +01:00
Blaz Kristan
0bed9b3c2e FX tweak.
- Fireworks 1D
2023-01-30 23:10:45 +01:00
Blaz Kristan
31fa73518b Bugfix. #3064 2023-01-30 17:11:14 +01:00
Blaz Kristan
c6fd11157a Bugfix.
- incorrect palette blending in Palette effect (#3055)
2023-01-29 11:58:47 +01:00
Blaz Kristan
ca73a57de7 Bugfix.
- reduce playlist repetition count on save #3058
2023-01-29 11:27:14 +01:00
Henrik
38a545af92 Fix regen on out format change 2023-01-26 16:11:54 +01:00
Blaž Kristan
b91b340afd Update changelog. 2023-01-25 13:18:54 +01:00
Blaz Kristan
8e7b1c97df Merge branch 'fx-upd' 2023-01-24 21:13:12 +01:00
Blaz Kristan
c9c55fe0c9 Bump version to 0.14.0-b2 2023-01-24 21:08:26 +01:00
Blaz Kristan
d553160d65 Update to changelog 2023-01-24 20:41:10 +01:00
Blaž Kristan
b8a4df2f50
Merge pull request #3042 from werkstrom/patch-1
WLED PixelArtCreator
2023-01-24 18:56:05 +01:00
Blaz Kristan
36edbf6ea9 Merge branch 'main' into patch-1 2023-01-24 18:49:49 +01:00
Blaz Kristan
f966535ea9 Fix resize input on segment load. 2023-01-24 17:15:38 +01:00
Blaz Kristan
07cc26a144 Merge branch 'main' into fx-upd 2023-01-24 16:39:49 +01:00
Blaz Kristan
178c4d15b7 Bugfix.
- missing Transpose (seglen)
- reduce flickering for static text (ScrollingText FX #3050)
2023-01-24 16:35:31 +01:00
Henrik
b0b68c695c Size optimizations and cleanup 2023-01-23 21:30:55 +01:00
Blaž Kristan
219a3658d6 Code compression. 2023-01-23 11:41:41 +01:00
Henrik
d2310fc2ea Revert changes 2023-01-22 21:12:03 +01:00
Henrik
3fe0ccd934 Added ability 2 output minified htm file 4 testing 2023-01-22 20:28:23 +01:00
Henrik
f902ebadcc UI, simpler process, get more data from device 2023-01-22 18:47:34 +01:00
Blaz Kristan
57323af167 Reset segments on 2D set-up change. #3028
Bugfix for 2D segment creation.
2023-01-22 11:29:31 +01:00
Blaz Kristan
20b0b5fc8e Boost tweaking. 2023-01-21 22:38:04 +01:00
Henrik
bb72b8cc93 Segment selection and touch ups 2023-01-21 16:33:59 +01:00
Blaz Kristan
fec5516da9 Fire 2012 boost. 2023-01-21 15:39:59 +01:00
Henrik
ec9a092751 - Removed unused code
- Changed rendering of large preview image
2023-01-21 12:10:22 +01:00
Blaz Kristan
c692cc6a70 Inline fixes. 2023-01-20 22:33:30 +01:00
Blaz Kristan
2b8d8d4e9c Merge branch 'main' into pixart 2023-01-20 16:23:51 +01:00
Blaz Kristan
2ae8032ace Compile fix. 2023-01-20 16:22:19 +01:00
Blaz Kristan
c4416584de Merge branch 'patch-1' into pixart 2023-01-20 15:53:56 +01:00
Blaž Kristan
86d8b49113 Pixelart
- full implementation
2023-01-20 14:40:45 +01:00
Blaz Kristan
7a5d870f67 DJ Light optimisation.
GoL mutations.
cleanup.
2023-01-19 22:22:24 +01:00
Henrik
b43459232a
Create file for PixelArtCreator 2023-01-19 22:09:47 +01:00
Frank
e2b4e60c9e pulser bugfix and minor optimizations
* pulser bugfix: " % cols" was missing so the effect would simply run out of visible range
* float math: use optimized functions: sqrtf, fabsf
* two more comments where code could be optimized, but I'm not sure what is thecorrect solution
2023-01-19 12:26:14 +01:00
Blaz Kristan
17543535e3 FX update
- Dynamic & Dynamic Smooth
- Dissolve & Dissolve Rnd
- Juggles
- Game of Life
- Colorful
- Fireworks & Rain
2023-01-18 22:56:49 +01:00
Blaz Kristan
901ce23cd2 Bugfix.
- incorrect ro_pins in settings
2023-01-18 22:23:34 +01:00
Blaz Kristan
1b52d8065e Ecternal MOSFET for parasite DS18B20 2023-01-18 17:36:04 +01:00
Blaz Kristan
c6db901051 Added gradient to drawCharacter()
Ability to select gradient text on Scrolling Text FX.
2023-01-17 19:54:44 +01:00
Blaž Kristan
39edb1ad37
Merge pull request #2891 from mxklb/pr_fxsegs
Refactored DMX effect mode + new segment controls
2023-01-16 22:38:02 +01:00
Blaz Kristan
a397aa188c Whitespace/indentation cleanup. 2023-01-16 22:12:02 +01:00
Blaz Kristan
dd08751f3f Hide 2D if not compiled. 2023-01-16 22:09:43 +01:00
Blaz Kristan
ef6a9184ba A few more flash bytes saved. 2023-01-16 21:55:12 +01:00