Commit Graph

388 Commits

Author SHA1 Message Date
Blaž Kristan
2540a2dfd9
Soap, new 2D effect (#3184)
* Soap, new 2D effect

* Fix Soap FX on matrices with edges < 8 LEDs

* Add palette support to Soap FX

---------

Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2023-04-27 01:22:33 +02:00
Blaz Kristan
5e2fa13471 Bugfix.
- allow saving of reboot preset
- return Spread slider
2023-04-26 19:47:12 +02:00
Frank
246d945f39 another "inner var shadows outer var"
Seems this is not causing bugs, however its still bad style to re-define existing vars in an inner loop. Solved to improve code readability.
2023-04-14 14:13:45 +02:00
Blaz Kristan
1bab4d6937 Merge branch 'main' into onepx-segment 2023-03-12 13:14:22 +01:00
Blaz Kristan
ddd32bd600 Multiple fixes.
- compiler warning fixes (gcc17)
- revert min heap size to 8k
- fix form submitting in 2D settings
- remove IRAM_ATTR for ESP8266 core 4.1.0
2023-03-05 22:56:14 +01:00
Frank
bc56c1a0e1 bugfixes
* xml.cpp: correct type for checkbox global led buffer" (was not shown correctly)
* fx.cpp: 2D floating blobs - correct swapped x/y coordinates (did not render correctly on non-square matrix)
2023-03-05 22:30:08 +01:00
Blaz Kristan
3ca7006e3a Tweaks & bugfixes.
One pixel segment handling.
- added 0D FX metadata (1 pixel effects)
- ignore palettes for White only segment
- ignore color for non-RGB & non-White segment (on/off)

Bugfix
- proper auto segment creation
- hide palettes for non RGB segments
- some tweaks for #2984
- force Solid for some FX (causing crash) on 1 pixel segment

UI Optimisations
- slider tooltips
- tiny bit smaller tooltips
- hide segment power if only one segment
- gap between sliders
2023-02-25 09:41:15 +01:00
Blaz Kristan
0bed9b3c2e FX tweak.
- Fireworks 1D
2023-01-30 23:10:45 +01:00
Blaz Kristan
c6fd11157a Bugfix.
- incorrect palette blending in Palette effect (#3055)
2023-01-29 11:58:47 +01:00
Blaz Kristan
07cc26a144 Merge branch 'main' into fx-upd 2023-01-24 16:39:49 +01:00
Blaz Kristan
178c4d15b7 Bugfix.
- missing Transpose (seglen)
- reduce flickering for static text (ScrollingText FX #3050)
2023-01-24 16:35:31 +01:00
Blaz Kristan
20b0b5fc8e Boost tweaking. 2023-01-21 22:38:04 +01:00
Blaz Kristan
fec5516da9 Fire 2012 boost. 2023-01-21 15:39:59 +01:00
Blaz Kristan
2ae8032ace Compile fix. 2023-01-20 16:22:19 +01:00
Blaz Kristan
7a5d870f67 DJ Light optimisation.
GoL mutations.
cleanup.
2023-01-19 22:22:24 +01:00
Frank
e2b4e60c9e pulser bugfix and minor optimizations
* pulser bugfix: " % cols" was missing so the effect would simply run out of visible range
* float math: use optimized functions: sqrtf, fabsf
* two more comments where code could be optimized, but I'm not sure what is thecorrect solution
2023-01-19 12:26:14 +01:00
Blaz Kristan
17543535e3 FX update
- Dynamic & Dynamic Smooth
- Dissolve & Dissolve Rnd
- Juggles
- Game of Life
- Colorful
- Fireworks & Rain
2023-01-18 22:56:49 +01:00
Blaz Kristan
c6db901051 Added gradient to drawCharacter()
Ability to select gradient text on Scrolling Text FX.
2023-01-17 19:54:44 +01:00
Blaz Kristan
4147d6c67e FX: GameOfLife
- better glider detection
- correct behaviour during transition
- optimisations
2023-01-16 18:53:52 +01:00
Blaz Kristan
c71d378eab New FX Distortion Waves
Updated FX Lissajous
2023-01-12 21:58:54 +01:00
Blaz Kristan
e410de9552 Bugfix.
- fadePixelColorXY()
- clearing 2D segment on mirror or reverse change
- FX update (DNA Spiral, Colored bursts)
2023-01-12 19:13:07 +01:00
Blaz Kristan
8dc262b415 Bugfixes.
- faster random palette blends
- remove UI ledmap selection for 2D
- FX updates (DNA Spiral, Colored bursts, Metaballs)
2023-01-11 23:08:08 +01:00
Blaž Kristan
67b3d383e4 Minor fix for (obsolete) Solid Glitter 2023-01-09 13:17:08 +01:00
Blaz Kristan
04020d5ae2 Universal glitter. 2023-01-08 21:58:55 +01:00
Blaz Kristan
27d7f5f190 Fixes.
Prevent flickering if segment off.
2023-01-06 18:11:52 +01:00
Blaz Kristan
c43c4c42c8 Renamed No Bg to Overlay 2023-01-06 17:23:24 +01:00
Blaž Kristan
613283f656 typo fix 2023-01-06 09:44:26 +01:00
Blaž Kristan
c7eccfb714 FX updates:
- Ripple (2D & no Bg)
- Glitter (no Bg)
- Sparkle (no Bg)
- Scan (no Bg)
- Two dots (no Bg)
- ICU (no Bg)
- Lightning (no Bg)
- Halloween eyes (no Bg)
- Spots (no Bg)
- Bouncing Balls (no BG)
- Popcorn (no Bg)
- Starburst (no Bg)
- Drip (no Bg)
- Whitespace cleanup
- draw_circle()

"no Bg" will allow overlapping segments if checked.
2023-01-06 09:10:39 +01:00
Leif
a16a6211e2 added #MMDD view to the scrolling text effect 2022-12-31 03:30:26 +01:00
Leif
04dbfcd0e6 added #DDMM & #HHMM to scrolling text 2022-12-30 00:04:22 +01:00
Blaz Kristan
6d1ff7c3f3 Railway FX
- slower minimum speed
- allow color 1 & 2 in UI
2022-12-26 10:25:26 +01:00
Blaz Kristan
0a3d911602 UM settings page update.
- capitalize every word in parameters
- replace - and _ to space for legibility

Swapped includes in FX.cpp
2022-12-11 10:43:16 +01:00
Blaz Kristan
2c8dbb94fc Tetix & FX option bugfix.
- mono color with palette option
2022-12-08 17:17:54 +01:00
Christian Schwinne
1db25d4b20
FX data optimization (#2908)
* Do not require commas between ! in fxdata

* Updating fxdata: Halfway through the FX list

* fxdata flags and optimizations

* Revert optional commas after !
2022-11-26 21:31:45 +01:00
cschwinne
324fc149b3 Shorter JSON keys for 1d2d map and sound sim
(smaller fxdata, saves 100b flash, slightly shorter json doc)
2022-11-24 04:15:24 +01:00
Ewoud
740316ae2b
Effect ID's back to 0.13 numbering (#2856)
* Effect ID's back to 0.13 numbering

Needed for sync between versions and allow 0.13 presets to work in 0.14

* Effect ID's back to 0.13 numbering (part2)
2022-11-14 02:29:59 +01:00
cschwinne
c0a783198e Reduce fxdata size by about 200 bytes
Removed redundant commas before semicolon delimiter (`,;` -> `;`)
No need to transmit `@` in /json/fxdata
2022-11-11 03:10:41 +01:00
Blaz Kristan
5f4199183c Bugfix for color transitioning.
Return palette option for Candle.
Fix for "* Color..." palette hiding.
Comment out debug output.
2022-11-09 20:09:01 +01:00
Blaž Kristan
5012418ed2 Reintroduce color 2 & 3 for Dancing shadows.
Allows palette selection.
2022-10-13 07:33:23 +02:00
Blaz Kristan
7642f8d702 Async preset saving.
Minor bugfixes.
2022-10-08 18:25:51 +02:00
Blaz Kristan
222b92807e Percent FX use % as index in palette.
FX Checkmark bugfix.
2022-09-21 21:09:52 +02:00
Blaz Kristan
799d4f9465 Playlist load bugfix.
serializeConfig() in loop() (prevent crash/hang in web server callback)
2022-09-14 22:28:06 +02:00
Blaz Kristan
6ba3e25d33 Meteor palette bugfix.
Fire2012 cooling adjustment.
Akemi optimisation.
2022-09-12 22:33:30 +02:00
Blaz Kristan
e4fbf70568 Preset loading tuning.
Multi-relay toggle support.
Fire2012 tuning.
2D functions tuning.
Global SPI comments & tuning.
Bugfix in 4LD usermod.
On & bri support fix.
2022-09-09 17:16:52 +02:00
Blaž Kristan
508b1e76c2 Merge conflict fix. 2022-09-05 18:36:10 +02:00
Blaž Kristan
51d3268eed Merge branch 'dev' of https://github.com/blazoncek/WLED into 0_14
- remove conditional audio compile
- Random Cycle bugfix
- AudioReactive updates
- global gamma flags
2022-09-05 15:13:15 +02:00
cschwinne
a0c90d4ba3 Disable unused characters in fonts
saves 5kB flash
Added 4x6 font
2022-09-05 03:18:59 +02:00
Blaz Kristan
2c27240da6 Remove DISABLE_AUDIO 2022-09-05 00:43:26 +02:00
Blaz Kristan
787f5f06df Global gamma.
Randomcycle palette bugfix.
2022-09-04 20:17:05 +02:00
Blaz Kristan
cf51892782 Merge branch 'audioreactive-prototype' into dev 2022-09-02 23:36:44 +02:00