ewowi
a70717f2f7
ssim2=ssim1 and ssim1=ssim0 (because off=0 is removed)
2022-07-29 23:30:23 +02:00
Blaz Kristan
92ac87fa3f
Correction for conflict resolution.
2022-07-29 22:38:08 +02:00
Blaz Kristan
267239e3f2
Merge branch 'segment-api' into audioreactive-prototype
2022-07-29 22:29:15 +02:00
ewowi
dfa1a3ad90
Refactor um_data: remove inputLevel
2022-07-29 15:43:27 +02:00
ewowi
c1f9445e9d
Refactor um_data variables for audio reactive
...
- change sample to sampleRaw
- add volumeSmth, volumeRaw, my_magnitude and calculate in agcAvg
- remove sampleAvg, soundAgc, sampleAgc, sampleRaw, rawSampleAgc, FFT_Magnitude, multAgc, sampleReal, sampleGain, (myVals), soundSquelch from um_data interface
- refactor all effects using above variables
2022-07-29 15:24:04 +02:00
Blaž Kristan
191db46c4f
Code optimisation & cleanup.
...
Minor fixes.
2022-07-29 12:15:56 +02:00
ewowi
bc67bf6826
Replace myVals from audio_reactive.h to SEGMENT.data
...
(position in um_data reserved as free, could be cleaned up later)
2022-07-29 10:04:10 +02:00
Blaz Kristan
df534d30bf
Custom palettes.
2022-07-28 23:19:58 +02:00
Blaz Kristan
a6f31a577a
Merge branch 'segment-api' into audioreactive-prototype
2022-07-27 21:35:29 +02:00
Blaz Kristan
3091440162
Reposition Scanner Dual FX.
2022-07-27 17:04:09 +02:00
Blaz Kristan
1b64747c2b
Quick effect filter.
2022-07-27 00:11:24 +02:00
Blaz Kristan
78aad924c5
Bugfixes.
...
- moved simulateSound() to util
- effect fixes (name changes)
- mapping fixes
- default values fixes
- UI fixes
2022-07-25 21:31:50 +02:00
Blaz Kristan
18884111a6
Scrolling text center & letter M
2022-07-23 22:56:33 +02:00
Blaz Kristan
8e9637f6d4
Default effect values.
2022-07-23 22:00:19 +02:00
Blaz Kristan
d11ad39048
Starburst fix.
2022-07-22 15:27:48 +02:00
Blaz Kristan
1e4f8be74b
Merge branch 'mapping12soundsim' into segment-api
2022-07-20 21:22:23 +02:00
Blaz Kristan
b6e53b1a0c
Minor bugfix and for loop optimization.
2022-07-19 22:14:46 +02:00
ewowi
c7ceeb1833
Tuning leftovers
2022-07-17 17:38:20 +02:00
ewowi
12f6ed621e
Tuning of soundsim and mapping12
2022-07-17 17:17:51 +02:00
Blaz Kristan
6c6849d8d7
Vectors & dynamic loadJS.
...
- Segments
- Modes
NOTE: crashes ESP if effect is running while deleting segment.
2022-07-17 15:58:41 +02:00
ewowi
aeb8fd6fda
make getPixelColor matrix (mapping) aware
...
And change some mapping defaults of effects useing getPixelColor
2022-07-13 15:40:40 +02:00
ewowi
9bec394d7f
Add mapping12 and soundsim defaults to effects and apply in segment ui
...
index.js: rename setSliderAndColorControl to setEffectParameters, rename extras to effectPars, add segment variable update code
FX.cpp: add map12 and ssim defaults to data_FX_MODE variables (WIP)
FX_fcn.cpp: add return in setPixelColor for 2D
2022-07-13 12:41:33 +02:00
ewowi
d5523615ef
Merge branch 'refactor-ws2812fx' into mapping12soundsim
2022-07-11 11:05:49 +02:00
Blaz Kristan
d9f2c2b968
Segment API
...
- moved all drawing logic to segment
- moved transitions to segment
Conditional 2D compile.
Rearranged effect IDs.
Implemented dynamic effect arrays.
2022-07-10 22:23:25 +02:00
ewowi
2f6adbd07c
Add Mapping 1D to 2D. Mapping12 and sound simulation effect independent
...
- add to segment: mapping 1D2D and Sound Simulation (WIP!)
- Add sound simulation WeWillRockYou
- All audio effects use segment soundSim
- Redefine SEGLEN: strip.getMappingLength (depending on mapping12)
- make setPixelColor aware of mapping12
2022-07-10 14:30:10 +02:00
Blaz Kristan
f0992d56c1
Added global I2C & SPI HW pin defines
...
Fixed default values fo custom sliders.
Fix for color selector.
Changed fading for 2D GEQ
Audioreactive fix send/receive option
2022-07-07 23:07:20 +02:00
ewowi
5a772f5410
add simulateSound to sound effects (wip)
2022-07-07 12:48:41 +02:00
Blaz Kristan
698a32f364
Cleanup effects.
2022-07-06 20:41:12 +02:00
Blaz Kristan
64fd207533
Refactoring WS2812FX class.
...
- effect functions no longer part of class
- methods to access private members
- separate Segment, Segment_runtime, ColorTransition from WS2812FX
2022-07-06 13:13:54 +02:00
Blaz Kristan
8b58d96aea
Float variables instead of double.
2022-07-03 23:00:32 +02:00
Blaz Kristan
0a2e01a616
Multiple changes:
...
- change arduinoFFT to float (custom)
- update audioreactive to use float
- update effects to use float
- info slider (usermod)
- hide Peek in 2D
- minor bugfixes
2022-07-03 22:55:37 +02:00
Blaz Kristan
cf3faa1170
Merge branch 'audioreactive-prototype' into 2D-support
2022-06-29 16:30:50 +02:00
Blaz Kristan
d2705f033d
Enhance API
...
- addPixelColorXY()
- fadeToBlackBy()
2022-06-28 23:32:29 +02:00
Blaz Kristan
a75b3a53aa
Use getModeCount() instead of MODE_COUNT
...
Clear strip if spacing changes.
Rewrite 2DGEQ.
2022-06-26 23:01:22 +02:00
Blaz Kristan
3891348c26
Multiple fixes.
...
- anti-aliasing fix
- minor UI CSS fix
- dynamic JS loading (2D & UM)
- 2D Lissajous fix
2022-06-23 17:42:02 +02:00
Blaz Kristan
88e487be8e
Fix for Colortwinkles.
2022-06-22 16:08:14 +02:00
Blaz Kristan
4c759083be
Multiple changes.
...
Added:
- introduced addEffect() and setupEffectData()
- conditional compile for audio effects
- introduced getModeData() and getModeDataSrc() instead of public var
- changed _modeData[] to private non-static
Fixes:
- DMTYPE use
- add reboot info to DMTYPE
- transpose & reverse with mirroring
2022-06-21 22:49:45 +02:00
Blaz Kristan
d3bb079be4
Muliple enhancements:
...
- Smarter on/off buttons in Info panel (usermods)
- On/Off bus in bus_manager
- 2D GEQ fix (2D CenterBars obsolete)
- hide unused palettes & modes
2022-06-20 22:17:01 +02:00
Blaz Kristan
48259b4ffe
Reorganised exchange array.
...
Updated effects to reflect reorganisation.
Provide feedback to UI for maxVol and binNum.
2022-06-18 12:36:10 +02:00
Blaz Kristan
041426fecb
Scrolling text selectable font.
2022-06-17 21:19:12 +02:00
Blaz Kristan
2caf7efdc6
Added date & time support for scrolling text.
2022-06-17 19:09:44 +02:00
Blaz Kristan
b00e038b33
Enhancement in effect functions.
...
- added color_add()
- fixed AA setPixelColor()
- added fadeToBlackBy() (FastLED)
- added hiding of * palettes if not all color selectors shown
2022-06-17 18:57:32 +02:00
Blaz Kristan
0daddf9896
Some fixes.
...
Remove (*) palettes if not all 3 color selectors shown
Updated comments
2022-06-17 16:18:35 +02:00
Blaz Kristan
f3364e1327
Scrolling text #DATETIME bugfix.
...
Cosmetic changes.
2022-06-16 21:52:14 +02:00
Blaz Kristan
12a94c50b8
Various fixes.
...
Added support for no audio to some effects.
2022-06-16 16:10:38 +02:00
Blaz Kristan
477c9ef577
Cosmetic fixes.
2022-06-15 22:17:34 +02:00
Blaz Kristan
e146a476bd
Effect ID compatibility with WLED-SR
...
Updated some SR effects.
2022-06-15 17:21:32 +02:00
Blaz Kristan
45e74126da
Non-2D audio effects.
2022-06-14 18:16:18 +02:00
Blaž Kristan
489b144085
Overload temporary fix.
...
Non-audio SR effects.
2022-06-14 12:06:51 +02:00
Blaz Kristan
cdef8472e3
Gav... efects to test audio
...
Anti-aliased setPixelColor() with support for normalized x & y
2022-06-13 21:28:10 +02:00