Blaz Kristan
3091440162
Reposition Scanner Dual FX.
2022-07-27 17:04:09 +02:00
Blaz Kristan
1b64747c2b
Quick effect filter.
2022-07-27 00:11:24 +02:00
Blaz Kristan
78aad924c5
Bugfixes.
...
- moved simulateSound() to util
- effect fixes (name changes)
- mapping fixes
- default values fixes
- UI fixes
2022-07-25 21:31:50 +02:00
Blaz Kristan
18884111a6
Scrolling text center & letter M
2022-07-23 22:56:33 +02:00
Blaz Kristan
8e9637f6d4
Default effect values.
2022-07-23 22:00:19 +02:00
Blaz Kristan
d11ad39048
Starburst fix.
2022-07-22 15:27:48 +02:00
Blaz Kristan
1e4f8be74b
Merge branch 'mapping12soundsim' into segment-api
2022-07-20 21:22:23 +02:00
Blaz Kristan
b6e53b1a0c
Minor bugfix and for loop optimization.
2022-07-19 22:14:46 +02:00
ewowi
c7ceeb1833
Tuning leftovers
2022-07-17 17:38:20 +02:00
ewowi
12f6ed621e
Tuning of soundsim and mapping12
2022-07-17 17:17:51 +02:00
Blaz Kristan
6c6849d8d7
Vectors & dynamic loadJS.
...
- Segments
- Modes
NOTE: crashes ESP if effect is running while deleting segment.
2022-07-17 15:58:41 +02:00
ewowi
aeb8fd6fda
make getPixelColor matrix (mapping) aware
...
And change some mapping defaults of effects useing getPixelColor
2022-07-13 15:40:40 +02:00
ewowi
9bec394d7f
Add mapping12 and soundsim defaults to effects and apply in segment ui
...
index.js: rename setSliderAndColorControl to setEffectParameters, rename extras to effectPars, add segment variable update code
FX.cpp: add map12 and ssim defaults to data_FX_MODE variables (WIP)
FX_fcn.cpp: add return in setPixelColor for 2D
2022-07-13 12:41:33 +02:00
ewowi
d5523615ef
Merge branch 'refactor-ws2812fx' into mapping12soundsim
2022-07-11 11:05:49 +02:00
Blaz Kristan
d9f2c2b968
Segment API
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- moved all drawing logic to segment
- moved transitions to segment
Conditional 2D compile.
Rearranged effect IDs.
Implemented dynamic effect arrays.
2022-07-10 22:23:25 +02:00
ewowi
2f6adbd07c
Add Mapping 1D to 2D. Mapping12 and sound simulation effect independent
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- add to segment: mapping 1D2D and Sound Simulation (WIP!)
- Add sound simulation WeWillRockYou
- All audio effects use segment soundSim
- Redefine SEGLEN: strip.getMappingLength (depending on mapping12)
- make setPixelColor aware of mapping12
2022-07-10 14:30:10 +02:00
Blaz Kristan
f0992d56c1
Added global I2C & SPI HW pin defines
...
Fixed default values fo custom sliders.
Fix for color selector.
Changed fading for 2D GEQ
Audioreactive fix send/receive option
2022-07-07 23:07:20 +02:00
ewowi
5a772f5410
add simulateSound to sound effects (wip)
2022-07-07 12:48:41 +02:00
Blaz Kristan
698a32f364
Cleanup effects.
2022-07-06 20:41:12 +02:00
Blaz Kristan
64fd207533
Refactoring WS2812FX class.
...
- effect functions no longer part of class
- methods to access private members
- separate Segment, Segment_runtime, ColorTransition from WS2812FX
2022-07-06 13:13:54 +02:00
Blaz Kristan
8b58d96aea
Float variables instead of double.
2022-07-03 23:00:32 +02:00
Blaz Kristan
0a2e01a616
Multiple changes:
...
- change arduinoFFT to float (custom)
- update audioreactive to use float
- update effects to use float
- info slider (usermod)
- hide Peek in 2D
- minor bugfixes
2022-07-03 22:55:37 +02:00
Blaz Kristan
cf3faa1170
Merge branch 'audioreactive-prototype' into 2D-support
2022-06-29 16:30:50 +02:00
Blaz Kristan
d2705f033d
Enhance API
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- addPixelColorXY()
- fadeToBlackBy()
2022-06-28 23:32:29 +02:00
Blaz Kristan
a75b3a53aa
Use getModeCount() instead of MODE_COUNT
...
Clear strip if spacing changes.
Rewrite 2DGEQ.
2022-06-26 23:01:22 +02:00
Blaz Kristan
3891348c26
Multiple fixes.
...
- anti-aliasing fix
- minor UI CSS fix
- dynamic JS loading (2D & UM)
- 2D Lissajous fix
2022-06-23 17:42:02 +02:00
Blaz Kristan
88e487be8e
Fix for Colortwinkles.
2022-06-22 16:08:14 +02:00
Blaz Kristan
4c759083be
Multiple changes.
...
Added:
- introduced addEffect() and setupEffectData()
- conditional compile for audio effects
- introduced getModeData() and getModeDataSrc() instead of public var
- changed _modeData[] to private non-static
Fixes:
- DMTYPE use
- add reboot info to DMTYPE
- transpose & reverse with mirroring
2022-06-21 22:49:45 +02:00
Blaz Kristan
d3bb079be4
Muliple enhancements:
...
- Smarter on/off buttons in Info panel (usermods)
- On/Off bus in bus_manager
- 2D GEQ fix (2D CenterBars obsolete)
- hide unused palettes & modes
2022-06-20 22:17:01 +02:00
Blaz Kristan
48259b4ffe
Reorganised exchange array.
...
Updated effects to reflect reorganisation.
Provide feedback to UI for maxVol and binNum.
2022-06-18 12:36:10 +02:00
Blaz Kristan
041426fecb
Scrolling text selectable font.
2022-06-17 21:19:12 +02:00
Blaz Kristan
2caf7efdc6
Added date & time support for scrolling text.
2022-06-17 19:09:44 +02:00
Blaz Kristan
b00e038b33
Enhancement in effect functions.
...
- added color_add()
- fixed AA setPixelColor()
- added fadeToBlackBy() (FastLED)
- added hiding of * palettes if not all color selectors shown
2022-06-17 18:57:32 +02:00
Blaz Kristan
0daddf9896
Some fixes.
...
Remove (*) palettes if not all 3 color selectors shown
Updated comments
2022-06-17 16:18:35 +02:00
Blaz Kristan
f3364e1327
Scrolling text #DATETIME bugfix.
...
Cosmetic changes.
2022-06-16 21:52:14 +02:00
Blaz Kristan
12a94c50b8
Various fixes.
...
Added support for no audio to some effects.
2022-06-16 16:10:38 +02:00
Blaz Kristan
477c9ef577
Cosmetic fixes.
2022-06-15 22:17:34 +02:00
Blaz Kristan
e146a476bd
Effect ID compatibility with WLED-SR
...
Updated some SR effects.
2022-06-15 17:21:32 +02:00
Blaz Kristan
45e74126da
Non-2D audio effects.
2022-06-14 18:16:18 +02:00
Blaž Kristan
489b144085
Overload temporary fix.
...
Non-audio SR effects.
2022-06-14 12:06:51 +02:00
Blaz Kristan
cdef8472e3
Gav... efects to test audio
...
Anti-aliased setPixelColor() with support for normalized x & y
2022-06-13 21:28:10 +02:00
Blaz Kristan
cc995ecef8
2D Waverly audio reactive.
2022-06-12 22:17:17 +02:00
Blaz Kristan
562a206508
It compiles!
...
Cleaned (and possibly broken) AudioSource
Added:
- usermod notification about update
- strip.getMinShowDelay()
- pin manager updates
Changed:
- data exchange
2022-06-11 00:50:29 +02:00
Blaz Kristan
184ff7a3b3
Audioreactive usermod.
2022-06-08 21:14:01 +02:00
Blaz Kristan
9db872db56
Fixes:
...
- mirroring
- FX memory allocations
- preset loading if WS request too big
Changes:
- remove "pt" in favor of "ps" in JSON
- fading in Ghost rider
2022-06-05 10:16:56 +02:00
Blaz Kristan
14887d5e88
Multiple fixes.
...
- non matrix bugs in legacy effects
- preset loading (cycling)
- segment length in UI
- possible WS heap corruption prevention
2022-06-01 22:11:25 +02:00
Blaz Kristan
366006273d
Watchdog timer (@poelzi).
...
Transpose optimisations.
Rain effect updated.
2022-05-30 22:21:13 +02:00
Blaz Kristan
d7e1dc1f95
Revert speed for Fire.
...
Segment brightnes +/- fix.
2022-05-29 18:20:30 +02:00
Blaz Kristan
8b73a7375a
Fix for transpose.
...
blur1d() using weighted box blur.
2022-05-28 19:23:16 +02:00
Blaz Kristan
461cc1d5a8
Fix for stalled scrolling text.
...
Minor other fixes.
2022-05-27 15:29:34 +02:00
Blaz Kristan
7689587879
New 2D Drift Rose effect.
...
Fix for segment name.
Updated blurRow & blurCol to work on non-leds[].
Updated several legacy effects to be 2D aware.
Code cleanup.
2022-05-26 21:36:48 +02:00
Blaz Kristan
e248b989e1
2D Scrolling text
...
Updated Glitter & Sparkle
2022-05-25 21:15:08 +02:00
Blaz Kristan
9920424a31
Polar Lights fix.
...
Cleanup.
2022-05-24 16:43:21 +02:00
Blaz Kristan
34a4382920
Effect fixes.
2022-05-23 21:04:16 +02:00
Blaz Kristan
e7c9b5a4f0
2D Fireworks (enhanced 1D version).
...
Transposed Fire 2012 on matrix.
2022-05-22 17:20:06 +02:00
Blaz Kristan
d522b608d3
Finally fix for Crazy Bees.
2022-05-22 12:32:38 +02:00
Blaz Kristan
3e7303c15c
Possible fix for Crazy Bees.
...
Code cleanup.
2022-05-22 12:00:27 +02:00
Blaz Kristan
6e342983f9
It did not like PROGMEM.
2022-05-22 00:41:45 +02:00
Blaz Kristan
a6d7ed3824
Moved mode names (& slider data) to a static array
...
-- may break some things --
2022-05-21 18:37:09 +02:00
Blaz Kristan
62abc63f7a
Removed static vars to support segments.
2022-05-20 22:29:47 +02:00
Blaz Kristan
b4d6525899
Added new 2D effects:
...
- 2D Floating Blobs
- 2D Ghost Rider
Crash fix for 2D Game of Life.
Added support function fill_circle() & wu_pixel().
Removed obsolete debug strings.
2022-05-20 19:35:22 +02:00
Blaz Kristan
ba3555a66f
2D Game of Life update.
...
Added crc16().
Reduced errorToast popup time.
Fixed drawLine() incorrect uint16_t use and added leds[] support.
2022-05-20 14:48:40 +02:00
Blaz Kristan
3ba4702181
2D crazy bees.
2022-05-19 18:57:23 +02:00
Blaz Kristan
ad9c42e832
2D Spaceships.
2022-05-19 18:27:04 +02:00
Blaz Kristan
0368d3be59
Some fixes.
...
Tried removing leds[] for some effects.
2022-05-19 17:01:52 +02:00
Blaz Kristan
598549b5fb
Additional 2D effects.
2022-05-19 11:29:04 +02:00
Blaz Kristan
49086a3ae0
2D heartbeat/ECG.
2022-05-18 21:47:48 +02:00
Blaz Kristan
094e130544
slight mod for 2Ddrift
2022-05-11 18:25:19 +02:00
Blaz Kristan
c2bb49aca0
Messed up again.
2022-05-11 09:55:23 +02:00
Blaz Kristan
9ed14b6e8c
Incorrect mode params fix.
...
Variable eye width in Halloween Eyes.
2022-05-11 09:53:40 +02:00
Blaz Kristan
4484721a9f
2D Haloween eyes
...
Misc fix.
2022-05-11 09:37:38 +02:00
Blaz Kristan
13f5798ed4
blur2D & other bugfixes
2022-05-10 10:37:27 +02:00
Blaz Kristan
c9bdecdb69
API change.
...
New SR effects.
Bugfixes.
2022-05-10 00:35:26 +02:00
Blaz Kristan
adb7726974
Bugfixes.
...
- removed IS_ macors
- replaced .options with getOptions()
- Fire2012 matrix fix
2022-05-09 16:15:07 +02:00
Blaz Kristan
b2409ac708
Bugfix in vertical panel ledmap generation.
...
2D implementation of Fire 2012
2022-05-09 11:04:11 +02:00
Blaz Kristan
f0d36fd769
WLED 2D matrix support.
...
- Added 2 sample effects to UI.
- 2D segment details.
- 1D effect upscaling to 2D.
- 2D setPixelColorXY() and other utility functions
- Arbitrary panel position & oritentation.
- 2D settings with physical to logical mapping.
- Bump version.
2022-05-08 10:50:48 +02:00
Blaž Kristan
e0fcaa6103
Merge branch 'master' into master-merge
2022-03-11 11:28:02 +01:00
cschwinne
0ea31cb088
Fix indefinite realtime terminated by new packet ( fixes #2356 )
...
Add custom Aircoookie fork of ESP32 core (reduces bin size by >100kB)
2022-03-10 11:20:39 +01:00
Blaž Kristan
e561304645
Merge branch 'master' into master-merge
2022-03-07 09:44:35 +01:00
cschwinne
961d5591bd
Fixed Popcorn mode not lighting first LED on pop
2022-03-07 00:53:20 +01:00
Blaž Kristan
8af445e72b
Merge branch 'master' into merge-master
2022-02-22 10:42:00 +01:00
cschwinne
ae0eba866a
Improve Stream and fix HTTP segment application
2022-02-21 16:19:11 +01:00
Christian Schwinne
754682577c
Configurable framerate ( #2444 )
...
Updated arduino core versions
Better performance on esp32 core 3.x due to IRAM_ATTR
Fixed analog busses init to full white/on
2021-12-30 01:48:27 +01:00
Blaz Kristan
eac5340b03
Merge branch 'configurable-fps' of https://github.com/aircoookie/WLED into dev
2021-12-26 11:59:22 +01:00
cschwinne
549dcd32ca
Configurable framerate
...
Updated arduino core versions
Better performance on esp32 core 3.x due to IRAM_ATTR
Fixed analog busses init to full white/on
2021-12-25 01:30:27 +01:00
Christian Schwinne
e72a8d999f
Merge pull request #2393 from guardmedia/blends-effect
...
Improved speed and reduced memory usage for Blends effect
2021-12-10 18:42:46 +01:00
Blaz Kristan
156b499f93
Merge branch 'master' of https://github.com/aircoookie/WLED into dev
2021-12-07 17:18:38 +01:00
cschwinne
8643263227
Add two new Fairy FX modes
2021-12-07 11:03:41 +01:00
Tyler Walters
eab132ed32
Improved speed and reduced memory usage for Blends effect
...
color_blend() function only generates 256 colors from the palette before repeating. Improved the function to use either 256 max or the segment length if shorter.
2021-12-06 22:17:35 -05:00
cschwinne
b3324d22f5
allowCCT performance improvement
2021-11-21 23:46:44 +01:00
Blaz Kristan
a696afaeb8
Color mangling macros.
...
Removed legacy Auto White caclulation.
2021-10-26 20:35:45 +02:00
Blaz Kristan
8ca298b299
Removed legacy auto-white calculation.
...
Introduced color mangling macros.
Minor optimizations/fixes.
2021-10-26 19:17:42 +02:00
Blaž Kristan
6db2240f8a
Merge branch 'master' into dev
...
(mostly ignored index.js)
2021-09-22 06:58:49 +02:00
Christian Schwinne
8fae964ee8
Allocate segment data based on currently active segments ( #2217 )
2021-09-20 21:22:50 +02:00
Blaz Kristan
bc6652f443
Segment names fixes.
...
Minor UI changes:
- new font
- removed transition
2021-09-18 13:15:19 +02:00
cschwinne
bc18eda336
Segment name UI changes
...
Text field accessible by edit icon
Replaced magnifier with iconfont
Use woff2 font format
Fix scaled checkboxes visible in UI settings header
2021-09-18 00:31:39 +02:00
Blaz Kristan
db4ecce20b
Reduced values of parameters for 8266:
...
- max segments to 16
- effect buffer to 3.5k
- max number of LEDs to 1200
2021-09-12 13:31:47 +02:00
Blaz Kristan
c1d47290b1
police_base optimisations.
2021-09-08 23:26:41 +02:00
Blaz Kristan
4d89ed701d
FX optimisations.
...
Added segment names.
2021-09-08 23:10:54 +02:00
Blaž Kristan
18ba394901
Changed behaviour of effects.
...
- Police (col1 for bg)
- Two areas (changable width, col1 for bg)
- Two dots (changable width)
2021-09-08 07:54:40 +02:00