Commit Graph

382 Commits

Author SHA1 Message Date
ewowi
4202fb8cdc Small things
- Remove leds[] in comments
- freqmatrix default mapping to circle
- t_bri compile error
2022-08-02 18:05:55 +02:00
ewowi
5f8b8835e1 Leds removal leftovers
- Remove leds from 1D SEGMENT.data effects
- Noisefire: re-establish own palette
- FreqMatrix to circle mapping
2022-08-02 12:58:35 +02:00
ewowi
78edcfe5cf Merge branch 'ledsArrayToSGPC' into integration 2022-08-02 12:21:46 +02:00
ewowi
2ca5e0c8b8 Remove leds from FX.cpp
- add addPixelColor overloads
- remove setPixels function
- sPC/gPC move leds check to beginning
- refactor wu_pixel work without leds
- remove leds out of effects and replace by sPC/gPC/aPC/nullptr
- workaround %=
- refactor game of life (but need to check patterns / history, see SR)
- refactor fill_circle to work without leds
2022-08-02 12:19:04 +02:00
Blaz Kristan
7ca1d99412 Multiple additions:
- transparent leds[] for getPixelColor()
- sample 2D Black Hole for trnasparent leds[]
- conditional audio compile (WLED_NO_AUDIO)

Bugfix:
- effect filtering
2022-08-01 22:01:24 +02:00
Blaz Kristan
118bcbd6a6 Effect filter patterns. 2022-08-01 17:32:40 +02:00
ewowi
987b442796 Merge branch 'ledsArrayToSGPC' into integrationMergeOnly 2022-08-01 16:25:51 +02:00
ewowi
8ea77ccd04 Merge branch 'segment-api' into integrationMergeOnly 2022-08-01 16:17:16 +02:00
ewowi
004c2920f5 All effects use strip.leds, refactor XY
- remove leds out of SEGMENT.data (remove if no other use of data)
- use strip.leds
- refactor XY to make segment relative to the whole matrix
- use RGBW32
- in case of 1D also use XY in leds[]: XY(i%width, i/width)]
- add ps_malloc
2022-08-01 16:11:59 +02:00
Blaz Kristan
f02616acd1 Some fixes. 2022-07-31 19:52:07 +02:00
ewowi
69f9a484ca strip.leds array fully fastLed and segment compatible
- leds array from uint32_t to CRGB for fastled compatibility
- reading and writing leds from strip to segment sPC/gPC so it has logical instead of physical indexes so it can be used in effects
- change mode_2DBlackHole as showcase how it can both work with leds or with sPC/gPC
2022-07-31 14:48:00 +02:00
Blaz Kristan
dde5367560 Default palette gamma fix.
Reverted to leds[] in SR effects.
Code optimisations.
2022-07-31 13:28:12 +02:00
Blaz Kristan
d328db543e Bugfixes.
- gamma on *Color palettes
- gamma moved out of WS2812FX
- palette fade (JSON) fix
2022-07-30 23:58:29 +02:00
ewowi
c2c46f2843 Merge remote-tracking branch 'origin/segment-api' into LatestAndGreatest 2022-07-30 21:28:38 +02:00
Blaz Kristan
f16558c126 Optimisations. 2022-07-30 14:20:36 +02:00
ewowi
a70717f2f7 ssim2=ssim1 and ssim1=ssim0 (because off=0 is removed) 2022-07-29 23:30:23 +02:00
Blaz Kristan
92ac87fa3f Correction for conflict resolution. 2022-07-29 22:38:08 +02:00
Blaz Kristan
267239e3f2 Merge branch 'segment-api' into audioreactive-prototype 2022-07-29 22:29:15 +02:00
ewowi
dfa1a3ad90 Refactor um_data: remove inputLevel 2022-07-29 15:43:27 +02:00
ewowi
c1f9445e9d Refactor um_data variables for audio reactive
- change sample to sampleRaw
- add volumeSmth, volumeRaw, my_magnitude and calculate in agcAvg
- remove sampleAvg, soundAgc, sampleAgc, sampleRaw, rawSampleAgc, FFT_Magnitude, multAgc, sampleReal, sampleGain, (myVals), soundSquelch from um_data interface
- refactor all effects using above variables
2022-07-29 15:24:04 +02:00
Blaž Kristan
191db46c4f Code optimisation & cleanup.
Minor fixes.
2022-07-29 12:15:56 +02:00
ewowi
bc67bf6826 Replace myVals from audio_reactive.h to SEGMENT.data
(position in um_data reserved as free, could be cleaned up later)
2022-07-29 10:04:10 +02:00
Blaz Kristan
df534d30bf Custom palettes. 2022-07-28 23:19:58 +02:00
Blaz Kristan
a6f31a577a Merge branch 'segment-api' into audioreactive-prototype 2022-07-27 21:35:29 +02:00
Blaz Kristan
3091440162 Reposition Scanner Dual FX. 2022-07-27 17:04:09 +02:00
Blaz Kristan
1b64747c2b Quick effect filter. 2022-07-27 00:11:24 +02:00
Blaz Kristan
78aad924c5 Bugfixes.
- moved simulateSound() to util
- effect fixes (name changes)
- mapping fixes
- default values fixes
- UI fixes
2022-07-25 21:31:50 +02:00
Blaz Kristan
18884111a6 Scrolling text center & letter M 2022-07-23 22:56:33 +02:00
Blaz Kristan
8e9637f6d4 Default effect values. 2022-07-23 22:00:19 +02:00
Blaz Kristan
d11ad39048 Starburst fix. 2022-07-22 15:27:48 +02:00
Blaz Kristan
1e4f8be74b Merge branch 'mapping12soundsim' into segment-api 2022-07-20 21:22:23 +02:00
Blaz Kristan
b6e53b1a0c Minor bugfix and for loop optimization. 2022-07-19 22:14:46 +02:00
ewowi
c7ceeb1833 Tuning leftovers 2022-07-17 17:38:20 +02:00
ewowi
12f6ed621e Tuning of soundsim and mapping12 2022-07-17 17:17:51 +02:00
Blaz Kristan
6c6849d8d7 Vectors & dynamic loadJS.
- Segments
- Modes

NOTE: crashes ESP if effect is running while deleting segment.
2022-07-17 15:58:41 +02:00
ewowi
aeb8fd6fda make getPixelColor matrix (mapping) aware
And change some mapping defaults of effects useing getPixelColor
2022-07-13 15:40:40 +02:00
ewowi
9bec394d7f Add mapping12 and soundsim defaults to effects and apply in segment ui
index.js: rename setSliderAndColorControl to setEffectParameters, rename extras to effectPars, add segment variable update code
FX.cpp: add map12 and ssim defaults to data_FX_MODE variables (WIP)
FX_fcn.cpp: add return in setPixelColor for 2D
2022-07-13 12:41:33 +02:00
ewowi
d5523615ef Merge branch 'refactor-ws2812fx' into mapping12soundsim 2022-07-11 11:05:49 +02:00
Blaz Kristan
d9f2c2b968 Segment API
- moved all drawing logic to segment
- moved transitions to segment
Conditional 2D compile.
Rearranged effect IDs.
Implemented dynamic effect arrays.
2022-07-10 22:23:25 +02:00
ewowi
2f6adbd07c Add Mapping 1D to 2D. Mapping12 and sound simulation effect independent
- add to segment: mapping 1D2D and Sound Simulation (WIP!)
- Add sound simulation WeWillRockYou
- All audio effects use segment soundSim
- Redefine SEGLEN: strip.getMappingLength (depending on mapping12)
- make setPixelColor aware of mapping12
2022-07-10 14:30:10 +02:00
Blaz Kristan
f0992d56c1 Added global I2C & SPI HW pin defines
Fixed default values fo custom sliders.
Fix for color selector.
Changed fading for 2D GEQ
Audioreactive fix send/receive option
2022-07-07 23:07:20 +02:00
ewowi
5a772f5410 add simulateSound to sound effects (wip) 2022-07-07 12:48:41 +02:00
Blaz Kristan
698a32f364 Cleanup effects. 2022-07-06 20:41:12 +02:00
Blaz Kristan
64fd207533 Refactoring WS2812FX class.
- effect functions no longer part of class
- methods to access private members
- separate Segment, Segment_runtime, ColorTransition from WS2812FX
2022-07-06 13:13:54 +02:00
Blaz Kristan
8b58d96aea Float variables instead of double. 2022-07-03 23:00:32 +02:00
Blaz Kristan
0a2e01a616 Multiple changes:
- change arduinoFFT to float (custom)
- update audioreactive to use float
- update effects to use float
- info slider (usermod)
- hide Peek in 2D
- minor bugfixes
2022-07-03 22:55:37 +02:00
Blaz Kristan
cf3faa1170 Merge branch 'audioreactive-prototype' into 2D-support 2022-06-29 16:30:50 +02:00
Blaz Kristan
d2705f033d Enhance API
- addPixelColorXY()
- fadeToBlackBy()
2022-06-28 23:32:29 +02:00
Blaz Kristan
a75b3a53aa Use getModeCount() instead of MODE_COUNT
Clear strip if spacing changes.
Rewrite 2DGEQ.
2022-06-26 23:01:22 +02:00
Blaz Kristan
3891348c26 Multiple fixes.
- anti-aliasing fix
- minor UI CSS fix
- dynamic JS loading (2D & UM)
- 2D Lissajous fix
2022-06-23 17:42:02 +02:00
Blaz Kristan
88e487be8e Fix for Colortwinkles. 2022-06-22 16:08:14 +02:00
Blaz Kristan
4c759083be Multiple changes.
Added:
- introduced addEffect() and setupEffectData()
- conditional compile for audio effects
- introduced getModeData() and getModeDataSrc() instead of public var
- changed _modeData[] to private non-static

Fixes:
- DMTYPE use
- add reboot info to DMTYPE
- transpose & reverse with mirroring
2022-06-21 22:49:45 +02:00
Blaz Kristan
d3bb079be4 Muliple enhancements:
- Smarter on/off buttons in Info panel (usermods)
- On/Off bus in bus_manager
- 2D GEQ fix (2D CenterBars obsolete)
- hide unused palettes & modes
2022-06-20 22:17:01 +02:00
Blaz Kristan
48259b4ffe Reorganised exchange array.
Updated effects to reflect reorganisation.
Provide feedback to UI for maxVol and binNum.
2022-06-18 12:36:10 +02:00
Blaz Kristan
041426fecb Scrolling text selectable font. 2022-06-17 21:19:12 +02:00
Blaz Kristan
2caf7efdc6 Added date & time support for scrolling text. 2022-06-17 19:09:44 +02:00
Blaz Kristan
b00e038b33 Enhancement in effect functions.
- added color_add()
- fixed AA setPixelColor()
- added fadeToBlackBy() (FastLED)
- added hiding of * palettes if not all color selectors shown
2022-06-17 18:57:32 +02:00
Blaz Kristan
0daddf9896 Some fixes.
Remove (*) palettes if not all 3 color selectors shown
Updated comments
2022-06-17 16:18:35 +02:00
Blaz Kristan
f3364e1327 Scrolling text #DATETIME bugfix.
Cosmetic changes.
2022-06-16 21:52:14 +02:00
Blaz Kristan
12a94c50b8 Various fixes.
Added support for no audio to some effects.
2022-06-16 16:10:38 +02:00
Blaz Kristan
477c9ef577 Cosmetic fixes. 2022-06-15 22:17:34 +02:00
Blaz Kristan
e146a476bd Effect ID compatibility with WLED-SR
Updated some SR effects.
2022-06-15 17:21:32 +02:00
Blaz Kristan
45e74126da Non-2D audio effects. 2022-06-14 18:16:18 +02:00
Blaž Kristan
489b144085 Overload temporary fix.
Non-audio SR effects.
2022-06-14 12:06:51 +02:00
Blaz Kristan
cdef8472e3 Gav... efects to test audio
Anti-aliased setPixelColor() with support for normalized x & y
2022-06-13 21:28:10 +02:00
Blaz Kristan
cc995ecef8 2D Waverly audio reactive. 2022-06-12 22:17:17 +02:00
Blaz Kristan
562a206508 It compiles!
Cleaned (and possibly broken) AudioSource
Added:
- usermod notification about update
- strip.getMinShowDelay()
- pin manager updates
Changed:
- data exchange
2022-06-11 00:50:29 +02:00
Blaz Kristan
184ff7a3b3 Audioreactive usermod. 2022-06-08 21:14:01 +02:00
Blaz Kristan
9db872db56 Fixes:
- mirroring
- FX memory allocations
- preset loading if WS request too big

Changes:
- remove "pt" in favor of "ps" in JSON
- fading in Ghost rider
2022-06-05 10:16:56 +02:00
Blaz Kristan
14887d5e88 Multiple fixes.
- non matrix bugs in legacy effects
- preset loading (cycling)
- segment length in UI
- possible WS heap corruption prevention
2022-06-01 22:11:25 +02:00
Blaz Kristan
366006273d Watchdog timer (@poelzi).
Transpose optimisations.
Rain effect updated.
2022-05-30 22:21:13 +02:00
Blaz Kristan
d7e1dc1f95 Revert speed for Fire.
Segment brightnes +/- fix.
2022-05-29 18:20:30 +02:00
Blaz Kristan
8b73a7375a Fix for transpose.
blur1d() using weighted box blur.
2022-05-28 19:23:16 +02:00
Blaz Kristan
461cc1d5a8 Fix for stalled scrolling text.
Minor other fixes.
2022-05-27 15:29:34 +02:00
Blaz Kristan
7689587879 New 2D Drift Rose effect.
Fix for segment name.
Updated blurRow & blurCol to work on non-leds[].
Updated several legacy effects to be 2D aware.
Code cleanup.
2022-05-26 21:36:48 +02:00
Blaz Kristan
e248b989e1 2D Scrolling text
Updated Glitter & Sparkle
2022-05-25 21:15:08 +02:00
Blaz Kristan
9920424a31 Polar Lights fix.
Cleanup.
2022-05-24 16:43:21 +02:00
Blaz Kristan
34a4382920 Effect fixes. 2022-05-23 21:04:16 +02:00
Blaz Kristan
e7c9b5a4f0 2D Fireworks (enhanced 1D version).
Transposed Fire 2012 on matrix.
2022-05-22 17:20:06 +02:00
Blaz Kristan
d522b608d3 Finally fix for Crazy Bees. 2022-05-22 12:32:38 +02:00
Blaz Kristan
3e7303c15c Possible fix for Crazy Bees.
Code cleanup.
2022-05-22 12:00:27 +02:00
Blaz Kristan
6e342983f9 It did not like PROGMEM. 2022-05-22 00:41:45 +02:00
Blaz Kristan
a6d7ed3824 Moved mode names (& slider data) to a static array
-- may break some things --
2022-05-21 18:37:09 +02:00
Blaz Kristan
62abc63f7a Removed static vars to support segments. 2022-05-20 22:29:47 +02:00
Blaz Kristan
b4d6525899 Added new 2D effects:
- 2D Floating Blobs
- 2D Ghost Rider
Crash fix for 2D Game of Life.
Added support function fill_circle() & wu_pixel().
Removed obsolete debug strings.
2022-05-20 19:35:22 +02:00
Blaz Kristan
ba3555a66f 2D Game of Life update.
Added crc16().
Reduced errorToast popup time.
Fixed drawLine() incorrect uint16_t use and added leds[] support.
2022-05-20 14:48:40 +02:00
Blaz Kristan
3ba4702181 2D crazy bees. 2022-05-19 18:57:23 +02:00
Blaz Kristan
ad9c42e832 2D Spaceships. 2022-05-19 18:27:04 +02:00
Blaz Kristan
0368d3be59 Some fixes.
Tried removing leds[] for some effects.
2022-05-19 17:01:52 +02:00
Blaz Kristan
598549b5fb Additional 2D effects. 2022-05-19 11:29:04 +02:00
Blaz Kristan
49086a3ae0 2D heartbeat/ECG. 2022-05-18 21:47:48 +02:00
Blaz Kristan
094e130544 slight mod for 2Ddrift 2022-05-11 18:25:19 +02:00
Blaz Kristan
c2bb49aca0 Messed up again. 2022-05-11 09:55:23 +02:00
Blaz Kristan
9ed14b6e8c Incorrect mode params fix.
Variable eye width in Halloween Eyes.
2022-05-11 09:53:40 +02:00
Blaz Kristan
4484721a9f 2D Haloween eyes
Misc fix.
2022-05-11 09:37:38 +02:00
Blaz Kristan
13f5798ed4 blur2D & other bugfixes 2022-05-10 10:37:27 +02:00
Blaz Kristan
c9bdecdb69 API change.
New SR effects.
Bugfixes.
2022-05-10 00:35:26 +02:00
Blaz Kristan
adb7726974 Bugfixes.
- removed IS_ macors
- replaced .options with getOptions()
- Fire2012 matrix fix
2022-05-09 16:15:07 +02:00
Blaz Kristan
b2409ac708 Bugfix in vertical panel ledmap generation.
2D implementation of Fire 2012
2022-05-09 11:04:11 +02:00
Blaz Kristan
f0d36fd769 WLED 2D matrix support.
- Added 2 sample effects to UI.
- 2D segment details.
- 1D effect upscaling to 2D.
- 2D setPixelColorXY() and other utility functions
- Arbitrary panel position & oritentation.
- 2D settings with physical to logical mapping.
- Bump version.
2022-05-08 10:50:48 +02:00
Blaž Kristan
e0fcaa6103 Merge branch 'master' into master-merge 2022-03-11 11:28:02 +01:00
cschwinne
0ea31cb088 Fix indefinite realtime terminated by new packet (fixes #2356 )
Add custom Aircoookie fork of ESP32 core (reduces bin size by >100kB)
2022-03-10 11:20:39 +01:00
Blaž Kristan
e561304645 Merge branch 'master' into master-merge 2022-03-07 09:44:35 +01:00
cschwinne
961d5591bd Fixed Popcorn mode not lighting first LED on pop 2022-03-07 00:53:20 +01:00
Blaž Kristan
8af445e72b Merge branch 'master' into merge-master 2022-02-22 10:42:00 +01:00
cschwinne
ae0eba866a Improve Stream and fix HTTP segment application 2022-02-21 16:19:11 +01:00
Christian Schwinne
754682577c
Configurable framerate (#2444)
Updated arduino core versions
Better performance on esp32 core 3.x due to IRAM_ATTR
Fixed analog busses init to full white/on
2021-12-30 01:48:27 +01:00
Blaz Kristan
eac5340b03 Merge branch 'configurable-fps' of https://github.com/aircoookie/WLED into dev 2021-12-26 11:59:22 +01:00
cschwinne
549dcd32ca Configurable framerate
Updated arduino core versions
Better performance on esp32 core 3.x due to IRAM_ATTR
Fixed analog busses init to full white/on
2021-12-25 01:30:27 +01:00
Christian Schwinne
e72a8d999f
Merge pull request #2393 from guardmedia/blends-effect
Improved speed and reduced memory usage for Blends effect
2021-12-10 18:42:46 +01:00
Blaz Kristan
156b499f93 Merge branch 'master' of https://github.com/aircoookie/WLED into dev 2021-12-07 17:18:38 +01:00
cschwinne
8643263227 Add two new Fairy FX modes 2021-12-07 11:03:41 +01:00
Tyler Walters
eab132ed32 Improved speed and reduced memory usage for Blends effect
color_blend() function only generates 256 colors from the palette before repeating. Improved the function to use either 256 max or the segment length if shorter.
2021-12-06 22:17:35 -05:00
cschwinne
b3324d22f5 allowCCT performance improvement 2021-11-21 23:46:44 +01:00
Blaz Kristan
a696afaeb8 Color mangling macros.
Removed legacy Auto White caclulation.
2021-10-26 20:35:45 +02:00
Blaz Kristan
8ca298b299 Removed legacy auto-white calculation.
Introduced color mangling macros.
Minor optimizations/fixes.
2021-10-26 19:17:42 +02:00
Blaž Kristan
6db2240f8a Merge branch 'master' into dev
(mostly ignored index.js)
2021-09-22 06:58:49 +02:00
Christian Schwinne
8fae964ee8
Allocate segment data based on currently active segments (#2217) 2021-09-20 21:22:50 +02:00
Blaz Kristan
bc6652f443 Segment names fixes.
Minor UI changes:
 - new font
 - removed transition
2021-09-18 13:15:19 +02:00
cschwinne
bc18eda336 Segment name UI changes
Text field accessible by edit icon
Replaced magnifier with iconfont
Use woff2 font format
Fix scaled checkboxes visible in UI settings header
2021-09-18 00:31:39 +02:00
Blaz Kristan
db4ecce20b Reduced values of parameters for 8266:
- max segments to 16
- effect buffer to 3.5k
- max number of LEDs to 1200
2021-09-12 13:31:47 +02:00
Blaz Kristan
c1d47290b1 police_base optimisations. 2021-09-08 23:26:41 +02:00
Blaz Kristan
4d89ed701d FX optimisations.
Added segment names.
2021-09-08 23:10:54 +02:00
Blaž Kristan
18ba394901 Changed behaviour of effects.
- Police (col1 for bg)
- Two areas (changable width, col1 for bg)
- Two dots (changable width)
2021-09-08 07:54:40 +02:00
Blaz Kristan
3a83753611 Rewritten police_base effect.
Optimisation in 4LD.
2021-09-07 22:59:31 +02:00
Blaz Kristan
55ef547a85 Memory allocation fixes for effects. 2021-08-22 22:16:25 +02:00
Blaz Kristan
db632ae847 Merge branch 'master' into dev 2021-07-06 16:38:13 +02:00
cschwinne
ec05215a5e Update ArduinoJSON to 6.18.1 2021-07-04 18:52:05 +02:00
Blaz Kristan
3066a142b8 Merge branch 'master' into dev
Minor tweaks.
2021-07-03 21:27:06 +02:00
cschwinne
dc01c907f1 Send websockets on every state change 2021-07-02 00:24:14 +02:00
Blaz Kristan
1a80439825 Merge branch 'master' into dev 2021-06-15 23:36:12 +02:00
cschwinne
bfc7f56c4d Accurate UDP sync for NTP enabled instances 2021-05-30 00:08:24 +02:00
Blaz Kristan
bfd7be543a Merge branch 'master' of https://github.com/aircoookie/WLED into dev
Conflicts:
	tools/cdata.js
	usermods/PIR_sensor_switch/readme.md
	usermods/Temperature/readme.md
	wled00/FX.h
	wled00/FX_fcn.cpp
	wled00/bus_manager.h
	wled00/bus_wrapper.h
	wled00/cfg.cpp
	wled00/const.h
	wled00/data/settings.htm
	wled00/data/settings_leds.htm
	wled00/data/settings_um.htm
	wled00/html_settings.h
	wled00/json.cpp
	wled00/mqtt.cpp
	wled00/set.cpp
	wled00/wled.cpp
	wled00/wled.h
	wled00/wled_eeprom.cpp
	wled00/wled_server.cpp
	wled00/xml.cpp
2021-05-18 15:45:34 +02:00
cschwinne
cb7b7f1dca Add notice if no usermod installed 2021-05-11 23:21:57 +02:00
cschwinne
5ca8bc3f2a Fixed various Codacy code style and logic issues 2021-05-11 14:54:03 +02:00
Eric Severance
8b759bc5d9 TM1814 requires refreshes to remain powered off and a slightly faster refresh speed. 2021-04-25 09:08:02 -07:00
Blaz Kristan
cf9cf9d7bb Merge branch 'master' into dev
Conflicts:
	package.json
	wled00/html_other.h
	wled00/html_settings.h
	wled00/wled.h
2021-04-22 22:48:08 +02:00
cschwinne
13ae99edec Reduce TV simulator flash usage 2021-04-22 00:47:50 +02:00
Blaz Kristan
8608c45309 Merge branch 'master' into dev
Conflicts:
	CHANGELOG.md
	wled00/FX.cpp
	wled00/FX_fcn.cpp
	wled00/ntp.cpp
	wled00/wled.h
	wled00/wled_math.h
2021-04-21 21:16:08 +02:00
cschwinne
ff083daf31 Merge branch 'master' of https://github.com/Aircoookie/WLED 2021-04-21 17:22:00 +02:00
cschwinne
7f6a554e1b Small adjustments 2021-04-21 17:21:55 +02:00
Def3nder
12de47c923
Fix TV-Simmulator Effect flash usage (#1621)
* Add alternative TV-Sim version without tv_colors.h

...and safe 18k flash this way

* ...remove the define
2021-04-16 10:22:22 +02:00
Blaz Kristan
29e048af7b Merge branch 'master' into dev
Conflicts:
	CHANGELOG.md
	package.json
	platformio.ini
	usermods/Temperature/usermod_temperature.h
	wled00/FX.cpp
	wled00/FX.h
	wled00/FX_fcn.cpp
	wled00/cfg.cpp
	wled00/data/index.js
	wled00/data/settings_leds.htm
	wled00/data/settings_time.htm
	wled00/data/style.css
	wled00/html_other.h
	wled00/html_settings.h
	wled00/html_ui.h
	wled00/ntp.cpp
	wled00/usermods_list.cpp
	wled00/wled.cpp
	wled00/wled.h
2021-04-14 18:19:51 +02:00
Aircoookie
5786f1d057
Merge pull request #1863 from fishbone-git/running_dual
Running dual
2021-04-11 00:59:56 +02:00
cschwinne
87c6f3c757 Add gap for Running Dual 2021-04-11 00:50:14 +02:00
Blaz Kristan
9a6d709082 Reduced rev:2 API use.
Changed version to 0.12.1-a0
2021-04-08 15:46:18 +02:00
Blaz Kristan
c901512db0 Removed STATUSLED
Fix for possible Drip effect ESP reboot.
2021-04-06 22:30:23 +02:00
fishbone-git
1192d04391 sync and merge master 2021-04-05 20:49:31 +02:00
fishbone-git
f18dced2f3 use constrain to keep in segment limits 2021-04-05 16:08:35 +02:00
cschwinne
ecdc0a3800 Fixed ESP32 crash on Drip effect with reversed segment (#1854) 2021-04-03 17:18:29 +02:00