Commit Graph

2486 Commits

Author SHA1 Message Date
Blaz Kristan
426635871b Bus corrections for C3, S2 & S3.
Minor hostname tweak.
2022-10-10 16:46:23 +02:00
Blaz Kristan
701c90d18d Another string optimisation. 2022-10-09 13:39:17 +02:00
Blaz Kristan
d00a708177 Minor string optimisations. 2022-10-09 12:09:46 +02:00
Blaz Kristan
1f32f96487 Temporary preset bugfix. 2022-10-08 21:31:59 +02:00
Blaz Kristan
7642f8d702 Async preset saving.
Minor bugfixes.
2022-10-08 18:25:51 +02:00
cschwinne
e78bf240ca ESP32-C3: Do not default LEDPIN to reserved pin 16 2022-10-07 04:22:59 +02:00
Blaz Kristan
4fb44d98db Merge branch '0_14' of https://github.com/aircoookie/WLED into merge-0_14 2022-10-06 18:25:51 +02:00
Blaž Kristan
b4e3cccf4b Remove testing entry. 2022-10-06 12:22:02 +02:00
Blaz Kristan
bd025309fb Custom palette name bugfix. 2022-10-04 22:10:20 +02:00
Frank
7d5ce994ab WLED_DEBUG: fix for crash after LittleFS formating
This fixes a "division by zero" in WLED_DEBUG code.

LittleFS init seems to take some time, so we can arrive at "Loops/sec" with 0 loops executed --> crash.
2022-10-04 13:50:01 +02:00
ingDIY
edbb96bcd9 Update const.h
added #if case to exclude warning in case of ABL=0
2022-10-03 19:34:52 +02:00
ingDIY
1880740561 Update wled.h
reverted back settings to enable Alexa, Blynk, Huesync, IR.
The user shuld #define -D in platformio_override.ini to disable them
2022-10-03 19:17:28 +02:00
ingDIY
503835d47e submitting PR
Here they are the PR #2776, #2803 and #2804 rebased for 0_14 branch,
I hope that now they are OK!
2022-10-02 23:23:24 +02:00
Blaz Kristan
8d372bee67 Merge branch '0_14' of https://github.com/aircoookie/WLED into merge-0_14 2022-09-29 15:53:51 +02:00
Blaž Kristan
f385af595a Add setMode() and setPalette() methods
- automatically start transition
Implement load FX defaults for HTTP API (FXD)
2022-09-29 12:49:12 +02:00
Blaz Kristan
4cd6bafc15 Merge branch '0_14' of https://github.com/aircoookie/WLED into merge-0_14 2022-09-27 18:34:03 +02:00
Blaz Kristan
dc700c41fb Invalid FX bugfix. 2022-09-26 21:26:00 +02:00
ChuckMash
7cd9e8860d
Update wled_serial.cpp (#2667)
Add Continuous Serial Streaming feature to wled_serial.

Co-authored-by: Christian Schwinne <dev.aircoookie@gmail.com>
2022-09-26 10:08:31 +02:00
Blaz Kristan
c253464b2a PinManager::isPinOk() rewrite
Button pullup/pulldown fix for ESP32.
2022-09-24 12:25:06 +02:00
Blaz Kristan
6306cfff96 Remove Octal SPI pins.
Whitespace.
2022-09-24 12:16:53 +02:00
Blaz Kristan
d86d88c7b7 New isPinOk() 2022-09-23 14:35:17 +02:00
Christian Schwinne
5f606bb0b7
DMX improvements (merge #2619) (#2794)
* Art-Net improvements

* Fix brightness level

* Update cfg.cpp

Co-authored-by: 4lloyd <github@lloydpost.nl>
2022-09-23 01:02:49 +02:00
4lloyd
d0189b0719
Add ArtPoll support (#2615)
* Add ArtPoll support

* Improved calculations

* Add support for legacy DMX start address 0

* Small efficiency improvement

* ESP8266 doesn't like yield

* Optimized ArtPoll memory use

Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2022-09-22 20:34:46 +02:00
Blaz Kristan
222b92807e Percent FX use % as index in palette.
FX Checkmark bugfix.
2022-09-21 21:09:52 +02:00
Blaz Kristan
de90e5b753 Percent FX use % as index in palette.
FX Checkmark bugfix.
2022-09-21 21:09:01 +02:00
Blaz Kristan
81b4a35076 Corrrect version info.
AC CSS
2022-09-20 22:06:37 +02:00
Blaz Kristan
fc0dc4472b Merge branch 'esp32-s2' into dev 2022-09-20 21:52:40 +02:00
Blaz Kristan
7824f9ee63 Remove sync preset loading (ugly core check)
WS buffer check for ESP32-S2
Delay for Serial init on CDC USB
2022-09-20 21:17:44 +02:00
Frank
6f8deb83e3 some relaxations for S2 and C3
- AR: changed "error" into warning.
- reducing max_busses (for AR) not needed on S2
2022-09-17 22:00:33 +02:00
Frank
da02a68e60 allocatePin() debug message when Pin is not OK.
This debug message should help to understand GPIO config problems.
2022-09-17 20:42:34 +02:00
Frank
a01f3e4efd presets: disable "crude hack" on single core
This code in handlepresets() does not make much sense.
Especially it does not make any sense on single core MCU's.
2022-09-17 13:41:27 +02:00
Blaz Kristan
cce54f3bb7 Loading cfg.json without wsec.json
Bugfix for BudOnOff.
2022-09-16 23:19:53 +02:00
Frank
023c259034 show version of arduino-esp32 in WLED_DEBUG 2022-09-16 16:37:07 +02:00
Blaz Kristan
4d939cb778 Merge branch '0_14' of https://github.com/aircoookie/WLED into dev 2022-09-16 15:34:17 +02:00
Blaž Kristan
660a809ec8 Missing isActive() 2022-09-16 14:07:44 +02:00
Blaž Kristan
26825ed60f Missing isActive() 2022-09-16 14:07:04 +02:00
Blaz Kristan
799d4f9465 Playlist load bugfix.
serializeConfig() in loop() (prevent crash/hang in web server callback)
2022-09-14 22:28:06 +02:00
Blaz Kristan
47797bcf4a Playlist loading bugfix. 2022-09-14 20:13:03 +02:00
Blaz Kristan
8402de601f More fixes for GPIOs.
UI fixes.
2022-09-13 21:41:51 +02:00
Blaz Kristan
4dec75c589 Remove constraints when saving interface pins. 2022-09-13 20:26:45 +02:00
Blaz Kristan
ac15b227da isPinOk() for S2 & C3 2022-09-13 19:50:13 +02:00
Blaz Kristan
a1dc7a52e9 Merge branch '0_14' of https://github.com/aircoookie/WLED into dev 2022-09-12 22:39:00 +02:00
Blaz Kristan
6ba3e25d33 Meteor palette bugfix.
Fire2012 cooling adjustment.
Akemi optimisation.
2022-09-12 22:33:30 +02:00
Blaz Kristan
51a2fa47c9 Meteor palette fix.
Akemi optimisation.
Fire2012 remove cooling adjustment.
2022-09-12 22:31:55 +02:00
Blaz Kristan
09bd6dba84 ESP32 GPIO 37 & 38 removed from reserved list. 2022-09-12 21:15:19 +02:00
Frank
382bf1e94c reserved Pins for S3
- adding USB-OTG to reserved GPIO
- no read-only GPI
- if PSRAM found, add pins for "octal" PSRAM to unusable list (octal PSRAM seems to common on S3)
- ESP32: 37 and 38 are read-only
2022-09-11 13:17:08 +02:00
Frank
575a7531c5 another "TX"
changed in hardwareTX
2022-09-11 01:01:27 +02:00
Frank
dce0c0b47e npm run build
regenerate html files
2022-09-11 00:24:35 +02:00
Frank
dc8230bf2e arch = ESP.getChipModel()
rely on ESP.getChipModel() for new MCUs-
2022-09-11 00:19:32 +02:00
Frank
17428d58d9 extend input ranges to 48 pins
this only extends the range of possible inputs. Sanity check will be performed regardless of the max value.
2022-09-11 00:18:33 +02:00
Frank
6771bd84c6 introduce hardwareTX / hardwareRX
RX/TX is not defined on all boards.
Fall-back to previous behavior on "classic" ESP32 and 8266.
2022-09-11 00:16:48 +02:00
Frank
56f2513aba Basic support for -S3
- bus_wrapper: currently no support for I2S methods
- pin_manager: different number of PWM channels, different isPinOk()
2022-09-11 00:09:59 +02:00
Blaz Kristan
9858a009da Max GPIO fos I2C/SPI pins. 2022-09-10 21:58:51 +02:00
Blaz Kristan
73b818cf78 Fix for S3 pins. 2022-09-10 20:19:13 +02:00
Blaz Kristan
4f8ffaee5b S2, S3 & C3 support for settings. 2022-09-10 19:27:00 +02:00
Blaz Kristan
2cd40c7552 ESP32-S2 support. 2022-09-09 23:21:47 +02:00
Blaz Kristan
c9fd69ceb7 Preset loading tuning.
Multi-relay toggle support.
Fire2012 tuning.
2D functions tuning.
Global SPI comments & tuning.
Bugfix in 4LD usermod.
2022-09-09 17:21:13 +02:00
Blaz Kristan
e4fbf70568 Preset loading tuning.
Multi-relay toggle support.
Fire2012 tuning.
2D functions tuning.
Global SPI comments & tuning.
Bugfix in 4LD usermod.
On & bri support fix.
2022-09-09 17:16:52 +02:00
Blaz Kristan
4480abc646 Better palette blends. 2022-09-06 21:47:50 +02:00
Blaz Kristan
94243ac605 Better palette blending. 2022-09-06 21:44:11 +02:00
Blaz Kristan
8e03395b53 New segment bugfix. 2022-09-06 15:47:41 +02:00
Blaz Kristan
4f3de8646a Additional fix for transpose checkbox. 2022-09-06 15:44:41 +02:00
cschwinne
6802f5a802 Fix several small bugs
Fixed no new 2D segments creatable in UI
Fixed brightness not applied if `"on":true` present in the same JSON api call
Fixed CJK text upside down in namelabel (rotate to nicer direction only if no CJK characters)
Gamma correction color enabled by default
2022-09-06 03:06:00 +02:00
Blaz Kristan
3a1ddce13f Return of Supāku. 2022-09-05 19:56:55 +02:00
Blaž Kristan
6c18857109 Fix build. 2022-09-05 19:01:58 +02:00
Blaž Kristan
508b1e76c2 Merge conflict fix. 2022-09-05 18:36:10 +02:00
Blaž Kristan
51d3268eed Merge branch 'dev' of https://github.com/blazoncek/WLED into 0_14
- remove conditional audio compile
- Random Cycle bugfix
- AudioReactive updates
- global gamma flags
2022-09-05 15:13:15 +02:00
cschwinne
a0c90d4ba3 Disable unused characters in fonts
saves 5kB flash
Added 4x6 font
2022-09-05 03:18:59 +02:00
Blaz Kristan
2c27240da6 Remove DISABLE_AUDIO 2022-09-05 00:43:26 +02:00
Blaz Kristan
787f5f06df Global gamma.
Randomcycle palette bugfix.
2022-09-04 20:17:05 +02:00
Blaz Kristan
42d1ab8a87 Separator in Info dialog. 2022-09-03 00:01:11 +02:00
Blaz Kristan
cf51892782 Merge branch 'audioreactive-prototype' into dev 2022-09-02 23:36:44 +02:00
Blaz Kristan
3287eef0f1 Fixed cooling of ignition area. 2022-09-02 23:27:54 +02:00
Blaz Kristan
c4a261f2d2 Minor tweaks. 2022-09-02 21:21:53 +02:00
Ewowi
1867db3c4b VirtualStrip: use indexToVStrip 2022-09-02 20:52:20 +02:00
Ewowi
9e23d52193 Popcorn to virtualStrip 2022-09-02 18:30:23 +02:00
Ewowi
e29be737f7 Drip to virtualstrip correction 2022-09-02 18:14:28 +02:00
Ewowi
3ac4122ec8 fire_2012 to virtualStrip 2022-09-02 17:55:08 +02:00
Ewowi
d56a79e016 Drip to virtualStrip 2022-09-02 17:42:47 +02:00
cschwinne
3270605b4f DDP network bus RGBW support 2022-09-02 03:12:03 +02:00
Blaz Kristan
36e10539e0 Merge branch 'dev' into audioreactive-prototype 2022-09-01 22:20:39 +02:00
Frank
37ba649930 audioreactive effect improvements
- Info Page: add a small horizontal line below usermod specific part. Improves readability.
- updated 2D mapping mode of some  1D soundreactive effects
- alllow some effects to fade slowly, even slower that possible with SEGMENT.fade_out(). Looks nice.

not sure why - most effects only fade when using SEGMENT.fade_out(), while some need SEGMENT.fadeToBlackBy().
2022-09-01 14:56:01 +02:00
Blaz Kristan
586e72e797 Remove pxs/NONUNITY option
Constrains for bitfields.
Bugfixes.
2022-08-31 21:31:59 +02:00
Blaz Kristan
38bd0d6bbb Bugfixes 2022-08-31 21:21:53 +02:00
Blaž Kristan
da0da4c75e Remove NONUNITY
Expand soundSim
Tetrix optimisation
2022-08-31 14:24:02 +02:00
Blaž Kristan
bfe16bb254 Merge branch '0_14' of https://github.com/Aircoookie/WLED into dev 2022-08-31 08:02:11 +02:00
cschwinne
2ada88a266 Small improvements to fx data extraction functions
- Un-F() most segment JSON keys, decreases JSON doc usage by 47 B (increases static RAM usage by 32 B),
makes `extractModeDefaults` work without strstr_P
- Removed String from serializeModeData and serializeModeNames
- Set 0.14 version name "Hoshi"
2022-08-31 04:31:56 +02:00
cschwinne
5b51ce9840 extractModeDefaults(): C strings instead of String 2022-08-31 02:26:26 +02:00
Blaz Kristan
26793c8428 Merge branch 'dev' into audioreactive-prototype 2022-08-30 20:13:25 +02:00
Blaz Kristan
8719adef1e Tetrix vStrip 2D modification.
AA version of Bouncing balls
Better AA
2022-08-30 17:20:58 +02:00
Blaz Kristan
cd7bcb79e5 Tetrix vStrip 2D modification.
AA version of Bouncing balls
Better AA
2022-08-30 17:18:56 +02:00
Blaz Kristan
005419ab9a vStrip calculation
remove Segment copy constructor
2022-08-29 21:51:46 +02:00
Blaz Kristan
d28d2c57e4 Merge 'blazoncek/dev' into 0_14
1-click presets
Bugfix for 1D
virtual strips POC for 1D effects
global SPI MISO pin
2022-08-29 20:45:06 +02:00
Frank
6019b7bda4 GEQ: use full frequency range
also when user wants less than 16 bands.
Previously when users selected fewer bands (like 4 instead of 16), only the lowest freq channels were displayed.
2022-08-28 13:33:48 +02:00
Blaz Kristan
c6126db2a2 Bugfix for 1D setPixelColor
Float vStrips.
Fix misspelled MISOSPI.
2022-08-27 18:25:54 +02:00
Blaz Kristan
030833f942 Global MISO pin.
Virtual strip expansion for 2D.
2022-08-25 21:57:43 +02:00
Blaz Kristan
daf67d9cf7 Whitespace cleanup.
Revert legacy effects to 1D and use mapping instead.
2022-08-24 23:04:51 +02:00
Blaz Kristan
301ed25019 1-Click preset. 2022-08-23 20:57:11 +02:00
Blaz Kristan
a7dbfc4954 Fix for segment on/off transitions.
Fix for missing return.
Slightly smoother Chunchun, added Speed parameter for Hiphotic.
2022-08-23 16:00:50 +02:00
Blaz Kristan
af5e38e5ee Fix for segment on/off transitions.
Fix for missing return.
Slightly smoother Chunchun, added Speed parameter for Hiphotic.
2022-08-23 15:57:05 +02:00
cschwinne
102a28aef4 Release of WLED v0.13.3 2022-08-23 01:26:18 +02:00
Blaz Kristan
d3d8fdff13 Transpose fix. 2022-08-22 22:02:36 +02:00
Blaz Kristan
9cb6f95420 Missing map2D bugfix. 2022-08-22 20:38:23 +02:00
Blaz Kristan
89f334e67b Missing map2D bugfix. 2022-08-22 20:37:47 +02:00
Blaz Kristan
b8b3d17570 Merge remote-tracking branch 'upstream/0_14' into dev 2022-08-22 19:37:17 +02:00
Blaz Kristan
053083f600 Minor optimisation. 2022-08-22 17:06:28 +02:00
Blaz Kristan
cf46564c67 Merge branch 'dev' into audioreactive-prototype 2022-08-22 17:01:51 +02:00
Blaz Kristan
59b038b8c4 Index under- shooting.
Fix for arc 1D to 2D mapping.
UI segment 2D mapping fix.
Watchdog reposition & flicker reduction.
2022-08-22 16:48:19 +02:00
Blaz Kristan
fb6dfcd3fc Index under- shooting.
Fix for arc 1D to 2D mapping.
UI segment 2D mapping fix.
Watchdog reposition & flicker reduction.
2022-08-22 16:47:25 +02:00
Blaž Kristan
1711ac9a88 Fix in is2D()
Horizontal and vertical 1D segment
Index overshoot fix.
2022-08-22 14:35:34 +02:00
Blaž Kristan
e14c5bbd25 Fix in is2D()
Vertical & horizontal 1D segment (on 2D matrix)
Index overshooting fix.
2022-08-22 14:08:45 +02:00
Blaž Kristan
cf0f0d77be Merge branch 'audioreactive-prototype' of https://github.com/blazoncek/WLED into merge-audio 2022-08-22 10:34:10 +02:00
cschwinne
844bef9fda Explicit JSON flag for loading FX defaults
Disable watchdog by default
2022-08-22 01:17:10 +02:00
Blaz Kristan
d56d41a8c2 Merge branch 'dev' into audioreactive-prototype 2022-08-21 20:50:40 +02:00
Blaz Kristan
b722c618bd Fixes in NodeStruct & bus manager. 2022-08-21 20:50:24 +02:00
Frank
d053bc562f code cleanup, few optimizations, and fixing more overflows
- code cleanup in audio_reactive.h
- fixing some more under/overflows in fx.cpp
2022-08-21 13:10:16 +02:00
Blaz Kristan
450a0180f8 Merge branch 'dev' into audioreactive-prototype 2022-08-21 09:54:33 +02:00
Frank
bbc8049832 The Right Thing to Do (makes GEQ look awesome)
... found that stupid commit messages get more attention ;-)

- use 22050 Hz for sampling, as it is a standard frequency. I think this is the best choise.
- redesigned the GEQ channels (fftResult[]) for 22Khz, based on channels found on old HiFi equalizer equipment. 1Kzh is now at the center; Bass/Trebble channels are using 1/4 on left/right side respectively - similar to real equalizers. Looks nice :-)

- adjusted effects that use FFT_MajorPeak so that the maximum frequency is supported.
2022-08-20 22:14:54 +02:00
Blaz Kristan
6fd8a5a084 Replace setOption/getOption 2022-08-19 21:37:26 +02:00
Blaz Kristan
44a4b11d36 Replace setOption/getOption 2022-08-19 21:14:49 +02:00
Blaz Kristan
e9f6509cb0 Merge branch 'segment-api' into dev 2022-08-19 15:14:56 +02:00
Frank
3c57e2e2b9 AR: special gain for GEO, some bugfixes andparameter tinkering
- new feature: "Input Level" (info page) can be used as global "GEQ gain" - only when AGC is ON (was already possible when AGC=off)

- some parameter tweaking in FFT function
- hidden feature: FFT decay  is slower when setting a high "dynamics Limiter Fall time" (steps: <1000, <2000, <3000, >3000)

- FFT_MajorPeak default 1.0f (as log(0.0) is invalid)
- FX.cppp: ensure that fftResult[] is always used inside array bounds
2022-08-19 14:36:47 +02:00
Christian Schwinne
b44ed70112
Merge branch 'main' into segment-api 2022-08-18 20:13:02 +02:00
Frank
3e494cc551 removed broken frequency squelch, added frequency scaling options
- removed broken FFTResult "squelch" feature. It was completely broken, and caused flashes in GEQ.
- added Frequency scaling options: linear and logarithmic
- fixed a few numerical accidents in FX.cpp (bouncing_balls,  ripplepeak, freqmap, gravfreq, waterfall)
2022-08-18 19:07:37 +02:00
Blaz Kristan
fa55896722 Const functions. 2022-08-17 20:45:30 +02:00
Blaz Kristan
67a51be9ee Merge branch 'audioreactive-prototype' into merge-audio 2022-08-17 20:14:11 +02:00
Blaz Kristan
2149bbb8ea Remove CS from global interface pins.
Fixes.
2022-08-17 19:44:32 +02:00
Frank
991fad02d7 fixed look of some 1D effects
- fade_out() appears to finally do something meaning. Old fade_out values were too high. Adjusted so effects in 1D look similar "classic" SR WLED
- frequency reactive effects: max FFT frequency of 5120 Hz is hard-coded in most effects. Updated ranges to 10240 Hz
2022-08-17 13:17:00 +02:00
Blaž Kristan
7497e43fb9 Merge branch 'master' into dev 2022-08-17 07:20:18 +02:00
Blaz Kristan
90b567c721 Merge branch 'lpd6803' into segment-api 2022-08-16 20:48:51 +02:00
Blaz Kristan
515827c745 Merge branch 'master' of https://github.com/Sousanator/WLED into Sousanator-master 2022-08-16 20:35:17 +02:00
Blaž Kristan
c7d3ee0612 Fix "washed out" noise FX. 2022-08-16 10:08:19 +02:00
Blaž Kristan
4be3cb4b0d Merge branch 'TM1829' of https://github.com/h3ndrik/WLED into lpd6803 2022-08-16 08:42:47 +02:00
Blaž Kristan
db759bef46 Merge branch 'master' of https://github.com/Sousanator/WLED into lpd6803 2022-08-16 08:14:56 +02:00
Blaž Kristan
3d47a8e9c0 Merge branch 'master' into dev 2022-08-16 07:52:33 +02:00
Frank
91fe80334b Merge remote-tracking branch 'origin/segment-api' into audioreactive-prototype 2022-08-15 21:33:30 +02:00
Blaz Kristan
7125d19af1 Bugfix for saving usermod settings.
Modification of global interface pin allocation.
Code relocation in 4LD.
2022-08-15 20:23:47 +02:00
cschwinne
420f858d9b Release of WLED v0.13.2 2022-08-15 02:08:48 +02:00
Blaz Kristan
e6f74751d4 Missing presets bugfix. 2022-08-14 22:16:42 +02:00
Frank
72770e5809 Merge remote-tracking branch 'origin/segment-api' into audioreactive-prototype 2022-08-14 14:19:57 +02:00
Frank
968721a515 some audio processing improvements and bugfixes from SR WLED
- smoothing FFTResult (don't have a matrix to test)
- UDP sound sync improvements
- some bugfixes from SR WLED
- button.cpp: avoid starvation: strip.isUpdating() can be true for a long time.

work in progress - still needs testing!!
2022-08-14 13:58:07 +02:00
Blaz Kristan
1de009a80d I2C & SPI fixes. Global interface. 2022-08-14 13:05:59 +02:00
Blaz Kristan
74b6a78a9b Effect fixes. 2022-08-13 00:58:27 +02:00
Blaz Kristan
32fc6d4b7f Binary effect parameters. 2022-08-12 17:58:20 +02:00
Blaž Kristan
52e5f467b0 Added two more fonts to Scrolling text. 2022-08-11 11:46:30 +02:00
Blaž Kristan
4e0cf380be Fix for 0 duration/reset runtime. 2022-08-11 11:23:39 +02:00
Blaz Kristan
ebe9499e97 Deallocate interface pins. 2022-08-10 21:23:00 +02:00
Blaz Kristan
1cb3ab82c2 Reduction of flicering on web access (info) 2022-08-10 20:53:11 +02:00
Blaz Kristan
e0a954caa2 4LD refresh task.
Scrolling text improvement.
LED settings bugfix.
Audioreactive disabled by default.
2022-08-10 20:20:36 +02:00
Blaž Kristan
d8b7cfb36b Display task (background refresh) in 4LD 2022-08-10 14:00:04 +02:00
Blaž Kristan
b2837563c4 Merge branch 'segment-api' into global-interface 2022-08-10 09:32:43 +02:00
Blaz Kristan
957948f906 Code optimisations in effects.
Remove Wire initialisation from RTC.
Peek fix.
2022-08-09 21:14:37 +02:00
cschwinne
7befafe7b7 Enable numbers and symbols in text FX
Shorten `Reserved` to `RSVD`
2022-08-09 18:09:43 +02:00
cschwinne
436ce63e30 FX list duplicate cleanup
Minor optimizations
2022-08-09 15:20:00 +02:00
Blaz Kristan
0268beb9c2 Merge branch 'segment-api' into global-interface 2022-08-08 20:22:11 +02:00
Blaz Kristan
6a42e477aa Empty name Scrolling tex bugfix. 2022-08-08 19:56:09 +02:00
Blaz Kristan
22bc3dac2d Tetrix with fade-out. 2022-08-08 17:52:20 +02:00
Blaz Kristan
4db4329ce3 Proper fix for {"on":"t","bri":100} 2022-08-08 15:56:15 +02:00
Blaž Kristan
9e828eccf6 Fix for {on:"t",bri:100} 2022-08-08 13:36:13 +02:00
Blaž Kristan
acb17dc575 Fix addEffect() 2022-08-08 10:21:11 +02:00
Blaz Kristan
998f2f9421 Global I2C & SPI pin allocation. 2022-08-07 16:43:29 +02:00
Blaz Kristan
a8785570df Memory allocation fixes.
Whitespace.
Cleanup.
2022-08-06 12:39:12 +02:00
Ewowi
aa36e04250 Deoptimize lv2D a bit to keep resize working ;-) 2022-08-06 11:53:01 +02:00
Ewowi
821b7ed9af Optimize liveviewsws2D 2022-08-06 11:37:48 +02:00
Blaz Kristan
9270f80af2 Merge branch 'integration' into merge-audio 2022-08-05 23:03:38 +02:00
Blaz Kristan
eb8710df81 Merge branch 'audioreactive-prototype' into segment-api 2022-08-05 16:29:32 +02:00
Blaz Kristan
095099a085 Rename WLED_NO_AUDIO 2022-08-05 15:54:48 +02:00
cschwinne
ad424cac18 Preset and config backups include server description 2022-08-05 12:09:13 +02:00
Blaz Kristan
4e11806d00 Code optimisations. 2022-08-04 16:15:49 +02:00
Blaz Kristan
f45082b764 Crash fix for ESP8266 if mode contains ! 2022-08-03 22:27:45 +02:00
Blaz Kristan
cdca715afc Effect change at end of transition.
Compile bugfix.
2022-08-03 22:09:27 +02:00
Blaz Kristan
d0a08a55d1 Memory management! 2022-08-03 21:36:47 +02:00
Blaž Kristan
c5f3e76b21 Compile optimisations, code reduction.
2D peek resize.
2022-08-03 14:23:24 +02:00
Blaz Kristan
f58ff68f3c Center liveview2D, code size reduction. 2022-08-02 22:50:01 +02:00
ewowi
a098aa0a89 leds array from CRGB to uint32_t 2022-08-02 22:06:13 +02:00
ewowi
7b3fc206f7 Merge leftovers 2022-08-02 21:52:10 +02:00
Blaz Kristan
8f5d2a7f00 Merge branch 'mapping12soundsim' into segment-api 2022-08-02 21:47:24 +02:00
ewowi
44c585e8c8 Merge branch 'ledsArrayToSGPC' into integration 2022-08-02 21:12:59 +02:00
ewowi
640f45f57d Remove leds array from utility functions + small things
- Remove CRGB* leds from utility functions
- GameOfLife: fill_solid for prevLeds to for loop
- Remove if !fftResult
- Funky Plank: toggle src and dst
- Comment drawLine as not used
- Duplicate FadeToBlack, call one FadeToBlackOld
2022-08-02 19:44:27 +02:00
Blaz Kristan
0ba8bace0d 2D optimisations. 2022-08-02 18:27:32 +02:00
ewowi
4202fb8cdc Small things
- Remove leds[] in comments
- freqmatrix default mapping to circle
- t_bri compile error
2022-08-02 18:05:55 +02:00
ewowi
5f8b8835e1 Leds removal leftovers
- Remove leds from 1D SEGMENT.data effects
- Noisefire: re-establish own palette
- FreqMatrix to circle mapping
2022-08-02 12:58:35 +02:00
ewowi
78edcfe5cf Merge branch 'ledsArrayToSGPC' into integration 2022-08-02 12:21:46 +02:00
ewowi
2ca5e0c8b8 Remove leds from FX.cpp
- add addPixelColor overloads
- remove setPixels function
- sPC/gPC move leds check to beginning
- refactor wu_pixel work without leds
- remove leds out of effects and replace by sPC/gPC/aPC/nullptr
- workaround %=
- refactor game of life (but need to check patterns / history, see SR)
- refactor fill_circle to work without leds
2022-08-02 12:19:04 +02:00
Blaz Kristan
7ca1d99412 Multiple additions:
- transparent leds[] for getPixelColor()
- sample 2D Black Hole for trnasparent leds[]
- conditional audio compile (WLED_NO_AUDIO)

Bugfix:
- effect filtering
2022-08-01 22:01:24 +02:00
Blaz Kristan
118bcbd6a6 Effect filter patterns. 2022-08-01 17:32:40 +02:00
ewowi
987b442796 Merge branch 'ledsArrayToSGPC' into integrationMergeOnly 2022-08-01 16:25:51 +02:00
ewowi
8ea77ccd04 Merge branch 'segment-api' into integrationMergeOnly 2022-08-01 16:17:16 +02:00
ewowi
004c2920f5 All effects use strip.leds, refactor XY
- remove leds out of SEGMENT.data (remove if no other use of data)
- use strip.leds
- refactor XY to make segment relative to the whole matrix
- use RGBW32
- in case of 1D also use XY in leds[]: XY(i%width, i/width)]
- add ps_malloc
2022-08-01 16:11:59 +02:00
Blaz Kristan
f02616acd1 Some fixes. 2022-07-31 19:52:07 +02:00
ewowi
69f9a484ca strip.leds array fully fastLed and segment compatible
- leds array from uint32_t to CRGB for fastled compatibility
- reading and writing leds from strip to segment sPC/gPC so it has logical instead of physical indexes so it can be used in effects
- change mode_2DBlackHole as showcase how it can both work with leds or with sPC/gPC
2022-07-31 14:48:00 +02:00
Blaz Kristan
dde5367560 Default palette gamma fix.
Reverted to leds[] in SR effects.
Code optimisations.
2022-07-31 13:28:12 +02:00
ewowi
66da57f375 POC to use leds array in strip.set/getPixelColor 2022-07-31 12:38:10 +02:00
Blaz Kristan
d328db543e Bugfixes.
- gamma on *Color palettes
- gamma moved out of WS2812FX
- palette fade (JSON) fix
2022-07-30 23:58:29 +02:00
ewowi
c2c46f2843 Merge remote-tracking branch 'origin/segment-api' into LatestAndGreatest 2022-07-30 21:28:38 +02:00
Blaz Kristan
96da48ae82 1D mapping bugfix. 2022-07-30 15:03:06 +02:00
Blaz Kristan
eb9eda1f6d Transition struct (reduced RAM footprint). 2022-07-30 14:50:11 +02:00
Blaz Kristan
f16558c126 Optimisations. 2022-07-30 14:20:36 +02:00
Blaz Kristan
1abf0fc134 Deprecate EEPROM support (compile time option). 2022-07-30 11:04:04 +02:00
Blaz Kristan
b0ba1b2ecc Bugfix.
- defult transitions
- conditional 2D compile
2022-07-30 10:49:54 +02:00
ewowi
a70717f2f7 ssim2=ssim1 and ssim1=ssim0 (because off=0 is removed) 2022-07-29 23:30:23 +02:00
Blaz Kristan
5dec73f27c Merge branch 'mapping12soundsim' into live-merge 2022-07-29 22:59:00 +02:00
Blaz Kristan
92ac87fa3f Correction for conflict resolution. 2022-07-29 22:38:08 +02:00
Blaz Kristan
267239e3f2 Merge branch 'segment-api' into audioreactive-prototype 2022-07-29 22:29:15 +02:00
Blaz Kristan
52b863fe36 Memory allocation bugfix. 2022-07-29 20:24:29 +02:00
Blaz Kristan
79337a4568 Bugfix for palette transitions. 2022-07-29 16:26:15 +02:00
ewowi
84750e2605 Refactor um_data: remove fftBin 2022-07-29 15:50:09 +02:00
ewowi
dfa1a3ad90 Refactor um_data: remove inputLevel 2022-07-29 15:43:27 +02:00
ewowi
c1f9445e9d Refactor um_data variables for audio reactive
- change sample to sampleRaw
- add volumeSmth, volumeRaw, my_magnitude and calculate in agcAvg
- remove sampleAvg, soundAgc, sampleAgc, sampleRaw, rawSampleAgc, FFT_Magnitude, multAgc, sampleReal, sampleGain, (myVals), soundSquelch from um_data interface
- refactor all effects using above variables
2022-07-29 15:24:04 +02:00
Blaž Kristan
191db46c4f Code optimisation & cleanup.
Minor fixes.
2022-07-29 12:15:56 +02:00
ewowi
bc67bf6826 Replace myVals from audio_reactive.h to SEGMENT.data
(position in um_data reserved as free, could be cleaned up later)
2022-07-29 10:04:10 +02:00
Blaz Kristan
df534d30bf Custom palettes. 2022-07-28 23:19:58 +02:00
ewowi
ce99dbe40c liveview2D: only if isMatrix 2022-07-28 16:35:57 +02:00
ewowi
affcca8034 Improve liveview2D: add width and height > 256 leds 2022-07-28 16:13:31 +02:00
Blaz Kristan
a6f31a577a Merge branch 'segment-api' into audioreactive-prototype 2022-07-27 21:35:29 +02:00
Blaz Kristan
9b814f4ed8 Shadows and hides. 2022-07-27 21:12:27 +02:00
Blaz Kristan
3091440162 Reposition Scanner Dual FX. 2022-07-27 17:04:09 +02:00
Blaz Kristan
3b2573afed More filtering options.
Palette loading bugfix.
2022-07-27 17:00:55 +02:00
Blaz Kristan
1b64747c2b Quick effect filter. 2022-07-27 00:11:24 +02:00
ewowi
863212915c Revert "Merge branch 'segment-api' into origin/mapping12soundsim"
This reverts commit 8ef82ebdd7.
2022-07-26 11:23:51 +02:00
Blaz Kristan
78aad924c5 Bugfixes.
- moved simulateSound() to util
- effect fixes (name changes)
- mapping fixes
- default values fixes
- UI fixes
2022-07-25 21:31:50 +02:00
Blaž Kristan
24fda89665 Defaults cleanup. 2022-07-25 14:36:54 +02:00
Blaž Kristan
59cb9ba344 Revert 2D peek 2022-07-25 11:47:19 +02:00
ewowi
d511eb19ef Update with latest html_ui.h 2022-07-24 17:20:38 +02:00
ewowi
d3e9f51d6b Merge remote-tracking branch 'origin/segment-api' into segment-api 2022-07-24 17:13:13 +02:00
ewowi
e3499e5a70 Add 2D liveview (Peek 2D) - Beta version 2022-07-24 17:10:29 +02:00
Blaz Kristan
026425407e Adde more default options.
UI bugfix.
2022-07-24 16:21:29 +02:00
Blaz Kristan
18884111a6 Scrolling text center & letter M 2022-07-23 22:56:33 +02:00
Blaz Kristan
3e5b152718 Fix for palette defaults. 2022-07-23 22:38:35 +02:00
Blaz Kristan
8e9637f6d4 Default effect values. 2022-07-23 22:00:19 +02:00
Blaz Kristan
d11ad39048 Starburst fix. 2022-07-22 15:27:48 +02:00
Blaz Kristan
cb44d45eeb Merge branch 'dev' into segment-api 2022-07-22 14:41:39 +02:00
Blaz Kristan
c15ffca48c Merge branch 'master' into master-merge 2022-07-22 14:34:02 +02:00
Blaž Kristan
902c11d074
Merge pull request #2657 from poelzi/watchdog
Enable ESP watchdog by default
2022-07-22 09:26:46 +02:00
Blaž Kristan
35250677b9 Prevent I2S use for LEDs w/ Audioreactive on ESP32 2022-07-22 08:59:04 +02:00
Blaz Kristan
1f3a1a0a95 Stuck effect fix. 2022-07-21 20:18:48 +02:00
albarlow
c96f83b076 Registered Usermod and Pins
Implemented PinManager and rerun setup of usermod after updating pins/

Registered in const.h and pin_manager.h   I tried to follow the existing formatting/numbering in these files.

Wrapped any strings I could in F()
2022-07-21 09:48:37 +01:00
Blaž Kristan
2fe4edb6df Segment clear bugfix.
getPixelColor fix.
2022-07-21 07:24:03 +02:00
Blaz Kristan
1e4f8be74b Merge branch 'mapping12soundsim' into segment-api 2022-07-20 21:22:23 +02:00
Blaz Kristan
b6e53b1a0c Minor bugfix and for loop optimization. 2022-07-19 22:14:46 +02:00
Blaz Kristan
a46894f395 Bugfixes. 2022-07-19 16:16:43 +02:00
ewowi
c7ceeb1833 Tuning leftovers 2022-07-17 17:38:20 +02:00
ewowi
12f6ed621e Tuning of soundsim and mapping12 2022-07-17 17:17:51 +02:00
Blaz Kristan
d7daada42e Merge branch 'master' into dev 2022-07-17 16:18:44 +02:00
Blaz Kristan
6c6849d8d7 Vectors & dynamic loadJS.
- Segments
- Modes

NOTE: crashes ESP if effect is running while deleting segment.
2022-07-17 15:58:41 +02:00
ewowi
e82336f355 Small bugfixes 2022-07-14 17:22:37 +02:00
Blaž Kristan
1151b615a0 Fix for SEGLEN 2022-07-14 13:47:30 +02:00
Blaž Kristan
0cf891b9d9 Optimisations 2022-07-14 13:22:34 +02:00
ewowi
aeb8fd6fda make getPixelColor matrix (mapping) aware
And change some mapping defaults of effects useing getPixelColor
2022-07-13 15:40:40 +02:00
ewowi
615f807909 Regenerate html_ui.h 2022-07-13 12:45:23 +02:00