Commit Graph

406 Commits

Author SHA1 Message Date
Blaz Kristan
78aad924c5 Bugfixes.
- moved simulateSound() to util
- effect fixes (name changes)
- mapping fixes
- default values fixes
- UI fixes
2022-07-25 21:31:50 +02:00
Blaz Kristan
18884111a6 Scrolling text center & letter M 2022-07-23 22:56:33 +02:00
Blaz Kristan
8e9637f6d4 Default effect values. 2022-07-23 22:00:19 +02:00
Blaz Kristan
d11ad39048 Starburst fix. 2022-07-22 15:27:48 +02:00
Blaz Kristan
1e4f8be74b Merge branch 'mapping12soundsim' into segment-api 2022-07-20 21:22:23 +02:00
Blaz Kristan
b6e53b1a0c Minor bugfix and for loop optimization. 2022-07-19 22:14:46 +02:00
ewowi
c7ceeb1833 Tuning leftovers 2022-07-17 17:38:20 +02:00
ewowi
12f6ed621e Tuning of soundsim and mapping12 2022-07-17 17:17:51 +02:00
Blaz Kristan
6c6849d8d7 Vectors & dynamic loadJS.
- Segments
- Modes

NOTE: crashes ESP if effect is running while deleting segment.
2022-07-17 15:58:41 +02:00
ewowi
aeb8fd6fda make getPixelColor matrix (mapping) aware
And change some mapping defaults of effects useing getPixelColor
2022-07-13 15:40:40 +02:00
ewowi
9bec394d7f Add mapping12 and soundsim defaults to effects and apply in segment ui
index.js: rename setSliderAndColorControl to setEffectParameters, rename extras to effectPars, add segment variable update code
FX.cpp: add map12 and ssim defaults to data_FX_MODE variables (WIP)
FX_fcn.cpp: add return in setPixelColor for 2D
2022-07-13 12:41:33 +02:00
ewowi
d5523615ef Merge branch 'refactor-ws2812fx' into mapping12soundsim 2022-07-11 11:05:49 +02:00
Blaz Kristan
d9f2c2b968 Segment API
- moved all drawing logic to segment
- moved transitions to segment
Conditional 2D compile.
Rearranged effect IDs.
Implemented dynamic effect arrays.
2022-07-10 22:23:25 +02:00
ewowi
2f6adbd07c Add Mapping 1D to 2D. Mapping12 and sound simulation effect independent
- add to segment: mapping 1D2D and Sound Simulation (WIP!)
- Add sound simulation WeWillRockYou
- All audio effects use segment soundSim
- Redefine SEGLEN: strip.getMappingLength (depending on mapping12)
- make setPixelColor aware of mapping12
2022-07-10 14:30:10 +02:00
Blaz Kristan
f0992d56c1 Added global I2C & SPI HW pin defines
Fixed default values fo custom sliders.
Fix for color selector.
Changed fading for 2D GEQ
Audioreactive fix send/receive option
2022-07-07 23:07:20 +02:00
ewowi
5a772f5410 add simulateSound to sound effects (wip) 2022-07-07 12:48:41 +02:00
Blaz Kristan
698a32f364 Cleanup effects. 2022-07-06 20:41:12 +02:00
Blaz Kristan
64fd207533 Refactoring WS2812FX class.
- effect functions no longer part of class
- methods to access private members
- separate Segment, Segment_runtime, ColorTransition from WS2812FX
2022-07-06 13:13:54 +02:00
Blaz Kristan
8b58d96aea Float variables instead of double. 2022-07-03 23:00:32 +02:00
Blaz Kristan
0a2e01a616 Multiple changes:
- change arduinoFFT to float (custom)
- update audioreactive to use float
- update effects to use float
- info slider (usermod)
- hide Peek in 2D
- minor bugfixes
2022-07-03 22:55:37 +02:00
Blaz Kristan
cf3faa1170 Merge branch 'audioreactive-prototype' into 2D-support 2022-06-29 16:30:50 +02:00
Blaz Kristan
d2705f033d Enhance API
- addPixelColorXY()
- fadeToBlackBy()
2022-06-28 23:32:29 +02:00
Blaz Kristan
a75b3a53aa Use getModeCount() instead of MODE_COUNT
Clear strip if spacing changes.
Rewrite 2DGEQ.
2022-06-26 23:01:22 +02:00
Blaz Kristan
3891348c26 Multiple fixes.
- anti-aliasing fix
- minor UI CSS fix
- dynamic JS loading (2D & UM)
- 2D Lissajous fix
2022-06-23 17:42:02 +02:00
Blaz Kristan
88e487be8e Fix for Colortwinkles. 2022-06-22 16:08:14 +02:00
Blaz Kristan
4c759083be Multiple changes.
Added:
- introduced addEffect() and setupEffectData()
- conditional compile for audio effects
- introduced getModeData() and getModeDataSrc() instead of public var
- changed _modeData[] to private non-static

Fixes:
- DMTYPE use
- add reboot info to DMTYPE
- transpose & reverse with mirroring
2022-06-21 22:49:45 +02:00
Blaz Kristan
d3bb079be4 Muliple enhancements:
- Smarter on/off buttons in Info panel (usermods)
- On/Off bus in bus_manager
- 2D GEQ fix (2D CenterBars obsolete)
- hide unused palettes & modes
2022-06-20 22:17:01 +02:00
Blaz Kristan
48259b4ffe Reorganised exchange array.
Updated effects to reflect reorganisation.
Provide feedback to UI for maxVol and binNum.
2022-06-18 12:36:10 +02:00
Blaz Kristan
041426fecb Scrolling text selectable font. 2022-06-17 21:19:12 +02:00
Blaz Kristan
2caf7efdc6 Added date & time support for scrolling text. 2022-06-17 19:09:44 +02:00
Blaz Kristan
b00e038b33 Enhancement in effect functions.
- added color_add()
- fixed AA setPixelColor()
- added fadeToBlackBy() (FastLED)
- added hiding of * palettes if not all color selectors shown
2022-06-17 18:57:32 +02:00
Blaz Kristan
0daddf9896 Some fixes.
Remove (*) palettes if not all 3 color selectors shown
Updated comments
2022-06-17 16:18:35 +02:00
Blaz Kristan
f3364e1327 Scrolling text #DATETIME bugfix.
Cosmetic changes.
2022-06-16 21:52:14 +02:00
Blaz Kristan
12a94c50b8 Various fixes.
Added support for no audio to some effects.
2022-06-16 16:10:38 +02:00
Blaz Kristan
477c9ef577 Cosmetic fixes. 2022-06-15 22:17:34 +02:00
Blaz Kristan
e146a476bd Effect ID compatibility with WLED-SR
Updated some SR effects.
2022-06-15 17:21:32 +02:00
Blaz Kristan
45e74126da Non-2D audio effects. 2022-06-14 18:16:18 +02:00
Blaž Kristan
489b144085 Overload temporary fix.
Non-audio SR effects.
2022-06-14 12:06:51 +02:00
Blaz Kristan
cdef8472e3 Gav... efects to test audio
Anti-aliased setPixelColor() with support for normalized x & y
2022-06-13 21:28:10 +02:00
Blaz Kristan
cc995ecef8 2D Waverly audio reactive. 2022-06-12 22:17:17 +02:00
Blaz Kristan
562a206508 It compiles!
Cleaned (and possibly broken) AudioSource
Added:
- usermod notification about update
- strip.getMinShowDelay()
- pin manager updates
Changed:
- data exchange
2022-06-11 00:50:29 +02:00
Blaz Kristan
184ff7a3b3 Audioreactive usermod. 2022-06-08 21:14:01 +02:00
Blaz Kristan
9db872db56 Fixes:
- mirroring
- FX memory allocations
- preset loading if WS request too big

Changes:
- remove "pt" in favor of "ps" in JSON
- fading in Ghost rider
2022-06-05 10:16:56 +02:00
Blaz Kristan
14887d5e88 Multiple fixes.
- non matrix bugs in legacy effects
- preset loading (cycling)
- segment length in UI
- possible WS heap corruption prevention
2022-06-01 22:11:25 +02:00
Blaz Kristan
366006273d Watchdog timer (@poelzi).
Transpose optimisations.
Rain effect updated.
2022-05-30 22:21:13 +02:00
Blaz Kristan
d7e1dc1f95 Revert speed for Fire.
Segment brightnes +/- fix.
2022-05-29 18:20:30 +02:00
Blaz Kristan
8b73a7375a Fix for transpose.
blur1d() using weighted box blur.
2022-05-28 19:23:16 +02:00
Blaz Kristan
461cc1d5a8 Fix for stalled scrolling text.
Minor other fixes.
2022-05-27 15:29:34 +02:00
Blaz Kristan
7689587879 New 2D Drift Rose effect.
Fix for segment name.
Updated blurRow & blurCol to work on non-leds[].
Updated several legacy effects to be 2D aware.
Code cleanup.
2022-05-26 21:36:48 +02:00
Blaz Kristan
e248b989e1 2D Scrolling text
Updated Glitter & Sparkle
2022-05-25 21:15:08 +02:00
Blaz Kristan
9920424a31 Polar Lights fix.
Cleanup.
2022-05-24 16:43:21 +02:00
Blaz Kristan
34a4382920 Effect fixes. 2022-05-23 21:04:16 +02:00
Blaz Kristan
e7c9b5a4f0 2D Fireworks (enhanced 1D version).
Transposed Fire 2012 on matrix.
2022-05-22 17:20:06 +02:00
Blaz Kristan
d522b608d3 Finally fix for Crazy Bees. 2022-05-22 12:32:38 +02:00
Blaz Kristan
3e7303c15c Possible fix for Crazy Bees.
Code cleanup.
2022-05-22 12:00:27 +02:00
Blaz Kristan
6e342983f9 It did not like PROGMEM. 2022-05-22 00:41:45 +02:00
Blaz Kristan
a6d7ed3824 Moved mode names (& slider data) to a static array
-- may break some things --
2022-05-21 18:37:09 +02:00
Blaz Kristan
62abc63f7a Removed static vars to support segments. 2022-05-20 22:29:47 +02:00
Blaz Kristan
b4d6525899 Added new 2D effects:
- 2D Floating Blobs
- 2D Ghost Rider
Crash fix for 2D Game of Life.
Added support function fill_circle() & wu_pixel().
Removed obsolete debug strings.
2022-05-20 19:35:22 +02:00
Blaz Kristan
ba3555a66f 2D Game of Life update.
Added crc16().
Reduced errorToast popup time.
Fixed drawLine() incorrect uint16_t use and added leds[] support.
2022-05-20 14:48:40 +02:00
Blaz Kristan
3ba4702181 2D crazy bees. 2022-05-19 18:57:23 +02:00
Blaz Kristan
ad9c42e832 2D Spaceships. 2022-05-19 18:27:04 +02:00
Blaz Kristan
0368d3be59 Some fixes.
Tried removing leds[] for some effects.
2022-05-19 17:01:52 +02:00
Blaz Kristan
598549b5fb Additional 2D effects. 2022-05-19 11:29:04 +02:00
Blaz Kristan
49086a3ae0 2D heartbeat/ECG. 2022-05-18 21:47:48 +02:00
Blaz Kristan
094e130544 slight mod for 2Ddrift 2022-05-11 18:25:19 +02:00
Blaz Kristan
c2bb49aca0 Messed up again. 2022-05-11 09:55:23 +02:00
Blaz Kristan
9ed14b6e8c Incorrect mode params fix.
Variable eye width in Halloween Eyes.
2022-05-11 09:53:40 +02:00
Blaz Kristan
4484721a9f 2D Haloween eyes
Misc fix.
2022-05-11 09:37:38 +02:00
Blaz Kristan
13f5798ed4 blur2D & other bugfixes 2022-05-10 10:37:27 +02:00
Blaz Kristan
c9bdecdb69 API change.
New SR effects.
Bugfixes.
2022-05-10 00:35:26 +02:00
Blaz Kristan
adb7726974 Bugfixes.
- removed IS_ macors
- replaced .options with getOptions()
- Fire2012 matrix fix
2022-05-09 16:15:07 +02:00
Blaz Kristan
b2409ac708 Bugfix in vertical panel ledmap generation.
2D implementation of Fire 2012
2022-05-09 11:04:11 +02:00
Blaz Kristan
f0d36fd769 WLED 2D matrix support.
- Added 2 sample effects to UI.
- 2D segment details.
- 1D effect upscaling to 2D.
- 2D setPixelColorXY() and other utility functions
- Arbitrary panel position & oritentation.
- 2D settings with physical to logical mapping.
- Bump version.
2022-05-08 10:50:48 +02:00
Blaž Kristan
e0fcaa6103 Merge branch 'master' into master-merge 2022-03-11 11:28:02 +01:00
cschwinne
0ea31cb088 Fix indefinite realtime terminated by new packet (fixes #2356 )
Add custom Aircoookie fork of ESP32 core (reduces bin size by >100kB)
2022-03-10 11:20:39 +01:00
Blaž Kristan
e561304645 Merge branch 'master' into master-merge 2022-03-07 09:44:35 +01:00
cschwinne
961d5591bd Fixed Popcorn mode not lighting first LED on pop 2022-03-07 00:53:20 +01:00
Blaž Kristan
8af445e72b Merge branch 'master' into merge-master 2022-02-22 10:42:00 +01:00
cschwinne
ae0eba866a Improve Stream and fix HTTP segment application 2022-02-21 16:19:11 +01:00
Christian Schwinne
754682577c
Configurable framerate (#2444)
Updated arduino core versions
Better performance on esp32 core 3.x due to IRAM_ATTR
Fixed analog busses init to full white/on
2021-12-30 01:48:27 +01:00
Blaz Kristan
eac5340b03 Merge branch 'configurable-fps' of https://github.com/aircoookie/WLED into dev 2021-12-26 11:59:22 +01:00
cschwinne
549dcd32ca Configurable framerate
Updated arduino core versions
Better performance on esp32 core 3.x due to IRAM_ATTR
Fixed analog busses init to full white/on
2021-12-25 01:30:27 +01:00
Christian Schwinne
e72a8d999f
Merge pull request #2393 from guardmedia/blends-effect
Improved speed and reduced memory usage for Blends effect
2021-12-10 18:42:46 +01:00
Blaz Kristan
156b499f93 Merge branch 'master' of https://github.com/aircoookie/WLED into dev 2021-12-07 17:18:38 +01:00
cschwinne
8643263227 Add two new Fairy FX modes 2021-12-07 11:03:41 +01:00
Tyler Walters
eab132ed32 Improved speed and reduced memory usage for Blends effect
color_blend() function only generates 256 colors from the palette before repeating. Improved the function to use either 256 max or the segment length if shorter.
2021-12-06 22:17:35 -05:00
cschwinne
b3324d22f5 allowCCT performance improvement 2021-11-21 23:46:44 +01:00
Blaz Kristan
a696afaeb8 Color mangling macros.
Removed legacy Auto White caclulation.
2021-10-26 20:35:45 +02:00
Blaz Kristan
8ca298b299 Removed legacy auto-white calculation.
Introduced color mangling macros.
Minor optimizations/fixes.
2021-10-26 19:17:42 +02:00
Blaž Kristan
6db2240f8a Merge branch 'master' into dev
(mostly ignored index.js)
2021-09-22 06:58:49 +02:00
Christian Schwinne
8fae964ee8
Allocate segment data based on currently active segments (#2217) 2021-09-20 21:22:50 +02:00
Blaz Kristan
bc6652f443 Segment names fixes.
Minor UI changes:
 - new font
 - removed transition
2021-09-18 13:15:19 +02:00
cschwinne
bc18eda336 Segment name UI changes
Text field accessible by edit icon
Replaced magnifier with iconfont
Use woff2 font format
Fix scaled checkboxes visible in UI settings header
2021-09-18 00:31:39 +02:00
Blaz Kristan
db4ecce20b Reduced values of parameters for 8266:
- max segments to 16
- effect buffer to 3.5k
- max number of LEDs to 1200
2021-09-12 13:31:47 +02:00
Blaz Kristan
c1d47290b1 police_base optimisations. 2021-09-08 23:26:41 +02:00
Blaz Kristan
4d89ed701d FX optimisations.
Added segment names.
2021-09-08 23:10:54 +02:00
Blaž Kristan
18ba394901 Changed behaviour of effects.
- Police (col1 for bg)
- Two areas (changable width, col1 for bg)
- Two dots (changable width)
2021-09-08 07:54:40 +02:00
Blaz Kristan
3a83753611 Rewritten police_base effect.
Optimisation in 4LD.
2021-09-07 22:59:31 +02:00
Blaz Kristan
55ef547a85 Memory allocation fixes for effects. 2021-08-22 22:16:25 +02:00
Blaz Kristan
db632ae847 Merge branch 'master' into dev 2021-07-06 16:38:13 +02:00
cschwinne
ec05215a5e Update ArduinoJSON to 6.18.1 2021-07-04 18:52:05 +02:00
Blaz Kristan
3066a142b8 Merge branch 'master' into dev
Minor tweaks.
2021-07-03 21:27:06 +02:00
cschwinne
dc01c907f1 Send websockets on every state change 2021-07-02 00:24:14 +02:00
Blaz Kristan
1a80439825 Merge branch 'master' into dev 2021-06-15 23:36:12 +02:00
cschwinne
bfc7f56c4d Accurate UDP sync for NTP enabled instances 2021-05-30 00:08:24 +02:00
Blaz Kristan
bfd7be543a Merge branch 'master' of https://github.com/aircoookie/WLED into dev
Conflicts:
	tools/cdata.js
	usermods/PIR_sensor_switch/readme.md
	usermods/Temperature/readme.md
	wled00/FX.h
	wled00/FX_fcn.cpp
	wled00/bus_manager.h
	wled00/bus_wrapper.h
	wled00/cfg.cpp
	wled00/const.h
	wled00/data/settings.htm
	wled00/data/settings_leds.htm
	wled00/data/settings_um.htm
	wled00/html_settings.h
	wled00/json.cpp
	wled00/mqtt.cpp
	wled00/set.cpp
	wled00/wled.cpp
	wled00/wled.h
	wled00/wled_eeprom.cpp
	wled00/wled_server.cpp
	wled00/xml.cpp
2021-05-18 15:45:34 +02:00
cschwinne
cb7b7f1dca Add notice if no usermod installed 2021-05-11 23:21:57 +02:00
cschwinne
5ca8bc3f2a Fixed various Codacy code style and logic issues 2021-05-11 14:54:03 +02:00
Eric Severance
8b759bc5d9 TM1814 requires refreshes to remain powered off and a slightly faster refresh speed. 2021-04-25 09:08:02 -07:00
Blaz Kristan
cf9cf9d7bb Merge branch 'master' into dev
Conflicts:
	package.json
	wled00/html_other.h
	wled00/html_settings.h
	wled00/wled.h
2021-04-22 22:48:08 +02:00
cschwinne
13ae99edec Reduce TV simulator flash usage 2021-04-22 00:47:50 +02:00
Blaz Kristan
8608c45309 Merge branch 'master' into dev
Conflicts:
	CHANGELOG.md
	wled00/FX.cpp
	wled00/FX_fcn.cpp
	wled00/ntp.cpp
	wled00/wled.h
	wled00/wled_math.h
2021-04-21 21:16:08 +02:00
cschwinne
ff083daf31 Merge branch 'master' of https://github.com/Aircoookie/WLED 2021-04-21 17:22:00 +02:00
cschwinne
7f6a554e1b Small adjustments 2021-04-21 17:21:55 +02:00
Def3nder
12de47c923
Fix TV-Simmulator Effect flash usage (#1621)
* Add alternative TV-Sim version without tv_colors.h

...and safe 18k flash this way

* ...remove the define
2021-04-16 10:22:22 +02:00
Blaz Kristan
29e048af7b Merge branch 'master' into dev
Conflicts:
	CHANGELOG.md
	package.json
	platformio.ini
	usermods/Temperature/usermod_temperature.h
	wled00/FX.cpp
	wled00/FX.h
	wled00/FX_fcn.cpp
	wled00/cfg.cpp
	wled00/data/index.js
	wled00/data/settings_leds.htm
	wled00/data/settings_time.htm
	wled00/data/style.css
	wled00/html_other.h
	wled00/html_settings.h
	wled00/html_ui.h
	wled00/ntp.cpp
	wled00/usermods_list.cpp
	wled00/wled.cpp
	wled00/wled.h
2021-04-14 18:19:51 +02:00
Aircoookie
5786f1d057
Merge pull request #1863 from fishbone-git/running_dual
Running dual
2021-04-11 00:59:56 +02:00
cschwinne
87c6f3c757 Add gap for Running Dual 2021-04-11 00:50:14 +02:00
Blaz Kristan
9a6d709082 Reduced rev:2 API use.
Changed version to 0.12.1-a0
2021-04-08 15:46:18 +02:00
Blaz Kristan
c901512db0 Removed STATUSLED
Fix for possible Drip effect ESP reboot.
2021-04-06 22:30:23 +02:00
fishbone-git
1192d04391 sync and merge master 2021-04-05 20:49:31 +02:00
fishbone-git
f18dced2f3 use constrain to keep in segment limits 2021-04-05 16:08:35 +02:00
cschwinne
ecdc0a3800 Fixed ESP32 crash on Drip effect with reversed segment (#1854) 2021-04-03 17:18:29 +02:00
Aircoookie
e2242f5d99
Merge pull request #1804 from blazoncek/chunchun-fix
Slight modification of Chunchun effect.
2021-03-19 00:05:21 +01:00
Blaz Kristan
e06d269b82 Slight modification of Chunchun effect. 2021-03-15 17:01:56 +01:00
Blaz Kristan
83452d73bc Code clean-up. 2021-03-04 11:17:17 +01:00
Blaz Kristan
e5417d12ca General cleanup & optimisations.
Pushing memory to (safe-ish) limits.
2021-03-03 22:04:24 +01:00
Blaz Kristan
071281c13a Merge branch 'dev' of https://github.com/aircoookie/WLED into dev
Minor warning suppressions.

Conflicts:
	wled00/FX.cpp
	wled00/FX_fcn.cpp
	wled00/cfg.cpp
	wled00/wled.h
	wled00/xml.cpp
2021-03-02 11:00:07 +01:00
Blaz Kristan
61101987f9 Minor tweaks to Chunchun & Plasma FX. 2021-03-01 19:50:14 +01:00
Blaz Kristan
bd7671c07e Debug for analog pin.
Minor tweaks.
2021-02-28 22:54:30 +01:00
cschwinne
44a9fed8a9 Fix more warnings 2021-02-27 01:50:08 +01:00
Louis Beaudoin
b460d0f533
Fix Warnings (#1744)
* Remove -w (Suppress all warnings, including those which GNU CPP issues by default.) and add back in -Wall (Turn on all optional warnings which are desirable for normal code.) from build_flags

* Fixes warning: suggest parentheses around '+' in operand of '&' [-Wparentheses]

* Fixes warning: "CONFIG_LITTLEFS_FOR_IDF_3_2" redefined

* Fixes warning: format '%x' expects argument of type 'unsigned int', but argument 3 has type 'uint64_t {aka long long unsigned int}' [-Wformat=]

* Fixes warning: enumeration value 'onoff' not handled in switch [-Wswitch]

* Fixes warning: "ntohl" redefined, warning: "ntohs" redefined, warning: "htonl" redefined, warning: "htons" redefined
- Original fix: 858f8f4ee9

* Fixes warning: unused variable 'mainSeg' [-Wunused-variable]

* Fixes warning: unused variable 'start' [-Wunused-variable]

* (untested!) Fixes warning: operation on '...' may be undefined [-Wsequence-point]

* Fixes warning: unused variable

* Fixes warning: unused variable and warning: narrowing conversion

* Fixes warning: unused variable

* Fixes warning: unused variable

* (untested!) Fixes warning: statement has no effect [-Wunused-value]

* Fixes warning: control reaches end of non-void function

* Fixes warning: unused variable

* Fixes warning: left operand of comma operator has no effect

* Fixes warning: no return statement in function returning non-void

* (untested!) Fixes warning: ISO C++ forbids converting a string constant to 'char*' and fixes warning: unused variable 'nPins'

* Fixes warning: deleting array 'dmxData'

* Fixes warning: unused variable

* Remove all warning suppression buildflags

Co-authored-by: Louis Beaudoin <louis@embedded-creations.com>
Co-authored-by: Aircoookie <dev.aircoookie@gmail.com>
2021-02-27 00:20:31 +01:00
Blaz Kristan
77dee439e6 1st attempt at 'blazoncek' 0.12 2021-02-24 20:23:32 +01:00
cschwinne
aa0f4c9985 Update dev branch (resolve conflicts) 2021-02-13 01:43:16 +01:00
cschwinne
7092f337ef Faster Tetrix mode
- Replaced a letter in name (copyright)
- 2x speed
- Replaced Merry christmas mode
2021-02-10 00:37:05 +01:00
Blaz Kristan
a9c211d66c Tetris (falling bricks) effect & Colortwinkles low brightness fix. 2021-02-07 14:45:34 +01:00
cschwinne
e44173ff09 JSON ledDoc (does not work, crash on delete) 2021-01-30 13:23:38 +01:00
Mazen
af61962314
Add Aurora Borealis effect (#1589)
* Added aurora effect

* Cosmetic changes prior to PR to match some guidelines

* Update FX.cpp

Moved mode_aurora function to end of FX.cpp

* Cosmetic changes prior to PR

- Changed new palette name to have a whitespace
- Undid changes to platformio.ini

* Removed commented out test palette

* Improved memory handling

Use SEGENV to allocate and manage dynamic memory needs of effect.
Only allocate as much memory as needed for current amount of waves set.

* Improvements to Aurora effect

- Smoother on low speed
- CRGB is trivially copiable
- Replaced Red & Blue mode
- Simplified logic and mem use a tiny bit
- Aurora2 palette a bit less yellowish

Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2021-01-04 11:11:36 +01:00
cschwinne
f1535e1f71 Fixed info screen 2020-12-31 16:16:33 +01:00
Blaz Kristan
0edcf97e3f Fire2012 mod & optimization. 2020-12-25 17:53:00 +01:00
Def3nder
a91d993c6d
Dynamic fade effect (#1550)
* New Effect "TV Simulator"

based on "Fake TV Light for Engineers" by Phillip Burgess https://learn.adafruit.com/fake-tv-light-for-engineers/arduino-sketch

* removed some not-used functions 

...from my 1st attempt with "Phoney TV" - but this one did not look good.

* Dynamic Effect extended with a "smooth" variant

...to close #1114 / the "Dynamice fade effect" in the projects section

Co-authored-by: Aircoookie <dev.aircoookie@gmail.com>
2020-12-22 16:26:19 +01:00
Def3nder
e16bab8dd9
TV Simulator Effect (#1548)
* New Effect "TV Simulator"

based on "Fake TV Light for Engineers" by Phillip Burgess https://learn.adafruit.com/fake-tv-light-for-engineers/arduino-sketch

* removed some not-used functions 

...from my 1st attempt with "Phoney TV" - but this one did not look good.

* Created new version of tv_colors.h based on 18 movies

...and some corrections

* Add include guards for tv_colors.h and disable option

Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2020-12-22 13:15:57 +01:00
guardmedia
34c9c5a9b1
Adding palette blends effect (#1491)
* Adding palette blends effect

* Fixes for blends effect

* Improved blend effect intesity and speed control

* Simplify Blends timing

Co-authored-by: Tyler Walters <tyler@guardmedia.com>
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
2020-12-15 13:35:50 +01:00
Munsterlander
bdaef7e541
Adding a candy cane mode (#1445)
* Adding Candy Cane mode

* Added Candy Cane mode
2020-12-07 08:33:08 +01:00
Def3nder
79c83a96a0
Fix code for long LED strips (>256 LEDs long) (#1366)
* Alexa RGBW Support

When adding an RGBW device to Alexa and then selecting a white color tone, Alexa will send CT values to the device. Having a warm white or cold white strip should use 100% of that strip and then add the RGB colors to get either a warmer color or a colder one.

* 40 keys IR Remote 

Added IR remote with 40 keys to use with RGBW stripes.

* ESU8285 flash size corrected

* ESP32 fixes for Solid RGBW

...not implemented for ESP32 yet
ESP32 Solid RGBW defines

moved from env:esp32dev to env:esp32
ESP32 Solid RGBW defines

* Update readme.md

* Update readme.md

* Update readme.md
Update readme.md

* Use different IR remotes in the settings

To turn off IR remote use "0" in the settings, use 1 to 4 for different IR remote types.

* Use 5CH solid RGB stripes

adapt the logic to use CW and WW for different CT-values

* change from Opt-Out to Opt-In for solid (analoge) RGB stripes

Changed code from #define WLED_DISABLE_ANALOG_LEDS to #define WLED_USE_ANALOG_LEDS

* DEFINES for different devices added

* order of PINs alligned to hardware

* Update readme.md

* correct initialization of variable rgb[]

* SunRise Effect

NightLight used to brighten the light combined with fading from the actual (primary) color to the secondary color

* Fixed headline

RLYPIN definition dependant on WLED_USE_ANALOG_LEDS

Corrected list-item indents (readme.md)

updated to match upstream master (briLast in wled00.ino)

* Updates to adopt to upstream master

RLYPIN definition dependant on WLED_USE_ANALOG_LEDS

Fixed headline and corrected list-item indents (readme.md)

updated to match upstream master (briLast in wled00.ino)

* Sync with upstream master

* PIO ini correction

* sync of upstream readme.md

* FX intensity slider to desaturate Color in Colorloop FX

in default intensity (128) everything looks the same, decreasing the intensity will desaturate the color towards WHITE

* PIO changes

* adjusted linker scripts, debug settings etc.

* Override script updated accordingly

* ldscriipt for 1m0 adjusted

* backup files deleted

* deletion of wled00,ino.cpp

* remove travis build from PIO

* add custom builds to PIO

...to map the releases

* removed build_type = release (as this is default)

* updated to use espressif8266@2.3.3

...instead of espressif8266@2.3.2  (both on arduino 2.6.3)

* added more options to the PIO-override.ini

* analog, too

* build only 5 envs with Travis.CI

* should be include not exclude

* YAML correction

* next YAML

* UNDO

* some effects behave wrong with strips longer then 256 LEDs

This is particular true for the effects "Phased" and "Phased Noise" as well as for "Chase Rainbow".

The reason is that in this cases 256 is divided by SEGLEN and used in the formula, but with SEGLEN greater than 256 the integer result will always be ZERO.
2020-11-23 00:06:57 +01:00
Aircoookie
e9d9760e16
Merge branch 'filesystem' into mergefs-201112 2020-11-12 11:12:10 +01:00
cschwinne
b8fcab29ac Inversed Rain direction (fixes #1147) 2020-11-04 23:20:34 +01:00
Aircoookie
cac8fd93e4
Merge branch 'filesystem' into mergefs-201031 2020-10-31 21:21:32 +01:00
cschwinne
373d12be64 Realtime max. brightness now honors brightness factor (fixes #1271)
- Colorful effect now supports palettes
- Added C9 2 palette (#1291)
- Improved C9 palette brightness by 12%
- Disable onboard LED if LEDs are off (PR #1245)
- Added optional status LED (PR #1264)
- Realtime max. brightness now honors brightness factor (fixes #1271)
- Updated ArduinoJSON to 6.17.0
2020-10-29 01:23:04 +01:00
cschwinne
d2ffb3ca9d FQ quota and info 2020-10-07 17:48:22 +02:00
cschwinne
1e3834dc3d Move tristate_square8 to FX_fcn.cpp 2020-09-27 14:42:14 +02:00
S. Seegel
2cc6edd868 Added washing machine FX 2020-09-27 01:58:21 +02:00
Aircoookie
427b5bd126
Merge pull request #1108 from xxv/xxv-dancing-shadows
Add Dancing Shadows effect
2020-08-30 11:45:00 +02:00
cschwinne
20f6378a3e Move blendPixelColor() to FX_fcn.cpp 2020-08-30 10:57:42 +02:00
cschwinne
ac9a567e1f Pacifica better speed 2020-08-25 17:23:17 +02:00
Steve Pomeroy
aee9c4a193 Add Dancing Shadows effect 2020-08-23 17:06:11 -04:00
cschwinne
9947c51af7 Fix lightning effect never using last 2 LEDs
Disable Websockets by default (temporarily)
2020-07-02 00:49:37 +02:00
cschwinne
3b3f8e6f43 WebSockets
Better TwinkleFox speed regulation
2020-06-26 17:28:35 +02:00
cschwinne
4f7dc5be34 Added Sunrise nightlight mode and more UI features
-   Added Sunrise nightlight mode
-   Added Chunchun effect
-   Added `LO` (live override) command to HTTP API
-   Added `mode` to `nl` object of JSON state API, deprecating `fade`
-   Added light color scheme support to web UI (click sun next to brightness slider)
-   Added option to hide labels in web UI (click flame icon next to intensity slider)
-   Added hex color input (click palette icon next to palette select) (resolves #506)
-   Added support for RGB sliders (need to set in localstorage)
-   Added support for custom background color or image (need to set in localstorage)
-   Added option to hide bottom tab bar in PC mode (need to set in localstorage)
-   Fixed transition lag with multiple segments (fixes #985)
-   Changed Nightlight wording (resolves #940)
2020-06-22 12:30:31 +02:00
cschwinne
70c73d2e0e Lots of new effects! 2020-06-06 00:57:34 +02:00
Will Cooke
72cca365e5 Add new mode "Solid Glitter".
Gives a solid, static background colour as selected from the colour picker and overlays "glitter" (as per Rainbow Glitter, only without the rainbow).
2020-05-06 14:28:16 +01:00
pille
385b3570b2 cleanup code to use descriptive segment options 2020-04-24 23:35:39 +02:00
cschwinne
77edd12030 Added brightness and power for individual segments ( #289 , #290 ) 2020-04-23 23:52:33 +02:00
cschwinne
db60309ce8 Added Candle Multi effect
Added Palette capability to Pacifica effect
2020-04-22 00:51:00 +02:00
Travis J Dean
aea07f42d1 Fix mistaken substitute. 2020-03-30 06:56:51 -04:00
Travis J Dean
9134c3b4af Merge branch 'master' into refactor-remove-ino 2020-03-30 04:51:56 -04:00
Travis J Dean
30e3bbd0e8 Renamed min/max macros to fix potential std::min/max conflict (depending on include order). 2020-03-26 05:18:19 -04:00
cschwinne
07d6bfa989 Added Pacifica effect (closes #790) 2020-03-25 11:17:45 +01:00
cschwinne
14a5ab6740 Fixed Chase modes 2020-02-29 18:24:51 +01:00
fishbone-git
cb0452964e bidirectional running lights effect 2020-02-18 21:28:46 +01:00
fishbone-git
9c3e7b9ec0
allow intensity slider to adjust eye spacing (#681) 2020-02-18 20:52:12 +01:00
cschwinne
1fd0383f69 Various improvements
UI Quick color selectors
UI PC mode
Different Heartbeat effect
PoliceAll improvements
Clarified sync settings
2020-02-18 18:52:47 +01:00
Def3nder
5befcd24b5
Effect "Heartbeat" (#680) 2020-02-17 11:01:05 +01:00
Aircoookie
61f3002568
Merge pull request #683 from fishbone-git/ripple_rainbow
water ripple effect with a dimmed rainbow background
2020-02-17 10:32:30 +01:00
fishbone-git
d0b9f53d8c water ripple effect with a dimmed rainbow background 2020-02-15 20:07:15 +01:00
fishbone-git
9839cc6386 port multi-comet to use the memory allocation method 2020-02-15 14:42:09 +01:00
Def3nder
a004d1647d
Simplify Code for Gradient / Loading effect (#671) 2020-02-11 22:43:15 +01:00
Def3nder
71a5cfed4b
Intensity slider for "Police" and "Two Dots" (#670)
Enable intensity slider for the Effects based on "police_base"

the intensity slider controls the width of the "dot" from 1 pixel (as now) to 64 pixels.
2020-02-09 10:36:37 +01:00
Def3nder
37b84300b4
Fix Chase Random effect (#669) 2020-02-09 10:33:26 +01:00
Def3nder
d69a2f1514
Fix Chase Effects at high speeds + "Two Dots" Effect at low speeds (#659) 2020-02-06 01:37:47 +01:00
Def3nder
06a5c1a798
Percent Effect from both ends of the strip (#660)
from 0 to 100 the strip will get color(0) starting at the ESP, from 200 to 100 to strip will do it the other way around.

So, when using this effect for the staircase usermod, a person entering area near the ESP would set an intensity starting with 1 and getting bigger and leaving on the other side would need to further increase the intensity until 200. then the strip has color(1) again.
2020-02-06 01:36:01 +01:00
Def3nder
a29e98fd41
Correct start of Lighthouse effect at high speeds (#643) 2020-01-29 23:20:32 +01:00
Def3nder
e4d5551f16
Correction for "Percent with speed" (#642)
The speed slider defines the "size" of pixels that will be added or substracted each refresh. If this size is bigger than the last value and you quickly move the intensity slider to zero, then the effect shows 100% all the time until it will be changed.
2020-01-29 23:10:02 +01:00
Def3nder
f3b399b31f Fix Police All, Sinelon and Lighthouse (Comet) effects (#634) 2020-01-28 13:48:59 +01:00
Def3nder
2b0a38d25d Percent Effect with speed-slider (#637) 2020-01-28 13:47:18 +01:00
Def3nder
e1a61985a2 Plasma effect correction (#619) 2020-01-24 23:17:29 +01:00
recliq
e49b9cff67 Added percent display effect. 2020-01-19 13:51:49 +01:00
Def3nder
6c557ec015 Plasma effect (#600) 2020-01-19 00:06:17 +01:00
cschwinne
10e564eeea Remove start from Drip 2020-01-14 19:12:23 +01:00
cschwinne
e99e9fed11 Remove unneccessary null checks 2020-01-14 11:46:21 +01:00
Aircoookie
79e9dbb9c6
Merge branch 'master' into groupfinal 2020-01-14 11:12:33 +01:00
cschwinne
ae6ba79f1e Grouping and Spacing 2020-01-14 10:57:23 +01:00
Def3nder
7fe5f8907e FX intensity slider to desaturate Color in Colorloop FX (#585) 2020-01-13 18:29:34 +01:00
fishbone-git
31658f4eab Drip (water_torture) effect (#583) 2020-01-12 15:04:49 +01:00
cschwinne
318ffc821c Re-add accidentally reverted Frametime fixes 2020-01-06 01:06:02 +01:00
cschwinne
e4ad0d3b59 Improved bouncing balls 2020-01-05 21:26:14 +01:00
Aircoookie
4af7ccd84c
Merge branch 'master' into master 2020-01-03 23:19:40 +01:00
cschwinne
5c7d993dbe Numerous improvements to 1D FW 2020-01-03 22:56:56 +01:00
cschwinne
cdef7a53a4 Fireworks 1D working 2020-01-03 17:47:06 +01:00